Logging by BUG Mod 4.5 [Build 2221] (BtS 3.13-3.19) ------------------------------------------------ Turn 0/500 (4000 BC) [20-Oct-2018 17:09:32] Mecca founded Mecca begins: Worker (15 turns) Mecca begins: Worker (15 turns) Research begun: Hunting (5 Turns) Research begun: Agriculture (5 Turns) Research begun: Animal Husbandry (5 Turns) 100% Research: 10 per turn 0% Gold: 0 per turn, 0 in the bank Turn 1/500 (3960 BC) [20-Oct-2018 17:12:59] 100% Research: 10 per turn 0% Gold: 0 per turn, 0 in the bank Turn 2/500 (3920 BC) [20-Oct-2018 17:13:02] 100% Research: 10 per turn 0% Gold: 0 per turn, 0 in the bank Turn 3/500 (3880 BC) [20-Oct-2018 17:13:05] 100% Research: 10 per turn 0% Gold: 0 per turn, 0 in the bank After End Turn: Tech research finished: Hunting Turn 4/500 (3840 BC) [20-Oct-2018 17:13:08] Tech traded to Master Controller (Egypt): Mysticism Tech traded to Darius I (Persia): Mysticism 100% Research: 10 per turn 0% Gold: 0 per turn, 0 in the bank After End Turn: Mecca's borders expand Turn 5/500 (3800 BC) [20-Oct-2018 17:13:15] 100% Research: 10 per turn 0% Gold: 0 per turn, 0 in the bank Turn 6/500 (3760 BC) [20-Oct-2018 17:13:30] 100% Research: 10 per turn 0% Gold: 0 per turn, 0 in the bank Turn 7/500 (3720 BC) [20-Oct-2018 17:13:32] 100% Research: 10 per turn 0% Gold: 0 per turn, 0 in the bank Turn 8/500 (3680 BC) [20-Oct-2018 17:13:37] 100% Research: 10 per turn 0% Gold: 0 per turn, 0 in the bank After End Turn: Other Player Actions: Buddhism founded in a distant land Turn 9/500 (3640 BC) [20-Oct-2018 17:13:41] 100% Research: 10 per turn 0% Gold: 0 per turn, 0 in the bank After End Turn: Tech research finished: Agriculture Turn 10/500 (3600 BC) [20-Oct-2018 17:13:44] 100% Research: 10 per turn 0% Gold: 0 per turn, 0 in the bank Turn 11/500 (3560 BC) [20-Oct-2018 17:13:52] Tech traded to Darius I (Persia): Polytheism Hinduism founded in a distant land 100% Research: 10 per turn 0% Gold: 0 per turn, 0 in the bank Turn 12/500 (3520 BC) [20-Oct-2018 17:13:55] 100% Research: 10 per turn 0% Gold: 0 per turn, 0 in the bank Turn 13/500 (3480 BC) [20-Oct-2018 17:13:58] 100% Research: 10 per turn 0% Gold: 0 per turn, 0 in the bank Turn 14/500 (3440 BC) [20-Oct-2018 17:14:13] 100% Research: 10 per turn 0% Gold: 0 per turn, 0 in the bank After End Turn: Mecca finishes: Worker Turn 15/500 (3400 BC) [20-Oct-2018 17:14:28] Tech traded to Darius I (Persia): Fishing Mecca begins: Barracks (17 turns) 100% Research: 10 per turn 0% Gold: 0 per turn, 0 in the bank Turn 16/500 (3360 BC) [20-Oct-2018 17:16:06] Tech traded to Master Controller (Egypt): Mining 100% Research: 10 per turn 0% Gold: 0 per turn, 0 in the bank Turn 17/500 (3320 BC) [20-Oct-2018 17:16:13] 100% Research: 10 per turn 0% Gold: 0 per turn, 0 in the bank After End Turn: Tech research finished: Animal Husbandry Turn 18/500 (3280 BC) [20-Oct-2018 17:16:22] Research begun: Mining (5 Turns) Research begun: Pottery (5 Turns) Research begun: Horseback Riding (5 Turns) 100% Research: 10 per turn 0% Gold: 0 per turn, 0 in the bank Turn 19/500 (3240 BC) [20-Oct-2018 17:18:10] Tech traded to Darius I (Persia): The Wheel A Farm was built near Mecca 100% Research: 9 per turn 0% Gold: 0 per turn, 0 in the bank Turn 20/500 (3200 BC) [20-Oct-2018 17:18:25] 100% Research: 9 per turn 0% Gold: 0 per turn, 0 in the bank Turn 21/500 (3160 BC) [20-Oct-2018 17:18:40] Tech traded to Master Controller (Egypt): Masonry 100% Research: 9 per turn 0% Gold: 0 per turn, 0 in the bank After End Turn: Mecca grows to size 2 Turn 22/500 (3120 BC) [20-Oct-2018 17:18:58] Tech traded to Master Controller (Egypt): Polytheism 100% Research: 10 per turn 0% Gold: 0 per turn, 0 in the bank After End Turn: Tech research finished: Mining Turn 23/500 (3080 BC) [20-Oct-2018 17:19:13] Tech traded to Darius I (Persia): Pottery A Pasture was built near Mecca 100% Research: 10 per turn 0% Gold: 0 per turn, 0 in the bank Turn 24/500 (3040 BC) [20-Oct-2018 17:19:55] 100% Research: 10 per turn 0% Gold: 0 per turn, 0 in the bank Turn 25/500 (3000 BC) [20-Oct-2018 17:20:10] Tech traded to Master Controller (Egypt): Hunting 100% Research: 10 per turn 0% Gold: 0 per turn, 0 in the bank After End Turn: Mecca grows to size 3 Turn 26/500 (2960 BC) [20-Oct-2018 17:20:18] Mecca begins: Worker (6 turns) 100% Research: 11 per turn 0% Gold: 0 per turn, 0 in the bank Turn 27/500 (2920 BC) [20-Oct-2018 17:20:35] A Camp was built near Mecca 100% Research: 12 per turn 0% Gold: 0 per turn, 0 in the bank Turn 28/500 (2880 BC) [20-Oct-2018 17:20:48] 100% Research: 12 per turn 0% Gold: 0 per turn, 0 in the bank Turn 29/500 (2840 BC) [20-Oct-2018 17:20:59] 100% Research: 12 per turn 0% Gold: 0 per turn, 0 in the bank After End Turn: Tech research finished: Pottery Turn 30/500 (2800 BC) [20-Oct-2018 17:21:07] Tech traded to Darius I (Persia): Sailing 100% Research: 12 per turn 0% Gold: 0 per turn, 0 in the bank Turn 31/500 (2760 BC) [20-Oct-2018 17:21:13] A Pasture was built near Mecca 100% Research: 12 per turn 0% Gold: 0 per turn, 0 in the bank After End Turn: Mecca finishes: Worker Turn 32/500 (2720 BC) [20-Oct-2018 17:21:29] 100% Research: 12 per turn 0% Gold: 0 per turn, 0 in the bank Turn 33/500 (2680 BC) [20-Oct-2018 17:22:07] 100% Research: 12 per turn 0% Gold: 0 per turn, 0 in the bank Turn 34/500 (2640 BC) [20-Oct-2018 17:22:33] Tech traded to Master Controller (Egypt): Monotheism Judaism founded in Thebes Tech traded to Darius I (Persia): Animal Husbandry 100% Research: 12 per turn 0% Gold: 0 per turn, 0 in the bank Turn 35/500 (2600 BC) [20-Oct-2018 17:23:41] 100% Research: 12 per turn 0% Gold: 0 per turn, 0 in the bank After End Turn: Mecca grows to size 4 Mecca finishes: Barracks Turn 36/500 (2560 BC) [20-Oct-2018 17:23:47] Mecca begins: Settler (8 turns) A Mine was built near Mecca 100% Research: 14 per turn 0% Gold: 0 per turn, 0 in the bank Turn 37/500 (2520 BC) [20-Oct-2018 17:24:32] Tech traded to Darius I (Persia): Mining 100% Research: 14 per turn 0% Gold: 0 per turn, 0 in the bank Turn 38/500 (2480 BC) [20-Oct-2018 17:24:44] A Farm was built near Mecca 100% Research: 14 per turn 0% Gold: 0 per turn, 0 in the bank Turn 39/500 (2440 BC) [20-Oct-2018 17:24:48] 100% Research: 14 per turn 0% Gold: 0 per turn, 0 in the bank Turn 40/500 (2400 BC) [20-Oct-2018 17:25:21] 100% Research: 14 per turn 0% Gold: 0 per turn, 0 in the bank Turn 41/500 (2360 BC) [20-Oct-2018 17:25:33] 100% Research: 14 per turn 0% Gold: 0 per turn, 0 in the bank Turn 42/500 (2320 BC) [20-Oct-2018 17:26:08] 100% Research: 14 per turn 0% Gold: 0 per turn, 0 in the bank Turn 43/500 (2280 BC) [20-Oct-2018 17:26:35] Tech traded to Master Controller (Egypt): Pottery 100% Research: 13 per turn 0% Gold: 0 per turn, 0 in the bank After End Turn: Mecca finishes: Settler Turn 44/500 (2240 BC) [20-Oct-2018 17:27:05] Tech traded to Darius I (Persia): Bronze Working Mecca begins: Granary (8 turns) 100% Research: 13 per turn 0% Gold: 0 per turn, 0 in the bank Turn 45/500 (2200 BC) [20-Oct-2018 17:27:40] Medina founded Medina begins: Granary (60 turns) A Cottage was built near Mecca 100% Research: 16 per turn 0% Gold: -1 per turn, 0 in the bank After End Turn: Tech research finished: Horseback Riding Turn 46/500 (2160 BC) [20-Oct-2018 17:30:48] Research begun: Bronze Working (8 Turns) Research begun: Iron Working (8 Turns) Research begun: Archery (4 Turns) Research begun: Bronze Working (4 Turns) Research begun: Iron Working (4 Turns) Research begun: Bronze Working (8 Turns) Research begun: Iron Working (8 Turns) Research begun: Archery (8 Turns) Research begun: Archery (4 Turns) Research begun: Bronze Working (4 Turns) Research begun: Iron Working (4 Turns) 90% Research: 14 per turn 10% Gold: 0 per turn, 0 in the bank Turn 47/500 (2120 BC) [20-Oct-2018 17:33:53] A Cottage was built near Mecca 90% Research: 14 per turn 10% Gold: 0 per turn, 0 in the bank After End Turn: Mecca grows to size 5 Turn 48/500 (2080 BC) [20-Oct-2018 17:34:02] Tech traded to Darius I (Persia): Masonry 90% Research: 18 per turn 10% Gold: 1 per turn, 0 in the bank Turn 49/500 (2040 BC) [20-Oct-2018 17:34:13] 90% Research: 20 per turn 10% Gold: 1 per turn, 1 in the bank After End Turn: Tech research finished: Archery Mecca's borders expand Mecca finishes: Granary Turn 50/500 (2000 BC) [20-Oct-2018 17:34:21] Mecca begins: Stable (6 turns) 90% Research: 21 per turn 10% Gold: 1 per turn, 2 in the bank Turn 51/500 (1960 BC) [20-Oct-2018 17:35:06] 90% Research: 21 per turn 10% Gold: 1 per turn, 3 in the bank Turn 52/500 (1920 BC) [20-Oct-2018 17:35:22] 90% Research: 21 per turn 10% Gold: 1 per turn, 4 in the bank Turn 53/500 (1880 BC) [20-Oct-2018 17:35:37] Tech traded to Master Controller (Egypt): Bronze Working 90% Research: 21 per turn 10% Gold: 1 per turn, 5 in the bank After End Turn: Mecca finishes: Stable Medina grows to size 2 Turn 54/500 (1840 BC) [20-Oct-2018 17:35:42] Mecca begins: Horseman (4 turns) 90% Research: 23 per turn 10% Gold: 1 per turn, 6 in the bank After End Turn: Tech research finished: Bronze Working A Hamlet was built near Mecca Turn 55/500 (1800 BC) [20-Oct-2018 17:36:04] A Cottage was built near Mecca 90% Research: 24 per turn 10% Gold: 1 per turn, 7 in the bank After End Turn: Other Player Actions: Civics Change: Master Controller(Arabia) from 'Tribalism' to 'Slavery' Turn 56/500 (1760 BC) [20-Oct-2018 17:36:30] Tech traded to Darius I (Persia): Monotheism A Cottage was built near Mecca 90% Research: 24 per turn 10% Gold: 1 per turn, 8 in the bank Turn 57/500 (1720 BC) [20-Oct-2018 17:36:54] 90% Research: 24 per turn 10% Gold: 1 per turn, 9 in the bank After End Turn: Mecca grows to size 6 Mecca finishes: Horseman Turn 58/500 (1680 BC) [20-Oct-2018 17:37:19] Mecca begins: Horseman (4 turns) Horseman 1 (Mecca) promoted: Combat I Horseman 1 (Mecca) promoted: Medic I 90% Research: 25 per turn 10% Gold: 1 per turn, 10 in the bank Turn 59/500 (1640 BC) [20-Oct-2018 17:38:30] Mecca begins: Horseman (8 turns) 90% Research: 21 per turn 10% Gold: 1 per turn, 11 in the bank After End Turn: The whip was applied in Mecca Mecca finishes: Horseman Medina grows to size 3 Turn 60/500 (1600 BC) [20-Oct-2018 17:39:17] Tech traded to Master Controller (Egypt): Animal Husbandry 90% Research: 21 per turn 10% Gold: 1 per turn, 12 in the bank After End Turn: Mecca grows to size 5 Other Player Actions: While defending in the wild near Mecca, Horseman 2 (Mecca) (5.40/6) defeats Barbarian Panther (Prob Victory: 100.0%) Turn 61/500 (1560 BC) [20-Oct-2018 17:40:05] Horseman 2 (Mecca) promoted: Combat I Horseman 2 (Mecca) promoted: Combat II 90% Research: 22 per turn 10% Gold: 1 per turn, 13 in the bank After End Turn: Mecca grows to size 6 Turn 62/500 (1520 BC) [20-Oct-2018 17:40:33] 90% Research: 23 per turn 10% Gold: 1 per turn, 14 in the bank After End Turn: Tech research finished: Iron Working Turn 63/500 (1480 BC) [20-Oct-2018 17:41:05] Tech traded to Master Controller (Egypt): Priesthood Research begun: Writing (4 Turns) Research begun: Meditation (4 Turns) Research begun: Priesthood (4 Turns) Research begun: Monarchy (4 Turns) Research begun: Feudalism (4 Turns) Research begun: Metal Casting (4 Turns) Research begun: Machinery (4 Turns) Research begun: Guilds (4 Turns) 90% Research: 23 per turn 10% Gold: 1 per turn, 15 in the bank After End Turn: Mecca grows to size 7 A Hamlet was built near Mecca Other Player Actions: While defending in the wild, Horseman 2 (Mecca) (6.00/6) defeats Barbarian Panther (Prob Victory: 100.0%) Turn 64/500 (1440 BC) [20-Oct-2018 17:41:52] A Cottage was built near Mecca 90% Research: 25 per turn 10% Gold: 1 per turn, 16 in the bank Turn 65/500 (1400 BC) [20-Oct-2018 17:42:22] Tech traded to Darius I (Persia): Iron Working A Cottage was built near Mecca While attacking in the wild, Horseman 2 (Mecca) (5.46/6) defeats Barbarian Panther (Prob Victory: 100.0%) 90% Research: 25 per turn 10% Gold: 1 per turn, 17 in the bank After End Turn: Tech research finished: Writing Mecca grows to size 8 Mecca finishes: Horseman Medina grows to size 4 Turn 66/500 (1360 BC) [20-Oct-2018 17:42:41] Tech traded to Master Controller (Egypt): Archery Mecca begins: Horseman (17 turns) 90% Research: 27 per turn 10% Gold: 2 per turn, 18 in the bank After End Turn: Other Player Actions: While defending in the wild near Medina, Horseman 3 (Mecca) (4.80/6) defeats Barbarian Panther (Prob Victory: 100.0%) While defending in the wild near Medina, Horseman 3 (Mecca) (4.80/6) defeats Barbarian Panther (Prob Victory: 100.0%) Turn 67/500 (1320 BC) [20-Oct-2018 17:43:48] Tech traded to Master Controller (Egypt): Metal Casting Tech traded to Darius I (Persia): Archery Horseman 3 (Mecca) promoted: Combat I Horseman 3 (Mecca) promoted: Combat II Mecca begins: Settler (10 turns) 90% Research: 27 per turn 10% Gold: 2 per turn, 20 in the bank After End Turn: Other Player Actions: While defending in the wild, Horseman 2 (Mecca) (5.46/6) defeats Barbarian Panther (Prob Victory: 100.0%) While defending in the wild near Medina, Horseman 3 (Mecca) (5.70/6) defeats Barbarian Panther (Prob Victory: 100.0%) While defending in the wild, Horseman 2 (Mecca) (5.46/6) defeats Barbarian Panther (Prob Victory: 100.0%) Turn 68/500 (1280 BC) [20-Oct-2018 17:45:41] 90% Research: 27 per turn 10% Gold: 2 per turn, 22 in the bank After End Turn: Tech research finished: Meditation Other Player Actions: While defending in the wild, Horseman 2 (Mecca) (5.46/6) defeats Barbarian Panther (Prob Victory: 100.0%) Turn 69/500 (1240 BC) [20-Oct-2018 17:46:00] 90% Research: 31 per turn 10% Gold: 2 per turn, 24 in the bank After End Turn: Whip anger has decreased in Mecca A Hamlet was built near Mecca A Hamlet was built near Mecca Other Player Actions: Confucianism founded in a distant land Turn 70/500 (1200 BC) [20-Oct-2018 17:46:26] 90% Research: 33 per turn 10% Gold: 2 per turn, 26 in the bank After End Turn: Tech research finished: Priesthood Mecca finishes: Horseman Other Player Actions: While defending in the wild, Horseman 2 (Mecca) (6.00/6) defeats Barbarian Panther (Prob Victory: 100.0%) Turn 71/500 (1160 BC) [20-Oct-2018 17:46:42] A Cottage was built near Mecca 90% Research: 33 per turn 10% Gold: 2 per turn, 28 in the bank Turn 72/500 (1120 BC) [20-Oct-2018 17:47:15] Horseman 4 (Mecca) promoted: Combat I Horseman 4 (Mecca) promoted: Medic I 90% Research: 27 per turn 10% Gold: 2 per turn, 30 in the bank After End Turn: The whip was applied in Mecca Mecca finishes: Settler Other Player Actions: While defending in the wild near Mecca, Horseman 3 (Mecca) (6.00/6) defeats Barbarian Panther (Prob Victory: 100.0%) Turn 73/500 (1080 BC) [20-Oct-2018 17:47:53] Mecca begins: Madrassa (13 turns) 90% Research: 28 per turn 10% Gold: 2 per turn, 32 in the bank After End Turn: Other Player Actions: While defending in the wild, Horseman 4 (Mecca) (6.00/6) defeats Barbarian Panther (Prob Victory: 100.0%) Turn 74/500 (1040 BC) [20-Oct-2018 17:48:43] 100% Research: 32 per turn 0% Gold: -1 per turn, 34 in the bank After End Turn: A Village was built near Mecca Other Player Actions: While defending in the wild, Horseman 3 (Mecca) (5.46/6) defeats Barbarian Panther (Prob Victory: 100.0%) While defending in the wild, Horseman 2 (Mecca) (5.46/6) defeats Barbarian Panther (Prob Victory: 100.0%) Turn 75/500 (1000 BC) [20-Oct-2018 17:49:17] Tech traded to Master Controller (Egypt): Iron Working 100% Research: 33 per turn 0% Gold: -1 per turn, 33 in the bank Turn 76/500 (975 BC) [20-Oct-2018 17:49:42] 100% Research: 33 per turn 0% Gold: -1 per turn, 32 in the bank After End Turn: The whip was applied in Medina Medina finishes: Granary Turn 77/500 (950 BC) [20-Oct-2018 17:50:45] Tech traded to Master Controller (Egypt): Fishing Medina begins: Barracks (50 turns) Damascus founded Damascus begins: Granary (60 turns) 100% Research: 36 per turn 0% Gold: -4 per turn, 31 in the bank After End Turn: Mecca finishes: Madrassa Turn 78/500 (925 BC) [20-Oct-2018 17:51:44] Tech traded to Master Controller (Egypt): Meditation Tech traded to Darius I (Persia): Monarchy Mecca begins: Horseman (4 turns) 100% Research: 41 per turn 0% Gold: -4 per turn, 27 in the bank After End Turn: Tech research finished: Monarchy Mecca grows to size 6 Other Player Actions: While defending in the wild near Damascus, Horseman 3 (Mecca) (5.46/6) defeats Barbarian Panther (Prob Victory: 100.0%) While defending in the wild near Damascus, Horseman 3 (Mecca) (4.86/6) defeats Barbarian Panther (Prob Victory: 100.0%) Turn 79/500 (900 BC) [20-Oct-2018 17:52:24] While attacking in the wild, Horseman 2 (Mecca) (6.00/6) defeats Barbarian Panther (Prob Victory: 100.0%) 100% Research: 41 per turn 0% Gold: -4 per turn, 23 in the bank After End Turn: Medina grows to size 4 Other Player Actions: While defending in the wild, Horseman 2 (Mecca) (4.92/6) defeats Barbarian Panther (Prob Victory: 100.0%) Civics Change: Master Controller(Arabia) from 'Despotism' to 'Hereditary Rule' Turn 80/500 (875 BC) [20-Oct-2018 17:53:15] A Cottage was built near Mecca 100% Research: 41 per turn 0% Espionage: 4 per turn 0% Gold: -4 per turn, 19 in the bank Turn 81/500 (850 BC) [20-Oct-2018 17:53:40] Tech traded to Darius I (Persia): Writing 100% Research: 41 per turn 0% Espionage: 4 per turn 0% Gold: -4 per turn, 15 in the bank After End Turn: Mecca finishes: Horseman Turn 82/500 (825 BC) [20-Oct-2018 17:54:11] Mecca begins: Horseman (4 turns) 100% Research: 41 per turn 0% Espionage: 4 per turn 0% Gold: -4 per turn, 11 in the bank After End Turn: Whip anger has decreased in Mecca Mecca grows to size 7 Other Player Actions: While defending in the wild, Horseman 2 (Mecca) (6.00/6) defeats Barbarian Panther (Prob Victory: 100.0%) Turn 83/500 (800 BC) [20-Oct-2018 17:55:02] Horseman 5 (Mecca) promoted: Combat I Horseman 5 (Mecca) promoted: Combat II While attacking in the wild near Medina, Horseman 5 (Mecca) (6.00/6) defeats Barbarian Panther (Prob Victory: 100.0%) 100% Research: 45 per turn 0% Espionage: 4 per turn 0% Gold: -4 per turn, 7 in the bank After End Turn: A Village was built near Mecca Other Player Actions: While defending in the wild, Horseman 2 (Mecca) (6.00/6) defeats Barbarian Panther (Prob Victory: 100.0%) While defending in the wild near Medina, Horseman 5 (Mecca) (6.00/6) defeats Barbarian Panther (Prob Victory: 100.0%) While defending in the wild near Medina, Horseman 5 (Mecca) (6.00/6) defeats Barbarian Panther (Prob Victory: 100.0%) Turn 84/500 (775 BC) [20-Oct-2018 17:56:04] While attacking in the wild, Horseman 5 (Mecca) (6.00/6) defeats Barbarian Panther (Prob Victory: 100.0%) 90% Research: 41 per turn 0% Espionage: 4 per turn 10% Gold: 0 per turn, 3 in the bank After End Turn: Damascus grows to size 2 Other Player Actions: While defending in the wild, Horseman 5 (Mecca) (6.00/6) defeats Barbarian Panther (Prob Victory: 100.0%) Civics Change: Gilgamesh(Sumeria) from 'Despotism' to 'Hereditary Rule' Turn 85/500 (750 BC) [20-Oct-2018 17:56:45] While attacking in the wild, Horseman 5 (Mecca) (5.46/6) defeats Barbarian Panther (Prob Victory: 100.0%) 90% Research: 43 per turn 0% Espionage: 4 per turn 10% Gold: 0 per turn, 3 in the bank After End Turn: Mecca finishes: Horseman Medina grows to size 5 Turn 86/500 (725 BC) [20-Oct-2018 17:57:03] Mecca begins: Horseman (4 turns) Medina begins: Stable (30 turns) 90% Research: 46 per turn 0% Espionage: 4 per turn 10% Gold: 0 per turn, 3 in the bank After End Turn: The whip was applied in Medina A Hamlet was built near Mecca Medina finishes: Barracks Other Player Actions: While defending in the wild near Eridu, Horseman 2 (Mecca) (4.38/6) defeats Barbarian Panther (Prob Victory: 100.0%) Turn 87/500 (700 BC) [20-Oct-2018 17:58:06] Tech traded to Darius I (Persia): Mathematics While attacking in the wild, Horseman 5 (Mecca) (5.46/6) defeats Barbarian Panther (Prob Victory: 100.0%) Horseman 6 (Mecca) promoted: Combat I Horseman 6 (Mecca) promoted: Medic I While attacking in the wild near Medina, Horseman 6 (Mecca) (6.00/6) defeats Barbarian Panther (Prob Victory: 100.0%) 90% Research: 47 per turn 0% Espionage: 4 per turn 10% Gold: 0 per turn, 3 in the bank Turn 88/500 (675 BC) [20-Oct-2018 17:58:41] Tech traded to Master Controller (Egypt): Monarchy While attacking in the wild near Medina, Horseman 6 (Mecca) (6.00/6) defeats Barbarian Panther (Prob Victory: 100.0%) 90% Research: 48 per turn 0% Espionage: 4 per turn 10% Gold: 0 per turn, 3 in the bank After End Turn: Other Player Actions: While defending in the wild, Horseman 6 (Mecca) (5.40/6) defeats Barbarian Panther (Prob Victory: 100.0%) Turn 89/500 (650 BC) [20-Oct-2018 17:59:16] Mecca begins: Settler (8 turns) 90% Research: 48 per turn 0% Espionage: 4 per turn 10% Gold: 0 per turn, 3 in the bank After End Turn: Mecca finishes: Horseman A Village was built near Mecca Other Player Actions: While defending in the wild, Horseman 6 (Mecca) (5.40/6) defeats Barbarian Panther (Prob Victory: 100.0%) While defending in the wild, Horseman 6 (Mecca) (5.40/6) defeats Barbarian Panther (Prob Victory: 100.0%) Turn 90/500 (625 BC) [20-Oct-2018 17:59:52] Horseman 7 (Mecca) promoted: Combat I Horseman 7 (Mecca) promoted: Combat II A Mine was built near Mecca 90% Research: 49 per turn 0% Espionage: 4 per turn 10% Gold: -1 per turn, 3 in the bank After End Turn: Damascus grows to size 3 Other Player Actions: While defending in the wild near Medina, Horseman 7 (Mecca) (6.00/6) defeats Barbarian Panther (Prob Victory: 100.0%) While defending in the wild, Horseman 3 (Mecca) (6.00/6) defeats Barbarian Panther (Prob Victory: 100.0%) Turn 91/500 (600 BC) [20-Oct-2018 18:00:42] While attacking in the wild, Horseman 3 (Mecca) (5.46/6) defeats Barbarian Panther (Prob Victory: 100.0%) 90% Research: 49 per turn 0% Espionage: 4 per turn 10% Gold: -2 per turn, 2 in the bank Turn 92/500 (575 BC) [20-Oct-2018 18:01:44] 90% Research: 49 per turn 0% Espionage: 4 per turn 10% Gold: -2 per turn, 0 in the bank After End Turn: Tech research finished: Feudalism Medina grows to size 5 Turn 93/500 (550 BC) [20-Oct-2018 18:02:41] Tech traded to Master Controller (Egypt): Sailing Medina begins: Longbowman (50 turns) Damascus begins: Longbowman (17 turns) While attacking in the wild, Horseman 7 (Mecca) (4.92/6) defeats Barbarian Panther (Prob Victory: 100.0%) 80% Research: 44 per turn 0% Espionage: 4 per turn 20% Gold: 4 per turn, 3 in the bank After End Turn: The whip was applied in Medina Medina finishes: Stable Turn 94/500 (525 BC) [20-Oct-2018 18:04:41] 90% Research: 49 per turn 0% Espionage: 4 per turn 10% Gold: -1 per turn, 7 in the bank After End Turn: Other Player Actions: While defending in the wild, Horseman 5 (Mecca) (5.46/6) defeats Barbarian Panther (Prob Victory: 100.0%) Turn 95/500 (500 BC) [20-Oct-2018 18:06:11] 90% Research: 49 per turn 0% Espionage: 4 per turn 10% Gold: -1 per turn, 6 in the bank After End Turn: A Hamlet was built near Mecca Medina grows to size 4 Other Player Actions: While defending in the wild, Horseman 5 (Mecca) (5.46/6) defeats Barbarian Panther (Prob Victory: 100.0%) Turn 96/500 (475 BC) [20-Oct-2018 18:06:53] A Mine was built near Damascus While attacking in the wild, Horseman 7 (Mecca) (6.00/6) defeats Barbarian Panther (Prob Victory: 100.0%) 90% Research: 50 per turn 0% Espionage: 4 per turn 10% Gold: -2 per turn, 5 in the bank After End Turn: Whip anger has decreased in Medina Mecca finishes: Settler Turn 97/500 (450 BC) [20-Oct-2018 18:07:35] Mecca begins: Settler (8 turns) 90% Research: 50 per turn 0% Espionage: 4 per turn 10% Gold: -3 per turn, 3 in the bank After End Turn: Other Player Actions: While defending in the wild, Horseman 7 (Mecca) (5.46/6) defeats Barbarian Panther (Prob Victory: 100.0%) While defending in the wild, Horseman 7 (Mecca) (5.46/6) defeats Barbarian Panther (Prob Victory: 100.0%) Turn 98/500 (425 BC) [20-Oct-2018 18:08:23] While attacking in the wild, Horseman 5 (Mecca) (4.92/6) defeats Barbarian Panther (Prob Victory: 100.0%) 90% Research: 50 per turn 0% Espionage: 4 per turn 10% Gold: -3 per turn, 0 in the bank Turn 99/500 (400 BC) [20-Oct-2018 18:09:12] Research begun: Alphabet (3 Turns) 80% Research: 45 per turn 0% Espionage: 4 per turn 20% Gold: 2 per turn, 2 in the bank After End Turn: A Village was built near Mecca Turn 100/500 (375 BC) [20-Oct-2018 18:10:37] Tech traded to Darius I (Persia): Currency Baghdad founded Baghdad begins: Longbowman (25 turns) Logging by BUG Mod 4.5 [Build 2221] (BtS 3.13-3.19) ------------------------------------------------ Turn 100/500 (375 BC) [22-Oct-2018 17:03:44] 80% Research: 46 per turn 0% Espionage: 4 per turn 20% Gold: 1 per turn, 4 in the bank Turn 101/500 (350 BC) [22-Oct-2018 17:03:45] Tech traded to Master Controller (Egypt): Horseback Riding 80% Research: 46 per turn 0% Espionage: 4 per turn 20% Gold: 0 per turn, 5 in the bank After End Turn: Tech research finished: Metal Casting Medina grows to size 5 Other Player Actions: Civics Change: Willem van Oranje(Netherlands) from 'Despotism' to 'Hereditary Rule' Turn 102/500 (325 BC) [22-Oct-2018 17:04:45] Mecca begins: Longbowman (25 turns) 80% Research: 39 per turn 0% Espionage: 4 per turn 20% Gold: -2 per turn, 5 in the bank After End Turn: The whip was applied in Mecca Mecca grows to size 6 Mecca finishes: Settler Damascus grows to size 4 Damascus finishes: Granary Turn 103/500 (300 BC) [22-Oct-2018 17:06:44] 80% Research: 40 per turn 0% Espionage: 4 per turn 20% Gold: -1 per turn, 3 in the bank Turn 104/500 (275 BC) [22-Oct-2018 17:07:35] Tech traded to Master Controller (Egypt): Writing Damascus begins: Longbowman (50 turns) 80% Research: 40 per turn 0% Espionage: 4 per turn 20% Gold: -1 per turn, 2 in the bank After End Turn: The whip was applied in Damascus Mecca grows to size 7 Damascus finishes: Longbowman Other Player Actions: Attitude Change: Gilgamesh (Sumeria) towards Master Controller (Arabia), from 'Cautious' to 'Pleased' Turn 105/500 (250 BC) [22-Oct-2018 17:08:37] 80% Research: 45 per turn 0% Espionage: 4 per turn 20% Gold: -1 per turn, 1 in the bank Turn 106/500 (225 BC) [22-Oct-2018 17:10:03] Medina begins: Longbowman (25 turns) 70% Research: 40 per turn 0% Espionage: 4 per turn 30% Gold: 4 per turn, 0 in the bank After End Turn: The whip was applied in Medina Mecca grows to size 8 A Village was built near Mecca A Hamlet was built near Mecca Medina finishes: Longbowman Turn 107/500 (200 BC) [22-Oct-2018 17:11:30] Master Controller (Arabia) declares war on Hammurabi (Babylon) While attacking in the wild, Horseman 5 (Mecca) (4.44/6) defeats Babylonian Bowman (Prob Victory: 99.4%) Najran founded Najran begins: Granary (60 turns) 70% Research: 43 per turn 0% Espionage: 4 per turn 30% Gold: 0 per turn, 4 in the bank After End Turn: Mecca finishes: Longbowman Other Player Actions: Attitude Change: Hammurabi (Babylon) towards Master Controller (Arabia), from 'Cautious' to 'Annoyed' Attitude Change: Willem van Oranje (Netherlands) towards Master Controller (Arabia), from 'Cautious' to 'Annoyed' Turn 108/500 (175 BC) [22-Oct-2018 17:14:31] Tech traded to Darius I (Persia): Construction Mecca begins: Longbowman (5 turns) 70% Research: 44 per turn 0% Espionage: 4 per turn 30% Gold: 1 per turn, 4 in the bank Turn 109/500 (150 BC) [22-Oct-2018 17:16:41] Tech traded to Darius I (Persia): Priesthood Mecca begins: Settler (7 turns) 70% Research: 44 per turn 0% Espionage: 4 per turn 30% Gold: 1 per turn, 5 in the bank After End Turn: Damascus grows to size 3 Turn 110/500 (125 BC) [22-Oct-2018 17:17:54] 70% Research: 39 per turn 0% Espionage: 4 per turn 30% Gold: -1 per turn, 6 in the bank After End Turn: Other Player Actions: Ragnar (Vikings) declares war on Master Controller (Arabia) Attitude Change: Ragnar (Vikings) towards Master Controller (Arabia), from 'Cautious' to 'Annoyed' Turn 111/500 (100 BC) [22-Oct-2018 17:19:10] Tech traded to Master Controller (Egypt): Mathematics Logging by BUG Mod 4.5 [Build 2221] (BtS 3.13-3.19) ------------------------------------------------ Turn 110/500 (125 BC) [22-Oct-2018 17:20:15] 70% Research: 39 per turn 0% Espionage: 4 per turn 30% Gold: -1 per turn, 6 in the bank After End Turn: Other Player Actions: Ragnar (Vikings) declares war on Master Controller (Arabia) Attitude Change: Ragnar (Vikings) towards Master Controller (Arabia), from 'Cautious' to 'Annoyed' Turn 111/500 (100 BC) [22-Oct-2018 17:20:16] Tech traded to Master Controller (Egypt): Mathematics Logging by BUG Mod 4.5 [Build 2221] (BtS 3.13-3.19) ------------------------------------------------ Turn 110/500 (125 BC) [22-Oct-2018 17:21:30] 70% Research: 39 per turn 0% Espionage: 4 per turn 30% Gold: -1 per turn, 6 in the bank After End Turn: Other Player Actions: Ragnar (Vikings) declares war on Master Controller (Arabia) Attitude Change: Ragnar (Vikings) towards Master Controller (Arabia), from 'Cautious' to 'Annoyed' Turn 111/500 (100 BC) [22-Oct-2018 17:21:31] Tech traded to Master Controller (Egypt): Mathematics Master Controller (Arabia) and Hammurabi (Babylon) have signed a peace treaty 70% Research: 40 per turn 0% Espionage: 4 per turn 30% Gold: -1 per turn, 5 in the bank After End Turn: Mecca finishes: Longbowman Turn 112/500 (75 BC) [22-Oct-2018 17:28:28] A Farm was built near Najran 70% Research: 40 per turn 0% Espionage: 4 per turn 30% Gold: -2 per turn, 4 in the bank After End Turn: Whip anger has decreased in Mecca Turn 113/500 (50 BC) [22-Oct-2018 17:32:11] Mecca begins: Longbowman (3 turns) Master Controller (Arabia) declares war on Gilgamesh (Sumeria) While attacking in the wild, Horseman 7 (Mecca) (5.46/6) defeats Sumerian Scout (Prob Victory: 100.0%) Longbowman 4 (Mecca) promoted: Guerilla I While attacking in the wild near Damascus, Horseman 6 (Mecca) (3.72/6) defeats Sumerian Vulture (Prob Victory: 68.1%) Longbowman 2 (Medina) promoted: Combat I 70% Research: 40 per turn 0% Espionage: 4 per turn 30% Gold: -3 per turn, 2 in the bank After End Turn: Other Player Actions: While defending in Arabian territory near Mecca, Longbowman 4 (Mecca) (4.20/6) defeats Sumerian Vulture (Prob Victory: 98.2%) Attitude Change: Gilgamesh (Sumeria) towards Master Controller (Arabia), from 'Pleased' to 'Annoyed' Turn 114/500 (25 BC) [22-Oct-2018 17:35:45] Damascus begins: Horseman (50 turns) A Mine near Uruk was destroyed by Arabian Horseman 2 (Mecca) (8 gold) A Road near Uruk was destroyed by Arabian Horseman 2 (Mecca) 60% Research: 33 per turn 0% Espionage: 4 per turn 40% Gold: 4 per turn, 12 in the bank After End Turn: The whip was applied in Mecca The whip was applied in Damascus Mecca grows to size 7 Mecca finishes: Longbowman Medina grows to size 5 A Town was built near Mecca Damascus grows to size 3 Damascus finishes: Longbowman Turn 115/500 (0 AD) [22-Oct-2018 17:38:35] A Mine was built near Baghdad 60% Research: 34 per turn 0% Espionage: 4 per turn 40% Gold: 4 per turn, 16 in the bank After End Turn: Najran grows to size 2 Other Player Actions: While defending in Arabian territory near Medina, Longbowman 4 (Mecca) loses to Sumerian Vulture (1.68/6) (Prob Victory: 37.6%) Turn 116/500 (25 AD) [22-Oct-2018 17:41:54] Player contact made: Darius I of Persia While attacking in Arabian territory at Mecca, Horseman 1 (Mecca) (6.00/6) defeats Sumerian Vulture (Prob Victory: 99.8%) Medina begins: Swordsman (20 turns) 60% Research: 35 per turn 0% Espionage: 4 per turn 40% Gold: 3 per turn, 20 in the bank After End Turn: The whip was applied in Medina Medina finishes: Longbowman Turn 117/500 (50 AD) [22-Oct-2018 17:43:57] Tech traded to Darius I (Persia): Calendar While attacking in the wild, Horseman 7 (Mecca) (1.68/6) defeats Sumerian Vulture (Prob Victory: 73.0%) A Farm was built near Najran 60% Research: 35 per turn 0% Espionage: 4 per turn 40% Gold: 2 per turn, 23 in the bank After End Turn: Tech research finished: Machinery Mecca finishes: Settler Turn 118/500 (75 AD) [22-Oct-2018 17:46:02] Mecca begins: Swordsman (4 turns) Najran begins: Madrassa (45 turns) 60% Research: 35 per turn 0% Espionage: 4 per turn 40% Gold: 1 per turn, 25 in the bank After End Turn: Baghdad finishes: Longbowman Turn 119/500 (100 AD) [22-Oct-2018 17:47:42] Tech traded to Master Controller (Egypt): Construction Baghdad begins: Swordsman (8 turns) 60% Research: 35 per turn 0% Espionage: 4 per turn 40% Gold: 0 per turn, 26 in the bank After End Turn: Damascus finishes: Horseman Turn 120/500 (125 AD) [22-Oct-2018 17:48:58] Damascus begins: Crossbowman (12 turns) A Pasture was built near Baghdad 60% Research: 35 per turn 0% Espionage: 4 per turn 40% Gold: -2 per turn, 26 in the bank After End Turn: Mecca grows to size 8 Mecca finishes: Swordsman Turn 121/500 (150 AD) [22-Oct-2018 17:50:56] Mecca begins: Crossbowman (6 turns) 60% Research: 38 per turn 0% Espionage: 4 per turn 40% Gold: -1 per turn, 24 in the bank After End Turn: Damascus grows to size 4 Turn 122/500 (175 AD) [22-Oct-2018 17:52:58] 60% Research: 38 per turn 0% Espionage: 4 per turn 40% Gold: -5 per turn, 23 in the bank Turn 123/500 (200 AD) [22-Oct-2018 17:54:12] A Mine near Uruk was destroyed by Arabian Horseman 8 (Damascus) (10 gold) Kufah founded Kufah begins: Madrassa (45 turns) 60% Research: 38 per turn 0% Espionage: 4 per turn 40% Gold: -7 per turn, 28 in the bank After End Turn: Medina grows to size 5 Medina finishes: Swordsman A Town was built near Mecca Turn 124/500 (225 AD) [22-Oct-2018 17:55:32] Medina begins: Madrassa (30 turns) A Farm was built near Najran 60% Research: 41 per turn 0% Espionage: 4 per turn 40% Gold: -6 per turn, 21 in the bank After End Turn: Whip anger has decreased in Mecca Whip anger has decreased in Damascus Najran grows to size 3 Turn 125/500 (250 AD) [22-Oct-2018 17:57:04] Tech traded to Darius I (Persia): Code of Laws 60% Research: 42 per turn 0% Espionage: 4 per turn 40% Gold: -7 per turn, 15 in the bank After End Turn: Mecca grows to size 9 Other Player Actions: Team contact made: Hammurabi/Willem van Oranje Player contact made: Hammurabi of Babylon Player contact made: Willem van Oranje of Netherlands Turn 126/500 (275 AD) [22-Oct-2018 17:58:23] Mecca begins: Forge (7 turns) 40% Research: 20 per turn 0% Espionage: 4 per turn 60% Gold: -3 per turn, 8 in the bank After End Turn: The whip was applied in Mecca Whip anger has decreased in Medina The whip was applied in Najran Mecca finishes: Crossbowman Najran finishes: Granary Turn 127/500 (300 AD) [22-Oct-2018 17:59:58] While attacking in Sumerian territory at Uruk, Horseman 8 (Damascus) loses to Sumerian Spearman (4.00/4) (Prob Victory: 1.0%) While attacking in Sumerian territory at Uruk, Horseman 3 (Mecca) loses to Sumerian Spearman (3.40/4) (Prob Victory: 4.1%) While attacking in Sumerian territory at Uruk, Horseman 2 (Mecca) loses to Sumerian Vulture (5.04/6) (Prob Victory: 9.2%) While attacking, Horseman 4 (Mecca) escapes from Sumerian Spearman (Prob Victory: 9.6%) While attacking in Sumerian territory at Uruk, Horseman 1 (Mecca) (1.68/6) defeats Sumerian Vulture (Prob Victory: 19.2%) While attacking in Sumerian territory at Uruk, Horseman 7 (Mecca) loses to Sumerian Archer (1.92/3) (Prob Victory: 28.8%) While attacking in Sumerian territory at Uruk, Horseman 6 (Mecca) (2.22/6) defeats Sumerian Archer (Prob Victory: 29.2%) Longbowman 5 (Mecca) promoted: Combat I While attacking in Sumerian territory at Uruk, Longbowman 6 (Damascus) loses to Sumerian Archer (1.38/3) (Prob Victory: 21.0%) While attacking in Sumerian territory at Uruk, Longbowman 2 (Medina) loses to Sumerian Archer (0.78/3) (Prob Victory: 74.3%) While attacking in Sumerian territory at Uruk, Longbowman 5 (Mecca) (4.92/6) defeats Sumerian Archer (Prob Victory: 96.9%) While attacking in Sumerian territory at Uruk, Longbowman 1 (Damascus) (4.92/6) defeats Sumerian Archer (Prob Victory: 99.8%) 40% Research: 20 per turn 0% Espionage: 4 per turn 60% Gold: 2 per turn, 5 in the bank After End Turn: Mecca's borders expand Other Player Actions: Attitude Change: Ragnar (Vikings) towards Hammurabi (Babylon), from 'Cautious' to 'Pleased' Civics Change: Ragnar(Vikings) from 'Despotism' to 'Hereditary Rule' Turn 128/500 (325 AD) [22-Oct-2018 18:01:41] Horseman 6 (Mecca) promoted: Medic II Horseman 1 (Mecca) promoted: Combat II Longbowman 5 (Mecca) promoted: Combat II While attacking in Sumerian territory at Uruk, Longbowman 5 (Mecca) (4.26/6) defeats Sumerian Spearman (Prob Victory: 78.6%) Captured Uruk (Gilgamesh) Uruk begins: Madrassa (91 turns) Master Controller (Arabia) and Gilgamesh (Sumeria) have signed a peace treaty Tech acquired (trade, lightbulb, hut, espionage): Fishing Tech acquired (trade, lightbulb, hut, espionage): Mathematics Damascus begins: Madrassa (15 turns) 40% Research: 20 per turn 0% Espionage: 4 per turn 60% Gold: -6 per turn, 140 in the bank After End Turn: Other Player Actions: Attitude Change: Gilgamesh (Sumeria) towards Master Controller (Arabia), from 'Annoyed' to 'Cautious' Turn 129/500 (350 AD) [22-Oct-2018 18:04:06] 30% Research: 15 per turn 0% Espionage: 4 per turn 70% Gold: -1 per turn, 134 in the bank After End Turn: A Town was built near Mecca Damascus finishes: Crossbowman Buddhism has spread: Najran Turn 130/500 (375 AD) [22-Oct-2018 18:05:11] Master Controller (Arabia) and Ragnar (Vikings) have signed a peace treaty Najran begins: Buddhist Monastery (30 turns) 30% Research: 16 per turn 0% Espionage: 4 per turn 70% Gold: 1 per turn, 133 in the bank After End Turn: Baghdad grows to size 2 Other Player Actions: State Religion Change: Master Controller (Arabia) from 'no State Religion' to 'Buddhism' Attitude Change: Ragnar (Vikings) towards Master Controller (Arabia), from 'Annoyed' to 'Cautious' Attitude Change: Hammurabi (Babylon) towards Master Controller (Arabia), from 'Annoyed' to 'Cautious' Civics Change: Master Controller(Arabia) from 'Barbarism' to 'Vassalage' Turn 131/500 (400 AD) [22-Oct-2018 18:07:34] Diplomacy (Help Request): Gilgamesh (Sumeria) asks Master Controller (Arabia) for ; Master Controller REFUSES. Baghdad begins: Madrassa (13 turns) 30% Research: 16 per turn 0% Espionage: 4 per turn 70% Gold: 0 per turn, 134 in the bank After End Turn: Mecca finishes: Forge Baghdad finishes: Swordsman Turn 132/500 (425 AD) [22-Oct-2018 18:09:18] Mecca begins: Monument (2 turns) Research begun: Guilds (29 Turns) Research begun: Masonry (4 Turns) Research begun: Construction (4 Turns) Research begun: Masonry (4 Turns) Research begun: Polytheism (4 Turns) Research begun: Monotheism (4 Turns) Research begun: Theology (4 Turns) Research begun: Masonry (4 Turns) Research begun: Construction (4 Turns) Research begun: Guilds (29 Turns) Logging by BUG Mod 4.5 [Build 2221] (BtS 3.13-3.19) ------------------------------------------------ Turn 132/500 (425 AD) [23-Oct-2018 09:29:37] 30% Research: 15 per turn 0% Espionage: 4 per turn 70% Gold: -2 per turn, 134 in the bank After End Turn: A Village was built near Mecca Najran grows to size 3 Turn 133/500 (450 AD) [23-Oct-2018 09:29:37] 30% Research: 18 per turn 0% Espionage: 4 per turn 70% Gold: -4 per turn, 132 in the bank After End Turn: Mecca finishes: Monument Turn 134/500 (475 AD) [23-Oct-2018 09:30:00] Tech traded to Master Controller (Egypt): Theology Christianity founded in Elephantine Tech traded to Darius I (Persia): Alphabet Mecca begins: Crossbowman (5 turns) Medina begins: Crossbowman (60 turns) 30% Research: 18 per turn 0% Espionage: 4 per turn 70% Gold: -2 per turn, 128 in the bank After End Turn: The whip was applied in Medina Medina finishes: Madrassa Turn 135/500 (500 AD) [23-Oct-2018 09:31:06] Damascus begins: Barracks (50 turns) 30% Research: 19 per turn 0% Espionage: 4 per turn 70% Gold: 1 per turn, 126 in the bank After End Turn: The whip was applied in Damascus Medina grows to size 4 Damascus finishes: Madrassa Turn 136/500 (520 AD) [23-Oct-2018 09:31:47] Mecca begins: Crossbowman (6 turns) 30% Research: 23 per turn 0% Espionage: 4 per turn 70% Gold: 0 per turn, 127 in the bank After End Turn: The whip was applied in Mecca Whip anger has decreased in Najran Mecca grows to size 6 Mecca finishes: Crossbowman Najran grows to size 4 Turn 137/500 (540 AD) [23-Oct-2018 09:32:37] 40% Research: 33 per turn 0% Espionage: 4 per turn 60% Gold: -2 per turn, 127 in the bank After End Turn: Medina's borders expand Damascus grows to size 3 Turn 138/500 (560 AD) [23-Oct-2018 09:33:23] Master Controller (Arabia) declares war on Gilgamesh (Sumeria) While attacking in Arabian territory at Uruk, Crossbowman 1 (Mecca) (6.00/6) defeats Sumerian Worker (Prob Victory: 0.0%) 30% Research: 25 per turn 0% Espionage: 4 per turn 70% Gold: -1 per turn, 125 in the bank After End Turn: Mecca grows to size 7 Damascus's borders expand Other Player Actions: Attitude Change: Gilgamesh (Sumeria) towards Master Controller (Arabia), from 'Cautious' to 'Annoyed' Attitude Change: Ragnar (Vikings) towards Willem van Oranje (Netherlands), from 'Cautious' to 'Pleased' Turn 139/500 (580 AD) [23-Oct-2018 09:36:31] 40% Research: 33 per turn 0% Espionage: 4 per turn 60% Gold: -5 per turn, 124 in the bank After End Turn: The whip was applied in Najran Najran's borders expand Najran finishes: Madrassa Turn 140/500 (600 AD) [23-Oct-2018 09:38:29] Najran begins: Buddhist Monastery (30 turns) Swordsman 1 (Mecca) promoted: City Raider I While attacking, Horseman 4 (Mecca) escapes from Sumerian Vulture (Prob Victory: 9.9%) While attacking in Sumerian territory at Eridu, Horseman 1 (Mecca) loses to Sumerian Archer (2.43/3) (Prob Victory: 32.9%) Gao Guiying (Great General) born in Medina While attacking in Sumerian territory at Eridu, Horseman 6 (Mecca) (1.20/6) defeats Sumerian Archer (Prob Victory: 53.0%) While attacking in Sumerian territory at Eridu, Swordsman 1 (Mecca) (4.80/6) defeats Sumerian Vulture (Prob Victory: 97.3%) Captured Eridu (Gilgamesh) Eridu begins: Madrassa (91 turns) Baghdad begins: Crossbowman (20 turns) Baghdad begins: Barracks (17 turns) 40% Research: 35 per turn 0% Espionage: 4 per turn 60% Gold: -6 per turn, 247 in the bank After End Turn: The whip was applied in Baghdad Mecca finishes: Crossbowman Medina grows to size 5 Baghdad finishes: Madrassa Turn 141/500 (620 AD) [23-Oct-2018 09:42:23] Mecca begins: Crossbowman (5 turns) Gao Guiying (Crossbowman) promoted: Lead by Warlord Gao Guiying (Crossbowman) promoted: Medic I Gao Guiying (Crossbowman) promoted: Medic II Gao Guiying (Crossbowman) promoted: March Gao Guiying (Crossbowman) promoted: Medic III 40% Research: 39 per turn 0% Espionage: 4 per turn 60% Gold: -6 per turn, 241 in the bank After End Turn: Mecca grows to size 8 Najran grows to size 3 A Town was built near Uruk Turn 142/500 (640 AD) [23-Oct-2018 09:46:52] Tech traded to Master Controller (Egypt): Alphabet While attacking in Arabian territory near Damascus, Horseman 5 (Mecca) (1.68/6) defeats Sumerian Vulture (Prob Victory: 73.0%) Master Controller (Arabia) and Gilgamesh (Sumeria) have signed a peace treaty Tech acquired (trade, lightbulb, hut, espionage): Sailing Tech acquired (trade, lightbulb, hut, espionage): Masonry Crossbowman 3 (Mecca) promoted: Combat I Crossbowman 3 (Mecca) promoted: Shock 40% Research: 40 per turn 0% Espionage: 4 per turn 60% Gold: -6 per turn, 235 in the bank Turn 143/500 (660 AD) [23-Oct-2018 09:51:06] Tech traded to Darius I (Persia): Metal Casting 40% Research: 40 per turn 0% Espionage: 4 per turn 60% Gold: -7 per turn, 229 in the bank After End Turn: Baghdad's borders expand Uruk grows to size 3 Turn 144/500 (680 AD) [23-Oct-2018 09:52:01] 50% Research: 54 per turn 0% Espionage: 4 per turn 50% Gold: -17 per turn, 222 in the bank After End Turn: Whip anger has decreased in Medina Mecca finishes: Crossbowman Damascus grows to size 4 Turn 145/500 (700 AD) [23-Oct-2018 09:52:52] Mecca begins: Aqueduct (6 turns) 50% Research: 57 per turn 0% Espionage: 4 per turn 50% Gold: -18 per turn, 205 in the bank After End Turn: Whip anger has decreased in Damascus Mecca grows to size 9 Najran grows to size 4 Uruk grows to size 4 Other Player Actions: Taoism founded in a distant land Civics Change: Willem van Oranje(Netherlands) from 'Organized Religion' to 'Pacifism' Turn 146/500 (720 AD) [23-Oct-2018 09:53:43] 50% Research: 50 per turn 0% Espionage: 4 per turn 50% Gold: -20 per turn, 187 in the bank After End Turn: The whip was applied in Mecca The whip was applied in Damascus The whip was applied in Uruk Tech research finished: Guilds Mecca finishes: Aqueduct Damascus finishes: Barracks Uruk grows to size 3 Uruk finishes: Madrassa Other Player Actions: Civics Change: Hammurabi(Babylon) from 'Organized Religion' to 'Pacifism' Turn 147/500 (740 AD) [23-Oct-2018 09:54:50] Research begun: Compass (7 Turns) Research begun: Optics (7 Turns) Mecca begins: Camel Archer (5 turns) Uruk begins: Aqueduct (100 turns) Damascus begins: Stable (12 turns) A Mine was built near Kufah 30% Research: 27 per turn 0% Espionage: 4 per turn 70% Gold: -2 per turn, 167 in the bank After End Turn: The whip was applied in Medina Medina finishes: Crossbowman Other Player Actions: Attitude Change: Ragnar (Vikings) towards Master Controller (Arabia), from 'Cautious' to 'Pleased' Turn 148/500 (760 AD) [23-Oct-2018 09:57:47] Medina begins: Camel Archer (90 turns) 30% Research: 28 per turn 0% Espionage: 4 per turn 70% Gold: -2 per turn, 165 in the bank After End Turn: Mecca grows to size 8 Medina grows to size 4 Uruk grows to size 4 Turn 149/500 (780 AD) [23-Oct-2018 10:00:18] A Windmill was built near Mecca 30% Research: 32 per turn 0% Espionage: 4 per turn 70% Gold: -4 per turn, 163 in the bank After End Turn: Whip anger has decreased in Najran Buddhism has spread: Kufah Uruk's borders expand Turn 150/500 (800 AD) [23-Oct-2018 10:01:14] Tech traded to Master Controller (Egypt): Code of Laws A Mine was built near Damascus 30% Research: 33 per turn 0% Espionage: 4 per turn 70% Gold: -3 per turn, 159 in the bank After End Turn: Whip anger has decreased in Baghdad The whip was applied in Najran Mecca finishes: Camel Archer Baghdad grows to size 2 Najran finishes: Buddhist Monastery Turn 151/500 (820 AD) [23-Oct-2018 10:02:09] Mecca begins: Camel Archer (5 turns) Najran begins: Buddhist Missionary (14 turns) 30% Research: 33 per turn 0% Espionage: 4 per turn 70% Gold: -6 per turn, 156 in the bank After End Turn: Damascus grows to size 4 Najran grows to size 4 Uruk grows to size 5 Turn 152/500 (840 AD) [23-Oct-2018 10:03:14] Master Controller (Arabia) declares war on Gilgamesh (Sumeria) While attacking in the wild, Crossbowman 3 (Mecca) (0.12/6) defeats Sumerian Vulture (Prob Victory: 99.5%) 30% Research: 31 per turn 0% Espionage: 4 per turn 70% Gold: -12 per turn, 150 in the bank After End Turn: The whip was applied in Baghdad Mecca grows to size 9 A Town was built near Mecca Medina grows to size 5 Damascus finishes: Stable Baghdad finishes: Barracks Other Player Actions: Attitude Change: Gilgamesh (Sumeria) towards Master Controller (Arabia), from 'Annoyed' to 'Furious' Turn 153/500 (860 AD) [23-Oct-2018 10:04:58] Damascus begins: Camel Archer (10 turns) Baghdad begins: Camel Archer (30 turns) A Farm was built near Najran 30% Research: 35 per turn 0% Espionage: 4 per turn 70% Gold: -12 per turn, 138 in the bank Turn 154/500 (880 AD) [23-Oct-2018 10:06:17] While attacking in Sumerian territory at Kish, Horseman 5 (Mecca) (2.58/6) defeats Sumerian Archer (Prob Victory: 63.8%) While attacking, Horseman 4 (Mecca) escapes from Sumerian Archer (Prob Victory: 65.2%) While attacking in Sumerian territory at Kish, Gao Guy Dun (3.84/6) defeats Sumerian Archer (Prob Victory: 95.8%) Captured Kish (Gilgamesh) Sumerian Empire has been eliminated Kish begins: Madrassa (91 turns) Tech traded to Ragnar (Vikings): Horseback Riding Tech acquired (trade, lightbulb, hut, espionage): Polytheism Kish begins: Lighthouse (61 turns) Eridu begins: Lighthouse (60 turns) Kufah begins: Lighthouse (12 turns) Research begun: Compass (3 Turns) Research begun: Optics (3 Turns) Research begun: Compass (3 Turns) Research begun: Optics (3 Turns) Research begun: Compass (3 Turns) Research begun: Compass (3 Turns) Research begun: Optics (3 Turns) Logging by BUG Mod 4.5 [Build 2221] (BtS 3.13-3.19) ------------------------------------------------ Turn 154/500 (880 AD) [24-Oct-2018 16:48:03] 20% Research: 57 per turn 0% Espionage: 4 per turn 80% Gold: -5 per turn, 175 in the bank After End Turn: Mecca finishes: Camel Archer Turn 155/500 (900 AD) [24-Oct-2018 16:48:03] Mecca begins: Crossbowman (4 turns) 20% Research: 53 per turn 0% Espionage: 4 per turn 80% Gold: -6 per turn, 170 in the bank After End Turn: Najran's borders expand Kufah finishes: Madrassa Turn 156/500 (920 AD) [24-Oct-2018 16:49:54] Tech traded to Darius I (Persia): Machinery Uruk begins: Galley (50 turns) 20% Research: 47 per turn 0% Espionage: 4 per turn 80% Gold: 0 per turn, 164 in the bank After End Turn: Whip anger has decreased in Mecca Whip anger has decreased in Damascus The whip was applied in Uruk Tech research finished: Compass Kufah's borders expand Uruk finishes: Aqueduct Turn 157/500 (940 AD) [24-Oct-2018 16:51:28] Tech traded to Darius I (Persia): Meditation A Windmill was built near Mecca A Windmill was built near Mecca 30% Research: 59 per turn 0% Espionage: 4 per turn 70% Gold: -12 per turn, 164 in the bank After End Turn: Whip anger has decreased in Medina Uruk grows to size 4 Turn 158/500 (960 AD) [24-Oct-2018 16:52:23] 30% Research: 60 per turn 0% Espionage: 4 per turn 70% Gold: -9 per turn, 152 in the bank After End Turn: Mecca finishes: Crossbowman Turn 159/500 (980 AD) [24-Oct-2018 16:53:58] Mecca begins: Walls (2 turns) 30% Research: 60 per turn 0% Espionage: 4 per turn 70% Gold: -9 per turn, 143 in the bank After End Turn: Mecca finishes: Walls Medina's borders expand Werner Heisenberg (Great Scientist) born in Medina Uruk grows to size 5 Turn 160/500 (1000 AD) [24-Oct-2018 16:54:21] Mecca begins: Camel Archer (6 turns) A Windmill was built near Mecca Najran begins: Buddhist Missionary (20 turns) 30% Research: 60 per turn 0% Espionage: 4 per turn 70% Gold: -8 per turn, 134 in the bank After End Turn: The whip was applied in Najran Damascus's borders expand Najran finishes: Buddhist Missionary Turn 161/500 (1010 AD) [24-Oct-2018 16:56:50] Mecca finishes: Academy 30% Research: 68 per turn 0% Espionage: 4 per turn 70% Gold: -8 per turn, 126 in the bank After End Turn: Uruk grows to size 6 Turn 162/500 (1020 AD) [24-Oct-2018 16:58:33] 30% Research: 60 per turn 0% Espionage: 4 per turn 70% Gold: -7 per turn, 120 in the bank After End Turn: Whip anger has decreased in Baghdad Baghdad grows to size 2 Other Player Actions: Civics Change: Ragnar(Vikings) from 'Paganism' to 'Organized Religion' Turn 163/500 (1030 AD) [24-Oct-2018 16:58:58] Tech traded to Ragnar (Vikings): Metal Casting Tech acquired (trade, lightbulb, hut, espionage): Monotheism Tech acquired (trade, lightbulb, hut, espionage): Aesthetics Medina begins: Aqueduct (34 turns) Eridu begins: Madrassa (71 turns) Kish begins: Madrassa (84 turns) 30% Research: 57 per turn 0% Espionage: 4 per turn 70% Gold: -12 per turn, 113 in the bank After End Turn: Uruk grows to size 7 Other Player Actions: Attitude Change: Willem van Oranje (Netherlands) towards Ragnar (Vikings), from 'Cautious' to 'Pleased' Civics Change: Master Controller(Arabia) from 'Paganism' to 'Organized Religion' Turn 164/500 (1040 AD) [24-Oct-2018 17:02:38] Buddhism has spread: Mecca 30% Research: 57 per turn 0% Espionage: 4 per turn 70% Gold: -13 per turn, 101 in the bank Turn 165/500 (1050 AD) [24-Oct-2018 17:03:17] 30% Research: 57 per turn 0% Espionage: 4 per turn 70% Gold: -14 per turn, 88 in the bank After End Turn: Tech research finished: Optics Mecca finishes: Camel Archer Baghdad's borders expand Turn 166/500 (1060 AD) [24-Oct-2018 17:03:28] Tech traded to Master Controller (Egypt): Civil Service Research begun: Calendar (6 Turns) Research begun: Astronomy (6 Turns) Mecca begins: Buddhist Monastery (4 turns) A Mine was built near Uruk Uruk begins: Caravel (9 turns) Baghdad begins: Granary (20 turns) Kufah begins: Caravel (12 turns) 20% Research: 46 per turn 0% Espionage: 4 per turn 80% Gold: -5 per turn, 74 in the bank After End Turn: The whip was applied in Baghdad The whip was applied in Uruk Baghdad finishes: Camel Archer Najran grows to size 4 Najran finishes: Buddhist Missionary Kufah finishes: Lighthouse Uruk finishes: Galley Turn 167/500 (1070 AD) [24-Oct-2018 17:06:58] Tech traded to Darius I (Persia): Feudalism Najran begins: Caravel (15 turns) A Mine was built near Kufah Galley 1 (Uruk) promoted: Drill I 10% Research: 34 per turn 0% Espionage: 4 per turn 90% Gold: 3 per turn, 69 in the bank After End Turn: Medina grows to size 6 Turn 168/500 (1080 AD) [24-Oct-2018 17:08:52] 10% Research: 38 per turn 0% Espionage: 4 per turn 90% Gold: 1 per turn, 72 in the bank After End Turn: Mecca finishes: Buddhist Monastery A Village was built near Eridu Turn 169/500 (1090 AD) [24-Oct-2018 17:09:47] Mecca begins: Buddhist Temple (3 turns) Damascus begins: Shwedagon Paya (50 turns) 10% Research: 14 per turn 0% Espionage: 4 per turn 90% Gold: 9 per turn, 73 in the bank After End Turn: The whip was applied in Medina Medina finishes: Aqueduct Turn 170/500 (1100 AD) [24-Oct-2018 17:12:14] Player contact made: Ragnar of Vikings A Windmill was built near Uruk 10% Research: 14 per turn 0% Espionage: 4 per turn 90% Gold: 10 per turn, 82 in the bank After End Turn: Whip anger has decreased in Najran Uruk finishes: Caravel Other Player Actions: Attitude Change: Hammurabi (Babylon) towards Master Controller (Arabia), from 'Cautious' to 'Pleased' Turn 171/500 (1110 AD) [24-Oct-2018 17:12:54] Tech traded to Master Controller (Egypt): Currency Uruk begins: Caravel (5 turns) Buddhism has spread: Uruk Medina begins: The Parthenon (400 turns) Najran begins: Caravel (30 turns) 10% Research: 14 per turn 0% Espionage: 4 per turn 90% Gold: 10 per turn, 92 in the bank After End Turn: The whip was applied in Najran Mecca grows to size 10 Mecca finishes: Buddhist Temple Medina grows to size 4 Najran grows to size 3 Najran finishes: Caravel Uruk's borders expand Turn 172/500 (1120 AD) [24-Oct-2018 17:14:46] Mecca begins: Buddhist Missionary (2 turns) Caravel 2 (Najran) promoted: Drill I While attacking in Arabian territory near Najran, Caravel 2 (Najran) loses to Barbarian Trireme (0.56/2) (Prob Victory: 91.4%) Caravel 1 (Uruk) promoted: Combat I 10% Research: 14 per turn 0% Espionage: 4 per turn 90% Gold: 9 per turn, 102 in the bank Turn 173/500 (1130 AD) [24-Oct-2018 17:15:42] 10% Research: 14 per turn 0% Espionage: 4 per turn 90% Gold: 9 per turn, 111 in the bank After End Turn: Mecca finishes: Buddhist Missionary Turn 174/500 (1140 AD) [24-Oct-2018 17:16:20] Mecca begins: Buddhist Missionary (2 turns) While attacking in Arabian territory at Kish, Caravel 1 (Uruk) (3.00/3) defeats Barbarian Trireme (Prob Victory: 96.0%) 10% Research: 14 per turn 0% Espionage: 4 per turn 90% Gold: 9 per turn, 120 in the bank After End Turn: Mecca finishes: Buddhist Missionary Najran grows to size 4 Kufah's borders expand Other Player Actions: While defending just off shore near Kish, Caravel 1 (Uruk) (2.58/3) defeats Barbarian Trireme (Prob Victory: 99.0%) Turn 175/500 (1150 AD) [24-Oct-2018 17:17:42] Mecca begins: Buddhist Missionary (2 turns) Caravel 1 (Uruk) promoted: Combat II 10% Research: 14 per turn 0% Espionage: 4 per turn 90% Gold: 9 per turn, 129 in the bank After End Turn: Mecca grows to size 11 Uruk finishes: Caravel Turn 176/500 (1160 AD) [24-Oct-2018 17:18:43] Uruk begins: Caravel (5 turns) Caravel 3 (Uruk) promoted: Combat I Buddhism has spread: Medina Buddhism has spread: Baghdad Mecca begins: Buddhist Missionary (2 turns) Mecca begins: Buddhist Missionary (2 turns) Medina begins: The Parthenon (196 turns) Damascus begins: Shwedagon Paya (43 turns) 10% Research: 20 per turn 0% Espionage: 4 per turn 90% Gold: 8 per turn, 138 in the bank After End Turn: Whip anger has decreased in Baghdad Whip anger has decreased in Uruk Mecca finishes: Buddhist Missionary Medina grows to size 5 Baghdad grows to size 2 A Town was built near Eridu Turn 177/500 (1170 AD) [24-Oct-2018 17:20:21] Baghdad begins: Camel Archer (30 turns) Kufah begins: Granary (60 turns) 10% Research: 27 per turn 0% Espionage: 4 per turn 90% Gold: 10 per turn, 146 in the bank After End Turn: The whip was applied in Baghdad The whip was applied in Uruk Baghdad finishes: Granary Uruk grows to size 5 Uruk finishes: Caravel Other Player Actions: While defending just off shore near Kish, Caravel 1 (Uruk) (2.61/3) defeats Barbarian Trireme (Prob Victory: 99.3%) Turn 178/500 (1180 AD) [24-Oct-2018 17:22:50] Uruk begins: Caravel (9 turns) 10% Research: 28 per turn 0% Espionage: 4 per turn 90% Gold: 8 per turn, 156 in the bank After End Turn: Tech research finished: Calendar Mecca finishes: Buddhist Missionary Kish grows to size 2 Turn 179/500 (1190 AD) [24-Oct-2018 17:23:46] Caravel 4 (Uruk) promoted: Combat I Najran begins: Galley (13 turns) 10% Research: 20 per turn 0% Espionage: 4 per turn 90% Gold: 12 per turn, 164 in the bank After End Turn: The whip was applied in Medina The whip was applied in Damascus A Village was built near Mecca Medina finishes: Camel Archer Damascus finishes: Camel Archer Najran grows to size 5 Turn 180/500 (1200 AD) [24-Oct-2018 17:25:18] Tech traded to Master Controller (Egypt): Feudalism Diplomacy: Willem van Oranje (Netherlands) offers to trade Crab to Master Controller (Arabia) for Iron Tech traded to Willem van Oranje (Netherlands): Calendar Tech acquired (trade, lightbulb, hut, espionage): Construction Mecca begins: Catapult (3 turns) 20% Research: 37 per turn 0% Espionage: 4 per turn 80% Gold: 4 per turn, 176 in the bank After End Turn: Mecca finishes: Buddhist Missionary Medina grows to size 4 Uruk grows to size 6 Other Player Actions: Attitude Change: Ragnar (Vikings) towards Master Controller (Arabia), from 'Pleased' to 'Friendly' Turn 181/500 (1210 AD) [24-Oct-2018 17:27:48] Medina begins: Catapult (25 turns) Damascus begins: Catapult (50 turns) 20% Research: 38 per turn 0% Espionage: 4 per turn 80% Gold: 7 per turn, 180 in the bank After End Turn: The whip was applied in Najran Damascus grows to size 3 Najran finishes: Caravel Uruk finishes: Caravel Turn 182/500 (1220 AD) [24-Oct-2018 17:29:44] Tech traded to Master Controller (Egypt): Calendar Tech traded to Darius I (Persia): Horseback Riding Uruk begins: Caravel (9 turns) Caravel 6 (Uruk) promoted: Combat I Buddhism has spread: Eridu 20% Research: 38 per turn 0% Espionage: 4 per turn 80% Gold: 5 per turn, 187 in the bank After End Turn: A Town was built near Mecca Uruk grows to size 7 Turn 183/500 (1230 AD) [24-Oct-2018 17:31:14] While attacking in Arabian territory near Kufah, Caravel 1 (Uruk) (2.58/3) defeats Barbarian Trireme (Prob Victory: 99.9%) Caravel 5 (Najran) promoted: Combat I Buddhism has spread: Kish 20% Research: 38 per turn 0% Espionage: 4 per turn 80% Gold: 1 per turn, 192 in the bank After End Turn: Mecca finishes: Catapult Turn 184/500 (1240 AD) [24-Oct-2018 17:32:54] Mecca begins: Catapult (3 turns) Mecca begins: Colosseum (3 turns) A Plantation was built near Damascus Buddhism has spread: Damascus 20% Research: 33 per turn 0% Espionage: 4 per turn 80% Gold: 2 per turn, 193 in the bank After End Turn: Najran grows to size 5 Turn 185/500 (1250 AD) [24-Oct-2018 17:34:07] Tech traded to Master Controller (Egypt): Paper Tech traded to Darius I (Persia): Engineering Longbowman 7 (Medina) promoted: Guerilla I Crossbowman 5 (Mecca) promoted: Guerilla I Crossbowman 5 (Mecca) promoted: Guerilla II 20% Research: 33 per turn 0% Espionage: 4 per turn 80% Gold: 3 per turn, 195 in the bank After End Turn: Mecca finishes: Catapult Medina grows to size 5 Kufah finishes: Caravel Turn 186/500 (1260 AD) [24-Oct-2018 17:35:59] Player contact made: Saladin of Arabia 20% Research: 33 per turn 0% Espionage: 4 per turn 80% Gold: 1 per turn, 198 in the bank After End Turn: The whip was applied in Eridu The whip was applied in Kish Uruk grows to size 8 Eridu finishes: Lighthouse Kish finishes: Lighthouse Other Player Actions: Attitude Change: Master Controller (Egypt) towards Darius I (Persia), from 'Pleased' to 'Friendly' Turn 187/500 (1270 AD) [24-Oct-2018 17:39:16] Master Controller (Arabia) declares war on Hammurabi (Babylon) Caravel 7 (Kufah) promoted: Combat I 20% Research: 32 per turn 0% Espionage: 4 per turn 80% Gold: -4 per turn, 199 in the bank After End Turn: Whip anger has decreased in Baghdad Whip anger has decreased in Uruk Baghdad grows to size 2 Najran finishes: Galley Kufah grows to size 2 Uruk finishes: Caravel Other Player Actions: Attitude Change: Ragnar (Vikings) towards Master Controller (Arabia), from 'Friendly' to 'Pleased' Attitude Change: Hammurabi (Babylon) towards Master Controller (Arabia), from 'Pleased' to 'Annoyed' Attitude Change: Willem van Oranje (Netherlands) towards Master Controller (Arabia), from 'Annoyed' to 'Furious' Turn 188/500 (1280 AD) [24-Oct-2018 17:41:42] Tech traded to Master Controller (Egypt): Aesthetics Tech traded to Master Controller (Egypt): Literature Najran begins: Galley (10 turns) Uruk begins: Caravel (6 turns) 20% Research: 32 per turn 0% Espionage: 4 per turn 80% Gold: -8 per turn, 195 in the bank After End Turn: Mecca finishes: Colosseum Damascus grows to size 4 Other Player Actions: Attitude Change: Master Controller (Egypt) towards Darius I (Persia), from 'Friendly' to 'Pleased' Attitude Change: Master Controller (Egypt) towards Ragnar (Vikings), from 'Cautious' to 'Annoyed' Turn 189/500 (1290 AD) [24-Oct-2018 17:43:32] Mecca begins: War Elephant (3 turns) Crossbowman 6 (Medina) promoted: Shock Crossbowman 6 (Medina) promoted: Combat I 20% Research: 32 per turn 0% Espionage: 4 per turn 80% Gold: -11 per turn, 187 in the bank After End Turn: Whip anger has decreased in Medina Whip anger has decreased in Damascus Other Player Actions: Attitude Change: Ragnar (Vikings) towards Master Controller (Arabia), from 'Pleased' to 'Friendly' Turn 190/500 (1300 AD) [24-Oct-2018 17:45:30] Diplomacy: Darius I (Persia) offers to trade Code of Laws to Master Controller (Arabia) for Compass Diplomacy: Master Controller (Arabia) rejects trade of Compass to Darius I (Persia) for Code of Laws Galley 2 (Najran) promoted: Combat I Crossbowman 7 (Mecca) promoted: Combat I Crossbowman 7 (Mecca) promoted: Shock Uruk begins: Galley (8 turns) 20% Research: 32 per turn 0% Espionage: 4 per turn 80% Gold: -10 per turn, 176 in the bank After End Turn: The whip was applied in Medina The whip was applied in Baghdad The whip was applied in Uruk Medina finishes: Catapult Damascus finishes: Catapult Baghdad finishes: Camel Archer Uruk grows to size 7 Uruk finishes: Caravel Other Player Actions: Attitude Change: Master Controller (Egypt) towards Ragnar (Vikings), from 'Annoyed' to 'Cautious' Turn 191/500 (1310 AD) [24-Oct-2018 17:48:48] Baghdad begins: Longbowman (17 turns) Caravel 9 (Uruk) promoted: Combat I 20% Research: 32 per turn 0% Espionage: 4 per turn 80% Gold: -19 per turn, 166 in the bank After End Turn: Whip anger has decreased in Najran Mecca grows to size 12 Mecca finishes: War Elephant Eridu's borders expand Other Player Actions: While defending in the wild near Uppsala, Crossbowman 6 (Medina) (6.00/6) defeats Barbarian Panther (Prob Victory: 100.0%) Turn 192/500 (1320 AD) [24-Oct-2018 17:50:25] Tech traded to Master Controller (Egypt): Drama Mecca begins: War Elephant (3 turns) 0% Research: 0 per turn 0% Espionage: 4 per turn 100% Gold: 3 per turn, 147 in the bank After End Turn: Medina grows to size 5 Uruk grows to size 8 Uruk finishes: Galley A Village was built near Uruk Kish's borders expand Turn 193/500 (1330 AD) [24-Oct-2018 17:51:38] Diplomacy: Master Controller (Egypt) offers to trade Alphabet to Master Controller (Arabia) for Compass Diplomacy: Master Controller (Arabia) rejects trade of Compass to Master Controller (Egypt) for Alphabet Diplomacy (Embargo Request): Darius I (Persia) asks Master Controller (Arabia) to stop trading with Ragnar (Vikings); Master Controller REFUSES. Uruk begins: Galley (4 turns) Galley 3 (Uruk) promoted: Combat I Camel Archer 1 (Mecca) promoted: Combat I Camel Archer 2 (Mecca) promoted: Combat I Camel Archer 3 (Mecca) promoted: Combat I Camel Archer 5 (Medina) promoted: Combat I Camel Archer 6 (Damascus) promoted: Combat I Camel Archer 4 (Baghdad) promoted: Combat I Camel Archer 1 (Mecca) promoted: Combat II Camel Archer 2 (Mecca) promoted: Combat II Camel Archer 3 (Mecca) promoted: Combat II Camel Archer 5 (Medina) promoted: Combat II Camel Archer 6 (Damascus) promoted: Combat II Camel Archer 4 (Baghdad) promoted: Combat II 0% Research: 0 per turn 0% Espionage: 4 per turn 100% Gold: 4 per turn, 150 in the bank After End Turn: Mecca finishes: War Elephant Turn 194/500 (1340 AD) [24-Oct-2018 17:53:13] Mecca begins: Camel Archer (5 turns) 0% Research: 0 per turn 0% Espionage: 4 per turn 100% Gold: 3 per turn, 154 in the bank Turn 195/500 (1350 AD) [24-Oct-2018 17:54:15] Najran begins: Galley (13 turns) 0% Research: 0 per turn 0% Espionage: 4 per turn 100% Gold: -2 per turn, 157 in the bank After End Turn: The whip was applied in Najran Baghdad grows to size 2 Najran finishes: Galley Turn 196/500 (1360 AD) [24-Oct-2018 17:55:06] Tech traded to Darius I (Persia): Guilds Galley 4 (Najran) promoted: Combat I 0% Research: 0 per turn 0% Espionage: 4 per turn 100% Gold: -1 per turn, 155 in the bank After End Turn: Whip anger has decreased in Eridu Whip anger has decreased in Kish Mecca grows to size 13 Najran grows to size 5 Uruk finishes: Galley Turn 197/500 (1370 AD) [24-Oct-2018 17:57:17] Diplomacy: Darius I (Persia) offers to trade Open Borders to Master Controller (Arabia) for Open Borders Diplomacy: Master Controller (Arabia) accepts gift of from Darius I (Persia) Uruk begins: Galley (4 turns) Swordsman 1 (Mecca) promoted: City Raider II 0% Research: 0 per turn 0% Espionage: 4 per turn 100% Gold: -3 per turn, 154 in the bank After End Turn: Mecca finishes: Camel Archer Uruk grows to size 9 Eridu grows to size 2 Kish grows to size 2 Turn 198/500 (1380 AD) [24-Oct-2018 17:59:08] Mecca begins: Catapult (2 turns) 0% Research: 0 per turn 0% Espionage: 4 per turn 100% Gold: -3 per turn, 151 in the bank Turn 199/500 (1390 AD) [24-Oct-2018 18:00:39] Caravel 8 (Uruk) promoted: Combat I 0% Research: 0 per turn 0% Espionage: 4 per turn 100% Gold: -2 per turn, 148 in the bank After End Turn: Mecca finishes: Catapult Baghdad finishes: Longbowman Kufah grows to size 3 Turn 200/500 (1400 AD) [24-Oct-2018 18:01:47] Tech traded to Master Controller (Egypt): Machinery Mecca begins: Catapult (2 turns) Medina begins: Crossbowman (20 turns) Baghdad begins: Crossbowman (9 turns) 0% Research: 0 per turn 0% Espionage: 4 per turn 100% Gold: 1 per turn, 204 in the bank After End Turn: Whip anger has decreased in Medina Whip anger has decreased in Baghdad Whip anger has decreased in Uruk A Town was built near Mecca Uruk finishes: Galley Turn 201/500 (1410 AD) [24-Oct-2018 18:03:41] Uruk begins: Galley (4 turns) 0% Research: 0 per turn 0% Espionage: 4 per turn 100% Gold: 2 per turn, 205 in the bank After End Turn: Mecca finishes: Catapult A Hamlet was built near Mecca Other Player Actions: Civics Change: Ragnar(Vikings) from 'Barbarism' to 'Vassalage' Turn 202/500 (1420 AD) [24-Oct-2018 18:04:35] Mecca begins: Swordsman (2 turns) While attacking in Dutch territory at Amsterdam, Camel Archer 1 (Mecca) (6.80/10) defeats Dutch Archer (Prob Victory: 91.0%) While attacking in Dutch territory at Amsterdam, Camel Archer 2 (Mecca) (8.40/10) defeats Dutch Archer (Prob Victory: 91.0%) Confucianism has spread: Amsterdam Taoism has spread: Amsterdam Captured Amsterdam (Willem van Oranje) Dutch Empire has been eliminated Amsterdam begins: Granary (61 turns) Amsterdam begins: Madrassa (91 turns) 0% Research: 0 per turn 0% Espionage: 4 per turn 100% Gold: 1 per turn, 351 in the bank After End Turn: Najran finishes: Galley Turn 203/500 (1430 AD) [24-Oct-2018 18:07:22] Najran begins: Galley (13 turns) 0% Research: 0 per turn 0% Espionage: 4 per turn 100% Gold: 2 per turn, 352 in the bank After End Turn: Mecca finishes: Swordsman Ramakrishna (Great Prophet) born in Medina Najran grows to size 6 Turn 204/500 (1440 AD) [24-Oct-2018 18:08:48] Mecca begins: Camel Archer (4 turns) Damascus begins: Catapult (6 turns) 0% Research: 0 per turn 0% Espionage: 4 per turn 100% Gold: -10 per turn, 579 in the bank After End Turn: Uruk finishes: Galley Turn 205/500 (1450 AD) [24-Oct-2018 18:11:19] Tech traded to Darius I (Persia): Banking Uruk begins: Colosseum (5 turns) While attacking in Viking territory near Amsterdam, Caravel 8 (Uruk) (2.04/3) defeats Babylonian Trireme (Prob Victory: 90.1%) 0% Research: 0 per turn 0% Espionage: 4 per turn 100% Gold: -1 per turn, 569 in the bank After End Turn: Whip anger has decreased in Najran Uruk grows to size 10 Other Player Actions: Attitude Change: Darius I (Persia) towards Master Controller (Egypt), from 'Pleased' to 'Cautious' Logging by BUG Mod 4.5 [Build 2221] (BtS 3.13-3.19) ------------------------------------------------ Turn 206/500 (1460 AD) [27-Oct-2018 14:24:06] Master Controller (Arabia) declares war on Darius I (Persia) Master Controller (Arabia) declares war on Master Controller (Egypt) 0% Research: 0 per turn 0% Espionage: 4 per turn 100% Gold: -3 per turn, 568 in the bank After End Turn: Uruk finishes: Colosseum Other Player Actions: Attitude Change: Master Controller (Egypt) towards Master Controller (Arabia), from 'Cautious' to 'Annoyed' Attitude Change: Darius I (Persia) towards Master Controller (Egypt), from 'Cautious' to 'Pleased' Attitude Change: Darius I (Persia) towards Master Controller (Arabia), from 'Cautious' to 'Furious' Attitude Change: Darius I (Persia) towards Hammurabi (Babylon), from 'Cautious' to 'Pleased' Turn 207/500 (1470 AD) [27-Oct-2018 14:24:51] Uruk begins: Caravel (5 turns) Amsterdam begins: Lighthouse (12 turns) Najran begins: Galley (13 turns) 0% Research: 0 per turn 0% Espionage: 4 per turn 100% Gold: -2 per turn, 565 in the bank After End Turn: The whip was applied in Medina The whip was applied in Najran Mecca finishes: Camel Archer Medina grows to size 4 Medina finishes: Crossbowman Najran finishes: Galley Turn 208/500 (1480 AD) [27-Oct-2018 14:26:54] Mecca begins: Camel Archer (4 turns) Medina begins: Camel Archer (45 turns) While attacking in Babylonian territory at Babylon, Camel Archer 5 (Medina) (6.80/10) defeats Babylonian Bowman (Prob Victory: 88.2%) Camel Archer 7 (Baghdad) promoted: Combat I Camel Archer 7 (Baghdad) promoted: Combat II While attacking in Babylonian territory at Babylon, Camel Archer 7 (Baghdad) (3.60/10) defeats Babylonian Bowman (Prob Victory: 88.2%) 0% Research: 0 per turn 0% Espionage: 4 per turn 100% Gold: -6 per turn, 563 in the bank After End Turn: Damascus finishes: Catapult Baghdad finishes: Crossbowman A Town was built near Eridu Turn 209/500 (1490 AD) [27-Oct-2018 14:30:50] Damascus begins: Catapult (6 turns) Baghdad begins: Camel Archer (13 turns) Galley 7 (Najran) promoted: Combat I Kufah begins: Caravel (60 turns) 0% Research: 0 per turn 0% Espionage: 4 per turn 100% Gold: -7 per turn, 557 in the bank After End Turn: The whip was applied in Kufah Kufah finishes: Granary Uruk grows to size 9 Uruk finishes: Caravel Eridu grows to size 3 Kish grows to size 3 Turn 210/500 (1500 AD) [27-Oct-2018 14:33:18] Tech traded to Master Controller (Egypt): Guilds Uruk begins: Galley (4 turns) Caravel 10 (Uruk) promoted: Combat I Galley 5 (Uruk) promoted: Combat I Galley 9 (Najran) promoted: Combat I 0% Research: 0 per turn 0% Espionage: 4 per turn 100% Gold: -27 per turn, 550 in the bank After End Turn: Medina grows to size 5 Najran grows to size 5 Other Player Actions: Attitude Change: Darius I (Persia) towards Master Controller (Egypt), from 'Pleased' to 'Cautious' Turn 211/500 (1505 AD) [27-Oct-2018 14:36:05] While attacking in Babylonian territory at Babylon, Camel Archer 6 (Damascus) (7.00/10) defeats Babylonian Bowman (Prob Victory: 95.6%) 0% Research: 0 per turn 0% Espionage: 4 per turn 100% Gold: -24 per turn, 523 in the bank After End Turn: The whip was applied in Damascus Mecca finishes: Camel Archer Damascus finishes: Catapult Kufah grows to size 3 Other Player Actions: Civics Change: Master Controller(Egypt) from 'Universal Suffrage' to 'Representation' Turn 212/500 (1510 AD) [27-Oct-2018 14:38:56] Mecca begins: Camel Archer (4 turns) Damascus begins: Camel Archer (18 turns) While attacking in Arabian territory at Amsterdam, Caravel 1 (Uruk) loses to Egyptian Trireme (0.62/2) (Prob Victory: 80.0%) 0% Research: 0 per turn 0% Espionage: 4 per turn 100% Gold: -22 per turn, 499 in the bank After End Turn: Najran finishes: Galley Turn 213/500 (1515 AD) [27-Oct-2018 14:40:23] Najran begins: Galley (13 turns) While attacking in Babylonian territory at Babylon, Camel Archer 6 (Damascus) (5.90/10) defeats Babylonian Bowman (Prob Victory: 64.3%) While attacking in Babylonian territory at Babylon, Camel Archer 5 (Medina) (6.20/10) defeats Babylonian Catapult (Prob Victory: 98.4%) Buddhism has spread: Babylon Captured Babylon (Hammurabi) Babylonian Empire has been eliminated Babylon begins: Madrassa (91 turns) Tech traded to Ragnar (Vikings): Compass Tech traded to Ragnar (Vikings): Calendar Tech acquired (trade, lightbulb, hut, espionage): Literature 0% Research: 0 per turn 0% Espionage: 4 per turn 100% Gold: -23 per turn, 690 in the bank After End Turn: Najran's borders expand Uruk finishes: Galley Other Player Actions: Attitude Change: Master Controller (Egypt) towards Master Controller (Arabia), from 'Annoyed' to 'Furious' Attitude Change: Darius I (Persia) towards Master Controller (Egypt), from 'Cautious' to 'Pleased' Turn 214/500 (1520 AD) [27-Oct-2018 14:46:11] Uruk begins: Caravel (5 turns) While attacking in Arabian territory at Amsterdam, Caravel 7 (Kufah) (3.00/3) defeats Egyptian Trireme (Prob Victory: 100.0%) A Watermill was built near Uruk 0% Research: 0 per turn 0% Espionage: 4 per turn 100% Gold: -17 per turn, 667 in the bank After End Turn: Other Player Actions: Attitude Change: Master Controller (Egypt) towards Darius I (Persia), from 'Pleased' to 'Friendly' Turn 215/500 (1525 AD) [27-Oct-2018 14:51:16] While attacking on the high seas near Amsterdam, Caravel 5 (Najran) (3.00/3) defeats Persian Work Boat (Prob Victory: 100.0%) 0% Research: 0 per turn 0% Espionage: 4 per turn 100% Gold: -25 per turn, 650 in the bank After End Turn: Mecca finishes: Camel Archer Uruk grows to size 10 Turn 216/500 (1530 AD) [27-Oct-2018 14:53:56] Tech traded to Master Controller (Egypt): Banking Tech traded to Darius I (Persia): Civil Service Mecca begins: Camel Archer (4 turns) Master Controller (Arabia) declares war on Ragnar (Vikings) Horseman 5 (Mecca) promoted: Combat III 0% Research: 0 per turn 0% Espionage: 4 per turn 100% Gold: -36 per turn, 625 in the bank After End Turn: Whip anger has decreased in Uruk Damascus grows to size 4 Other Player Actions: While defending just off shore near Amsterdam, Galley 4 (Najran) (0.48/2) defeats Viking Galley (Prob Victory: 67.4%) While defending in Viking territory near Amsterdam, Galley 5 (Uruk) loses to Viking Galley (0.40/2) (Prob Victory: 67.4%) Attitude Change: Ragnar (Vikings) towards Darius I (Persia), from 'Annoyed' to 'Cautious' Attitude Change: Ragnar (Vikings) towards Master Controller (Arabia), from 'Friendly' to 'Cautious' Turn 217/500 (1535 AD) [27-Oct-2018 14:56:51] While attacking in Viking territory near Amsterdam, Caravel 4 (Uruk) (3.00/3) defeats Viking Galley (Prob Victory: 100.0%) Galley 10 (Najran) promoted: Combat I Galley 6 (Uruk) promoted: Combat I Camel Archer 8 (Mecca) promoted: Combat I Camel Archer 8 (Mecca) promoted: Medic I 0% Research: 0 per turn 0% Espionage: 4 per turn 100% Gold: -27 per turn, 589 in the bank After End Turn: Whip anger has decreased in Medina Whip anger has decreased in Najran Najran grows to size 6 Uruk finishes: Caravel Turn 218/500 (1540 AD) [27-Oct-2018 14:59:09] Uruk begins: Galley (4 turns) Caravel 11 (Uruk) promoted: Combat I 0% Research: 0 per turn 0% Espionage: 4 per turn 100% Gold: -33 per turn, 562 in the bank After End Turn: The whip was applied in Medina The whip was applied in Baghdad The whip was applied in Najran Mecca finishes: Camel Archer Medina grows to size 4 Medina finishes: Camel Archer Baghdad finishes: Camel Archer Najran finishes: Galley Other Player Actions: Attitude Change: Master Controller (Egypt) towards Darius I (Persia), from 'Friendly' to 'Pleased' Turn 219/500 (1545 AD) [27-Oct-2018 15:02:10] While attacking in Egyptian territory near Memphis, Camel Archer 8 (Mecca) loses to Egyptian Knight (6.00/10) (Prob Victory: 50.0%) Mecca begins: Camel Archer (4 turns) Medina begins: Camel Archer (45 turns) Baghdad begins: Camel Archer (30 turns) Najran begins: Camel Archer (23 turns) Swordsman 2 (Medina) promoted: City Raider I Swordsman 3 (Baghdad) promoted: City Raider I Crossbowman 8 (Medina) promoted: Guerilla I Crossbowman 8 (Medina) promoted: Guerilla II Longbowman 3 (Mecca) promoted: Guerilla I Camel Archer 10 (Mecca) promoted: Combat I Camel Archer 10 (Mecca) promoted: Combat II Catapult 7 (Damascus) promoted: City Raider I Catapult 7 (Damascus) promoted: City Raider II 0% Research: 0 per turn 0% Espionage: 4 per turn 100% Gold: -35 per turn, 529 in the bank After End Turn: Whip anger has decreased in Kufah A Town was built near Mecca Other Player Actions: While defending in Viking territory at Nidaros, Crossbowman 8 (Medina) (3.48/6) defeats Viking Swordsman (Prob Victory: 99.5%) While defending in Viking territory at Nidaros, Crossbowman 3 (Mecca) (6.00/6) defeats Viking Axeman (Prob Victory: 99.7%) While defending in Viking territory at Nidaros, Crossbowman 3 (Mecca) (4.20/6) defeats Viking Swordsman (Prob Victory: 98.3%) While defending in Viking territory at Nidaros, Crossbowman 6 (Medina) (6.00/6) defeats Viking Axeman (Prob Victory: 99.7%) Turn 220/500 (1550 AD) [27-Oct-2018 15:06:37] A Watermill was built near Mecca War Elephant 1 (Mecca) promoted: Combat I War Elephant 1 (Mecca) promoted: Combat II Camel Archer 9 (Mecca) promoted: Combat I Camel Archer 9 (Mecca) promoted: Medic I Swordsman 4 (Mecca) promoted: Combat I Swordsman 4 (Mecca) promoted: Combat II War Elephant 2 (Mecca) promoted: Combat I War Elephant 2 (Mecca) promoted: Combat II Catapult 5 (Mecca) promoted: Barrage I Catapult 5 (Mecca) promoted: Accuracy Camel Archer 11 (Mecca) promoted: Combat I Camel Archer 11 (Mecca) promoted: Combat II While attacking in Viking territory near Nidaros, Caravel 4 (Uruk) (3.00/3) defeats Viking Trireme (Prob Victory: 90.1%) 0% Research: 0 per turn 0% Espionage: 4 per turn 100% Gold: -34 per turn, 494 in the bank After End Turn: Mecca grows to size 14 Turn 221/500 (1555 AD) [27-Oct-2018 15:10:12] Tech traded to Master Controller (Egypt): Philosophy Tech traded to Darius I (Persia): Compass Tech traded to Master Controller (Egypt): Compass Tech traded to Darius I (Persia): Aesthetics Caravel 4 (Uruk) promoted: Combat II While attacking in Persian territory near Persepolis, Caravel 10 (Uruk) (0.45/3) defeats Persian Trireme (Prob Victory: 79.7%) Catapult 1 (Mecca) promoted: Barrage I Catapult 4 (Damascus) promoted: Barrage I Catapult 1 (Mecca) promoted: Accuracy Catapult 4 (Damascus) promoted: Accuracy Mecca begins: Camel Archer (4 turns) Damascus begins: Camel Archer (18 turns) Eridu begins: War Elephant (60 turns) 0% Research: 6 per turn 0% Espionage: 4 per turn 100% Gold: 1 per turn, 460 in the bank After End Turn: The whip was applied in Mecca The whip was applied in Damascus The whip was applied in Eridu Mecca finishes: Camel Archer Damascus finishes: Camel Archer Uruk finishes: Galley Eridu grows to size 3 Eridu finishes: Madrassa Babylon's borders expand Turn 222/500 (1560 AD) [27-Oct-2018 15:36:43] Uruk begins: War Elephant (5 turns) Galley 13 (Uruk) promoted: Combat I Galley 8 (Uruk) promoted: Combat I 0% Research: 6 per turn 0% Espionage: 4 per turn 100% Gold: -4 per turn, 461 in the bank After End Turn: A Village was built near Mecca Baghdad grows to size 2 Kufah grows to size 4 Kish grows to size 4 Other Player Actions: Civics Change: Master Controller(Egypt) from 'Representation' to 'Universal Suffrage' Civics Change: Master Controller(Egypt) from 'Decentralization' to 'Mercantilism' Turn 223/500 (1565 AD) [27-Oct-2018 15:39:30] Tech traded to Darius I (Persia): Literature Catapult 8 (Damascus) promoted: Barrage I Catapult 8 (Damascus) promoted: Accuracy Galley 12 (Najran) promoted: Combat I While attacking in Viking territory near Nidaros, Caravel 4 (Uruk) (2.55/3) defeats Viking Trireme (Prob Victory: 95.9%) While attacking in Viking territory near Nidaros, Caravel 8 (Uruk) (1.98/3) defeats Viking Trireme (Prob Victory: 89.4%) While attacking in Viking territory near Nidaros, Caravel 3 (Uruk) (2.10/3) defeats Viking Trireme (Prob Victory: 96.0%) Kufah begins: Swordsman (40 turns) Kish begins: Catapult (50 turns) Babylon begins: Harbor (4 turns) 0% Research: 6 per turn 0% Espionage: 4 per turn 100% Gold: -6 per turn, 457 in the bank After End Turn: The whip was applied in Kufah The whip was applied in Uruk The whip was applied in Kish The whip was applied in Babylon Medina grows to size 5 Kufah finishes: Caravel Uruk finishes: War Elephant Kish finishes: Madrassa Amsterdam grows to size 2 Babylon finishes: Madrassa Other Player Actions: Attitude Change: Ragnar (Vikings) towards Master Controller (Egypt), from 'Annoyed' to 'Cautious' Turn 224/500 (1570 AD) [27-Oct-2018 15:43:16] Uruk begins: Camel Archer (7 turns) Caravel 12 (Kufah) promoted: Combat I Caravel 8 (Uruk) promoted: Combat II Camel Archer 14 (Baghdad) promoted: Combat I Camel Archer 14 (Baghdad) promoted: Combat II 0% Research: 7 per turn 0% Espionage: 4 per turn 100% Gold: -5 per turn, 451 in the bank After End Turn: Mecca finishes: Camel Archer Other Player Actions: While defending in Viking territory near Nidaros, Caravel 3 (Uruk) (1.14/3) defeats Viking Galley (Prob Victory: 58.6%) While defending in Viking territory near Nidaros, Caravel 3 (Uruk) loses to Viking Galley (1.58/2) (Prob Victory: 8.2%) Turn 225/500 (1575 AD) [27-Oct-2018 15:45:36] Mecca begins: War Elephant (3 turns) While attacking on the high seas near Nidaros, Caravel 8 (Uruk) (2.37/3) defeats Viking Galley (Prob Victory: 99.3%) Camel Archer 6 (Damascus) promoted: Medic I Camel Archer 5 (Medina) promoted: Shock 0% Research: 7 per turn 0% Espionage: 4 per turn 100% Gold: -17 per turn, 446 in the bank After End Turn: Najran grows to size 6 Turn 226/500 (1580 AD) [27-Oct-2018 15:48:28] Tech traded to Master Controller (Egypt): Music Catapult 3 (Medina) promoted: Barrage I Catapult 3 (Medina) promoted: Accuracy Camel Archer 15 (Mecca) promoted: Combat I Camel Archer 15 (Mecca) promoted: Combat II 0% Research: 7 per turn 0% Espionage: 4 per turn 100% Gold: -15 per turn, 429 in the bank After End Turn: Mecca finishes: War Elephant Uruk grows to size 9 Babylon grows to size 10 Babylon's borders expand Babylon finishes: Harbor Other Player Actions: While defending in Viking territory near Nidaros, Caravel 8 (Uruk) (1.92/3) defeats Viking Galley (Prob Victory: 88.4%) Turn 227/500 (1585 AD) [27-Oct-2018 15:52:00] Mecca begins: Camel Archer (4 turns) Babylon begins: Barracks (3 turns) While attacking in Viking territory near Amsterdam, Caravel 6 (Uruk) loses to Viking Trireme (0.62/2) (Prob Victory: 79.7%) While attacking in Viking territory near Amsterdam, Caravel 4 (Uruk) (2.55/3) defeats Viking Trireme (Prob Victory: 100.0%) While attacking in Viking territory at Nidaros, Camel Archer 10 (Mecca) (6.00/10) defeats Viking Longbowman (Prob Victory: 32.2%) While attacking in Viking territory at Nidaros, Camel Archer 11 (Mecca) loses to Viking Longbowman (3.72/6) (Prob Victory: 32.2%) While attacking in Viking territory at Nidaros, Camel Archer 5 (Medina) (10.00/10) defeats Viking Swordsman (Prob Victory: 79.8%) Catapult 2 (Mecca) promoted: City Raider I Catapult 2 (Mecca) promoted: City Raider II Pachacuti (Great General) born in Babylon While attacking in Viking territory at Nidaros, Camel Archer 7 (Baghdad) (4.60/10) defeats Viking Swordsman (Prob Victory: 71.9%) While attacking in Viking territory at Nidaros, Camel Archer 6 (Damascus) (1.50/10) defeats Viking Swordsman (Prob Victory: 75.1%) While attacking in Viking territory at Nidaros, Catapult 7 (Damascus) loses to Viking Longbowman (2.82/6) (Prob Victory: 44.4%) While attacking, Catapult 2 (Mecca) decimates Viking Swordsman (Prob Victory: 50.9%) While attacking in Viking territory at Nidaros, Crossbowman 3 (Mecca) (3.12/6) defeats Viking Longbowman (Prob Victory: 82.6%) While attacking in Viking territory at Nidaros, Crossbowman 6 (Medina) (4.08/6) defeats Viking Axeman (Prob Victory: 98.3%) While attacking in Viking territory at Nidaros, Crossbowman 8 (Medina) (6.00/6) defeats Viking Swordsman (Prob Victory: 100.0%) Buddhism has been removed: Nidaros (Viking Empire) Buddhism has spread: Nidaros Captured Nidaros (Ragnar) Nidaros begins: Lighthouse (61 turns) Nidaros begins: Madrassa (91 turns) Nidaros begins: Barracks (51 turns) Master Controller (Arabia) and Ragnar (Vikings) have signed a peace treaty Ragnar (Vikings) declares war on Master Controller (Egypt) Ragnar (Vikings) declares war on Darius I (Persia) Ragnar becomes a Vassal State of Master Controller While attacking in the wild near Heliopolis, War Elephant 1 (Mecca) (6.64/8) defeats Egyptian Knight (Prob Victory: 78.7%) 0% Research: 7 per turn 0% Espionage: 4 per turn 100% Gold: -12 per turn, 132 in the bank After End Turn: Medina's borders expand Damascus grows to size 4 Uruk finishes: Camel Archer Amsterdam grows to size 3 Other Player Actions: State Religion Change: Ragnar (Vikings) from 'Buddhism' to 'Confucianism' Attitude Change: Master Controller (Egypt) towards Ragnar (Vikings), from 'Cautious' to 'Annoyed' Attitude Change: Darius I (Persia) towards Ragnar (Vikings), from 'Annoyed' to 'Furious' Attitude Change: Ragnar (Vikings) towards Master Controller (Egypt), from 'Cautious' to 'Annoyed' Attitude Change: Ragnar (Vikings) towards Darius I (Persia), from 'Cautious' to 'Annoyed' Turn 228/500 (1590 AD) [27-Oct-2018 15:58:33] Uruk begins: Crossbowman (5 turns) Camel Archer 10 (Mecca) promoted: Combat III Crossbowman 3 (Mecca) promoted: Combat II 0% Research: 7 per turn 0% Espionage: 4 per turn 100% Gold: -13 per turn, 120 in the bank After End Turn: Whip anger has decreased in Medina Whip anger has decreased in Baghdad Whip anger has decreased in Najran Mecca grows to size 14 Kufah grows to size 3 Babylon finishes: Barracks Other Player Actions: Attitude Change: Master Controller (Egypt) towards Darius I (Persia), from 'Pleased' to 'Friendly' Turn 229/500 (1595 AD) [27-Oct-2018 16:00:52] Babylon begins: Camel Archer (5 turns) While attacking in Egyptian territory near Heliopolis, Caravel 5 (Najran) (0.12/3) defeats Egyptian Galley (Prob Victory: 90.1%) 0% Research: 7 per turn 0% Espionage: 4 per turn 100% Gold: -5 per turn, 107 in the bank After End Turn: Mecca finishes: Camel Archer Damascus's borders expand Babylon grows to size 11 Turn 230/500 (1600 AD) [27-Oct-2018 16:02:06] Mecca begins: Catapult (2 turns) Galley 11 (Uruk) promoted: Combat I 0% Research: 7 per turn 0% Espionage: 4 per turn 100% Gold: -13 per turn, 102 in the bank Turn 231/500 (1605 AD) [27-Oct-2018 16:03:19] Tech traded to Darius I (Persia): Optics While attacking in Egyptian territory at Heliopolis, Camel Archer 1 (Mecca) loses to Egyptian Knight (4.00/10) (Prob Victory: 67.6%) While attacking in Egyptian territory at Heliopolis, Camel Archer 2 (Mecca) (8.20/10) defeats Egyptian Knight (Prob Victory: 73.0%) While attacking in Egyptian territory at Heliopolis, Camel Archer 3 (Mecca) (8.60/10) defeats Egyptian Axeman (Prob Victory: 99.0%) While attacking in Egyptian territory at Heliopolis, Camel Archer 9 (Mecca) (6.80/10) defeats Egyptian Knight (Prob Victory: 99.9%) Judaism has spread: Heliopolis Christianity has spread: Heliopolis Captured Heliopolis (Master Controller) Heliopolis begins: Granary (61 turns) Heliopolis begins: Madrassa (91 turns) Camel Archer 12 (Mecca) promoted: Combat I Camel Archer 13 (Medina) promoted: Combat I Camel Archer 12 (Mecca) promoted: Combat II Camel Archer 13 (Medina) promoted: Combat II Damascus begins: Camel Archer (18 turns) Baghdad begins: Camel Archer (30 turns) Najran begins: Camel Archer (23 turns) 0% Research: 7 per turn 0% Espionage: 4 per turn 100% Gold: -24 per turn, 168 in the bank After End Turn: Whip anger has decreased in Mecca The whip was applied in Medina The whip was applied in Damascus The whip was applied in Baghdad The whip was applied in Najran Whip anger has decreased in Eridu The whip was applied in Amsterdam Mecca finishes: Catapult Medina grows to size 4 Medina finishes: Camel Archer Damascus finishes: Camel Archer Baghdad finishes: Camel Archer Najran finishes: Camel Archer Uruk grows to size 10 Amsterdam grows to size 3 Amsterdam finishes: Madrassa Other Player Actions: Attitude Change: Master Controller (Egypt) towards Ragnar (Vikings), from 'Annoyed' to 'Furious' Turn 232/500 (1610 AD) [27-Oct-2018 16:06:49] Mecca begins: Camel Archer (3 turns) Medina begins: Camel Archer (45 turns) Camel Archer 16 (Damascus) promoted: Combat I Camel Archer 17 (Mecca) promoted: Combat I Camel Archer 16 (Damascus) promoted: Combat II Camel Archer 17 (Mecca) promoted: Combat II 0% Research: 7 per turn 0% Espionage: 4 per turn 100% Gold: -28 per turn, 144 in the bank After End Turn: Uruk finishes: Crossbowman A Town was built near Uruk Babylon grows to size 12 Babylon finishes: Camel Archer Other Player Actions: Civics Change: Darius I(Persia) from 'Vassalage' to 'Bureaucracy' Civics Change: Darius I(Persia) from 'Caste System' to 'Slavery' Turn 233/500 (1615 AD) [27-Oct-2018 16:10:18] While attacking on the high seas near Persepolis, Caravel 10 (Uruk) (1.05/3) defeats Persian Caravel (Prob Victory: 65.7%) While attacking in Persian territory near Persepolis, Caravel 10 (Uruk) loses to Persian Caravel (2.52/3) (Prob Victory: 100.0%) Uruk begins: War Elephant (5 turns) Babylon begins: War Elephant (3 turns) Camel Archer 2 (Mecca) promoted: Formation Master Controller (Arabia) and Master Controller (Egypt) have signed a peace treaty Ragnar (Vikings) and Master Controller (Egypt) have signed a peace treaty Master Controller (Arabia) and Darius I (Persia) have signed a peace treaty Ragnar (Vikings) and Darius I (Persia) have signed a peace treaty 0% Research: 7 per turn 0% Espionage: 4 per turn 100% Gold: -20 per turn, 116 in the bank After End Turn: Whip anger has decreased in Kufah Whip anger has decreased in Uruk Whip anger has decreased in Kish Whip anger has decreased in Babylon Najran grows to size 5 Eridu's borders expand Other Player Actions: Attitude Change: Master Controller (Egypt) towards Master Controller (Arabia), from 'Furious' to 'Annoyed' Attitude Change: Master Controller (Egypt) towards Ragnar (Vikings), from 'Furious' to 'Annoyed' Attitude Change: Darius I (Persia) towards Master Controller (Arabia), from 'Furious' to 'Annoyed' Civics Change: Master Controller(Egypt) from 'Universal Suffrage' to 'Representation' Turn 234/500 (1620 AD) [27-Oct-2018 16:15:28] 0% Research: 7 per turn 0% Espionage: 4 per turn 100% Gold: -25 per turn, 96 in the bank After End Turn: Mecca finishes: Camel Archer Eridu grows to size 4 Kish grows to size 3 Amsterdam's borders expand Turn 235/500 (1625 AD) [27-Oct-2018 16:17:42] Tech traded to Master Controller (Egypt): Engineering Mecca begins: Camel Archer (3 turns) Camel Archer 7 (Baghdad) promoted: Formation Master Controller (Arabia) declares war on Master Controller (Egypt) Ragnar (Vikings) declares war on Master Controller (Egypt) 0% Research: 7 per turn 0% Espionage: 4 per turn 100% Gold: -21 per turn, 71 in the bank After End Turn: Kufah grows to size 4 Kish's borders expand Babylon finishes: War Elephant Other Player Actions: Attitude Change: Master Controller (Egypt) towards Master Controller (Arabia), from 'Annoyed' to 'Furious' Attitude Change: Master Controller (Egypt) towards Ragnar (Vikings), from 'Annoyed' to 'Furious' Attitude Change: Darius I (Persia) towards Master Controller (Arabia), from 'Annoyed' to 'Furious' Turn 236/500 (1630 AD) [27-Oct-2018 16:19:59] Babylon begins: War Elephant (4 turns) A Watermill was built near Najran 0% Research: 7 per turn 0% Espionage: 4 per turn 100% Gold: -30 per turn, 50 in the bank After End Turn: The whip was applied in Kufah The whip was applied in Eridu The whip was applied in Kish Medina grows to size 5 Damascus grows to size 4 Baghdad grows to size 2 Kufah finishes: Swordsman Uruk finishes: War Elephant Eridu finishes: War Elephant Kish finishes: Catapult Babylon grows to size 13 Nidaros finishes: Lighthouse Turn 237/500 (1635 AD) [27-Oct-2018 16:21:48] While attacking in Egyptian territory at Memphis, Camel Archer 10 (Mecca) (7.80/10) defeats Egyptian Catapult (Prob Victory: 0.3%) While attacking in Egyptian territory at Memphis, Camel Archer 5 (Mecca) (10.00/10) defeats Egyptian Catapult (Prob Victory: 0.3%) While attacking in Egyptian territory at Memphis, Camel Archer 5 (Mecca) (6.70/10) defeats Egyptian Catapult (Prob Victory: 0.3%) While attacking in Egyptian territory at Memphis, Camel Archer 7 (Baghdad) (6.70/10) defeats Egyptian Horseman (Prob Victory: 0.6%) While attacking in Egyptian territory at Memphis, Camel Archer 5 (Medina) (5.80/10) defeats Egyptian Horseman (Prob Victory: 0.9%) While attacking in Egyptian territory at Memphis, Camel Archer 12 (Mecca) loses to Egyptian Knight (1.20/10) (Prob Victory: 22.5%) While attacking in Egyptian territory at Memphis, War Elephant 1 (Mecca) loses to Egyptian Knight (7.70/10) (Prob Victory: 22.9%) While attacking in Egyptian territory at Memphis, War Elephant 2 (Mecca) (3.28/8) defeats Egyptian Knight (Prob Victory: 27.4%) While attacking in Egyptian territory at Memphis, Camel Archer 2 (Mecca) loses to Egyptian Knight (1.20/10) (Prob Victory: 40.2%) Tech traded to Darius I (Persia): Theology Kufah begins: War Elephant (60 turns) Uruk begins: Camel Archer (7 turns) Eridu begins: Camel Archer (90 turns) Kish begins: Catapult (50 turns) While attacking in Egyptian territory at Memphis, Swordsman 4 (Mecca) loses to Egyptian Heavy Footman (6.96/8) (Prob Victory: 0.1%) While attacking in Egyptian territory at Memphis, Camel Archer 13 (Medina) loses to Egyptian Pikeman (4.92/6) (Prob Victory: 26.4%) While attacking in Egyptian territory at Memphis, Camel Archer 4 (Baghdad) loses to Egyptian Pikeman (2.76/6) (Prob Victory: 44.6%) While attacking in Egyptian territory at Memphis, Camel Archer 6 (Mecca) (8.10/10) defeats Egyptian Longbowman (Prob Victory: 64.5%) While attacking in Egyptian territory at Memphis, Camel Archer 4 (Mecca) loses to Egyptian Longbowman (6.00/6) (Prob Victory: 47.8%) While attacking in Egyptian territory at Memphis, Camel Archer 3 (Mecca) (0.30/10) defeats Egyptian Longbowman (Prob Victory: 43.1%) While attacking in Egyptian territory at Memphis, Longbowman 1 (Damascus) loses to Egyptian Knight (7.70/10) (Prob Victory: 1.6%) While attacking in Egyptian territory at Memphis, Camel Archer 10 (Mecca) (3.80/10) defeats Egyptian Knight (Prob Victory: 35.0%) While attacking in Egyptian territory at Memphis, Crossbowman 3 (Mecca) (6.00/6) defeats Egyptian Heavy Footman (Prob Victory: 93.3%) While attacking in Egyptian territory at Memphis, Crossbowman 6 (Medina) (6.00/6) defeats Egyptian Knight (Prob Victory: 100.0%) While attacking in Egyptian territory at Memphis, Crossbowman 5 (Mecca) (4.86/6) defeats Egyptian Pikeman (Prob Victory: 99.8%) While attacking in Egyptian territory at Memphis, Camel Archer 6 (Damascus) (7.80/10) defeats Egyptian Knight (Prob Victory: 100.0%) Judaism has spread: Memphis Captured Memphis (Master Controller) Memphis begins: Madrassa (91 turns) 0% Research: 7 per turn 0% Espionage: 4 per turn 100% Gold: -18 per turn, 73 in the bank After End Turn: Mecca finishes: Camel Archer Amsterdam grows to size 4 Other Player Actions: Civics Change: Ragnar(Vikings) from 'Vassalage' to 'Bureaucracy' Turn 238/500 (1640 AD) [27-Oct-2018 16:26:07] Tech traded to Master Controller (Egypt): Optics Mecca begins: Camel Archer (3 turns) Camel Archer 3 (Mecca) promoted: Combat III 0% Research: 7 per turn 0% Espionage: 4 per turn 100% Gold: -33 per turn, 55 in the bank After End Turn: Nidaros grows to size 5 Turn 239/500 (1645 AD) [27-Oct-2018 16:27:52] 0% Research: 7 per turn 0% Espionage: 4 per turn 100% Gold: -38 per turn, 22 in the bank After End Turn: The whip was applied in Uruk The whip was applied in Nidaros Baghdad's borders expand Uruk grows to size 9 Uruk finishes: Camel Archer Babylon finishes: War Elephant Nidaros finishes: Madrassa Turn 240/500 (1650 AD) [27-Oct-2018 16:30:54] While attacking in Egyptian territory at Memphis, Crossbowman 8 (Medina) loses to Egyptian Knight (10.00/10) (Prob Victory: 95.6%) Uruk begins: Camel Archer (7 turns) Babylon begins: War Elephant (3 turns) While attacking in Arabian territory at Amsterdam, Caravel 8 (Uruk) (2.10/3) defeats Egyptian Trireme (Prob Victory: 95.9%) 0% Research: 7 per turn 0% Espionage: 4 per turn 100% Gold: -42 per turn, 0 in the bank After End Turn: Mecca finishes: Camel Archer Najran grows to size 6 Babylon grows to size 14 Nidaros grows to size 4 Nidaros's borders expand Turn 241/500 (1655 AD) [27-Oct-2018 16:34:09] While attacking in Egyptian territory at Thebes, Camel Archer 6 (Damascus) (6.50/10) defeats Egyptian Catapult (Prob Victory: 10.5%) While attacking in Egyptian territory near Thebes, Camel Archer 7 (Baghdad) loses to Egyptian Knight (10.00/10) (Prob Victory: 74.5%) Mecca begins: Camel Archer (3 turns) While attacking in Egyptian territory at Memphis, Camel Archer 14 (Baghdad) loses to Egyptian Knight (4.00/10) (Prob Victory: 50.0%) While attacking in Arabian territory at Memphis, Swordsman 3 (Baghdad) (3.00/6) defeats Egyptian Knight (Prob Victory: 67.3%) Camel Archer 6 (Damascus) promoted: Shock Caravel 8 (Uruk) promoted: Combat III 0% Research: 7 per turn 0% Espionage: 4 per turn 100% Gold: -33 per turn, 0 in the bank After End Turn: Whip anger has decreased in Medina Whip anger has decreased in Damascus Whip anger has decreased in Baghdad Whip anger has decreased in Najran Whip anger has decreased in Amsterdam Kufah grows to size 4 Amsterdam grows to size 5 Nidaros finishes: Barracks Turn 242/500 (1660 AD) [27-Oct-2018 16:38:13] While attacking in Egyptian territory at Thebes, Camel Archer 6 (Damascus) (9.00/10) defeats Egyptian Catapult (Prob Victory: 7.2%) Tech traded to Darius I (Persia): Music Nidaros begins: Caravel (6 turns) 0% Research: 7 per turn 0% Espionage: 4 per turn 100% Gold: -15 per turn, 0 in the bank After End Turn: Damascus finishes: Camel Archer Amsterdam finishes: Lighthouse Babylon finishes: War Elephant Turn 243/500 (1665 AD) [27-Oct-2018 16:39:56] Damascus begins: Camel Archer (10 turns) Amsterdam begins: Granary (10 turns) Babylon begins: Buddhist Temple (2 turns) While attacking in Egyptian territory at Thebes, Camel Archer 17 (Mecca) loses to Egyptian Pikeman (4.92/6) (Prob Victory: 26.2%) While attacking in Egyptian territory at Thebes, Camel Archer 16 (Damascus) (2.00/10) defeats Egyptian Pikeman (Prob Victory: 32.2%) While attacking in Egyptian territory at Thebes, Camel Archer 9 (Mecca) loses to Egyptian Pikeman (3.84/6) (Prob Victory: 27.2%) While attacking in Egyptian territory at Thebes, Camel Archer 5 (Mecca) loses to Egyptian Pikeman (1.50/6) (Prob Victory: 54.7%) While attacking in Egyptian territory at Thebes, Camel Archer 3 (Mecca) loses to Egyptian Knight (4.00/10) (Prob Victory: 64.7%) While attacking in Egyptian territory at Thebes, War Elephant 2 (Mecca) loses to Egyptian Longbowman (6.00/6) (Prob Victory: 8.3%) While attacking in Egyptian territory at Thebes, Camel Archer 5 (Medina) loses to Egyptian Margarita Neri (8.00/10) (Prob Victory: 50.0%) While attacking in Egyptian territory at Thebes, Camel Archer 6 (Damascus) (0.50/10) defeats Egyptian Longbowman (Prob Victory: 64.0%) While attacking in Egyptian territory at Thebes, Camel Archer 6 (Mecca) loses to Egyptian Longbowman (0.30/6) (Prob Victory: 34.1%) While attacking in Egyptian territory at Thebes, Crossbowman 5 (Mecca) loses to Egyptian Margarita Neri (3.50/10) (Prob Victory: 8.4%) While attacking in Egyptian territory at Thebes, Crossbowman 3 (Mecca) (4.74/6) defeats Egyptian Knight (Prob Victory: 90.4%) While attacking in Egyptian territory at Thebes, Crossbowman 6 (Medina) (1.92/6) defeats Egyptian Heavy Footman (Prob Victory: 82.2%) While attacking in Egyptian territory at Thebes, Camel Archer 10 (Mecca) (4.50/10) defeats Egyptian Pikeman (Prob Victory: 76.2%) 0% Research: 7 per turn 0% Espionage: 4 per turn 100% Gold: -20 per turn, 0 in the bank After End Turn: Mecca finishes: Camel Archer Uruk grows to size 10 Babylon finishes: Buddhist Temple Aryabhata (Great Scientist) born in Babylon Nidaros grows to size 5 Turn 244/500 (1670 AD) [27-Oct-2018 16:42:58] Mecca begins: Camel Archer (4 turns) Babylon begins: War Elephant (3 turns) Camel Archer 10 (Mecca) promoted: Combat IV Camel Archer 16 (Damascus) promoted: Combat III While attacking in Egyptian territory at Thebes, Camel Archer 10 (Mecca) loses to Egyptian Pikeman (1.44/6) (Prob Victory: 82.6%) While attacking in Egyptian territory at Thebes, Camel Archer 16 (Damascus) (3.20/10) defeats Egyptian Catapult (Prob Victory: 84.1%) While attacking in Egyptian territory at Thebes, Crossbowman 3 (Mecca) loses to Egyptian Margarita Neri (0.10/10) (Prob Victory: 78.4%) Crossbowman 6 (Medina) promoted: Combat II While attacking in Egyptian territory at Thebes, Crossbowman 6 (Medina) (3.96/6) defeats Egyptian Longbowman (Prob Victory: 87.4%) Swordsman 3 (Baghdad) promoted: Combat I A Watermill was built near Najran 0% Research: 15 per turn 0% Espionage: 4 per turn 100% Gold: -28 per turn, 0 in the bank After End Turn: Baghdad finishes: Camel Archer Other Player Actions: Attitude Change: Ragnar (Vikings) towards Master Controller (Egypt), from 'Annoyed' to 'Furious' Attitude Change: Ragnar (Vikings) towards Master Controller (Arabia), from 'Cautious' to 'Pleased' Civics Change: Master Controller(Egypt) from 'Representation' to 'Universal Suffrage' Civics Change: Master Controller(Egypt) from 'Slavery' to 'Caste System' Turn 245/500 (1675 AD) [27-Oct-2018 16:45:51] Baghdad begins: Camel Archer (13 turns) While attacking in Egyptian territory at Thebes, Catapult 8 (Damascus) loses to Egyptian Knight (7.20/10) (Prob Victory: 4.3%) While attacking in Egyptian territory at Thebes, Catapult 4 (Damascus) loses to Egyptian Knight (7.20/10) (Prob Victory: 12.9%) Logging by BUG Mod 4.5 [Build 2221] (BtS 3.13-3.19) ------------------------------------------------ Turn 245/500 (1675 AD) [27-Oct-2018 17:50:34] Master Controller (Arabia) and Master Controller (Egypt) have signed a peace treaty Ragnar (Vikings) and Master Controller (Egypt) have signed a peace treaty Tech acquired (trade, lightbulb, hut, espionage): Code of Laws Tech acquired (trade, lightbulb, hut, espionage): Drama Uruk begins: Work Boat (3 turns) Uruk begins: Work Boat (3 turns) Uruk begins: Work Boat (3 turns) 100% Research: 315 per turn 0% Culture: 109 per turn 0% Espionage: 4 per turn 0% Gold: -235 per turn, 50 in the bank After End Turn: Uruk finishes: Camel Archer Amsterdam grows to size 6 Babylon's borders expand Other Player Actions: Attitude Change: Master Controller (Egypt) towards Ragnar (Vikings), from 'Furious' to 'Annoyed' Attitude Change: Ragnar (Vikings) towards Master Controller (Egypt), from 'Furious' to 'Annoyed' Attitude Change: Ragnar (Vikings) towards Master Controller (Arabia), from 'Pleased' to 'Cautious' Turn 246/500 (1680 AD) [27-Oct-2018 17:53:04] Diplomacy (Religion Request): Master Controller (Egypt) asks Master Controller (Arabia) to convert to Judaism; Master Controller REFUSES. 10% Research: 45 per turn 0% Culture: 109 per turn 0% Espionage: 4 per turn 90% Gold: -20 per turn, 13 in the bank After End Turn: Whip anger has decreased in Kufah Whip anger has decreased in Eridu Whip anger has decreased in Kish Mecca finishes: Camel Archer Eridu grows to size 3 Kish grows to size 3 Babylon finishes: War Elephant Turn 247/500 (1685 AD) [27-Oct-2018 17:53:59] Tech traded to Darius I (Persia): Paper Mecca begins: Catapult (2 turns) Mecca begins: Catapult (2 turns) Mecca begins: Catapult (2 turns) Babylon begins: Catapult (3 turns) 100% Research: 323 per turn 0% Culture: 109 per turn 0% Espionage: 4 per turn 0% Gold: -240 per turn, 16 in the bank After End Turn: Najran finishes: Camel Archer Uruk finishes: Work Boat Babylon grows to size 15 Nidaros grows to size 6 Nidaros finishes: Caravel Turn 248/500 (1690 AD) [27-Oct-2018 17:55:59] Najran begins: Catapult (13 turns) Nidaros begins: Work Boat (3 turns) Nidaros begins: Work Boat (3 turns) Nidaros begins: Work Boat (3 turns) Amsterdam begins: Courthouse (24 turns) Babylon begins: Courthouse (5 turns) Nidaros begins: Courthouse (8 turns) Heliopolis begins: Courthouse (60 turns) 0% Research: 15 per turn 0% Culture: 109 per turn 0% Espionage: 4 per turn 100% Gold: -15 per turn, 2 in the bank After End Turn: The whip was applied in Medina The whip was applied in Damascus The whip was applied in Kufah The whip was applied in Kish The whip was applied in Amsterdam The whip was applied in Babylon Mecca grows to size 15 Mecca finishes: Catapult Medina grows to size 5 Medina finishes: Camel Archer Damascus finishes: Camel Archer Kufah grows to size 3 Kufah finishes: War Elephant Kish finishes: Catapult Amsterdam finishes: Granary Babylon finishes: Catapult Turn 249/500 (1695 AD) [27-Oct-2018 17:58:47] Tech traded to Darius I (Persia): Drama Medina begins: Catapult (17 turns) Damascus begins: Catapult (50 turns) Kufah begins: Catapult (50 turns) Kish begins: Camel Archer (90 turns) A Watermill was built near Najran Caravel 13 (Nidaros) promoted: Combat I Mecca begins: Courthouse (4 turns) Medina begins: Courthouse (40 turns) Najran begins: Theatre (10 turns) Uruk begins: Courthouse (8 turns) Eridu begins: Courthouse (120 turns) 0% Research: 20 per turn 0% Culture: 109 per turn 0% Espionage: 4 per turn 100% Gold: -24 per turn, 0 in the bank After End Turn: The whip was applied in Najran Whip anger has decreased in Uruk Whip anger has decreased in Nidaros Najran finishes: Catapult Amsterdam grows to size 6 Turn 250/500 (1700 AD) [27-Oct-2018 18:04:49] Damascus begins: Courthouse (120 turns) Baghdad begins: Courthouse (15 turns) Eridu begins: Camel Archer (62 turns) 0% Research: 20 per turn 0% Culture: 109 per turn 0% Espionage: 4 per turn 100% Gold: -18 per turn, 0 in the bank After End Turn: The whip was applied in Uruk The whip was applied in Babylon The whip was applied in Nidaros Damascus grows to size 3 Najran grows to size 5 Uruk grows to size 8 Uruk finishes: Courthouse Babylon grows to size 13 Babylon finishes: Courthouse Nidaros grows to size 4 Nidaros finishes: Courthouse Turn 251/500 (1705 AD) [27-Oct-2018 18:06:59] Uruk begins: Catapult (4 turns) Babylon begins: Caravel (3 turns) Nidaros begins: Caravel (6 turns) 0% Research: 21 per turn 0% Culture: 109 per turn 0% Espionage: 14 per turn 100% Gold: 3 per turn, 0 in the bank After End Turn: Mecca finishes: Courthouse Uruk's borders expand Amsterdam grows to size 7 Babylon finishes: Caravel Turn 252/500 (1710 AD) [27-Oct-2018 18:08:02] Babylon begins: Caravel (3 turns) 0% Research: 21 per turn 0% Culture: 109 per turn 0% Espionage: 16 per turn 100% Gold: 13 per turn, 3 in the bank After End Turn: Nidaros grows to size 5 Nidaros finishes: Caravel Heliopolis grows to size 5 Turn 253/500 (1715 AD) [27-Oct-2018 18:09:03] Nidaros begins: Galley (5 turns) 0% Research: 21 per turn 0% Culture: 109 per turn 0% Espionage: 16 per turn 100% Gold: 10 per turn, 16 in the bank After End Turn: Mecca finishes: Catapult Uruk finishes: Catapult Turn 254/500 (1720 AD) [27-Oct-2018 18:09:23] Mecca begins: Camel Archer (3 turns) Mecca begins: Camel Archer (3 turns) Uruk begins: Galley (4 turns) 0% Research: 21 per turn 0% Culture: 113 per turn 0% Espionage: 16 per turn 100% Gold: 8 per turn, 26 in the bank After End Turn: The whip was applied in Baghdad The whip was applied in Heliopolis Baghdad finishes: Camel Archer Kufah grows to size 4 Kufah's borders expand Uruk grows to size 9 Amsterdam grows to size 8 Babylon finishes: Caravel Heliopolis finishes: Madrassa Turn 255/500 (1725 AD) [27-Oct-2018 18:10:34] Babylon begins: War Elephant (3 turns) 0% Research: 21 per turn 0% Culture: 117 per turn 0% Espionage: 16 per turn 100% Gold: 8 per turn, 34 in the bank After End Turn: Najran finishes: Theatre Babylon grows to size 14 Nidaros grows to size 6 Other Player Actions: Civics Change: Master Controller(Egypt) from 'Universal Suffrage' to 'Representation' Turn 256/500 (1730 AD) [27-Oct-2018 18:12:24] Tech traded to Master Controller (Egypt): Education Najran begins: Camel Archer (23 turns) Camel Archer 30 (Mecca) promoted: Combat I Camel Archer 30 (Mecca) promoted: Combat II Camel Archer 27 (Uruk) promoted: Combat I Master Controller (Arabia) declares war on Master Controller (Egypt) Ragnar (Vikings) declares war on Master Controller (Egypt) Camel Archer 28 (Mecca) promoted: Combat I Camel Archer 28 (Mecca) promoted: Combat II While attacking in Egyptian territory at Memphis, Camel Archer 28 (Mecca) (8.00/10) defeats Egyptian Knight (Prob Victory: 50.0%) War Elephant 10 (Babylon) promoted: Combat I War Elephant 8 (Babylon) promoted: Combat I War Elephant 9 (Babylon) promoted: Combat I War Elephant 10 (Babylon) promoted: Combat II War Elephant 8 (Babylon) promoted: Combat II War Elephant 9 (Babylon) promoted: Combat II 0% Research: 15 per turn 0% Culture: 120 per turn 0% Espionage: 12 per turn 100% Gold: 3 per turn, 42 in the bank After End Turn: Mecca finishes: Camel Archer Amsterdam grows to size 9 Amsterdam's borders expand Other Player Actions: Attitude Change: Master Controller (Egypt) towards Ragnar (Vikings), from 'Annoyed' to 'Furious' Attitude Change: Ragnar (Vikings) towards Master Controller (Arabia), from 'Cautious' to 'Pleased' Turn 257/500 (1735 AD) [27-Oct-2018 18:15:52] While attacking in Egyptian territory at Memphis, Longbowman 3 (Mecca) loses to Egyptian Knight (2.80/10) (Prob Victory: 71.9%) While attacking in Egyptian territory at Memphis, Longbowman 8 (Baghdad) loses to Egyptian Knight (4.90/10) (Prob Victory: 79.8%) Judaism has been removed: Memphis Memphis lost While attacking in Egyptian territory at Memphis, Swordsman 2 (Medina) (6.00/6) defeats Egyptian Knight (Prob Victory: 67.1%) Judaism has spread: Memphis Captured Memphis (Master Controller) Memphis begins: Madrassa (91 turns) While attacking in Egyptian territory at Memphis, Swordsman 3 (Baghdad) (1.86/6) defeats Egyptian Knight (Prob Victory: 96.8%) Camel Archer 28 (Mecca) promoted: Combat III While attacking in the wild near Heliopolis, War Elephant 8 (Babylon) (5.60/8) defeats Egyptian Longbowman (Prob Victory: 94.1%) While attacking in the wild near Memphis, War Elephant 9 (Babylon) loses to Egyptian Knight (5.60/10) (Prob Victory: 75.1%) While attacking in the wild near Memphis, War Elephant 10 (Babylon) (6.64/8) defeats Egyptian Margarita Neri (Prob Victory: 75.1%) Robert E. Lee (Great General) born in Najran While attacking in the wild near Memphis, Camel Archer 30 (Mecca) (8.30/10) defeats Egyptian Knight (Prob Victory: 97.2%) 0% Research: 15 per turn 0% Culture: 120 per turn 0% Espionage: 12 per turn 100% Gold: -6 per turn, 45 in the bank After End Turn: Damascus grows to size 4 Uruk finishes: Galley Babylon finishes: War Elephant Nidaros finishes: Galley Heliopolis's borders expand Turn 258/500 (1740 AD) [27-Oct-2018 18:19:05] Uruk begins: Camel Archer (7 turns) Babylon begins: War Elephant (4 turns) Nidaros begins: War Elephant (6 turns) Galley 15 (Nidaros) promoted: Combat I Camel Archer 30 (Mecca) promoted: Combat III While attacking in Egyptian territory at Thebes, Camel Archer 16 (Damascus) (7.60/10) defeats Egyptian Catapult (Prob Victory: 99.9%) Caravel 14 (Babylon) promoted: Combat I 0% Research: 15 per turn 0% Culture: 120 per turn 0% Espionage: 12 per turn 100% Gold: -14 per turn, 39 in the bank After End Turn: Whip anger has decreased in Medina Whip anger has decreased in Damascus Whip anger has decreased in Kufah Whip anger has decreased in Kish Whip anger has decreased in Amsterdam Whip anger has decreased in Babylon Baghdad grows to size 2 Najran grows to size 6 Kish grows to size 3 Nidaros grows to size 7 Nidaros's borders expand Other Player Actions: Civics Change: Darius I(Persia) from 'Slavery' to 'Caste System' Turn 259/500 (1745 AD) [27-Oct-2018 18:21:36] Swordsman 2 (Medina) promoted: Combat I 0% Research: 15 per turn 0% Culture: 120 per turn 0% Espionage: 12 per turn 100% Gold: -12 per turn, 25 in the bank After End Turn: Whip anger has decreased in Najran Eridu grows to size 4 Turn 260/500 (1750 AD) [27-Oct-2018 18:23:35] 0% Research: 16 per turn 0% Culture: 120 per turn 0% Espionage: 16 per turn 100% Gold: -32 per turn, 13 in the bank After End Turn: Whip anger has decreased in Uruk Whip anger has decreased in Nidaros Amsterdam grows to size 10 Turn 261/500 (1755 AD) [27-Oct-2018 18:25:19] While attacking in Egyptian territory at Memphis, Camel Archer 27 (Uruk) (8.50/10) defeats Egyptian Catapult (Prob Victory: 96.8%) Medina begins: Catapult (2 turns) Medina begins: Courthouse (60 turns) Najran begins: Courthouse (24 turns) Kufah begins: Courthouse (120 turns) 0% Research: 15 per turn 0% Culture: 120 per turn 0% Espionage: 12 per turn 100% Gold: -22 per turn, 0 in the bank After End Turn: The whip was applied in Mecca The whip was applied in Medina The whip was applied in Damascus The whip was applied in Najran The whip was applied in Kufah The whip was applied in Uruk The whip was applied in Amsterdam The whip was applied in Nidaros Mecca finishes: Camel Archer Medina grows to size 5 Medina finishes: Catapult Damascus finishes: Courthouse Najran finishes: Camel Archer Kufah grows to size 4 Kufah finishes: Catapult Uruk grows to size 8 Uruk finishes: Camel Archer Amsterdam finishes: Courthouse Babylon finishes: War Elephant Nidaros finishes: War Elephant Turn 262/500 (1760 AD) [27-Oct-2018 18:28:34] While attacking in Egyptian territory at Thebes, Camel Archer 16 (Damascus) (4.00/10) defeats Egyptian Catapult (Prob Victory: 0.7%) Mecca begins: Catapult (4 turns) Uruk begins: Catapult (5 turns) Amsterdam begins: Catapult (9 turns) Babylon begins: Catapult (4 turns) Nidaros begins: Catapult (5 turns) Camel Archer 22 (Baghdad) promoted: Flanking I Camel Archer 22 (Baghdad) promoted: Flanking II While attacking, Camel Archer 22 (Baghdad) escapes from Egyptian Pikeman (Prob Victory: 0.8%) Camel Archer 21 (Damascus) promoted: Flanking I Camel Archer 21 (Damascus) promoted: Flanking II While attacking, Camel Archer 21 (Damascus) decimates Egyptian Pikeman (Prob Victory: 1.2%) Camel Archer 20 (Medina) promoted: Flanking I Camel Archer 20 (Medina) promoted: Flanking II While attacking in Egyptian territory at Thebes, Camel Archer 20 (Medina) loses to Egyptian Pikeman (3.48/6) (Prob Victory: 3.2%) Camel Archer 19 (Mecca) promoted: Flanking I Camel Archer 19 (Mecca) promoted: Flanking II While attacking, Camel Archer 19 (Mecca) escapes from Egyptian Pikeman (Prob Victory: 8.3%) 0% Research: 18 per turn 0% Culture: 120 per turn 0% Espionage: 16 per turn 100% Gold: 1 per turn, 0 in the bank After End Turn: Mecca finishes: Catapult A Town was built near Mecca Nidaros grows to size 7 Turn 263/500 (1765 AD) [27-Oct-2018 18:32:31] Tech traded to Darius I (Persia): Education Mecca begins: Catapult (3 turns) Camel Archer 33 (Mecca) promoted: Flanking I Camel Archer 33 (Mecca) promoted: Flanking II While attacking, Camel Archer 33 (Mecca) escapes from Egyptian Pikeman (Prob Victory: 3.2%) 0% Research: 20 per turn 0% Culture: 120 per turn 0% Espionage: 20 per turn 100% Gold: 2 per turn, 1 in the bank After End Turn: Damascus grows to size 3 Najran grows to size 4 Amsterdam grows to size 9 Heliopolis grows to size 3 Turn 264/500 (1770 AD) [27-Oct-2018 18:33:59] While attacking in Egyptian territory at Thebes, Camel Archer 28 (Mecca) (8.80/10) defeats Egyptian Catapult (Prob Victory: 0.7%) Camel Archer 33 (Mecca) promoted: Combat I Master Controller (Arabia) and Master Controller (Egypt) have signed a peace treaty Ragnar (Vikings) and Master Controller (Egypt) have signed a peace treaty Tech acquired (trade, lightbulb, hut, espionage): Alphabet 0% Research: 21 per turn 0% Culture: 120 per turn 0% Espionage: 24 per turn 100% Gold: 25 per turn, 183 in the bank After End Turn: Whip anger has decreased in Baghdad Whip anger has decreased in Heliopolis Damascus finishes: Catapult Uruk grows to size 9 Uruk finishes: Catapult Babylon finishes: Catapult Nidaros finishes: Catapult Turn 265/500 (1775 AD) [27-Oct-2018 18:36:31] Tech traded to Master Controller (Egypt): Liberalism Tech traded to Master Controller (Egypt): Divine Right Islam founded in Elephantine Damascus begins: Catapult (10 turns) Uruk begins: Catapult (4 turns) Babylon begins: Catapult (3 turns) Nidaros begins: Catapult (5 turns) 0% Research: 21 per turn 0% Culture: 120 per turn 0% Espionage: 24 per turn 100% Gold: 22 per turn, 208 in the bank After End Turn: Mecca finishes: Catapult Turn 266/500 (1780 AD) [27-Oct-2018 18:37:58] Mecca begins: Camel Archer (4 turns) 0% Research: 21 per turn 0% Culture: 120 per turn 0% Espionage: 24 per turn 100% Gold: 19 per turn, 230 in the bank After End Turn: Amsterdam finishes: Catapult Nidaros grows to size 8 Other Player Actions: Civics Change: Master Controller(Egypt) from 'Representation' to 'Universal Suffrage' Turn 267/500 (1785 AD) [27-Oct-2018 18:38:30] Amsterdam begins: War Elephant (10 turns) 0% Research: 21 per turn 0% Culture: 120 per turn 0% Espionage: 24 per turn 100% Gold: 17 per turn, 249 in the bank After End Turn: Amsterdam grows to size 10 Babylon finishes: Catapult Turn 268/500 (1790 AD) [27-Oct-2018 18:39:26] Babylon begins: Camel Archer (5 turns) 0% Research: 21 per turn 0% Culture: 120 per turn 0% Espionage: 24 per turn 100% Gold: 17 per turn, 266 in the bank After End Turn: Whip anger has decreased in Babylon Mecca grows to size 14 Mecca finishes: Camel Archer Najran grows to size 5 Kufah grows to size 5 Uruk finishes: Catapult Babylon grows to size 15 Turn 269/500 (1795 AD) [27-Oct-2018 18:40:56] Mecca begins: Camel Archer (4 turns) Mecca begins: Camel Archer (4 turns) Baghdad begins: Camel Archer (30 turns) Babylon begins: Camel Archer (5 turns) Uruk begins: Barracks (4 turns) 0% Research: 21 per turn 0% Culture: 120 per turn 0% Espionage: 24 per turn 100% Gold: 16 per turn, 283 in the bank After End Turn: The whip was applied in Baghdad The whip was applied in Babylon Damascus grows to size 4 Baghdad finishes: Courthouse Uruk grows to size 10 Babylon finishes: Camel Archer Nidaros finishes: Catapult Other Player Actions: Judaism has been removed: Heliopolis Christianity has been removed: Heliopolis Heliopolis lost Turn 270/500 (1800 AD) [27-Oct-2018 18:42:51] Nidaros begins: Camel Archer (9 turns) 0% Research: 23 per turn 0% Culture: 118 per turn 0% Espionage: 30 per turn 100% Gold: 25 per turn, 299 in the bank After End Turn: Amsterdam grows to size 11 Nidaros grows to size 9 Turn 271/500 (1802 AD) [27-Oct-2018 18:44:25] 0% Research: 23 per turn 0% Culture: 118 per turn 0% Espionage: 30 per turn 100% Gold: 22 per turn, 324 in the bank After End Turn: Whip anger has decreased in Mecca Whip anger has decreased in Medina Whip anger has decreased in Damascus Whip anger has decreased in Najran Whip anger has decreased in Kufah Whip anger has decreased in Uruk Whip anger has decreased in Amsterdam Whip anger has decreased in Nidaros Uruk finishes: Barracks Kish grows to size 4 Babylon grows to size 14 Turn 272/500 (1804 AD) [27-Oct-2018 18:45:34] Tech traded to Darius I (Persia): Economics Uruk begins: Camel Archer (7 turns) 0% Research: 24 per turn 0% Culture: 118 per turn 0% Espionage: 34 per turn 100% Gold: 28 per turn, 346 in the bank After End Turn: Mecca finishes: Camel Archer Damascus finishes: Catapult Babylon finishes: Camel Archer Turn 273/500 (1806 AD) [27-Oct-2018 18:46:25] Tech traded to Master Controller (Egypt): Gunpowder Damascus begins: Camel Archer (10 turns) Babylon begins: Camel Archer (5 turns) 0% Research: 24 per turn 0% Culture: 118 per turn 0% Espionage: 34 per turn 100% Gold: 21 per turn, 374 in the bank After End Turn: Eridu grows to size 5 Turn 274/500 (1808 AD) [27-Oct-2018 18:47:32] 0% Research: 24 per turn 0% Culture: 118 per turn 0% Espionage: 34 per turn 100% Gold: 19 per turn, 395 in the bank After End Turn: Medina grows to size 6 Baghdad grows to size 2 Amsterdam grows to size 12 Turn 275/500 (1810 AD) [27-Oct-2018 18:48:20] Master Controller (Arabia) declares war on Master Controller (Egypt) Ragnar (Vikings) declares war on Master Controller (Egypt) While attacking in Arabian territory at Memphis, Camel Archer 6 (Damascus) (10.00/10) defeats Egyptian Worker (Prob Victory: 0.7%) 0% Research: 23 per turn 0% Culture: 118 per turn 0% Espionage: 22 per turn 100% Gold: -4 per turn, 414 in the bank After End Turn: Mecca finishes: Camel Archer Turn 276/500 (1812 AD) [27-Oct-2018 18:49:48] Mecca begins: Camel Archer (4 turns) Galley 14 (Uruk) promoted: Combat I 0% Research: 23 per turn 0% Culture: 118 per turn 0% Espionage: 22 per turn 100% Gold: -14 per turn, 410 in the bank After End Turn: Najran grows to size 6 Kufah grows to size 6 Nidaros finishes: Camel Archer Turn 277/500 (1814 AD) [27-Oct-2018 18:50:48] Nidaros begins: War Elephant (4 turns) 0% Research: 25 per turn 0% Culture: 118 per turn 0% Espionage: 26 per turn 100% Gold: -11 per turn, 396 in the bank After End Turn: Amsterdam finishes: War Elephant Babylon finishes: Camel Archer Other Player Actions: Civics Change: Master Controller(Egypt) from 'Universal Suffrage' to 'Representation' Civics Change: Master Controller(Egypt) from 'Caste System' to 'Slavery' Turn 278/500 (1816 AD) [27-Oct-2018 18:52:37] Amsterdam begins: Crossbowman (10 turns) Babylon begins: Longbowman (3 turns) 0% Research: 23 per turn 0% Culture: 118 per turn 0% Espionage: 22 per turn 100% Gold: -14 per turn, 385 in the bank After End Turn: Mohammed Shah (Great Prophet) born in Medina Uruk finishes: Camel Archer Other Player Actions: Attitude Change: Master Controller (Egypt) towards Darius I (Persia), from 'Pleased' to 'Friendly' Turn 279/500 (1818 AD) [27-Oct-2018 18:53:07] Tech traded to Darius I (Persia): Divine Right Uruk begins: War Elephant (5 turns) 0% Research: 23 per turn 0% Culture: 118 per turn 0% Espionage: 22 per turn 100% Gold: -6 per turn, 371 in the bank After End Turn: Whip anger has decreased in Baghdad Whip anger has decreased in Babylon Mecca finishes: Camel Archer Uruk grows to size 11 Turn 280/500 (1820 AD) [27-Oct-2018 18:53:46] Mecca begins: War Elephant (2 turns) 0% Research: 23 per turn 0% Culture: 118 per turn 0% Espionage: 22 per turn 100% Gold: -6 per turn, 365 in the bank After End Turn: Najran finishes: Courthouse Babylon finishes: Longbowman Nidaros finishes: War Elephant Turn 281/500 (1822 AD) [27-Oct-2018 18:54:51] While attacking in Egyptian territory near Memphis, Catapult 22 (Babylon) loses to Egyptian Pikeman (1.68/6) (Prob Victory: 70.8%) Najran begins: War Elephant (15 turns) Babylon begins: Longbowman (3 turns) Nidaros begins: Longbowman (4 turns) While attacking in Arabian territory at Memphis, Camel Archer 41 (Uruk) (8.00/10) defeats Egyptian Pikeman (Prob Victory: 98.7%) 0% Research: 23 per turn 0% Culture: 118 per turn 0% Espionage: 24 per turn 100% Gold: -19 per turn, 359 in the bank After End Turn: Mecca finishes: War Elephant Nidaros grows to size 10 Turn 282/500 (1824 AD) [27-Oct-2018 18:57:05] Tech traded to Master Controller (Egypt): Printing Press Mecca begins: Camel Archer (3 turns) Caravel 15 (Nidaros) promoted: Combat I Camel Archer 42 (Mecca) promoted: Combat I Camel Archer 43 (Babylon) promoted: Combat I Camel Archer 45 (Babylon) promoted: Combat I Camel Archer 42 (Mecca) promoted: Combat II Camel Archer 43 (Babylon) promoted: Combat II Camel Archer 45 (Babylon) promoted: Combat II Camel Archer 42 (Mecca) promoted: Combat III 0% Research: 23 per turn 0% Culture: 118 per turn 0% Espionage: 24 per turn 100% Gold: -10 per turn, 340 in the bank After End Turn: Damascus finishes: Camel Archer Baghdad finishes: Camel Archer Uruk finishes: War Elephant Babylon finishes: Longbowman Turn 283/500 (1826 AD) [27-Oct-2018 18:58:32] While attacking in Egyptian territory near Alexandria, Camel Archer 42 (Mecca) (10.00/10) defeats Egyptian Catapult (Prob Victory: 0.7%) Diplomacy: Ragnar (Vikings) offers to trade Civil Service to Master Controller (Arabia) for Guilds Tech traded to Ragnar (Vikings): Guilds Tech acquired (trade, lightbulb, hut, espionage): Civil Service Damascus begins: War Elephant (7 turns) Baghdad begins: War Elephant (9 turns) Uruk begins: Camel Archer (7 turns) Babylon begins: Crossbowman (3 turns) Catapult 15 (Mecca) promoted: Barrage I Catapult 23 (Nidaros) promoted: Barrage I Catapult 26 (Babylon) promoted: Barrage I Catapult 25 (Amsterdam) promoted: Barrage I Catapult 16 (Uruk) promoted: Barrage I Catapult 15 (Mecca) promoted: Accuracy Catapult 23 (Nidaros) promoted: Accuracy Catapult 26 (Babylon) promoted: Accuracy 0% Research: 23 per turn 0% Culture: 118 per turn 0% Espionage: 24 per turn 100% Gold: -6 per turn, 330 in the bank After End Turn: Other Player Actions: Civics Change: Master Controller(Arabia) from 'Vassalage' to 'Bureaucracy' Turn 284/500 (1828 AD) [27-Oct-2018 19:01:04] While attacking in Egyptian territory near Alexandria, Caravel 13 (Nidaros) loses to Egyptian Caravel (1.11/3) (Prob Victory: 27.2%) 0% Research: 23 per turn 0% Culture: 118 per turn 0% Espionage: 24 per turn 100% Gold: -2 per turn, 324 in the bank After End Turn: Mecca finishes: Camel Archer Kufah grows to size 7 Al-Razi (Great Scientist) born in Babylon Nidaros finishes: Longbowman Other Player Actions: Attitude Change: Ragnar (Vikings) towards Master Controller (Egypt), from 'Annoyed' to 'Furious' Turn 285/500 (1830 AD) [27-Oct-2018 19:02:16] While attacking in Egyptian territory at Alexandria, Galley 10 (Najran) loses to Egyptian Caravel (1.98/3) (Prob Victory: 75.1%) While attacking in Egyptian territory near Alexandria, Galley 2 (Najran) (1.16/2) defeats Egyptian Caravel (Prob Victory: 32.7%) Mecca begins: Catapult (2 turns) Nidaros begins: Longbowman (4 turns) While attacking in Egyptian territory near Alexandria, Camel Archer 44 (Mecca) (10.00/10) defeats Egyptian Worker (Prob Victory: 32.7%) 0% Research: 31 per turn 0% Culture: 118 per turn 0% Espionage: 24 per turn 100% Gold: -3 per turn, 322 in the bank After End Turn: Kish grows to size 5 Babylon finishes: Crossbowman Turn 286/500 (1832 AD) [27-Oct-2018 19:04:05] Judaism has been removed: Memphis Memphis lost While attacking in Egyptian territory near Alexandria, Galley 3 (Uruk) loses to Egyptian Caravel (0.45/3) (Prob Victory: 58.1%) Babylon begins: Longbowman (3 turns) Camel Archer 44 (Mecca) promoted: Combat I Camel Archer 44 (Mecca) promoted: Combat II Camel Archer 44 (Mecca) promoted: Combat III Catapult 21 (Uruk) promoted: Drill I 0% Research: 31 per turn 0% Culture: 118 per turn 0% Espionage: 24 per turn 100% Gold: 6 per turn, 317 in the bank After End Turn: Mecca finishes: Catapult Turn 287/500 (1834 AD) [27-Oct-2018 19:05:45] Mecca begins: Camel Archer (3 turns) While attacking in Arabian territory at Amsterdam, Caravel 7 (Kufah) (2.43/3) defeats Egyptian Caravel (Prob Victory: 94.9%) 0% Research: 31 per turn 0% Culture: 118 per turn 0% Espionage: 24 per turn 100% Gold: 0 per turn, 323 in the bank After End Turn: Babylon finishes: Longbowman Turn 288/500 (1836 AD) [27-Oct-2018 19:07:23] Tech traded to Darius I (Persia): Nationalism Babylon begins: Camel Archer (5 turns) Caravel 7 (Kufah) promoted: Combat II 0% Research: 30 per turn 0% Culture: 118 per turn 0% Espionage: 20 per turn 100% Gold: -2 per turn, 323 in the bank After End Turn: Eridu grows to size 6 Nidaros finishes: Longbowman Other Player Actions: Civics Change: Master Controller(Egypt) from 'Representation' to 'Universal Suffrage' Turn 289/500 (1838 AD) [27-Oct-2018 19:08:24] Nidaros begins: Caravel (20 turns) While attacking just off shore near Alexandria, Caravel 11 (Uruk) loses to Egyptian Caravel (3.00/3) (Prob Victory: 32.6%) While attacking just off shore near Alexandria, Caravel 12 (Kufah) loses to Egyptian Caravel (0.15/3) (Prob Victory: 32.6%) While attacking in Arabian territory near Alexandria, Caravel 7 (Kufah) (3.00/3) defeats Egyptian Caravel (Prob Victory: 100.0%) 0% Research: 30 per turn 0% Culture: 118 per turn 0% Espionage: 20 per turn 100% Gold: -2 per turn, 321 in the bank After End Turn: Mecca finishes: Camel Archer Damascus finishes: War Elephant Uruk finishes: Camel Archer Turn 290/500 (1840 AD) [27-Oct-2018 19:10:17] While attacking in Egyptian territory at Alexandria, Camel Archer 50 (Mecca) loses to Egyptian Pikeman (2.16/6) (Prob Victory: 88.9%) While attacking in Egyptian territory at Alexandria, Catapult 27 (Uruk) loses to Egyptian Swordsman (0.60/6) (Prob Victory: 73.0%) Mecca begins: Camel Archer (3 turns) Damascus begins: Catapult (6 turns) Uruk begins: Catapult (4 turns) 0% Research: 30 per turn 0% Culture: 118 per turn 0% Espionage: 20 per turn 100% Gold: -4 per turn, 319 in the bank Turn 291/500 (1842 AD) [27-Oct-2018 19:11:46] Catapult 19 (Mecca) promoted: City Raider I Catapult 24 (Mecca) promoted: City Raider I Catapult 17 (Medina) promoted: City Raider I Catapult 20 (Damascus) promoted: City Raider I Catapult 28 (Nidaros) promoted: City Raider I Catapult 18 (Kufah) promoted: City Raider I Catapult 19 (Mecca) promoted: City Raider II Catapult 24 (Mecca) promoted: City Raider II Catapult 17 (Medina) promoted: City Raider II Catapult 20 (Damascus) promoted: City Raider II Catapult 28 (Nidaros) promoted: City Raider II While attacking in Egyptian territory at Thebes, Catapult 18 (Kufah) loses to Egyptian Longbowman (4.44/6) (Prob Victory: 2.0%) While attacking in Egyptian territory at Thebes, Catapult 28 (Nidaros) loses to Egyptian Longbowman (5.46/6) (Prob Victory: 9.2%) While attacking in Egyptian territory at Thebes, Catapult 20 (Damascus) loses to Egyptian Longbowman (5.46/6) (Prob Victory: 9.2%) While attacking in Egyptian territory at Thebes, Catapult 17 (Medina) loses to Egyptian Longbowman (5.46/6) (Prob Victory: 9.2%) While attacking, Catapult 24 (Mecca) escapes from Egyptian Longbowman (Prob Victory: 9.2%) While attacking, Catapult 19 (Mecca) decimates Egyptian Longbowman (Prob Victory: 61.9%) While attacking in Egyptian territory at Thebes, Catapult 16 (Uruk) loses to Egyptian Knight (7.90/10) (Prob Victory: 10.6%) While attacking in Egyptian territory at Thebes, Catapult 26 (Babylon) loses to Egyptian Musketman (5.31/9) (Prob Victory: 22.2%) While attacking, Catapult 23 (Nidaros) decimates Egyptian Knight (Prob Victory: 44.5%) While attacking, Catapult 15 (Mecca) decimates Egyptian Musketman (Prob Victory: 47.6%) Camel Archer 39 (Mecca) promoted: Combat I Camel Archer 40 (Najran) promoted: Combat I Camel Archer 38 (Mecca) promoted: Combat I Camel Archer 37 (Baghdad) promoted: Combat I Camel Archer 29 (Damascus) promoted: Combat I Camel Archer 36 (Damascus) promoted: Combat I War Elephant 12 (Babylon) promoted: Combat I War Elephant 13 (Babylon) promoted: Combat I War Elephant 14 (Nidaros) promoted: Combat I Camel Archer 39 (Mecca) promoted: Shock Camel Archer 38 (Mecca) promoted: Shock Camel Archer 37 (Baghdad) promoted: Shock Camel Archer 29 (Damascus) promoted: Shock Camel Archer 36 (Damascus) promoted: Shock War Elephant 12 (Babylon) promoted: Shock War Elephant 13 (Babylon) promoted: Shock War Elephant 14 (Nidaros) promoted: Shock Camel Archer 39 (Mecca) promoted: Combat II While attacking in Egyptian territory at Thebes, Camel Archer 39 (Mecca) loses to Egyptian Pikeman (1.80/6) (Prob Victory: 87.0%) While attacking in Egyptian territory at Thebes, Camel Archer 6 (Damascus) (2.40/10) defeats Egyptian Pikeman (Prob Victory: 87.8%) While attacking in Egyptian territory at Thebes, Camel Archer 16 (Damascus) (6.20/10) defeats Egyptian Pikeman (Prob Victory: 87.5%) While attacking in Egyptian territory at Thebes, Camel Archer 28 (Mecca) (2.80/10) defeats Egyptian Pikeman (Prob Victory: 95.7%) While attacking, Camel Archer 30 (Mecca) escapes from Egyptian Pikeman (Prob Victory: 95.7%) While attacking in Egyptian territory at Thebes, Camel Archer 42 (Mecca) (6.80/10) defeats Egyptian Knight (Prob Victory: 98.8%) While attacking in Egyptian territory at Thebes, Camel Archer 33 (Mecca) (10.00/10) defeats Egyptian Pikeman (Prob Victory: 99.5%) While attacking in Egyptian territory at Thebes, Camel Archer 19 (Mecca) (10.00/10) defeats Egyptian Pikeman (Prob Victory: 99.7%) While attacking in Egyptian territory at Thebes, Camel Archer 21 (Damascus) (6.40/10) defeats Egyptian Trebuchet (Prob Victory: 99.9%) While attacking in Egyptian territory at Thebes, Camel Archer 22 (Baghdad) (7.60/10) defeats Egyptian Trebuchet (Prob Victory: 99.9%) While attacking in Egyptian territory at Thebes, Camel Archer 40 (Najran) (7.60/10) defeats Egyptian Trebuchet (Prob Victory: 99.9%) While attacking in Egyptian territory at Thebes, Camel Archer 38 (Mecca) (10.00/10) defeats Egyptian Trebuchet (Prob Victory: 99.9%) While attacking in Egyptian territory at Thebes, Camel Archer 37 (Baghdad) (8.80/10) defeats Egyptian Trebuchet (Prob Victory: 99.9%) While attacking in Egyptian territory at Thebes, Camel Archer 29 (Damascus) (10.00/10) defeats Egyptian Musketman (Prob Victory: 100.0%) While attacking in Egyptian territory at Thebes, Camel Archer 43 (Babylon) (8.50/10) defeats Egyptian Longbowman (Prob Victory: 100.0%) While attacking in Egyptian territory at Thebes, Camel Archer 45 (Babylon) (10.00/10) defeats Egyptian Longbowman (Prob Victory: 100.0%) While attacking in Egyptian territory at Thebes, War Elephant 12 (Babylon) (8.00/8) defeats Egyptian Knight (Prob Victory: 100.0%) Judaism has spread: Thebes Islam has spread: Thebes Captured Thebes (Master Controller) Thebes begins: Madrassa (91 turns) Master Controller (Arabia) and Master Controller (Egypt) have signed a peace treaty Ragnar (Vikings) and Master Controller (Egypt) have signed a peace treaty Tech acquired (trade, lightbulb, hut, espionage): Theology Tech acquired (trade, lightbulb, hut, espionage): Currency Tech traded to Ragnar (Vikings): Optics Tech acquired (trade, lightbulb, hut, espionage): Engineering Mecca begins: Settler (3 turns) Camel Archer 41 (Uruk) promoted: Flanking I Camel Archer 35 (Medina) promoted: Flanking I Camel Archer 35 (Medina) promoted: Flanking II Thebes begins: Settler (101 turns) Thebes begins: Settler (101 turns) Logging by BUG Mod 4.5 [Build 2221] (BtS 3.13-3.19) ------------------------------------------------ Turn 291/500 (1842 AD) [28-Oct-2018 10:45:10] 20% Research: 127 per turn 0% Culture: 200 per turn 0% Espionage: 20 per turn 80% Gold: 36 per turn, 148 in the bank After End Turn: Mecca finishes: Camel Archer Baghdad finishes: War Elephant Amsterdam finishes: Crossbowman Turn 292/500 (1844 AD) [28-Oct-2018 10:45:11] Baghdad begins: Catapult (8 turns) Amsterdam begins: Camel Archer (10 turns) 20% Research: 123 per turn 0% Culture: 200 per turn 0% Espionage: 20 per turn 80% Gold: 35 per turn, 184 in the bank After End Turn: The whip was applied in Damascus The whip was applied in Najran The whip was applied in Kufah The whip was applied in Eridu The whip was applied in Kish The whip was applied in Nidaros Damascus finishes: Catapult Najran grows to size 6 Najran finishes: War Elephant Kufah grows to size 6 Kufah finishes: Courthouse Uruk finishes: Catapult Eridu finishes: Courthouse Kish finishes: Camel Archer Babylon finishes: Camel Archer Nidaros finishes: Caravel Other Player Actions: Attitude Change: Master Controller (Egypt) towards Darius I (Persia), from 'Friendly' to 'Pleased' Attitude Change: Ragnar (Vikings) towards Darius I (Persia), from 'Annoyed' to 'Cautious' Civics Change: Master Controller(Egypt) from 'Universal Suffrage' to 'Despotism' Turn 293/500 (1846 AD) [28-Oct-2018 10:49:05] Damascus begins: Catapult (10 turns) Damascus begins: Trebuchet (16 turns) Najran begins: Trebuchet (20 turns) Kufah begins: Camel Archer (90 turns) Uruk begins: Trebuchet (5 turns) Kish begins: Trebuchet (80 turns) Babylon begins: War Elephant (3 turns) Babylon begins: Heavy Footman (4 turns) Nidaros begins: Caravel (5 turns) 20% Research: 125 per turn 0% Culture: 196 per turn 0% Espionage: 24 per turn 80% Gold: 43 per turn, 219 in the bank After End Turn: Mecca finishes: Settler Babylon grows to size 15 Turn 294/500 (1848 AD) [28-Oct-2018 10:51:17] Tech traded to Master Controller (Egypt): Chemistry Mecca begins: Trebuchet (2 turns) 20% Research: 126 per turn 0% Culture: 200 per turn 0% Espionage: 24 per turn 80% Gold: 22 per turn, 262 in the bank After End Turn: Tech research finished: Astronomy Turn 295/500 (1850 AD) [28-Oct-2018 10:53:25] Research begun: Gunpowder (8 Turns) Research begun: Chemistry (8 Turns) Research begun: Steel (8 Turns) 0% Research: 45 per turn 0% Culture: 189 per turn 0% Espionage: 24 per turn 100% Gold: 106 per turn, 64 in the bank After End Turn: Mecca finishes: Trebuchet Babylon finishes: Heavy Footman Nidaros finishes: Caravel Turn 296/500 (1852 AD) [28-Oct-2018 10:55:39] Mecca begins: Heavy Footman (2 turns) Babylon begins: Heavy Footman (4 turns) Nidaros begins: Galleon (7 turns) 0% Research: 45 per turn 0% Culture: 185 per turn 0% Espionage: 24 per turn 100% Gold: 104 per turn, 170 in the bank After End Turn: Mecca grows to size 15 Amsterdam grows to size 13 Babylon grows to size 16 Turn 297/500 (1854 AD) [28-Oct-2018 10:58:42] Tech traded to Darius I (Persia): Constitution 0% Research: 45 per turn 0% Culture: 193 per turn 0% Espionage: 24 per turn 100% Gold: 109 per turn, 54 in the bank After End Turn: Mecca finishes: Heavy Footman Uruk finishes: Trebuchet Turn 298/500 (1856 AD) [28-Oct-2018 11:00:12] Mecca begins: Trebuchet (2 turns) Uruk begins: Heavy Footman (5 turns) 0% Research: 45 per turn 0% Culture: 193 per turn 0% Espionage: 24 per turn 100% Gold: 102 per turn, 163 in the bank After End Turn: Mecca finishes: Trebuchet Damascus grows to size 4 Baghdad finishes: Catapult Kish grows to size 4 Babylon finishes: Heavy Footman Turn 299/500 (1858 AD) [28-Oct-2018 11:01:20] Mecca begins: Trebuchet (2 turns) Baghdad begins: Heavy Footman (10 turns) Babylon begins: Galleon (3 turns) Caravel 16 (Babylon) promoted: Combat I 0% Research: 54 per turn 0% Culture: 233 per turn 0% Espionage: 28 per turn 100% Gold: 171 per turn, 265 in the bank After End Turn: Nidaros grows to size 10 Thebes's borders expand Thebes finishes: Settler Other Player Actions: Civics Change: Master Controller(Egypt) from 'Despotism' to 'Hereditary Rule' Civics Change: Master Controller(Egypt) from 'Slavery' to 'Caste System' Turn 300/500 (1860 AD) [28-Oct-2018 11:04:32] Crossbowman 11 (Babylon) promoted: Combat I Crossbowman 9 (Baghdad) promoted: Combat I Crossbowman 9 (Baghdad) promoted: Shock War Elephant 17 (Mecca) promoted: Combat I War Elephant 17 (Mecca) promoted: Combat II War Elephant 17 (Mecca) promoted: Formation Camel Archer 52 (Baghdad) promoted: Combat I Camel Archer 53 (Mecca) promoted: Combat I Camel Archer 52 (Baghdad) promoted: Combat II Camel Archer 53 (Mecca) promoted: Combat II 0% Research: 54 per turn 0% Culture: 227 per turn 0% Espionage: 28 per turn 100% Gold: 165 per turn, 106 in the bank After End Turn: Mecca finishes: Trebuchet Turn 301/500 (1862 AD) [28-Oct-2018 11:06:05] Mecca begins: Settler (2 turns) Mecca begins: Heavy Footman (2 turns) Master Controller (Arabia) declares war on Master Controller (Egypt) Ragnar (Vikings) declares war on Master Controller (Egypt) While attacking in Arabian territory at Thebes, Catapult 19 (Mecca) (5.00/5) defeats Egyptian Worker (Prob Victory: 0.0%) 0% Research: 54 per turn 0% Culture: 221 per turn 0% Espionage: 28 per turn 100% Gold: 82 per turn, 51 in the bank After End Turn: Kufah grows to size 7 Uruk finishes: Heavy Footman Eridu grows to size 4 Amsterdam grows to size 14 Amsterdam finishes: Camel Archer Babylon finishes: Galleon Thebes's borders expand Thebes finishes: Settler Other Player Actions: Attitude Change: Master Controller (Egypt) towards Darius I (Persia), from 'Pleased' to 'Friendly' Turn 302/500 (1864 AD) [28-Oct-2018 11:09:40] Uruk begins: Heavy Footman (5 turns) Amsterdam begins: Heavy Footman (8 turns) Babylon begins: Galleon (5 turns) Thebes begins: Longbowman (3 turns) Master Controller (Arabia) declares war on Darius I (Persia) Ragnar (Vikings) declares war on Darius I (Persia) While attacking in Arabian territory near Najran, Galleon 8 (Uruk) (1.96/4) defeats Persian Caravel (Prob Victory: 78.3%) While attacking in the wild near Susa, Camel Archer 53 (Mecca) (6.80/10) defeats Persian Heavy Footman (Prob Victory: 90.1%) While attacking in the wild near Susa, Camel Archer 52 (Baghdad) (8.40/10) defeats Persian Spearman (Prob Victory: 90.1%) Camel Archer 54 (Mecca) promoted: Combat I Camel Archer 56 (Mecca) promoted: Combat I Camel Archer 55 (Uruk) promoted: Combat I War Elephant 18 (Uruk) promoted: Combat I Longbowman 10 (Babylon) promoted: Combat I Camel Archer 54 (Mecca) promoted: Combat II Camel Archer 56 (Mecca) promoted: Combat II War Elephant 18 (Uruk) promoted: Combat II Longbowman 10 (Babylon) promoted: Combat II Camel Archer 58 (Babylon) promoted: Combat I Heavy Footman 1 (Babylon) promoted: Combat I Heavy Footman 3 (Babylon) promoted: Combat I 0% Research: 54 per turn 0% Culture: 221 per turn 0% Espionage: 28 per turn 100% Gold: 93 per turn, 23 in the bank After End Turn: Whip anger has decreased in Damascus Whip anger has decreased in Najran Whip anger has decreased in Kufah Whip anger has decreased in Eridu Whip anger has decreased in Kish Whip anger has decreased in Nidaros Mecca finishes: Heavy Footman Thebes finishes: Longbowman Other Player Actions: Attitude Change: Ragnar (Vikings) towards Darius I (Persia), from 'Cautious' to 'Annoyed' Turn 303/500 (1866 AD) [28-Oct-2018 11:14:53] While attacking in Arabian territory at Thebes, War Elephant 14 (Nidaros) (3.44/8) defeats Egyptian Knight (Prob Victory: 33.8%) While attacking in Arabian territory at Thebes, Camel Archer 45 (Babylon) (2.00/10) defeats Egyptian Knight (Prob Victory: 50.0%) While attacking in Arabian territory near Alexandria, Caravel 18 (Nidaros) (0.72/3) defeats Egyptian Caravel (Prob Victory: 32.2%) While attacking in Arabian territory near Alexandria, Caravel 18 (Nidaros) loses to Egyptian Caravel (0.78/3) (Prob Victory: 99.6%) While attacking in Persian territory near Susa, Caravel 15 (Nidaros) (0.15/3) defeats Persian Caravel (Prob Victory: 32.2%) While attacking in Persian territory near Susa, Caravel 16 (Babylon) (1.20/3) defeats Persian Caravel (Prob Victory: 50.0%) Mecca begins: Trebuchet (2 turns) Thebes begins: Longbowman (2 turns) While attacking in Persian territory at Susa, Galleon 1 (Uruk) (3.28/4) defeats Persian Caravel (Prob Victory: 71.6%) Galleon 8 (Uruk) promoted: Combat II While attacking in Arabian territory near Alexandria, Caravel 8 (Uruk) (2.55/3) defeats Egyptian Caravel (Prob Victory: 100.0%) Basra founded Basra begins: Madrassa (30 turns) Catapult 19 (Mecca) promoted: Accuracy Catapult 24 (Mecca) promoted: Accuracy Camel Archer 16 (Damascus) promoted: Combat IV While attacking in Egyptian territory at Memphis, Camel Archer 41 (Uruk) loses to Egyptian Pikeman (4.08/6) (Prob Victory: 9.9%) While attacking in Egyptian territory at Memphis, Camel Archer 16 (Damascus) loses to Egyptian Musketman (1.80/9) (Prob Victory: 64.7%) While attacking in Egyptian territory at Memphis, Camel Archer 33 (Mecca) (6.20/10) defeats Egyptian Longbowman (Prob Victory: 65.2%) While attacking in Egyptian territory at Memphis, Crossbowman 6 (Medina) (6.00/6) defeats Egyptian Pikeman (Prob Victory: 99.8%) While attacking in Egyptian territory at Memphis, Camel Archer 19 (Mecca) (10.00/10) defeats Egyptian Musketman (Prob Victory: 100.0%) Judaism has been removed: Memphis (Egyptian Empire) Judaism has spread: Memphis Captured Memphis (Master Controller) Memphis begins: Madrassa (91 turns) While attacking in Persian territory at Susa, Camel Archer 54 (Mecca) (10.00/10) defeats Persian Longbowman (Prob Victory: 99.1%) 0% Research: 54 per turn 0% Culture: 215 per turn 0% Espionage: 28 per turn 100% Gold: 77 per turn, 41 in the bank After End Turn: The whip was applied in Basra A Warrior was drafted in Basra The whip was applied in Thebes Damascus finishes: Trebuchet Nidaros finishes: Galleon Other Player Actions: Attitude Change: Ragnar (Vikings) towards Darius I (Persia), from 'Annoyed' to 'Furious' Civics Change: Darius I(Persia) from 'Hereditary Rule' to 'Representation' Civics Change: Darius I(Persia) from 'Caste System' to 'Slavery' Turn 304/500 (1868 AD) [28-Oct-2018 11:22:03] Damascus begins: Heavy Footman (8 turns) Nidaros begins: Galleon (27 turns) Galleon 1 (Uruk) promoted: Combat I Camel Archer 53 (Mecca) promoted: Combat III Longbowman 11 (Babylon) promoted: Combat I Longbowman 11 (Babylon) promoted: Cover While attacking in Persian territory at Susa, Camel Archer 58 (Babylon) loses to Persian Longbowman (2.76/6) (Prob Victory: 29.9%) While attacking in Persian territory at Susa, Camel Archer 55 (Uruk) loses to Persian Longbowman (0.60/6) (Prob Victory: 29.9%) While attacking in Persian territory at Susa, Camel Archer 56 (Mecca) loses to Persian Longbowman (1.20/6) (Prob Victory: 65.5%) While attacking in Persian territory at Susa, Camel Archer 53 (Mecca) (3.30/10) defeats Persian Longbowman (Prob Victory: 94.7%) While attacking in Persian territory at Susa, War Elephant 17 (Mecca) (5.60/8) defeats Persian Archer (Prob Victory: 95.0%) While attacking in Persian territory at Susa, Heavy Footman 1 (Babylon) (8.00/8) defeats Persian Longbowman (Prob Victory: 100.0%) While attacking in Persian territory at Susa, Longbowman 11 (Babylon) (6.00/6) defeats Persian Longbowman (Prob Victory: 100.0%) Hinduism has spread: Susa Captured Susa (Darius I) Susa begins: Madrassa (91 turns) Camel Archer 54 (Mecca) promoted: Combat III 0% Research: 54 per turn 0% Culture: 219 per turn 0% Espionage: 28 per turn 100% Gold: 41 per turn, 105 in the bank After End Turn: Mecca finishes: Trebuchet Thebes finishes: Longbowman Turn 305/500 (1870 AD) [28-Oct-2018 11:27:34] While attacking in Persian territory at Persepolis, Caravel 14 (Babylon) (1.92/3) defeats Persian Caravel (Prob Victory: 27.2%) Tech traded to Darius I (Persia): Corporation Mecca begins: Heavy Footman (3 turns) Thebes begins: Granary (2 turns) Master Controller (Arabia) and Darius I (Persia) have signed a peace treaty Ragnar (Vikings) and Darius I (Persia) have signed a peace treaty Darius I (Persia) declares war on Master Controller (Egypt) Darius I becomes a Vassal State of Master Controller Tech traded to Darius I (Persia): Astronomy Tech acquired (trade, lightbulb, hut, espionage): Music Tech acquired (trade, lightbulb, hut, espionage): Divine Right Camel Archer 38 (Mecca) promoted: Combat II 0% Research: 54 per turn 0% Culture: 223 per turn 0% Espionage: 28 per turn 100% Gold: 41 per turn, 176 in the bank After End Turn: Babylon finishes: Galleon Other Player Actions: Attitude Change: Master Controller (Egypt) towards Darius I (Persia), from 'Friendly' to 'Cautious' Attitude Change: Darius I (Persia) towards Master Controller (Egypt), from 'Pleased' to 'Annoyed' Attitude Change: Darius I (Persia) towards Master Controller (Arabia), from 'Furious' to 'Annoyed' Attitude Change: Ragnar (Vikings) towards Darius I (Persia), from 'Furious' to 'Annoyed' Turn 306/500 (1872 AD) [28-Oct-2018 11:32:45] Babylon begins: Galleon (4 turns) War Elephant 19 (Damascus) promoted: Combat I War Elephant 20 (Baghdad) promoted: Combat I War Elephant 19 (Damascus) promoted: Combat II Longbowman 16 (Thebes) promoted: Combat I Khurasan founded Khurasan begins: Madrassa (90 turns) 0% Research: 54 per turn 0% Culture: 225 per turn 0% Espionage: 28 per turn 100% Gold: -32 per turn, 217 in the bank After End Turn: Mecca finishes: Heavy Footman Najran grows to size 7 Uruk finishes: Heavy Footman Thebes finishes: Granary Other Player Actions: Attitude Change: Master Controller (Egypt) towards Darius I (Persia), from 'Cautious' to 'Annoyed' Turn 307/500 (1874 AD) [28-Oct-2018 11:36:21] Mecca begins: Camel Archer (2 turns) Uruk begins: Camel Archer (6 turns) Thebes begins: Madrassa (3 turns) While attacking in Egyptian territory at Heliopolis, Camel Archer 40 (Najran) loses to Egyptian Pikeman (1.68/6) (Prob Victory: 25.9%) While attacking in Egyptian territory at Heliopolis, Camel Archer 30 (Mecca) (6.20/10) defeats Egyptian Knight (Prob Victory: 67.1%) While attacking in Egyptian territory at Heliopolis, Camel Archer 28 (Mecca) loses to Egyptian Knight (2.00/10) (Prob Victory: 67.1%) While attacking in Egyptian territory at Heliopolis, Camel Archer 6 (Damascus) (4.30/10) defeats Egyptian Longbowman (Prob Victory: 64.0%) While attacking in Egyptian territory at Heliopolis, Camel Archer 21 (Damascus) (10.00/10) defeats Egyptian Catapult (Prob Victory: 99.1%) While attacking in Egyptian territory at Heliopolis, War Elephant 20 (Baghdad) (8.00/8) defeats Egyptian Pikeman (Prob Victory: 99.6%) While attacking in Egyptian territory at Heliopolis, War Elephant 19 (Damascus) (8.00/8) defeats Egyptian Knight (Prob Victory: 100.0%) Judaism has been removed: Heliopolis (Egyptian Empire) Heliopolis's borders expand Judaism has spread: Heliopolis Christianity has spread: Heliopolis Captured Heliopolis (Master Controller) Heliopolis begins: Madrassa (91 turns) Master Controller (Arabia) and Master Controller (Egypt) have signed a peace treaty Darius I (Persia) and Master Controller (Egypt) have signed a peace treaty Ragnar (Vikings) and Master Controller (Egypt) have signed a peace treaty Master Controller becomes a Vassal State of Master Controller Tech acquired (trade, lightbulb, hut, espionage): Paper Tech traded to Master Controller (Egypt): Astronomy Tech acquired (trade, lightbulb, hut, espionage): Philosophy Tech acquired (trade, lightbulb, hut, espionage): Banking 0% Research: 54 per turn 0% Culture: 229 per turn 0% Espionage: 28 per turn 100% Gold: -22 per turn, 252 in the bank After End Turn: Thebes grows to size 6 Other Player Actions: Attitude Change: Master Controller (Egypt) towards Darius I (Persia), from 'Annoyed' to 'Cautious' Attitude Change: Darius I (Persia) towards Master Controller (Arabia), from 'Annoyed' to 'Furious' Civics Change: Ragnar(Vikings) from 'Slavery' to 'Caste System'