Logging by BUG Mod 4.5 [Build 2221] (BtS 3.13-3.19) ------------------------------------------------ Turn 0/500 (4000 BC) [08-Sep-2018 11:45:54] Cuzco founded Kingdom Come begins: Quechua (15 turns) Research begun: Animal Husbandry (11 Turns) Kingdom Come begins: Worker (15 turns) 100% Research: 10 per turn 0% Gold: 0 per turn, 0 in the bank Turn 1/500 (3960 BC) [08-Sep-2018 12:32:29] 100% Research: 10 per turn 0% Gold: 0 per turn, 0 in the bank Turn 2/500 (3920 BC) [08-Sep-2018 12:32:35] 100% Research: 10 per turn 0% Gold: 0 per turn, 0 in the bank Turn 3/500 (3880 BC) [08-Sep-2018 12:32:44] 100% Research: 10 per turn 0% Gold: 0 per turn, 0 in the bank Turn 4/500 (3840 BC) [08-Sep-2018 12:32:50] 100% Research: 10 per turn 0% Gold: 0 per turn, 0 in the bank After End Turn: Kingdom Come's borders expand Tribal village results: a little gold Turn 5/500 (3800 BC) [08-Sep-2018 12:33:06] 100% Research: 10 per turn 0% Gold: 0 per turn, 26 in the bank Turn 6/500 (3760 BC) [08-Sep-2018 12:33:26] 100% Research: 10 per turn 0% Gold: 0 per turn, 26 in the bank Turn 7/500 (3720 BC) [08-Sep-2018 12:33:33] 100% Research: 10 per turn 0% Gold: 0 per turn, 26 in the bank After End Turn: Other Player Actions: Player contact made: Montezuma of Aztec Turn 8/500 (3680 BC) [08-Sep-2018 12:33:40] 100% Research: 10 per turn 0% Espionage: 4 per turn 0% Gold: 0 per turn, 26 in the bank After End Turn: Other Player Actions: Buddhism founded in a distant land Turn 9/500 (3640 BC) [08-Sep-2018 12:33:59] 100% Research: 10 per turn 0% Espionage: 4 per turn 0% Gold: 0 per turn, 26 in the bank After End Turn: Tech research finished: Animal Husbandry Turn 10/500 (3600 BC) [08-Sep-2018 12:34:05] Research begun: Mining (6 Turns) Research begun: Masonry (9 Turns) Research begun: Mining (6 Turns) Research begun: Masonry (9 Turns) Research begun: Mining (6 Turns) Research begun: Masonry (6 Turns) 100% Research: 10 per turn 0% Espionage: 4 per turn 0% Gold: 0 per turn, 26 in the bank Turn 11/500 (3560 BC) [08-Sep-2018 12:35:01] 100% Research: 10 per turn 0% Espionage: 4 per turn 0% Gold: 0 per turn, 26 in the bank Turn 12/500 (3520 BC) [08-Sep-2018 12:35:11] 100% Research: 10 per turn 0% Espionage: 4 per turn 0% Gold: 0 per turn, 26 in the bank Turn 13/500 (3480 BC) [08-Sep-2018 12:35:19] 100% Research: 10 per turn 0% Espionage: 4 per turn 0% Gold: 0 per turn, 26 in the bank Turn 14/500 (3440 BC) [08-Sep-2018 12:35:24] 100% Research: 10 per turn 0% Espionage: 4 per turn 0% Gold: 0 per turn, 26 in the bank After End Turn: Kingdom Come finishes: Worker Turn 15/500 (3400 BC) [08-Sep-2018 12:35:39] Kingdom Come begins: Quechua (8 turns) Research begun: Mining (1 Turns) Research begun: The Wheel (1 Turns) Research begun: Masonry (1 Turns) 100% Research: 10 per turn 0% Espionage: 4 per turn 0% Gold: 0 per turn, 26 in the bank After End Turn: Tech research finished: Mining Turn 16/500 (3360 BC) [08-Sep-2018 12:37:30] 100% Research: 10 per turn 0% Espionage: 4 per turn 0% Gold: 0 per turn, 26 in the bank Turn 17/500 (3320 BC) [08-Sep-2018 12:37:56] 100% Research: 10 per turn 0% Espionage: 4 per turn 0% Gold: 0 per turn, 26 in the bank After End Turn: Other Player Actions: Hinduism founded in a distant land Turn 18/500 (3280 BC) [08-Sep-2018 12:38:08] A Pasture was built near Kingdom Come 100% Research: 10 per turn 0% Espionage: 4 per turn 0% Gold: 0 per turn, 26 in the bank Turn 19/500 (3240 BC) [08-Sep-2018 12:38:37] 100% Research: 10 per turn 0% Espionage: 4 per turn 0% Gold: 0 per turn, 26 in the bank Turn 20/500 (3200 BC) [08-Sep-2018 12:38:52] 100% Research: 10 per turn 0% Espionage: 4 per turn 0% Gold: 0 per turn, 26 in the bank After End Turn: Kingdom Come finishes: Quechua Turn 21/500 (3160 BC) [08-Sep-2018 12:39:22] Kingdom Come begins: Quechua (4 turns) 100% Research: 10 per turn 0% Espionage: 4 per turn 0% Gold: 0 per turn, 26 in the bank Turn 22/500 (3120 BC) [08-Sep-2018 12:39:58] 100% Research: 10 per turn 0% Espionage: 4 per turn 0% Gold: 0 per turn, 26 in the bank After End Turn: Tech research finished: The Wheel Turn 23/500 (3080 BC) [08-Sep-2018 12:40:05] A Pasture was built near Kingdom Come 100% Research: 10 per turn 0% Espionage: 4 per turn 0% Gold: 0 per turn, 26 in the bank After End Turn: Kingdom Come grows to size 2 Kingdom Come finishes: Quechua Other Player Actions: Attitude Change: Montezuma (Aztec) towards Master Controller (Inca), from 'Cautious' to 'Annoyed' Turn 24/500 (3040 BC) [08-Sep-2018 12:40:15] Kingdom Come begins: Quechua (3 turns) Tribal village results: warrior 100% Research: 10 per turn 0% Espionage: 4 per turn 0% Gold: 0 per turn, 26 in the bank Turn 25/500 (3000 BC) [08-Sep-2018 12:40:58] 100% Research: 10 per turn 0% Espionage: 4 per turn 0% Gold: 0 per turn, 26 in the bank Turn 26/500 (2960 BC) [08-Sep-2018 12:41:11] 100% Research: 10 per turn 0% Espionage: 4 per turn 0% Gold: 0 per turn, 26 in the bank After End Turn: Kingdom Come finishes: Quechua Other Player Actions: While defending in the wild near Kingdom Come, Quechua 2 (Kingdom Come) (1.80/2) defeats Barbarian Wolf (Prob Victory: 100.0%) Attitude Change: Montezuma (Aztec) towards Master Controller (Inca), from 'Annoyed' to 'Cautious' Turn 27/500 (2920 BC) [08-Sep-2018 12:41:36] Kingdom Come begins: Stonehenge (18 turns) Kingdom Come begins: Quechua (3 turns) 100% Research: 10 per turn 0% Espionage: 4 per turn 0% Gold: 0 per turn, 26 in the bank After End Turn: Kingdom Come grows to size 3 Other Player Actions: While defending in the wild near Kingdom Come, Quechua 3 (Kingdom Come) (1.74/2) defeats Barbarian Lion (Prob Victory: 99.3%) While defending in the wild near Kingdom Come, Quechua 3 (Kingdom Come) (1.74/2) defeats Barbarian Wolf (Prob Victory: 100.0%) Turn 28/500 (2880 BC) [08-Sep-2018 12:42:41] Quechua 3 (Kingdom Come) promoted: Combat II Kingdom Come begins: Worker (5 turns) 100% Research: 11 per turn 0% Espionage: 4 per turn 0% Gold: 0 per turn, 26 in the bank After End Turn: Other Player Actions: Attitude Change: Montezuma (Aztec) towards Master Controller (Inca), from 'Cautious' to 'Annoyed' Turn 29/500 (2840 BC) [08-Sep-2018 12:44:22] 100% Research: 11 per turn 0% Espionage: 4 per turn 0% Gold: 0 per turn, 26 in the bank After End Turn: Tech research finished: Masonry Turn 30/500 (2800 BC) [08-Sep-2018 12:44:53] Research begun: Polytheism (10 Turns) Research begun: Monotheism (10 Turns) Research begun: Pottery (8 Turns) 100% Research: 11 per turn 0% Espionage: 4 per turn 0% Gold: 0 per turn, 26 in the bank After End Turn: Other Player Actions: While defending in the wild, Quechua 3 (Kingdom Come) loses to Barbarian Bear (2.34/3) (Prob Victory: 76.9%) Turn 31/500 (2760 BC) [08-Sep-2018 12:46:05] 100% Research: 11 per turn 0% Espionage: 4 per turn 0% Gold: 0 per turn, 26 in the bank After End Turn: Other Player Actions: While defending in the wild, Quechua 2 (Kingdom Come) (2.00/2) defeats Barbarian Wolf (Prob Victory: 100.0%) Turn 32/500 (2720 BC) [08-Sep-2018 12:46:30] Quechua 2 (Kingdom Come) promoted: Combat II 100% Research: 11 per turn 0% Espionage: 4 per turn 0% Gold: 0 per turn, 26 in the bank After End Turn: Kingdom Come finishes: Worker Other Player Actions: While defending in the wild, Quechua 2 (Kingdom Come) (1.72/2) defeats Barbarian Bear (Prob Victory: 99.7%) Turn 33/500 (2680 BC) [08-Sep-2018 12:47:06] 100% Research: 11 per turn 0% Espionage: 4 per turn 0% Gold: 0 per turn, 26 in the bank Turn 34/500 (2640 BC) [08-Sep-2018 12:47:36] 100% Research: 11 per turn 0% Espionage: 4 per turn 0% Gold: 0 per turn, 26 in the bank After End Turn: Kingdom Come finishes: Quechua Turn 35/500 (2600 BC) [08-Sep-2018 12:47:59] Kingdom Come begins: Stonehenge (18 turns) A Quarry was built near Kingdom Come 100% Research: 11 per turn 0% Espionage: 4 per turn 0% Gold: 0 per turn, 26 in the bank Turn 36/500 (2560 BC) [08-Sep-2018 12:48:22] 100% Research: 10 per turn 0% Espionage: 4 per turn 0% Gold: 0 per turn, 26 in the bank After End Turn: Kingdom Come grows to size 4 Turn 37/500 (2520 BC) [08-Sep-2018 12:48:58] 100% Research: 10 per turn 0% Espionage: 4 per turn 0% Gold: 0 per turn, 26 in the bank After End Turn: Tech research finished: Pottery Other Player Actions: Judaism founded in a distant land Turn 38/500 (2480 BC) [08-Sep-2018 12:49:48] Research begun: Bronze Working (12 Turns) 100% Research: 11 per turn 0% Espionage: 4 per turn 0% Gold: 0 per turn, 26 in the bank Turn 39/500 (2440 BC) [08-Sep-2018 12:50:40] Master Controller (Inca) declares war on Montezuma (Aztec) 100% Research: 11 per turn 0% Espionage: 4 per turn 0% Gold: 0 per turn, 26 in the bank Turn 40/500 (2400 BC) [08-Sep-2018 12:50:59] 100% Research: 11 per turn 0% Espionage: 4 per turn 0% Gold: 0 per turn, 26 in the bank After End Turn: Kingdom Come finishes: Stonehenge Other Player Actions: Attitude Change: Montezuma (Aztec) towards Master Controller (Inca), from 'Annoyed' to 'Furious' Turn 41/500 (2360 BC) [08-Sep-2018 12:51:35] Kingdom Come begins: The Great Wall (7 turns) While attacking in Aztec territory at Tenochtitlan, Quechua 5 (Kingdom Come) loses to Aztec Warrior (1.70/2) (Prob Victory: 4.1%) While attacking in Aztec territory at Tenochtitlan, Quechua 4 (Kingdom Come) (0.56/2) defeats Aztec Warrior (Prob Victory: 20.0%) Captured Tenochtitlan (Montezuma) Aztec Empire has been eliminated Tenochtitlan begins: Terrace (61 turns) A Mine was built near Kingdom Come 100% Research: 11 per turn 0% Gold: 0 per turn, 147 in the bank After End Turn: Kingdom Come grows to size 5 Turn 42/500 (2320 BC) [08-Sep-2018 12:53:21] Quechua 4 (Kingdom Come) promoted: Combat II Quechua 4 (Kingdom Come) promoted: Combat III Aztec Warriors begins: Worker (61 turns) Logging by BUG Mod 4.5 [Build 2221] (BtS 3.13-3.19) ------------------------------------------------ Turn 42/500 (2320 BC) [08-Sep-2018 14:34:29] 100% Research: 10 per turn 0% Gold: 0 per turn, 147 in the bank After End Turn: Kingdom Come's borders expand Turn 43/500 (2280 BC) [08-Sep-2018 14:34:30] 100% Research: 10 per turn 0% Gold: 0 per turn, 147 in the bank Turn 44/500 (2240 BC) [08-Sep-2018 14:35:34] A Cottage was built near Kingdom Come 100% Research: 10 per turn 0% Gold: 0 per turn, 147 in the bank Turn 45/500 (2200 BC) [08-Sep-2018 14:36:23] 100% Research: 11 per turn 0% Gold: -4 per turn, 147 in the bank After End Turn: Kingdom Come finishes: The Great Wall Turn 46/500 (2160 BC) [08-Sep-2018 14:37:21] Kingdom Come begins: The Pyramids (14 turns) 100% Research: 11 per turn 0% Gold: -4 per turn, 143 in the bank Turn 47/500 (2120 BC) [08-Sep-2018 14:39:00] 100% Research: 11 per turn 0% Gold: -4 per turn, 139 in the bank Turn 48/500 (2080 BC) [08-Sep-2018 14:39:23] 100% Research: 11 per turn 0% Gold: -4 per turn, 135 in the bank After End Turn: Tech research finished: Bronze Working Turn 49/500 (2040 BC) [08-Sep-2018 14:39:56] Research begun: Polytheism (10 Turns) Research begun: Monotheism (10 Turns) Research begun: Fishing (5 Turns) 100% Research: 11 per turn 0% Gold: -4 per turn, 131 in the bank Turn 50/500 (2000 BC) [08-Sep-2018 14:41:07] 100% Research: 11 per turn 0% Gold: -4 per turn, 127 in the bank Turn 51/500 (1960 BC) [08-Sep-2018 14:42:15] 100% Research: 11 per turn 0% Gold: -4 per turn, 123 in the bank Turn 52/500 (1920 BC) [08-Sep-2018 14:42:41] 100% Research: 11 per turn 0% Gold: -4 per turn, 119 in the bank Turn 53/500 (1880 BC) [08-Sep-2018 14:42:51] A Mine was built near Kingdom Come 100% Research: 11 per turn 0% Gold: -4 per turn, 115 in the bank After End Turn: Tech research finished: Fishing Other Player Actions: While defending in the wild, Quechua 4 (Kingdom Come) loses to Barbarian Spearman (3.20/4) (Prob Victory: 66.6%) Turn 54/500 (1840 BC) [08-Sep-2018 14:43:12] Research begun: Sailing (9 Turns) 100% Research: 11 per turn 0% Gold: -4 per turn, 111 in the bank After End Turn: Aztec Warriors's borders expand Aztec Warriors finishes: Worker Turn 55/500 (1800 BC) [08-Sep-2018 14:44:40] Aztec Warriors begins: Work Boat (8 turns) Aztec Warriors begins: Worker (10 turns) A Mine was built near Kingdom Come 100% Research: 11 per turn 0% Gold: -4 per turn, 107 in the bank Turn 56/500 (1760 BC) [08-Sep-2018 14:45:52] 100% Research: 11 per turn 0% Gold: -4 per turn, 103 in the bank After End Turn: Kingdom Come finishes: The Pyramids Turn 57/500 (1720 BC) [08-Sep-2018 14:46:26] Kingdom Come begins: Quechua (1 turns) 100% Research: 0 per turn 0% Gold: 0 per turn, 99 in the bank After End Turn: Other Player Actions: Civics Change: Master Controller(Inca) from 'Despotism' to 'Hereditary Rule' Civics Change: Master Controller(Inca) from 'Tribalism' to 'Slavery' Turn 58/500 (1680 BC) [08-Sep-2018 14:48:38] A Pasture was built near Aztec Warriors Kingdom Come begins: Worker (5 turns) 100% Research: 12 per turn 0% Gold: -4 per turn, 99 in the bank Turn 59/500 (1640 BC) [08-Sep-2018 14:50:26] 100% Research: 12 per turn 0% Gold: -4 per turn, 95 in the bank Turn 60/500 (1600 BC) [08-Sep-2018 14:50:44] A Mine was built near Kingdom Come Aztec Warriors begins: Terrace (30 turns) Aztec Warriors begins: Work Boat (15 turns) Kingdom Come begins: Terrace (5 turns) 100% Research: 12 per turn 0% Gold: -4 per turn, 91 in the bank After End Turn: The whip was applied in Kingdom Come The whip was applied in Aztec Warriors Kingdom Come finishes: Worker Aztec Warriors finishes: Worker Turn 61/500 (1560 BC) [08-Sep-2018 14:52:31] Kingdom Come begins: Terrace (5 turns) Aztec Warriors begins: Work Boat (15 turns) 100% Research: 15 per turn 0% Gold: -4 per turn, 87 in the bank Turn 62/500 (1520 BC) [08-Sep-2018 14:53:57] 100% Research: 15 per turn 0% Gold: -4 per turn, 83 in the bank After End Turn: Tech research finished: Sailing Turn 63/500 (1480 BC) [08-Sep-2018 14:54:23] Research begun: Hunting (3 Turns) Aztec Warriors begins: Lighthouse (30 turns) 100% Research: 15 per turn 0% Gold: -4 per turn, 79 in the bank After End Turn: Kingdom Come finishes: Terrace Turn 64/500 (1440 BC) [08-Sep-2018 14:55:32] Kingdom Come begins: Quechua (2 turns) 100% Research: 15 per turn 0% Gold: -4 per turn, 75 in the bank After End Turn: Kingdom Come grows to size 5 Joe Matise (Great Spy) born in Kingdom Come Aztec Warriors grows to size 3 Turn 65/500 (1400 BC) [08-Sep-2018 14:56:12] A Cottage was built near Kingdom Come A Cottage was built near Kingdom Come A Cottage was built near Kingdom Come A Pasture was built near Aztec Warriors 100% Research: 16 per turn 0% Gold: -4 per turn, 71 in the bank After End Turn: Tech research finished: Hunting Kingdom Come finishes: Quechua Turn 66/500 (1360 BC) [08-Sep-2018 14:57:54] Research begun: Writing (7 Turns) Research begun: Meditation (7 Turns) Research begun: Priesthood (7 Turns) Research begun: Code of Laws (7 Turns) Research begun: Meditation (6 Turns) Research begun: Priesthood (6 Turns) Research begun: Writing (6 Turns) Research begun: Code of Laws (6 Turns) Kingdom Come begins: Settler (7 turns) 100% Research: 16 per turn 0% Gold: -4 per turn, 67 in the bank Turn 67/500 (1320 BC) [08-Sep-2018 15:00:21] 100% Research: 16 per turn 0% Gold: -4 per turn, 63 in the bank After End Turn: Kingdom Come's borders expand Turn 68/500 (1280 BC) [08-Sep-2018 15:00:54] 100% Research: 16 per turn 0% Gold: -4 per turn, 59 in the bank After End Turn: Aztec Warriors grows to size 4 Turn 69/500 (1240 BC) [08-Sep-2018 15:01:29] 100% Research: 19 per turn 0% Gold: -4 per turn, 55 in the bank Turn 70/500 (1200 BC) [08-Sep-2018 15:02:07] A Cottage was built near Kingdom Come 100% Research: 19 per turn 0% Gold: -4 per turn, 51 in the bank After End Turn: Whip anger has decreased in Kingdom Come Whip anger has decreased in Aztec Warriors Tech research finished: Meditation A Hamlet was built near Kingdom Come Turn 71/500 (1160 BC) [08-Sep-2018 15:02:28] 100% Research: 20 per turn 0% Gold: -4 per turn, 47 in the bank Turn 72/500 (1120 BC) [08-Sep-2018 15:03:22] 100% Research: 20 per turn 0% Gold: -4 per turn, 43 in the bank After End Turn: Kingdom Come finishes: Settler Aztec Warriors grows to size 5 Turn 73/500 (1080 BC) [08-Sep-2018 15:04:05] Kingdom Come begins: Settler (7 turns) Aztec Warriors begins: Quechua (3 turns) A Mine was built near Aztec Warriors A Mine was built A Mine was built near Aztec Warriors 90% Research: 22 per turn 10% Gold: -2 per turn, 39 in the bank After End Turn: The whip was applied in Aztec Warriors Tech research finished: Priesthood Aztec Warriors finishes: Lighthouse Turn 74/500 (1040 BC) [08-Sep-2018 15:05:51] Aztec Warriors begins: The Great Lighthouse (29 turns) Kingdom Come begins: The Oracle (12 turns) 90% Research: 16 per turn 10% Gold: -3 per turn, 37 in the bank After End Turn: Other Player Actions: While defending in the wild, Quechua 2 (Kingdom Come) (1.36/2) defeats Barbarian Warrior (Prob Victory: 90.9%) Turn 75/500 (1000 BC) [08-Sep-2018 15:07:49] Cuzco founded Copper Head begins: Terrace (10 turns) A Farm was built near Copper Head 90% Research: 18 per turn 10% Gold: -4 per turn, 34 in the bank After End Turn: Aztec Warriors grows to size 5 Turn 76/500 (975 BC) [08-Sep-2018 15:08:44] 90% Research: 15 per turn 10% Gold: -6 per turn, 30 in the bank Turn 77/500 (950 BC) [08-Sep-2018 15:11:07] 100% Research: 17 per turn 0% Gold: -7 per turn, 127 in the bank After End Turn: Aztec Warriors finishes: Quechua Turn 78/500 (925 BC) [08-Sep-2018 15:12:18] Aztec Warriors begins: Terrace (8 turns) Aztec Warriors begins: Quechua (2 turns) Aztec Warriors begins: Terrace (8 turns) A Cottage was built near Kingdom Come 100% Research: 20 per turn 0% Gold: -7 per turn, 186 in the bank Turn 79/500 (900 BC) [08-Sep-2018 15:13:48] 100% Research: 20 per turn 0% Gold: -7 per turn, 179 in the bank After End Turn: Tech research finished: Writing Aztec Warriors finishes: Quechua Turn 80/500 (875 BC) [08-Sep-2018 15:14:33] 100% Research: 20 per turn 0% Gold: -7 per turn, 172 in the bank After End Turn: Kingdom Come finishes: Settler Aztec Warriors grows to size 6 Copper Head grows to size 2 Turn 81/500 (850 BC) [08-Sep-2018 15:15:12] Kingdom Come begins: Library (6 turns) 100% Research: 20 per turn 0% Gold: -7 per turn, 165 in the bank Turn 82/500 (825 BC) [08-Sep-2018 15:17:06] 100% Research: 20 per turn 0% Gold: -7 per turn, 158 in the bank Turn 83/500 (800 BC) [08-Sep-2018 15:18:09] Cuzco founded Deer Head begins: Terrace (60 turns) A Cottage was built near Kingdom Come Aztec Warriors begins: Work Boat (2 turns) Kingdom Come begins: Barracks (6 turns) 100% Research: 20 per turn 0% Gold: -10 per turn, 151 in the bank After End Turn: The whip was applied in Kingdom Come The whip was applied in Aztec Warriors Kingdom Come grows to size 4 Kingdom Come finishes: Library Aztec Warriors finishes: Terrace Turn 84/500 (775 BC) [08-Sep-2018 15:20:20] A Mine was built near Copper Head 100% Research: 31 per turn 0% Gold: -10 per turn, 141 in the bank After End Turn: Aztec Warriors finishes: Work Boat Copper Head's borders expand Copper Head finishes: Terrace Turn 85/500 (750 BC) [08-Sep-2018 15:21:17] Aztec Warriors begins: Work Boat (3 turns) Copper Head begins: Lighthouse (9 turns) A Mine was built near Copper Head 100% Research: 31 per turn 0% Gold: -10 per turn, 131 in the bank After End Turn: Kingdom Come grows to size 5 Turn 86/500 (725 BC) [08-Sep-2018 15:23:03] 100% Research: 35 per turn 0% Gold: -10 per turn, 121 in the bank After End Turn: Aztec Warriors grows to size 6 Other Player Actions: While defending in the wild near Aztec Warriors, Quechua 2 (Kingdom Come) loses to Barbarian Warrior (2.00/2) (Prob Victory: 61.2%) Turn 87/500 (700 BC) [08-Sep-2018 15:41:29] Copper Head begins: Library (45 turns) 100% Research: 35 per turn 0% Gold: -10 per turn, 111 in the bank After End Turn: The whip was applied in Copper Head Kingdom Come grows to size 6 Aztec Warriors finishes: Work Boat Copper Head grows to size 2 Copper Head finishes: Lighthouse Turn 88/500 (675 BC) [08-Sep-2018 15:44:08] Aztec Warriors begins: Quechua (2 turns) Aztec Warriors begins: Axeman (3 turns) A Cottage was built near Aztec Warriors 100% Research: 35 per turn 0% Gold: -11 per turn, 101 in the bank After End Turn: Aztec Warriors finishes: Axeman Turn 89/500 (650 BC) [08-Sep-2018 15:47:04] Aztec Warriors begins: Library (7 turns) A Fishing Boats was built near Aztec Warriors A Fishing Boats was built near Aztec Warriors Aztec Warriors begins: Settler (6 turns) 100% Research: 37 per turn 0% Gold: -11 per turn, 90 in the bank After End Turn: Kingdom Come grows to size 7 Kingdom Come finishes: Barracks Turn 90/500 (625 BC) [08-Sep-2018 15:51:59] Kingdom Come begins: Axeman (3 turns) Kingdom Come begins: Quechua (1 turns) A Mine was built near Aztec Warriors 100% Research: 37 per turn 0% Gold: -11 per turn, 79 in the bank After End Turn: Kingdom Come finishes: Quechua Turn 91/500 (600 BC) [08-Sep-2018 15:54:13] Kingdom Come begins: Quechua (2 turns) 100% Research: 37 per turn 0% Gold: -11 per turn, 68 in the bank After End Turn: Tech research finished: Code of Laws Confucianism founded in Aztec Warriors Confucianism has spread: Aztec Warriors Kingdom Come finishes: Quechua Copper Head grows to size 3 Turn 92/500 (575 BC) [08-Sep-2018 15:56:31] Research begun: Polytheism (3 Turns) Research begun: Monotheism (3 Turns) Research begun: Theology (3 Turns) Research begun: Polytheism (3 Turns) Research begun: Monotheism (3 Turns) Research begun: Polytheism (3 Turns) Research begun: Monotheism (3 Turns) Research begun: Metal Casting (13 Turns) Research begun: Machinery (13 Turns) Research begun: Iron Working (13 Turns) Research begun: Compass (13 Turns) Research begun: Optics (13 Turns) Research begun: Polytheism (3 Turns) Research begun: Monotheism (3 Turns) Kingdom Come begins: Settler (5 turns) 100% Research: 37 per turn 0% Gold: -11 per turn, 57 in the bank After End Turn: Aztec Warriors finishes: Settler Deer Head's borders expand Turn 93/500 (550 BC) [08-Sep-2018 16:03:38] Aztec Warriors begins: Galley (7 turns) 100% Research: 39 per turn 0% Gold: -11 per turn, 46 in the bank After End Turn: Whip anger has decreased in Kingdom Come Whip anger has decreased in Aztec Warriors Aztec Warriors grows to size 7 Deer Head grows to size 2 Turn 94/500 (525 BC) [08-Sep-2018 16:07:46] A Camp was built near Deer Head Aztec Warriors begins: Work Boat (6 turns) 100% Research: 36 per turn 0% Gold: -11 per turn, 35 in the bank After End Turn: The whip was applied in Aztec Warriors Tech research finished: Polytheism Aztec Warriors grows to size 6 Aztec Warriors finishes: Galley Turn 95/500 (500 BC) [08-Sep-2018 16:09:27] Cuzco founded Poi Town begins: Terrace (30 turns) A Cottage was built near Aztec Warriors 70% Research: 26 per turn 30% Gold: -8 per turn, 24 in the bank After End Turn: Aztec Warriors finishes: Work Boat Turn 96/500 (475 BC) [08-Sep-2018 16:11:36] Aztec Warriors begins: Courthouse (11 turns) 70% Research: 26 per turn 30% Gold: -8 per turn, 20 in the bank After End Turn: Kingdom Come finishes: Settler Aztec Warriors's borders expand Turn 97/500 (450 BC) [08-Sep-2018 16:13:05] Kingdom Come begins: The Temple of Artemis (16 turns) Copper Head begins: Quechua (3 turns) 70% Research: 32 per turn 30% Gold: -6 per turn, 12 in the bank After End Turn: The whip was applied in Copper Head Kingdom Come grows to size 8 Ananda (Great Prophet) born in Kingdom Come A Hamlet was built near Kingdom Come Aztec Warriors grows to size 7 Copper Head grows to size 3 Copper Head finishes: Library Turn 98/500 (425 BC) [08-Sep-2018 16:18:34] Confucianism has spread: Kingdom Come Cuzco founded Pig Flats begins: Terrace (60 turns) Kingdom Come begins: Quechua (1 turns) Aztec Warriors begins: Quechua (2 turns) 50% Research: 29 per turn 50% Gold: 1 per turn, 6 in the bank After End Turn: A Hamlet was built near Kingdom Come Copper Head finishes: Quechua Deer Head grows to size 3 Turn 99/500 (400 BC) [08-Sep-2018 16:21:39] Copper Head begins: Courthouse (18 turns) A Farm was built near Deer Head Aztec Warriors begins: Quechua (2 turns) Aztec Warriors begins: Courthouse (7 turns) 50% Research: 26 per turn 50% Gold: -2 per turn, 7 in the bank After End Turn: Tech research finished: Monotheism Kingdom Come grows to size 9 Kingdom Come finishes: Quechua Aztec Warriors grows to size 8 Aztec Warriors finishes: Quechua Turn 100/500 (375 BC) [08-Sep-2018 16:23:18] Research begun: Theology (627 Turns) A Cottage was built near Pig Flats A Cottage was built near Poi Town 50% Research: 0 per turn 50% Gold: 0 per turn, 5 in the bank After End Turn: Other Player Actions: While defending in the wild near Aztec Warriors, Axeman 1 (Aztec Warriors) (4.00/5) defeats Barbarian Warrior (Prob Victory: 100.0%) Civics Change: Master Controller(Inca) from 'Paganism' to 'Organized Religion' Turn 101/500 (350 BC) [08-Sep-2018 16:24:40] 20% Research: 8 per turn 80% Gold: 1 per turn, 5 in the bank After End Turn: A Village was built near Kingdom Come Aztec Warriors finishes: Quechua Turn 102/500 (325 BC) [08-Sep-2018 16:27:16] 20% Research: 0 per turn 80% Gold: 0 per turn, 6 in the bank After End Turn: Other Player Actions: State Religion Change: Master Controller (Inca) from 'no State Religion' to 'Confucianism' Turn 103/500 (300 BC) [08-Sep-2018 16:29:47] Aztec Warriors finishes: The Kong Miao 40% Research: 19 per turn 60% Gold: -2 per turn, 6 in the bank After End Turn: Copper Head grows to size 4 Turn 104/500 (275 BC) [08-Sep-2018 16:31:21] A Cottage was built near Poi Town Aztec Warriors begins: Confucian Monastery (6 turns) Aztec Warriors begins: Library (9 turns) 50% Research: 34 per turn 50% Gold: 2 per turn, 4 in the bank After End Turn: The whip was applied in Aztec Warriors Aztec Warriors grows to size 7 Aztec Warriors finishes: Courthouse Turn 105/500 (250 BC) [08-Sep-2018 16:33:38] A Pasture was built near Pig Flats 50% Research: 35 per turn 50% Gold: 5 per turn, 6 in the bank After End Turn: Kingdom Come grows to size 10 Aztec Warriors grows to size 8 Deer Head grows to size 4 Turn 106/500 (225 BC) [08-Sep-2018 16:34:26] Kingdom Come begins: Quechua (1 turns) Deer Head begins: Worker (7 turns) A Mine was built near Deer Head 60% Research: 40 per turn 40% Gold: -3 per turn, 11 in the bank After End Turn: The whip was applied in Deer Head Kingdom Come finishes: Quechua Aztec Warriors grows to size 9 Deer Head finishes: Terrace Poi Town's borders expand Pig Flats grows to size 2 Turn 107/500 (200 BC) [08-Sep-2018 16:36:18] A Fishing Boats was built near Poi Town A Cottage was built near Poi Town 60% Research: 42 per turn 40% Gold: -2 per turn, 8 in the bank After End Turn: Whip anger has decreased in Copper Head Kingdom Come grows to size 11 Poi Town grows to size 2 Turn 108/500 (175 BC) [08-Sep-2018 16:37:24] Kingdom Come begins: Chichen Itza (10 turns) Aztec Warriors begins: Axeman (3 turns) 80% Research: 54 per turn 20% Gold: -14 per turn, 123 in the bank After End Turn: The whip was applied in Poi Town Aztec Warriors grows to size 10 Aztec Warriors finishes: Library Copper Head grows to size 5 Poi Town finishes: Terrace Turn 109/500 (150 BC) [08-Sep-2018 17:21:51] Poi Town begins: Quechua (15 turns) A Mine was built near Deer Head Copper Head begins: Worker (6 turns) 80% Research: 50 per turn 20% Gold: -15 per turn, 109 in the bank After End Turn: The whip was applied in Copper Head Copper Head finishes: Courthouse Deer Head finishes: Worker Confucianism has spread: Poi Town Pig Flats grows to size 3 Pig Flats's borders expand Turn 110/500 (125 BC) [08-Sep-2018 17:23:36] Deer Head begins: Settler (10 turns) A Pasture was built near Poi Town 80% Research: 45 per turn 20% Gold: -17 per turn, 94 in the bank After End Turn: Aztec Warriors grows to size 11 Aztec Warriors finishes: Axeman Copper Head's borders expand Other Player Actions: While defending just off shore, Galley 1 (Aztec Warriors) (0.20/2) defeats Barbarian Galley (Prob Victory: 72.8%) Turn 111/500 (100 BC) [08-Sep-2018 17:25:22] Aztec Warriors begins: Worker (3 turns) 70% Research: 39 per turn 30% Gold: -12 per turn, 77 in the bank After End Turn: Poi Town grows to size 2 Poi Town finishes: Quechua Turn 112/500 (75 BC) [08-Sep-2018 17:26:45] Poi Town begins: Lighthouse (60 turns) A Cottage was built near Pig Flats 70% Research: 43 per turn 30% Gold: -13 per turn, 65 in the bank Turn 113/500 (50 BC) [08-Sep-2018 17:27:34] Pig Flats begins: Quechua (5 turns) Pig Flats begins: Axeman (18 turns) Pig Flats begins: Spearman (18 turns) Pig Flats begins: Axeman (18 turns) Pig Flats begins: Quechua (8 turns) 70% Research: 43 per turn 30% Gold: -12 per turn, 52 in the bank After End Turn: The whip was applied in Pig Flats Aztec Warriors finishes: Worker Poi Town grows to size 3 Pig Flats grows to size 3 Pig Flats finishes: Quechua Turn 114/500 (25 BC) [08-Sep-2018 17:29:50] Aztec Warriors begins: Axeman (2 turns) Aztec Warriors begins: Settler (4 turns) A Mine was built near Poi Town Aztec Warriors begins: Confucian Missionary (3 turns) 70% Research: 43 per turn 30% Gold: -14 per turn, 40 in the bank After End Turn: Whip anger has decreased in Aztec Warriors Kingdom Come finishes: Chichen Itza Aztec Warriors finishes: Axeman Copper Head finishes: Worker Turn 115/500 (0 AD) [08-Sep-2018 17:31:36] Kingdom Come begins: Settler (5 turns) Copper Head begins: Barracks (8 turns) A Cottage was built near Kingdom Come 70% Research: 56 per turn 30% Gold: -10 per turn, 26 in the bank After End Turn: Tech research finished: Theology Christianity founded in Pig Flats Christianity has spread: Pig Flats Christianity has spread: Deer Head Poi Town grows to size 4 Turn 116/500 (25 AD) [08-Sep-2018 17:34:04] Research begun: Aesthetics (5 Turns) Research begun: Literature (5 Turns) A Cottage was built near Poi Town Research begun: Mathematics (6 Turns) Research begun: Aesthetics (6 Turns) Research begun: Literature (6 Turns) Research begun: Music (6 Turns) Research begun: Paper (15 Turns) Research begun: Mathematics (6 Turns) Research begun: Aesthetics (6 Turns) Research begun: Literature (6 Turns) Research begun: Music (6 Turns) Research begun: Monarchy (6 Turns) Research begun: Divine Right (6 Turns) Research begun: Paper (15 Turns) Research begun: Mathematics (6 Turns) Research begun: Aesthetics (6 Turns) Research begun: Literature (6 Turns) Research begun: Music (6 Turns) Research begun: Monarchy (6 Turns) Research begun: Divine Right (6 Turns) Research begun: Paper (15 Turns) Research begun: Aesthetics (15 Turns) Research begun: Literature (15 Turns) Research begun: Mathematics (15 Turns) Research begun: Music (15 Turns) Research begun: Monarchy (15 Turns) Research begun: Divine Right (15 Turns) Logging by BUG Mod 4.5 [Build 2221] (BtS 3.13-3.19) ------------------------------------------------ Turn 116/500 (25 AD) [09-Sep-2018 14:01:25] 50% Research: 40 per turn 50% Gold: 0 per turn, 16 in the bank Turn 117/500 (50 AD) [09-Sep-2018 14:01:26] Christianity has spread: Copper Head 50% Research: 40 per turn 50% Gold: 1 per turn, 16 in the bank After End Turn: A Hamlet was built near Kingdom Come Copper Head grows to size 4 Deer Head finishes: Settler Poi Town grows to size 5 Pig Flats grows to size 4 Turn 118/500 (75 AD) [09-Sep-2018 14:03:18] Deer Head begins: Lighthouse (15 turns) 50% Research: 43 per turn 50% Gold: 1 per turn, 17 in the bank After End Turn: Whip anger has decreased in Poi Town A Hamlet was built near Kingdom Come Aztec Warriors finishes: Settler Other Player Actions: While defending in the wild, Axeman 1 (Aztec Warriors) (4.30/5) defeats Barbarian Spearman (Prob Victory: 98.7%) Turn 119/500 (100 AD) [09-Sep-2018 14:04:28] Axeman 1 (Aztec Warriors) promoted: Combat I A Mine was built near Kingdom Come Aztec Warriors begins: Confucian Temple (4 turns) Aztec Warriors begins: Confucian Missionary (2 turns) Copper Head begins: Axeman (5 turns) Poi Town begins: Confucian Temple (16 turns) 50% Research: 40 per turn 50% Gold: -3 per turn, 18 in the bank After End Turn: The whip was applied in Copper Head The whip was applied in Poi Town Kingdom Come finishes: Settler Copper Head finishes: Barracks Poi Town grows to size 5 Poi Town finishes: Lighthouse Turn 120/500 (125 AD) [09-Sep-2018 14:07:32] Kingdom Come begins: Confucian Temple (6 turns) Aztec Warriors begins: The Apostolic Palace (12 turns) Poi Town begins: Quechua (3 turns) Poi Town begins: Confucian Temple (10 turns) 50% Research: 38 per turn 50% Gold: -7 per turn, 15 in the bank After End Turn: A Village was built near Kingdom Come Aztec Warriors grows to size 12 Poi Town finishes: Quechua Turn 121/500 (150 AD) [09-Sep-2018 14:10:45] 50% Research: 38 per turn 50% Gold: -8 per turn, 8 in the bank After End Turn: A Village was built near Kingdom Come Aztec Warriors finishes: Confucian Temple Copper Head grows to size 4 Copper Head finishes: Axeman Deer Head grows to size 4 A Hamlet was built near Pig Flats Turn 122/500 (175 AD) [09-Sep-2018 14:11:57] Copper Head begins: Christian Missionary (6 turns) Cuzco founded Corn Bread begins: Terrace (60 turns) A Cottage was built near Kingdom Come Deer Head begins: Courthouse (120 turns) Pig Flats begins: Christian Temple (20 turns) 30% Research: 25 per turn 70% Gold: 6 per turn, 0 in the bank After End Turn: The whip was applied in Deer Head Kingdom Come grows to size 12 Kingdom Come finishes: Confucian Temple A Hamlet was built near Kingdom Come Deer Head finishes: Lighthouse Poi Town grows to size 6 Pig Flats grows to size 5 Pig Flats finishes: Terrace Turn 123/500 (200 AD) [09-Sep-2018 14:18:14] Kingdom Come begins: Courthouse (6 turns) Kingdom Come begins: Quechua (1 turns) Kingdom Come begins: Quechua (1 turns) 40% Research: 34 per turn 60% Gold: 0 per turn, 6 in the bank After End Turn: Whip anger has decreased in Pig Flats Kingdom Come finishes: Quechua Aztec Warriors finishes: Confucian Missionary Deer Head grows to size 3 Turn 124/500 (225 AD) [09-Sep-2018 14:20:56] A Cottage was built near Aztec Warriors 50% Research: 51 per turn 50% Gold: -1 per turn, 6 in the bank After End Turn: Kingdom Come grows to size 13 Kingdom Come finishes: Quechua Turn 125/500 (250 AD) [09-Sep-2018 14:22:50] Kingdom Come begins: Quechua (2 turns) Kingdom Come begins: Axeman (4 turns) 40% Research: 35 per turn 60% Gold: 0 per turn, 5 in the bank After End Turn: The whip was applied in Poi Town Deer Head grows to size 4 Poi Town grows to size 5 Poi Town finishes: Confucian Temple Turn 126/500 (275 AD) [09-Sep-2018 14:27:42] Poi Town begins: Confucian Missionary (7 turns) A Camp was built near Pig Flats A Mine was built near Deer Head Confucianism has spread: Pig Flats 40% Research: 35 per turn 60% Gold: 1 per turn, 5 in the bank After End Turn: Kingdom Come finishes: Axeman Copper Head grows to size 5 Copper Head finishes: Christian Missionary Turn 127/500 (300 AD) [09-Sep-2018 14:29:25] Kingdom Come begins: Confucian Monastery (3 turns) Copper Head begins: Axeman (5 turns) Cuzco founded Fish Head begins: Work Boat (15 turns) A Cottage was built near Aztec Warriors A Farm was built near Copper Head 40% Research: 42 per turn 60% Gold: -1 per turn, 6 in the bank After End Turn: The whip was applied in Pig Flats Poi Town finishes: Confucian Missionary Pig Flats grows to size 4 Pig Flats finishes: Christian Temple Turn 128/500 (325 AD) [09-Sep-2018 14:33:02] Poi Town begins: Confucian Missionary (5 turns) Poi Town begins: Quechua (3 turns) Poi Town begins: Confucian Missionary (6 turns) Pig Flats begins: Confucian Temple (16 turns) 40% Research: 42 per turn 60% Gold: -2 per turn, 5 in the bank After End Turn: Kingdom Come grows to size 14 A Hamlet was built near Kingdom Come Aztec Warriors's borders expand A Hamlet was built near Poi Town Turn 129/500 (350 AD) [09-Sep-2018 14:36:10] 40% Research: 43 per turn 60% Gold: 0 per turn, 3 in the bank After End Turn: Whip anger has decreased in Copper Head Whip anger has decreased in Poi Town Kingdom Come finishes: Confucian Monastery Deer Head grows to size 5 Poi Town finishes: Quechua Pig Flats grows to size 5 Turn 130/500 (375 AD) [09-Sep-2018 14:37:54] Kingdom Come begins: Quechua (2 turns) Deer Head begins: Quechua (3 turns) A Mine was built near Pig Flats 40% Research: 45 per turn 60% Gold: -2 per turn, 3 in the bank After End Turn: The whip was applied in Deer Head Kingdom Come grows to size 15 Kingdom Come finishes: Quechua Copper Head finishes: Axeman Deer Head finishes: Courthouse Poi Town's borders expand Turn 131/500 (400 AD) [09-Sep-2018 14:40:11] Kingdom Come begins: Quechua (1 turns) Copper Head begins: Work Boat (3 turns) Deer Head begins: Christian Missionary (4 turns) A Cottage was built near Aztec Warriors A Cottage was built near Kingdom Come Confucianism has spread: Deer Head 40% Research: 46 per turn 60% Gold: 0 per turn, 1 in the bank After End Turn: Tech research finished: Paper Kingdom Come finishes: Quechua Aztec Warriors finishes: The Apostolic Palace Pig Flats grows to size 6 Corn Bread's borders expand Turn 132/500 (425 AD) [09-Sep-2018 14:42:13] Kingdom Come begins: University of Sankore (10 turns) Aztec Warriors begins: The Hagia Sophia (12 turns) A Cottage was built near Copper Head 40% Research: 43 per turn 60% Gold: -4 per turn, 7 in the bank After End Turn: Whip anger has decreased in Deer Head Deer Head's borders expand Corn Bread grows to size 2 Turn 133/500 (450 AD) [09-Sep-2018 14:46:14] A Mine was built near Deer Head 30% Research: 31 per turn 70% Gold: 5 per turn, 3 in the bank After End Turn: Copper Head finishes: Work Boat Deer Head finishes: Christian Missionary Poi Town grows to size 6 Poi Town finishes: Confucian Missionary Christianity has spread: Corn Bread Turn 134/500 (475 AD) [09-Sep-2018 14:48:52] Copper Head begins: Christian Missionary (4 turns) Deer Head begins: Confucian Missionary (4 turns) Poi Town begins: Confucian Missionary (4 turns) Cuzco founded Sweet Corn begins: Terrace (30 turns) A Mine was built near Corn Bread 30% Research: 32 per turn 70% Gold: -4 per turn, 8 in the bank Turn 135/500 (500 AD) [09-Sep-2018 14:52:04] Christianity has spread: Kingdom Come A Cottage was built near Poi Town 30% Research: 32 per turn 70% Gold: -4 per turn, 4 in the bank After End Turn: Copper Head grows to size 6 Pig Flats grows to size 7 Pig Flats finishes: Confucian Temple Turn 136/500 (520 AD) [09-Sep-2018 14:53:08] Confucianism has spread: Copper Head Pig Flats begins: Confucian Monastery (5 turns) Copper Head begins: Confucian Missionary (4 turns) 30% Research: 35 per turn 70% Gold: 1 per turn, 0 in the bank After End Turn: The whip was applied in Copper Head A Hamlet was built near Aztec Warriors Copper Head finishes: Christian Missionary Poi Town grows to size 7 Fish Head's borders expand Fish Head finishes: Work Boat Turn 137/500 (540 AD) [09-Sep-2018 14:56:13] Fish Head begins: Terrace (20 turns) A Fishing Boats was built near Fish Head A Cottage was built near Deer Head A Farm was built near Corn Bread A Cottage was built near Aztec Warriors 30% Research: 38 per turn 70% Gold: 7 per turn, 1 in the bank After End Turn: Whip anger has decreased in Pig Flats A Village was built near Kingdom Come A Hamlet was built near Kingdom Come Turn 138/500 (560 AD) [09-Sep-2018 14:57:13] A Mine was built near Pig Flats A Cottage was built near Aztec Warriors A Cottage was built near Copper Head A Fishing Boats was built near Fish Head 40% Research: 52 per turn 60% Gold: -2 per turn, 8 in the bank After End Turn: Kingdom Come finishes: University of Sankore A Village was built near Kingdom Come Copper Head finishes: Confucian Missionary Deer Head finishes: Confucian Missionary Poi Town finishes: Confucian Missionary Pig Flats grows to size 8 Pig Flats finishes: Confucian Monastery Corn Bread grows to size 3 Turn 139/500 (580 AD) [09-Sep-2018 14:58:19] Kingdom Come begins: Christian Monastery (2 turns) Copper Head begins: Worker (5 turns) Deer Head begins: Settler (10 turns) Poi Town begins: Confucian Monastery (6 turns) Pig Flats begins: Christian Missionary (3 turns) Poi Town begins: Courthouse (20 turns) Pig Flats begins: Courthouse (7 turns) 30% Research: 52 per turn 70% Gold: 0 per turn, 6 in the bank After End Turn: The whip was applied in Poi Town Tech research finished: Aesthetics A Hamlet was built near Kingdom Come Poi Town grows to size 5 Poi Town finishes: Confucian Monastery Pig Flats's borders expand Fish Head grows to size 2 Turn 140/500 (600 AD) [09-Sep-2018 15:55:31] Christianity has spread: Aztec Warriors Kingdom Come begins: The Parthenon (8 turns) 30% Research: 56 per turn 70% Gold: 4 per turn, 6 in the bank After End Turn: The whip was applied in Pig Flats Kingdom Come finishes: Christian Monastery Bi Sheng (Great Engineer) born in Kingdom Come A Hamlet was built near Aztec Warriors Poi Town grows to size 6 Pig Flats finishes: Courthouse Turn 141/500 (620 AD) [09-Sep-2018 15:57:13] Confucianism has spread: Fish Head Kingdom Come begins: The Parthenon (8 turns) Pig Flats begins: Confucian Missionary (4 turns) A Cottage was built near Kingdom Come 40% Research: 72 per turn 60% Gold: -3 per turn, 10 in the bank After End Turn: Aztec Warriors finishes: The Hagia Sophia Pig Flats grows to size 6 Pig Flats finishes: Confucian Missionary A Village was built near Pig Flats Turn 142/500 (640 AD) [09-Sep-2018 15:59:59] Confucianism has spread: Corn Bread Aztec Warriors begins: Christian Temple (3 turns) Aztec Warriors begins: Quechua (1 turns) Pig Flats begins: Confucian Missionary (4 turns) A Cottage was built near Poi Town A Cottage was built near Corn Bread 40% Research: 76 per turn 60% Gold: -1 per turn, 7 in the bank After End Turn: Whip anger has decreased in Deer Head The whip was applied in Corn Bread Tech research finished: Literature A Town was built near Kingdom Come Aztec Warriors finishes: Quechua Corn Bread finishes: Terrace Fish Head grows to size 3 Turn 143/500 (660 AD) [09-Sep-2018 16:04:05] Aztec Warriors begins: The Great Library (10 turns) Corn Bread begins: Confucian Temple (80 turns) 40% Research: 77 per turn 60% Gold: -2 per turn, 6 in the bank After End Turn: Aztec Warriors grows to size 13 Copper Head finishes: Worker Poi Town grows to size 7 Pig Flats grows to size 7 Corn Bread grows to size 3 Sweet Corn's borders expand Turn 144/500 (680 AD) [09-Sep-2018 16:07:17] Confucianism has spread: Sweet Corn Copper Head begins: Confucian Temple (7 turns) A Cottage was built near Deer Head A Cottage was built near Fish Head 40% Research: 77 per turn 60% Gold: -1 per turn, 4 in the bank After End Turn: Kingdom Come grows to size 16 Pig Flats finishes: Confucian Missionary Sweet Corn grows to size 2 Turn 145/500 (700 AD) [09-Sep-2018 16:09:15] Pig Flats begins: Library (5 turns) A Mine was built near Fish Head A Cottage was built near Corn Bread 40% Research: 81 per turn 60% Gold: 4 per turn, 3 in the bank Turn 146/500 (720 AD) [09-Sep-2018 16:12:28] Sweet Corn begins: Confucian Temple (80 turns) Copper Head begins: Confucian Monastery (8 turns) Deer Head begins: Confucian Temple (16 turns) 40% Research: 80 per turn 60% Gold: 3 per turn, 7 in the bank After End Turn: The whip was applied in Copper Head The whip was applied in Deer Head The whip was applied in Sweet Corn Tech research finished: Mathematics A Hamlet was built near Aztec Warriors Copper Head grows to size 4 Copper Head finishes: Confucian Temple Deer Head finishes: Settler Poi Town grows to size 8 Poi Town finishes: Courthouse Pig Flats grows to size 8 Fish Head grows to size 4 Sweet Corn finishes: Terrace Turn 147/500 (740 AD) [09-Sep-2018 16:15:36] Poi Town begins: Barracks (4 turns) A Farm was built near Sweet Corn Pig Flats begins: Quechua (1 turns) Fish Head begins: Confucian Temple (80 turns) 50% Research: 100 per turn 50% Gold: -5 per turn, 10 in the bank After End Turn: The whip was applied in Fish Head A Village was built near Kingdom Come A Hamlet was built near Poi Town Pig Flats finishes: Quechua Fish Head finishes: Terrace Turn 148/500 (760 AD) [09-Sep-2018 17:06:44] A Mine was built near Pig Flats 50% Research: 102 per turn 50% Gold: -4 per turn, 5 in the bank After End Turn: Kingdom Come finishes: The Parthenon A Village was built near Kingdom Come A Hamlet was built near Aztec Warriors Deer Head grows to size 3 A Village was built near Poi Town Pig Flats finishes: Library Turn 149/500 (780 AD) [09-Sep-2018 17:09:16] Kingdom Come begins: Christian Temple (3 turns) Kingdom Come begins: Aqueduct (3 turns) Aztec Warriors begins: Shwedagon Paya (12 turns) Pig Flats begins: Confucian Missionary (3 turns) Pig Flats begins: Christian Missionary (3 turns) 100% Research: 195 per turn 0% Gold: -67 per turn, 224 in the bank After End Turn: Whip anger has decreased in Poi Town Copper Head finishes: Confucian Monastery Poi Town finishes: Barracks Pig Flats grows to size 9 Fish Head grows to size 3 Sweet Corn grows to size 2 Turn 150/500 (800 AD) [09-Sep-2018 17:14:58] Copper Head begins: Axeman (4 turns) Poi Town begins: Axeman (3 turns) A Cottage was built near Pig Flats A Cottage was built near Corn Bread 100% Research: 198 per turn 0% Gold: -69 per turn, 157 in the bank After End Turn: The whip was applied in Pig Flats Tech research finished: Music A Hamlet was built near Pig Flats Deer Head grows to size 4 Pig Flats finishes: Christian Missionary Turn 151/500 (820 AD) [09-Sep-2018 17:16:29] Pig Flats begins: Axeman (3 turns) Kingdom Come begins: The Sistine Chapel (16 turns) A Cottage was built near Sweet Corn A Cottage was built near Sweet Corn 50% Research: 115 per turn 50% Gold: -1 per turn, 88 in the bank After End Turn: The whip was applied in Poi Town A Hamlet was built near Aztec Warriors Copper Head grows to size 5 Poi Town finishes: Axeman Pig Flats finishes: Axeman Fish Head grows to size 4 Turn 152/500 (840 AD) [09-Sep-2018 17:21:14] Poi Town begins: Axeman (4 turns) Pig Flats begins: Axeman (3 turns) A Cottage was built near Fish Head A Mine was built near Sweet Corn Christianity has spread: Poi Town Cuzco founded Sheep's Head begins: Terrace (60 turns) 50% Research: 123 per turn 50% Gold: -6 per turn, 87 in the bank After End Turn: Whip anger has decreased in Corn Bread Kingdom Come grows to size 17 Copper Head finishes: Axeman A Hamlet was built near Corn Bread Fish Head finishes: Confucian Temple Sweet Corn grows to size 3 Turn 153/500 (860 AD) [09-Sep-2018 17:24:08] Copper Head begins: Axeman (4 turns) Fish Head begins: Confucian Monastery (6 turns) A Cottage was built near Pig Flats A Cottage was built near Pig Flats 50% Research: 124 per turn 50% Gold: -9 per turn, 81 in the bank After End Turn: The whip was applied in Corn Bread Tech research finished: Monarchy Deer Head grows to size 5 Poi Town finishes: Axeman Pig Flats finishes: Axeman Corn Bread finishes: Confucian Temple Turn 154/500 (880 AD) [09-Sep-2018 17:27:07] Poi Town begins: Settler (8 turns) Pig Flats begins: Christian Missionary (3 turns) Corn Bread begins: Confucian Monastery (20 turns) 50% Research: 126 per turn 50% Gold: -10 per turn, 72 in the bank After End Turn: Corn Bread grows to size 3 Fish Head grows to size 5 Turn 155/500 (900 AD) [09-Sep-2018 17:29:18] A Cottage was built near Sheep's Head A Cottage was built near Fish Head A Cottage was built near Corn Bread 50% Research: 126 per turn 50% Gold: -9 per turn, 62 in the bank After End Turn: Copper Head finishes: Axeman Pig Flats finishes: Christian Missionary Fish Head finishes: Confucian Monastery Sweet Corn grows to size 4 Turn 156/500 (920 AD) [09-Sep-2018 17:30:41] Copper Head begins: Settler (8 turns) Pig Flats begins: Confucian Missionary (3 turns) Fish Head begins: Lighthouse (5 turns) A Cottage was built near Pig Flats Confucianism has spread: Sheep's Head Sweet Corn begins: Confucian Monastery (60 turns) 50% Research: 123 per turn 50% Gold: -14 per turn, 53 in the bank After End Turn: The whip was applied in Aztec Warriors Whip anger has decreased in Copper Head Whip anger has decreased in Deer Head The whip was applied in Sweet Corn Aztec Warriors grows to size 9 Aztec Warriors finishes: Shwedagon Paya Deer Head finishes: Confucian Temple A Hamlet was built near Poi Town Corn Bread grows to size 4 Sweet Corn finishes: Confucian Temple Turn 157/500 (940 AD) [09-Sep-2018 17:33:56] Aztec Warriors begins: Christian Temple (5 turns) Deer Head begins: Confucian Monastery (5 turns) A Cottage was built near Sweet Corn Fish Head begins: Library (12 turns) 50% Research: 132 per turn 50% Gold: -13 per turn, 39 in the bank After End Turn: The whip was applied in Fish Head Aztec Warriors grows to size 10 Deer Head grows to size 6 Pig Flats grows to size 9 Fish Head grows to size 5 Fish Head finishes: Lighthouse Sweet Corn grows to size 3 Turn 158/500 (960 AD) [09-Sep-2018 17:38:45] Christianity has spread: Fish Head Deer Head begins: Library (13 turns) 50% Research: 136 per turn 50% Gold: -9 per turn, 26 in the bank After End Turn: The whip was applied in Deer Head A Village was built near Aztec Warriors Copper Head's borders expand Deer Head finishes: Confucian Monastery Pig Flats finishes: Confucian Missionary Sheep's Head's borders expand Turn 159/500 (980 AD) [09-Sep-2018 17:41:01] Pig Flats begins: Christian Missionary (3 turns) A Mine was built near Sweet Corn A Mine was built near Corn Bread 50% Research: 143 per turn 50% Gold: -6 per turn, 17 in the bank After End Turn: A Village was built near Kingdom Come Aztec Warriors grows to size 11 Deer Head grows to size 5 Poi Town finishes: Settler Corn Bread grows to size 5 Fish Head grows to size 6 A Hamlet was built near Fish Head Turn 160/500 (1000 AD) [09-Sep-2018 17:43:41] Poi Town begins: Library (7 turns) A Cottage was built near Fish Head 50% Research: 147 per turn 50% Gold: -7 per turn, 11 in the bank After End Turn: Whip anger has decreased in Pig Flats A Town was built near Kingdom Come Aztec Warriors finishes: Christian Temple A Hamlet was built near Deer Head Poi Town grows to size 8 A Hamlet was built near Poi Town Pig Flats finishes: Christian Missionary Corn Bread's borders expand Sweet Corn grows to size 4 Sweet Corn finishes: Confucian Monastery Turn 161/500 (1010 AD) [09-Sep-2018 17:46:57] Aztec Warriors begins: Confucian Monastery (4 turns) Pig Flats begins: Quechua (1 turns) Sweet Corn begins: Courthouse (18 turns) A Pasture was built near Sheep's Head A Cottage was built near Pig Flats 40% Research: 131 per turn 60% Gold: 11 per turn, 4 in the bank After End Turn: Whip anger has decreased in Poi Town A Town was built near Kingdom Come Aztec Warriors grows to size 12 Pig Flats grows to size 10 Pig Flats finishes: Quechua A Hamlet was built near Pig Flats Fish Head grows to size 7 Fish Head's borders expand Fish Head finishes: Library A Hamlet was built near Sweet Corn Sheep's Head grows to size 2 Turn 162/500 (1020 AD) [09-Sep-2018 17:49:00] Pig Flats begins: Axeman (3 turns) Fish Head begins: Axeman (4 turns) Poi Town begins: Christian Temple (8 turns) 50% Research: 161 per turn 50% Gold: -6 per turn, 37 in the bank After End Turn: The whip was applied in Poi Town Kingdom Come's borders expand Copper Head finishes: Settler Deer Head finishes: Library Poi Town finishes: Library A Hamlet was built near Pig Flats Corn Bread finishes: Confucian Monastery Turn 163/500 (1030 AD) [09-Sep-2018 17:51:42] Copper Head begins: Christian Temple (7 turns) Deer Head begins: Christian Temple (6 turns) Corn Bread begins: Courthouse (8 turns) Axeman 4 (Copper Head) promoted: City Raider I While attacking in Barbarian territory at Carib, Axeman 4 (Copper Head) loses to Barbarian Archer (0.48/3) (Prob Victory: 65.0%) Axeman 6 (Copper Head) promoted: City Raider I While attacking in Barbarian territory at Carib, Axeman 6 (Copper Head) (0.50/5) defeats Barbarian Archer (Prob Victory: 65.0%) While attacking in Barbarian territory at Carib, Axeman 7 (Poi Town) (5.00/5) defeats Barbarian Archer (Prob Victory: 100.0%) Captured Carib (Barbarian) Razed Carib Carib lost A Cottage was built near Fish Head 50% Research: 172 per turn 50% Gold: -4 per turn, 134 in the bank After End Turn: Whip anger has decreased in Corn Bread Kingdom Come finishes: The Sistine Chapel A Village was built near Kingdom Come Aztec Warriors finishes: Confucian Monastery A Village was built near Aztec Warriors Copper Head grows to size 6 Deer Head grows to size 6 Poi Town grows to size 7 Pig Flats finishes: Axeman Fish Head finishes: Axeman Turn 164/500 (1040 AD) [09-Sep-2018 19:22:25] Aztec Warriors begins: Aqueduct (5 turns) Pig Flats begins: Confucian Missionary (3 turns) Fish Head begins: Courthouse (10 turns) Axeman 6 (Copper Head) promoted: Combat I A Cottage was built near Sheep's Head A Cottage was built near Pig Flats Christianity has spread: Sweet Corn Copper Head begins: Aqueduct (8 turns) 50% Research: 174 per turn 50% Gold: -7 per turn, 130 in the bank After End Turn: The whip was applied in Copper Head Tech research finished: Divine Right Islam founded in Aztec Warriors Islam has spread: Aztec Warriors Aztec Warriors grows to size 13 Copper Head finishes: Christian Temple Pig Flats finishes: Confucian Missionary Sweet Corn grows to size 5 Sweet Corn's borders expand Turn 165/500 (1050 AD) [09-Sep-2018 19:26:05] Research begun: Philosophy (5 Turns) Pig Flats begins: Christian Missionary (3 turns) Kingdom Come begins: The Spiral Minaret (7 turns) Cuzco founded Horse Town begins: Terrace (60 turns) A Cottage was built near Sweet Corn A Cottage was built near Sweet Corn 50% Research: 177 per turn 50% Gold: -20 per turn, 123 in the bank After End Turn: Chien-Shiung Wu (Great Scientist) born in Kingdom Come A Hamlet was built near Poi Town Pig Flats finishes: Christian Missionary Fish Head grows to size 8 Turn 166/500 (1060 AD) [09-Sep-2018 19:29:37] Pig Flats begins: Quechua (1 turns) Kingdom Come finishes: Academy A Cottage was built near Sheep's Head Aztec Warriors begins: Islamic Missionary (2 turns) Aztec Warriors begins: Islamic Temple (4 turns) Corn Bread begins: Lighthouse (9 turns) Sweet Corn begins: Lighthouse (10 turns) 50% Research: 193 per turn 50% Gold: -16 per turn, 103 in the bank After End Turn: The whip was applied in Aztec Warriors The whip was applied in Corn Bread The whip was applied in Sweet Corn Aztec Warriors grows to size 12 Aztec Warriors finishes: Aqueduct Poi Town grows to size 8 Pig Flats grows to size 11 Pig Flats finishes: Quechua Corn Bread finishes: Courthouse Sweet Corn finishes: Courthouse Sheep's Head finishes: Terrace Turn 167/500 (1070 AD) [09-Sep-2018 19:33:42] Pig Flats begins: Aqueduct (5 turns) Pig Flats begins: Christian Missionary (3 turns) Sheep's Head begins: Confucian Temple (40 turns) Axeman 7 (Poi Town) promoted: Combat I While attacking in the wild near Sweet Corn, Axeman 7 (Poi Town) (3.60/5) defeats Barbarian Archer (Prob Victory: 98.8%) While attacking in the wild near Horse Town, Axeman 3 (Aztec Warriors) (5.00/5) defeats Barbarian Worker (Prob Victory: 98.8%) A Cottage was built near Fish Head Islam has spread: Pig Flats 50% Research: 194 per turn 50% Gold: -12 per turn, 87 in the bank After End Turn: Whip anger has decreased in Fish Head Aztec Warriors finishes: Islamic Missionary Copper Head grows to size 5 Deer Head finishes: Christian Temple A Village was built near Poi Town Fish Head finishes: Courthouse A Hamlet was built near Fish Head Sweet Corn grows to size 5 A Hamlet was built near Sweet Corn Sheep's Head grows to size 3 A Hamlet was built near Sheep's Head Turn 168/500 (1080 AD) [09-Sep-2018 19:36:04] Deer Head begins: Christian Missionary (3 turns) Fish Head begins: Christian Temple (6 turns) A Mine was built near Fish Head 50% Research: 200 per turn 50% Gold: -9 per turn, 75 in the bank After End Turn: Whip anger has decreased in Deer Head Tech research finished: Philosophy Taoism founded in Horse Town Taoism has spread: Horse Town Poi Town finishes: Christian Temple Fish Head grows to size 9 A Hamlet was built near Horse Town Turn 169/500 (1090 AD) [09-Sep-2018 19:38:41] Research begun: Metal Casting (3 Turns) Research begun: Machinery (3 Turns) Research begun: Alphabet (3 Turns) Research begun: Printing Press (3 Turns) Research begun: Metal Casting (3 Turns) Research begun: Machinery (3 Turns) Research begun: Iron Working (3 Turns) Research begun: Compass (3 Turns) Research begun: Optics (3 Turns) Research begun: Iron Working (1 Turns) Research begun: Metal Casting (1 Turns) Research begun: Machinery (1 Turns) Research begun: Compass (1 Turns) Research begun: Optics (1 Turns) Poi Town begins: Aqueduct (8 turns) Aztec Warriors begins: Versailles (20 turns) Kingdom Come begins: Angkor Wat (7 turns) Kingdom Come begins: Aqueduct (1 turns) A Cottage was built near Pig Flats A Quarry was built Christianity has spread: Sheep's Head 50% Research: 203 per turn 50% Gold: -5 per turn, 66 in the bank After End Turn: Tech research finished: Iron Working Aztec Warriors grows to size 13 Aztec Warriors finishes: Islamic Temple A Village was built near Aztec Warriors Deer Head finishes: Christian Missionary Poi Town grows to size 9 Pig Flats finishes: Christian Missionary Corn Bread grows to size 4 A Hamlet was built near Fish Head Turn 170/500 (1100 AD) [09-Sep-2018 19:44:49] Deer Head begins: Christian Missionary (3 turns) Pig Flats begins: Islamic Missionary (3 turns) A Mine was built near Sheep's Head 50% Research: 208 per turn 50% Gold: -8 per turn, 63 in the bank After End Turn: Copper Head finishes: Aqueduct Pig Flats grows to size 12 Pig Flats finishes: Islamic Missionary Fish Head finishes: Christian Temple Turn 171/500 (1110 AD) [09-Sep-2018 19:47:18] Copper Head begins: Worker (5 turns) Pig Flats begins: Islamic Missionary (3 turns) Pig Flats begins: Islamic Temple (4 turns) Fish Head begins: Barracks (4 turns) A Mine was built near Sheep's Head Islam has spread: Kingdom Come Confucianism has spread: Horse Town 50% Research: 209 per turn 50% Gold: -6 per turn, 55 in the bank After End Turn: Kingdom Come finishes: The Spiral Minaret Deer Head grows to size 7 Poi Town's borders expand A Hamlet was built near Pig Flats Turn 172/500 (1120 AD) [09-Sep-2018 19:50:24] Cuzco founded Sugar Point begins: Terrace (60 turns) Research begun: Metal Casting (1 Turns) Research begun: Calendar (1 Turns) Research begun: Compass (1 Turns) Research begun: Machinery (1 Turns) Research begun: Optics (1 Turns) Research begun: Metal Casting (1 Turns) Research begun: Calendar (1 Turns) Research begun: Machinery (1 Turns) Research begun: Compass (1 Turns) Research begun: Optics (1 Turns) Horse Town begins: Courthouse (120 turns) Poi Town begins: Confucian Missionary (5 turns) Pig Flats begins: Islamic Missionary (3 turns) Fish Head begins: Axeman (5 turns) 60% Research: 244 per turn 40% Gold: 3 per turn, 49 in the bank After End Turn: The whip was applied in Poi Town The whip was applied in Fish Head Tech research finished: Metal Casting Aztec Warriors grows to size 14 Deer Head finishes: Christian Missionary Poi Town grows to size 8 Poi Town finishes: Aqueduct Pig Flats's borders expand Pig Flats finishes: Islamic Missionary Corn Bread finishes: Lighthouse Fish Head grows to size 9 Fish Head finishes: Barracks A Hamlet was built near Fish Head Sweet Corn grows to size 6 Sweet Corn finishes: Lighthouse Horse Town grows to size 2 Horse Town's borders expand Turn 173/500 (1130 AD) [09-Sep-2018 19:59:50] Deer Head begins: Forge (4 turns) Corn Bread begins: Forge (5 turns) Sweet Corn begins: Christian Temple (8 turns) Sweet Corn begins: Settler (9 turns) A Pasture was built near Horse Town Logging by BUG Mod 4.5 [Build 2221] (BtS 3.13-3.19) ------------------------------------------------ Turn 173/500 (1130 AD) [10-Sep-2018 08:14:40] 60% Research: 243 per turn 40% Gold: -3 per turn, 52 in the bank After End Turn: Tech research finished: Calendar Poi Town finishes: Confucian Missionary Corn Bread grows to size 5 Turn 174/500 (1140 AD) [10-Sep-2018 08:14:43] Poi Town begins: Forge (5 turns) Islam has spread: Poi Town 60% Research: 241 per turn 40% Gold: -6 per turn, 49 in the bank After End Turn: Whip anger has decreased in Copper Head The whip was applied in Pig Flats Deer Head's borders expand Pig Flats grows to size 11 Pig Flats finishes: Islamic Temple Fish Head finishes: Axeman Turn 175/500 (1150 AD) [10-Sep-2018 08:18:32] Fish Head begins: Forge (5 turns) 60% Research: 243 per turn 40% Gold: -5 per turn, 43 in the bank After End Turn: Copper Head finishes: Worker Deer Head finishes: Forge Pig Flats finishes: Islamic Missionary A Hamlet was built near Corn Bread Fish Head grows to size 10 A Hamlet was built near Fish Head Sheep's Head grows to size 4 Turn 176/500 (1160 AD) [10-Sep-2018 08:20:09] Copper Head begins: Forge (5 turns) Deer Head begins: Settler (5 turns) Pig Flats begins: Islamic Missionary (3 turns) Corn Bread begins: Library (8 turns) Sheep's Head begins: Lighthouse (12 turns) Horse Town begins: Lighthouse (60 turns) 60% Research: 244 per turn 40% Gold: -6 per turn, 38 in the bank After End Turn: Whip anger has decreased in Aztec Warriors The whip was applied in Corn Bread Whip anger has decreased in Sweet Corn The whip was applied in Sheep's Head The whip was applied in Horse Town Tech research finished: Machinery Aztec Warriors grows to size 15 Helena Blavatsky (Great Prophet) born in Aztec Warriors A Village was built near Aztec Warriors Poi Town grows to size 9 A Village was built near Poi Town A Hamlet was built near Pig Flats Corn Bread finishes: Forge Sheep's Head finishes: Confucian Temple Horse Town finishes: Terrace Turn 177/500 (1170 AD) [10-Sep-2018 08:24:59] A Cottage was built near Horse Town Aztec Warriors finishes: The Masjid al-Haram A Cottage was built near Pig Flats Confucianism has spread: Sugar Point Copper Head begins: Settler (8 turns) Deer Head begins: Work Boat (3 turns) Sweet Corn begins: Forge (4 turns) 70% Research: 272 per turn 30% Gold: -8 per turn, 32 in the bank After End Turn: The whip was applied in Copper Head The whip was applied in Deer Head The whip was applied in Sweet Corn Kingdom Come finishes: Angkor Wat A Town was built near Kingdom Come Copper Head grows to size 4 Copper Head finishes: Forge Deer Head finishes: Settler Pig Flats finishes: Islamic Missionary Corn Bread grows to size 5 Sweet Corn finishes: Settler Horse Town grows to size 2 Turn 178/500 (1180 AD) [10-Sep-2018 08:35:10] Christianity has spread: Horse Town Pig Flats begins: Islamic Missionary (3 turns) A Plantation was built near Horse Town Islam has spread: Fish Head 70% Research: 283 per turn 30% Gold: -13 per turn, 24 in the bank After End Turn: Tech research finished: Compass Kingdom Come finishes: Aqueduct A Town was built near Kingdom Come A Village was built near Aztec Warriors Deer Head grows to size 6 Deer Head finishes: Work Boat Poi Town finishes: Forge Pig Flats grows to size 12 Pig Flats finishes: Islamic Missionary Fish Head finishes: Forge A Hamlet was built near Fish Head Turn 179/500 (1190 AD) [10-Sep-2018 08:40:55] Kingdom Come begins: Islamic Monastery (2 turns) Kingdom Come begins: Forge (2 turns) Deer Head begins: Work Boat (2 turns) Poi Town begins: Confucian Missionary (3 turns) Pig Flats begins: Islamic Missionary (3 turns) Fish Head begins: Islamic Temple (4 turns) A Mine was built near Horse Town A Mine was built near Horse Town A Plantation was built near Sugar Point 60% Research: 257 per turn 40% Gold: 7 per turn, 11 in the bank After End Turn: Kingdom Come finishes: Forge A Village was built near Fish Head Sweet Corn finishes: Forge A Hamlet was built near Sweet Corn Sugar Point's borders expand Turn 180/500 (1200 AD) [10-Sep-2018 08:45:05] Christianity has spread: Sugar Point Kingdom Come begins: Islamic Missionary (2 turns) Sweet Corn begins: Harbor (12 turns) Islam has spread: Corn Bread Cuzco founded Midlands begins: Terrace (60 turns) 60% Research: 261 per turn 40% Gold: 0 per turn, 18 in the bank After End Turn: Tech research finished: Optics Kingdom Come grows to size 18 Kingdom Come finishes: Islamic Missionary Aztec Warriors grows to size 16 Copper Head finishes: Settler A Hamlet was built near Copper Head Deer Head finishes: Work Boat A Village was built near Deer Head Poi Town grows to size 10 A Village was built near Poi Town Pig Flats finishes: Islamic Missionary Corn Bread finishes: Library Sweet Corn grows to size 5 Sheep's Head grows to size 4 Sheep's Head's borders expand Horse Town grows to size 3 Turn 181/500 (1210 AD) [10-Sep-2018 08:47:39] Research begun: Currency (2 Turns) Research begun: Feudalism (2 Turns) Research begun: Guilds (2 Turns) Research begun: Banking (2 Turns) Research begun: Education (2 Turns) Research begun: Economics (2 Turns) Research begun: Liberalism (2 Turns) Kingdom Come begins: National Epic (3 turns) Copper Head begins: Caravel (4 turns) Deer Head begins: Caravel (4 turns) Pig Flats begins: Islamic Missionary (3 turns) Corn Bread begins: Christian Missionary (4 turns) A Plantation was built near Horse Town A Mine was built near Sugar Point A Mine was built Research begun: Alphabet (2 Turns) Research begun: Printing Press (2 Turns) Research begun: Civil Service (2 Turns) 60% Research: 277 per turn 40% Gold: 2 per turn, 18 in the bank After End Turn: Aztec Warriors finishes: Versailles A Hamlet was built near Deer Head Poi Town finishes: Confucian Missionary A Hamlet was built near Pig Flats A Village was built near Pig Flats A Town was built near Pig Flats Corn Bread grows to size 6 Fish Head grows to size 11 Turn 182/500 (1220 AD) [10-Sep-2018 08:57:34] Islam has spread: Copper Head Aztec Warriors begins: Forge (3 turns) Poi Town begins: Caravel (4 turns) A Cottage was built near Pig Flats A Cottage was built near Horse Town A Cottage was built near Horse Town Logging by BUG Mod 4.5 [Build 2221] (BtS 3.13-3.19) ------------------------------------------------ Turn 182/500 (1220 AD) [10-Sep-2018 15:55:50] 70% Research: 322 per turn 30% Gold: -4 per turn, 20 in the bank After End Turn: Tech research finished: Currency Deer Head grows to size 7 Pig Flats finishes: Islamic Missionary A Village was built near Pig Flats Fish Head finishes: Islamic Temple A Village was built near Sweet Corn Sheep's Head finishes: Lighthouse Horse Town grows to size 4 Sugar Point grows to size 2 Turn 183/500 (1230 AD) [10-Sep-2018 15:55:52] Islam has spread: Deer Head Pig Flats begins: Islamic Missionary (3 turns) Fish Head begins: Islamic Missionary (3 turns) Sheep's Head begins: Confucian Monastery (10 turns) Confucianism has spread: Midlands Cuzco founded Horse Town Rcs begins: Terrace (15 turns) 70% Research: 351 per turn 30% Gold: -1 per turn, 16 in the bank After End Turn: The whip was applied in Poi Town Kingdom Come finishes: National Epic Aztec Warriors finishes: Forge Poi Town grows to size 9 Poi Town finishes: Caravel Pig Flats grows to size 13 A Hamlet was built near Pig Flats Fish Head's borders expand Sweet Corn grows to size 6 Turn 184/500 (1240 AD) [10-Sep-2018 16:00:37] Kingdom Come begins: Courthouse (3 turns) Aztec Warriors begins: Market (4 turns) Poi Town begins: Caravel (4 turns) 70% Research: 354 per turn 30% Gold: -2 per turn, 15 in the bank After End Turn: Whip anger has decreased in Pig Flats Tech research finished: Feudalism Copper Head finishes: Caravel Deer Head finishes: Caravel Poi Town finishes: Caravel Pig Flats finishes: Islamic Missionary Corn Bread finishes: Christian Missionary Fish Head finishes: Islamic Missionary Horse Town grows to size 5 Turn 185/500 (1250 AD) [10-Sep-2018 16:05:18] Copper Head begins: Caravel (4 turns) Deer Head begins: Caravel (4 turns) Poi Town begins: Caravel (4 turns) Pig Flats begins: Confucian Missionary (4 turns) Corn Bread begins: Christian Missionary (4 turns) Fish Head begins: Christian Missionary (3 turns) Cuzco founded Gemstone begins: Terrace (60 turns) 60% Research: 315 per turn 40% Gold: 10 per turn, 13 in the bank After End Turn: Aztec Warriors grows to size 17 A Village was built near Poi Town Corn Bread grows to size 7 Corn Bread's borders expand Turn 186/500 (1260 AD) [10-Sep-2018 16:09:29] Islam has spread: Midlands Confucianism has spread: Horse Town Rcs Sheep's Head begins: Courthouse (20 turns) Sugar Point begins: Lighthouse (60 turns) Sugar Point begins: Forge (60 turns) 70% Research: 361 per turn 30% Gold: -14 per turn, 23 in the bank After End Turn: Whip anger has decreased in Corn Bread The whip was applied in Sheep's Head Whip anger has decreased in Horse Town The whip was applied in Sugar Point Kingdom Come finishes: Courthouse St. Peter (Great Prophet) born in Kingdom Come Fish Head grows to size 12 Fish Head finishes: Christian Missionary Sheep's Head grows to size 4 Horse Town finishes: Courthouse Sugar Point finishes: Terrace Midlands's borders expand Turn 187/500 (1270 AD) [10-Sep-2018 16:12:07] Kingdom Come begins: Islamic Temple (2 turns) Fish Head begins: Confucian Missionary (3 turns) Christianity has spread: Midlands Sweet Corn begins: Library (10 turns) 70% Research: 366 per turn 30% Gold: -7 per turn, 9 in the bank After End Turn: Whip anger has decreased in Copper Head Whip anger has decreased in Deer Head The whip was applied in Sweet Corn Tech research finished: Guilds A Town was built near Kingdom Come Aztec Warriors finishes: Market Copper Head grows to size 5 Deer Head grows to size 8 Poi Town grows to size 10 Pig Flats grows to size 14 Pig Flats finishes: Confucian Missionary Corn Bread finishes: Christian Missionary A Hamlet was built near Corn Bread A Village was built near Fish Head Sweet Corn grows to size 6 Sweet Corn's borders expand Sweet Corn finishes: Harbor A Village was built near Sheep's Head Horse Town grows to size 6 Midlands grows to size 2 Other Player Actions: Player contact made: Charlemagne of Holy Rome Turn 188/500 (1280 AD) [10-Sep-2018 16:14:35] Aztec Warriors begins: Islamic Monastery (2 turns) Aztec Warriors begins: Grocer (4 turns) Pig Flats begins: Forge (5 turns) Corn Bread begins: Islamic Missionary (4 turns) A Plantation was built near Sweet Corn A Cottage was built near Sugar Point A Plantation was built near Sugar Point Islam has spread: Sheep's Head Player contact made: Justinian I of Byzantium Player contact made: Asoka of India Tech traded to Justinian I (Byzantium): Code of Laws Tech acquired (trade, lightbulb, hut, espionage): Construction Horse Town begins: Forge (11 turns) Tech traded to Justinian I (Byzantium): Philosophy Tech acquired (trade, lightbulb, hut, espionage): Civil Service Tech acquired (trade, lightbulb, hut, espionage): Archery 70% Research: 379 per turn 0% Espionage: 24 per turn 30% Gold: 4 per turn, 42 in the bank After End Turn: The whip was applied in Horse Town Kingdom Come finishes: Islamic Temple A Town was built near Kingdom Come Copper Head finishes: Caravel Deer Head finishes: Caravel Poi Town finishes: Caravel A Town was built near Poi Town Fish Head finishes: Confucian Missionary Horse Town grows to size 5 Horse Town finishes: Lighthouse Other Player Actions: Attitude Change: Justinian I (Byzantium) towards Charlemagne (Holy Rome), from 'Pleased' to 'Cautious' Turn 189/500 (1290 AD) [10-Sep-2018 16:28:45] Kingdom Come begins: Grocer (4 turns) Copper Head begins: Islamic Missionary (3 turns) Deer Head begins: Islamic Missionary (3 turns) Poi Town begins: Market (9 turns) Fish Head begins: Christian Missionary (3 turns) A Mine was built near Gemstone A Windmill was built near Horse Town Rcs A Fishing Boats was built Horse Town begins: Taoist Missionary (5 turns) Horse Town begins: Taoist Missionary (5 turns) Horse Town begins: Taoist Missionary (5 turns) Pig Flats begins: Market (10 turns) 70% Research: 395 per turn 0% Espionage: 24 per turn 30% Gold: 7 per turn, 46 in the bank After End Turn: The whip was applied in Pig Flats Tech research finished: Banking Pig Flats finishes: Forge A Village was built near Fish Head Sheep's Head grows to size 5 Horse Town Rcs's borders expand Other Player Actions: Player contact made: Ragnar of Vikings Turn 190/500 (1300 AD) [10-Sep-2018 16:36:06] Diplomacy: Charlemagne (Holy Rome) offers to trade Open Borders to Master Controller (Inca) for Open Borders Diplomacy: Master Controller (Inca) rejects trade of Open Borders to Charlemagne (Holy Rome) for Open Borders A Cottage was built near Sugar Point A Cottage was built near Gemstone A Cottage was built near Midlands Christianity has spread: Horse Town Rcs 80% Research: 447 per turn 0% Espionage: 24 per turn 20% Gold: -30 per turn, 53 in the bank After End Turn: Pig Flats grows to size 13 Corn Bread grows to size 8 Corn Bread finishes: Islamic Missionary Sweet Corn grows to size 7 Turn 191/500 (1310 AD) [10-Sep-2018 16:40:40] Diplomacy: Justinian I (Byzantium) offers to trade Open Borders to Master Controller (Inca) for Open Borders Diplomacy: Master Controller (Inca) rejects trade of Open Borders to Justinian I (Byzantium) for Open Borders Corn Bread begins: Harbor (6 turns) Player contact made: Gilgamesh of Sumeria Tech traded to Gilgamesh (Sumeria): Music Tech acquired (trade, lightbulb, hut, espionage): Drama Tech acquired (trade, lightbulb, hut, espionage): Alphabet A Mine was built near Sugar Point A Plantation was built near Midlands Christianity has spread: Gemstone 70% Research: 402 per turn 0% Culture: 399 per turn 0% Espionage: 24 per turn 30% Gold: 3 per turn, 53 in the bank After End Turn: Kingdom Come finishes: Grocer A Village was built near Pig Flats Aztec Warriors finishes: Grocer Copper Head finishes: Islamic Missionary Deer Head finishes: Islamic Missionary A Village was built near Pig Flats A Hamlet was built near Corn Bread Fish Head finishes: Christian Missionary Sweet Corn finishes: Library Horse Town grows to size 6 Horse Town finishes: Forge Sugar Point grows to size 2 Other Player Actions: Attitude Change: Gilgamesh (Sumeria) towards Master Controller (Inca), from 'Cautious' to 'Pleased' Attitude Change: Justinian I (Byzantium) towards Gilgamesh (Sumeria), from 'Cautious' to 'Pleased' Attitude Change: Charlemagne (Holy Rome) towards Master Controller (Inca), from 'Cautious' to 'Annoyed' Attitude Change: Asoka (India) towards Charlemagne (Holy Rome), from 'Pleased' to 'Friendly' Turn 192/500 (1320 AD) [10-Sep-2018 16:49:16] Kingdom Come begins: Bank (5 turns) Aztec Warriors begins: Bank (5 turns) Copper Head begins: Christian Missionary (3 turns) Deer Head begins: Christian Missionary (3 turns) Fish Head begins: Grocer (7 turns) Sweet Corn begins: Bank (16 turns) A Fishing Boats was built Horse Town finishes: The Dai Miao A Cottage was built near Midlands A Cottage was built near Gemstone Islam has spread: Sweet Corn Corn Bread begins: Islamic Missionary (7 turns) 70% Research: 410 per turn 0% Culture: 405 per turn 0% Espionage: 24 per turn 30% Gold: 24 per turn, 56 in the bank After End Turn: The whip was applied in Corn Bread Deer Head grows to size 9 Poi Town grows to size 11 A Hamlet was built near Pig Flats Corn Bread finishes: Harbor Fish Head grows to size 13 A Village was built near Fish Head A Village was built near Sweet Corn Other Player Actions: Attitude Change: Justinian I (Byzantium) towards Gilgamesh (Sumeria), from 'Pleased' to 'Cautious' Attitude Change: Charlemagne (Holy Rome) towards Gilgamesh (Sumeria), from 'Pleased' to 'Friendly' Civics Change: Justinian I(Byzantium) from 'Vassalage' to 'Bureaucracy' Civics Change: Justinian I(Byzantium) from 'Slavery' to 'Caste System' Turn 193/500 (1330 AD) [10-Sep-2018 16:55:18] A Cottage was built near Sweet Corn Research begun: Astronomy (2 Turns) 80% Research: 477 per turn 0% Culture: 405 per turn 0% Espionage: 24 per turn 20% Gold: -13 per turn, 80 in the bank After End Turn: Whip anger has decreased in Poi Town Copper Head finishes: Christian Missionary Corn Bread finishes: Islamic Missionary Sweet Corn grows to size 8 Sheep's Head grows to size 6 Midlands grows to size 3 Other Player Actions: State Religion Change: Asoka (India) from 'Judaism' to 'Buddhism' Attitude Change: Gilgamesh (Sumeria) towards Asoka (India), from 'Friendly' to 'Pleased' Attitude Change: Justinian I (Byzantium) towards Asoka (India), from 'Cautious' to 'Pleased' Attitude Change: Charlemagne (Holy Rome) towards Asoka (India), from 'Pleased' to 'Cautious' Attitude Change: Ragnar (Vikings) towards Asoka (India), from 'Cautious' to 'Annoyed' Attitude Change: Asoka (India) towards Gilgamesh (Sumeria), from 'Friendly' to 'Cautious' Attitude Change: Asoka (India) towards Justinian I (Byzantium), from 'Cautious' to 'Pleased' Attitude Change: Asoka (India) towards Charlemagne (Holy Rome), from 'Friendly' to 'Pleased' Attitude Change: Asoka (India) towards Ragnar (Vikings), from 'Cautious' to 'Annoyed' Turn 194/500 (1340 AD) [10-Sep-2018 17:01:49] Copper Head begins: Market (9 turns) Copper Head begins: Harbor (5 turns) Corn Bread begins: Market (10 turns) Confucianism has spread: Gemstone Poi Town begins: Bank (14 turns) Poi Town begins: Harbor (6 turns) Pig Flats begins: Grocer (8 turns) Pig Flats begins: Bank (10 turns) Fish Head begins: Market (10 turns) 80% Research: 469 per turn 0% Culture: 406 per turn 0% Espionage: 24 per turn 20% Gold: -11 per turn, 67 in the bank After End Turn: The whip was applied in Poi Town The whip was applied in Fish Head Tech research finished: Education Deer Head finishes: Christian Missionary Poi Town finishes: Market Pig Flats grows to size 14 Pig Flats finishes: Market Corn Bread grows to size 7 Fish Head finishes: Grocer Horse Town grows to size 7 Horse Town's borders expand Sugar Point grows to size 3 Gemstone's borders expand Other Player Actions: Attitude Change: Gilgamesh (Sumeria) towards Master Controller (Inca), from 'Pleased' to 'Cautious' Turn 195/500 (1350 AD) [10-Sep-2018 17:07:24] Deer Head begins: Confucian Missionary (3 turns) 80% Research: 468 per turn 0% Culture: 413 per turn 0% Espionage: 24 per turn 20% Gold: -8 per turn, 56 in the bank After End Turn: The whip was applied in Copper Head Copper Head grows to size 4 Copper Head finishes: Harbor Poi Town grows to size 10 A Hamlet was built near Poi Town A Village was built near Corn Bread Fish Head grows to size 12 Horse Town finishes: Taoist Missionary Gemstone grows to size 2 Other Player Actions: State Religion Change: Ragnar (Vikings) from 'Judaism' to 'Buddhism' Attitude Change: Gilgamesh (Sumeria) towards Ragnar (Vikings), from 'Friendly' to 'Pleased' Attitude Change: Justinian I (Byzantium) towards Ragnar (Vikings), from 'Cautious' to 'Pleased' Attitude Change: Charlemagne (Holy Rome) towards Ragnar (Vikings), from 'Pleased' to 'Cautious' Attitude Change: Ragnar (Vikings) towards Gilgamesh (Sumeria), from 'Friendly' to 'Pleased' Attitude Change: Ragnar (Vikings) towards Justinian I (Byzantium), from 'Cautious' to 'Pleased' Attitude Change: Ragnar (Vikings) towards Asoka (India), from 'Annoyed' to 'Pleased' Attitude Change: Asoka (India) towards Ragnar (Vikings), from 'Annoyed' to 'Cautious' Civics Change: Asoka(India) from 'Vassalage' to 'Bureaucracy' Civics Change: Asoka(India) from 'Organized Religion' to 'Pacifism' Turn 196/500 (1360 AD) [10-Sep-2018 17:11:45] Copper Head begins: Islamic Missionary (3 turns) A Cottage was built near Sugar Point A Cottage was built near Midlands A Cottage was built near Midlands 80% Research: 477 per turn 0% Culture: 413 per turn 0% Espionage: 24 per turn 20% Gold: -9 per turn, 48 in the bank After End Turn: The whip was applied in Sheep's Head Whip anger has decreased in Sugar Point Kingdom Come finishes: Bank Aztec Warriors finishes: Bank Copper Head finishes: Islamic Missionary Deer Head finishes: Confucian Missionary Poi Town finishes: Harbor A Village was built near Pig Flats Sheep's Head grows to size 5 Sheep's Head finishes: Courthouse Horse Town Rcs grows to size 2 Turn 197/500 (1370 AD) [10-Sep-2018 17:16:20] Kingdom Come begins: Market (4 turns) Aztec Warriors begins: University (5 turns) Copper Head begins: Settler (6 turns) Deer Head begins: Heavy Footman (6 turns) Poi Town begins: Settler (6 turns) Sheep's Head begins: Forge (11 turns) A Mine was built near Sugar Point A Cottage was built near Sugar Point Islam has spread: Gemstone Horse Town begins: Taoist Monastery (5 turns) 80% Research: 490 per turn 0% Culture: 413 per turn 0% Espionage: 26 per turn 20% Gold: 27 per turn, 39 in the bank After End Turn: Whip anger has decreased in Sweet Corn Tech research finished: Economics Giovanni de Medici (Great Merchant) born in Kingdom Come Deer Head grows to size 10 Sweet Corn grows to size 9 Horse Town grows to size 8 Turn 198/500 (1380 AD) [10-Sep-2018 17:25:16] Islam has spread: Sugar Point Golden Age begins A Cottage was built near Midlands Logging by BUG Mod 4.5 [Build 2221] (BtS 3.13-3.19) ------------------------------------------------ Turn 197/500 (1370 AD) [10-Sep-2018 17:29:43] 80% Research: 490 per turn 0% Culture: 413 per turn 0% Espionage: 26 per turn 20% Gold: 27 per turn, 39 in the bank After End Turn: Tech research finished: Economics Giovanni de Medici (Great Merchant) born in Kingdom Come Deer Head grows to size 10 Sweet Corn grows to size 9 Horse Town grows to size 8 Turn 198/500 (1380 AD) [10-Sep-2018 17:29:47] Islam has spread: Sugar Point Golden Age begins A Cottage was built near Midlands Kingdom Come begins: Colosseum (2 turns) Logging by BUG Mod 4.5 [Build 2221] (BtS 3.13-3.19) ------------------------------------------------ Turn 198/500 (1380 AD) [11-Sep-2018 12:19:42] 90% Research: 891 per turn 0% Culture: 484 per turn 0% Espionage: 26 per turn 10% Gold: -3 per turn, 66 in the bank After End Turn: A Town was built near Aztec Warriors Pig Flats grows to size 15 Corn Bread grows to size 8 A Village was built near Midlands Sugar Point grows to size 4 Midlands grows to size 4 Other Player Actions: While defending just off shore, Caravel 5 (Copper Head) (2.10/3) defeats Barbarian Galley (Prob Victory: 97.0%) While defending just off shore, Caravel 5 (Copper Head) (0.66/3) defeats Barbarian Galley (Prob Victory: 63.8%) Turn 199/500 (1390 AD) [11-Sep-2018 12:19:44] Horse Town begins: Settler (5 turns) A Cottage was built near Gemstone Taoism has spread: Aztec Warriors Caravel 5 (Copper Head) promoted: Combat I Confucianism has spread: Nibru (Sumerian Empire) 90% Research: 850 per turn 0% Culture: 362 per turn 0% Espionage: 26 per turn 10% Gold: -50 per turn, 63 in the bank After End Turn: Whip anger has decreased in Pig Flats Tech research finished: Liberalism Kingdom Come finishes: Colosseum A Town was built near Kingdom Come A Hamlet was built near Pig Flats A Village was built near Corn Bread A Village was built near Sweet Corn A Hamlet was built near Sweet Corn Midlands finishes: Terrace A Hamlet was built near Midlands Horse Town Rcs finishes: Terrace Other Player Actions: Attitude Change: Justinian I (Byzantium) towards Charlemagne (Holy Rome), from 'Cautious' to 'Pleased' Turn 200/500 (1400 AD) [11-Sep-2018 12:22:39] Tech acquired (trade, lightbulb, hut, espionage): Astronomy Midlands begins: Library (15 turns) Horse Town Rcs begins: Lighthouse (8 turns) Fish Head begins: Galleon (4 turns) Sweet Corn begins: Galleon (4 turns) Deer Head begins: Galleon (4 turns) A Cottage was built near Gemstone A Pasture was built near Horse Town Rcs 80% Research: 776 per turn 0% Culture: 355 per turn 0% Espionage: 26 per turn 20% Gold: 27 per turn, 13 in the bank After End Turn: Kingdom Come grows to size 19 Kingdom Come finishes: Market Jalal al-Din Rumi (Great Artist) born in Kingdom Come Aztec Warriors finishes: University Copper Head finishes: Settler A Village was built near Copper Head Deer Head finishes: Heavy Footman Poi Town finishes: Settler Pig Flats finishes: Grocer Fish Head grows to size 13 Fish Head finishes: Market Sheep's Head grows to size 6 Other Player Actions: Attitude Change: Ragnar (Vikings) towards Charlemagne (Holy Rome), from 'Pleased' to 'Cautious' Turn 201/500 (1410 AD) [11-Sep-2018 12:27:46] Islam has spread: Horse Town Kingdom Come begins: Observatory (3 turns) Aztec Warriors begins: Observatory (3 turns) Copper Head begins: Crossbowman (3 turns) Poi Town begins: Longbowman (3 turns) A Fort was built near Gemstone A Plantation was built near Gemstone 80% Research: 809 per turn 0% Culture: 359 per turn 0% Espionage: 26 per turn 20% Gold: 47 per turn, 40 in the bank After End Turn: Tech research finished: Printing Press A Village was built near Deer Head A Village was built near Pig Flats Sweet Corn finishes: Bank Sheep's Head finishes: Forge A Hamlet was built near Horse Town A Hamlet was built near Midlands Turn 202/500 (1420 AD) [11-Sep-2018 12:31:49] Research begun: Gunpowder (1 Turns) Sheep's Head begins: Heavy Footman (5 turns) Research begun: Nationalism (2 Turns) 90% Research: 968 per turn 0% Culture: 359 per turn 0% Espionage: 26 per turn 10% Gold: -30 per turn, 87 in the bank After End Turn: Whip anger has decreased in Corn Bread Kingdom Come finishes: Observatory Aztec Warriors grows to size 18 Deer Head grows to size 11 Poi Town grows to size 11 Corn Bread finishes: Market A Village was built near Fish Head Horse Town finishes: Settler Sugar Point grows to size 5 Sugar Point's borders expand Horse Town Rcs finishes: Lighthouse Gemstone finishes: Terrace Other Player Actions: Attitude Change: Justinian I (Byzantium) towards Master Controller (Inca), from 'Pleased' to 'Cautious' Turn 203/500 (1430 AD) [11-Sep-2018 12:36:12] Kingdom Come begins: University (3 turns) Corn Bread begins: Longbowman (3 turns) Horse Town begins: Crossbowman (4 turns) Horse Town Rcs begins: Heavy Footman (9 turns) Gemstone begins: Lighthouse (15 turns) 20% Research: 296 per turn 0% Culture: 361 per turn 0% Espionage: 26 per turn 80% Gold: 638 per turn, 57 in the bank After End Turn: Tech research finished: Nationalism A Town was built near Kingdom Come Aztec Warriors finishes: Observatory A Town was built near Aztec Warriors Copper Head finishes: Crossbowman Poi Town finishes: Longbowman A Village was built near Pig Flats Fish Head finishes: Galleon Sweet Corn grows to size 10 A Hamlet was built near Sweet Corn A Hamlet was built near Sheep's Head Turn 204/500 (1440 AD) [11-Sep-2018 12:41:22] Diplomacy: Gilgamesh (Sumeria) offers to trade Horseback Riding to Master Controller (Inca) for Guilds Diplomacy: Charlemagne (Holy Rome) offers to trade Horseback Riding to Master Controller (Inca) for Printing Press Diplomacy: Master Controller (Inca) rejects trade of Printing Press to Charlemagne (Holy Rome) for Horseback Riding Research begun: Constitution (8 Turns) Research begun: Democracy (8 Turns) Aztec Warriors begins: Harbor (2 turns) Copper Head begins: Longbowman (3 turns) Poi Town begins: Longbowman (3 turns) Fish Head begins: Galleon (3 turns) While attacking just off shore, Caravel 4 (Poi Town) (1.08/3) defeats Barbarian Galley (Prob Victory: 90.1%) While attacking on the high seas near Teoihuacan, Caravel 3 (Deer Head) (2.10/3) defeats Barbarian Galley (Prob Victory: 97.8%) A Cottage was built near Midlands A Cottage was built near Pig Flats 100% Research: 1154 per turn 0% Culture: 361 per turn 0% Espionage: 26 per turn 0% Gold: -131 per turn, 585 in the bank After End Turn: Whip anger has decreased in Poi Town Whip anger has decreased in Fish Head Aztec Warriors finishes: Harbor Deer Head finishes: Galleon Corn Bread grows to size 9 Corn Bread finishes: Longbowman Sweet Corn finishes: Galleon Horse Town grows to size 9 A Hamlet was built near Gemstone A Hamlet was built near Sugar Point Turn 205/500 (1450 AD) [11-Sep-2018 12:48:41] Aztec Warriors begins: Crossbowman (2 turns) Deer Head begins: Longbowman (2 turns) Corn Bread begins: Longbowman (3 turns) Sweet Corn begins: Longbowman (2 turns) Caravel 4 (Poi Town) promoted: Combat I Caravel 3 (Deer Head) promoted: Combat I 100% Research: 1180 per turn 0% Culture: 361 per turn 0% Espionage: 26 per turn 0% Gold: -140 per turn, 454 in the bank After End Turn: Whip anger has decreased in Copper Head Tech research finished: Constitution Kingdom Come finishes: University Sojourner Truth (Great Prophet) born in Aztec Warriors Copper Head grows to size 5 Poi Town grows to size 12 Poi Town finishes: Longbowman Pig Flats grows to size 16 Sheep's Head grows to size 7 Horse Town finishes: Crossbowman Golden Age ends Other Player Actions: Attitude Change: Ragnar (Vikings) towards Charlemagne (Holy Rome), from 'Cautious' to 'Pleased' Civics Change: Justinian I(Byzantium) from 'Theocracy' to 'Organized Religion' Turn 206/500 (1460 AD) [11-Sep-2018 12:57:37] Kingdom Come begins: Settler (2 turns) Poi Town begins: Longbowman (4 turns) Horse Town begins: Longbowman (3 turns) A Farm was built near Copper Head 70% Research: 757 per turn 0% Culture: 366 per turn 0% Espionage: 26 per turn 30% Gold: 106 per turn, 342 in the bank After End Turn: Whip anger has decreased in Sheep's Head Kingdom Come finishes: Settler Aztec Warriors's borders expand Aztec Warriors finishes: Crossbowman Copper Head finishes: Longbowman Deer Head finishes: Longbowman Poi Town finishes: Longbowman Fish Head grows to size 14 Fish Head finishes: Galleon Sheep's Head finishes: Heavy Footman Sugar Point grows to size 6 Other Player Actions: Attitude Change: Justinian I (Byzantium) towards Charlemagne (Holy Rome), from 'Pleased' to 'Cautious' Attitude Change: Ragnar (Vikings) towards Charlemagne (Holy Rome), from 'Pleased' to 'Cautious' Attitude Change: Asoka (India) towards Charlemagne (Holy Rome), from 'Pleased' to 'Cautious' Turn 207/500 (1470 AD) [11-Sep-2018 13:06:24] Kingdom Come begins: Settler (2 turns) Aztec Warriors begins: Heavy Footman (2 turns) Copper Head begins: Catapult (3 turns) Deer Head begins: Catapult (3 turns) Poi Town begins: Heavy Footman (5 turns) Fish Head begins: Catapult (3 turns) Sheep's Head begins: Catapult (7 turns) A Fort was built near Gemstone Cuzco founded Free Range Isle begins: Terrace (60 turns) Free Range Isle begins: Theatre (50 turns) 100% Research: 1067 per turn 0% Culture: 372 per turn 0% Espionage: 26 per turn 0% Gold: -164 per turn, 448 in the bank After End Turn: A Town was built near Poi Town Pig Flats finishes: Bank Corn Bread finishes: Longbowman A Village was built near Corn Bread A Hamlet was built near Gemstone Midlands grows to size 5 Midlands's borders expand Turn 208/500 (1480 AD) [11-Sep-2018 13:13:13] Pig Flats begins: University (8 turns) Corn Bread begins: Catapult (4 turns) Christianity has spread: Bombay (Indian Empire) A Cottage was built near Poi Town A Windmill was built near Horse Town Rcs A Windmill was built near Horse Town Rcs Pig Flats finishes: The Church of the Nativity 100% Research: 1079 per turn 0% Culture: 376 per turn 0% Espionage: 26 per turn 0% Gold: -134 per turn, 284 in the bank After End Turn: Tech research finished: Democracy Kingdom Come finishes: Settler Aztec Warriors finishes: Heavy Footman Deer Head finishes: Catapult Sweet Corn grows to size 11 Sweet Corn finishes: Longbowman Horse Town finishes: Longbowman A Hamlet was built near Sugar Point Free Range Isle's borders expand Turn 209/500 (1490 AD) [11-Sep-2018 13:18:14] Research begun: Engineering (1 Turns) Research begun: Gunpowder (1 Turns) Research begun: Chemistry (1 Turns) Research begun: Steel (1 Turns) Research begun: Replaceable Parts (1 Turns) Research begun: Rifling (1 Turns) Kingdom Come begins: The Statue of Liberty (15 turns) Aztec Warriors begins: Security Bureau (6 turns) Deer Head begins: Observatory (8 turns) Deer Head begins: Harbor (4 turns) Sweet Corn begins: Crossbowman (5 turns) Horse Town begins: Crossbowman (4 turns) 80% Research: 888 per turn 0% Culture: 376 per turn 0% Espionage: 26 per turn 20% Gold: 39 per turn, 150 in the bank After End Turn: Tech research finished: Engineering A Town was built near Aztec Warriors Copper Head finishes: Catapult Poi Town grows to size 13 Fish Head finishes: Catapult Horse Town grows to size 10 A Hamlet was built near Midlands Horse Town Rcs finishes: Heavy Footman Other Player Actions: Ragnar (Vikings) declares war on Gilgamesh (Sumeria) Charlemagne (Holy Rome) declares war on Ragnar (Vikings) While defending just off shore near Teoihuacan, Caravel 3 (Deer Head) (1.74/3) defeats Barbarian Galley (Prob Victory: 99.0%) Attitude Change: Gilgamesh (Sumeria) towards Ragnar (Vikings), from 'Pleased' to 'Cautious' Attitude Change: Charlemagne (Holy Rome) towards Ragnar (Vikings), from 'Cautious' to 'Annoyed' Attitude Change: Ragnar (Vikings) towards Gilgamesh (Sumeria), from 'Pleased' to 'Cautious' Attitude Change: Ragnar (Vikings) towards Charlemagne (Holy Rome), from 'Cautious' to 'Annoyed' Attitude Change: Asoka (India) towards Charlemagne (Holy Rome), from 'Cautious' to 'Pleased' Attitude Change: Asoka (India) towards Ragnar (Vikings), from 'Cautious' to 'Pleased' Turn 210/500 (1500 AD) [11-Sep-2018 13:30:01] Copper Head begins: Pikeman (4 turns) Fish Head begins: Longbowman (3 turns) Horse Town Rcs begins: Longbowman (10 turns) A Farm was built A Cottage was built near Poi Town Cuzco founded Rock Hard begins: Terrace (60 turns) Christianity has spread: Prague (Holy Roman Empire) 50% Research: 618 per turn 0% Culture: 391 per turn 0% Espionage: 26 per turn 50% Gold: 304 per turn, 189 in the bank After End Turn: Poi Town finishes: Heavy Footman Corn Bread finishes: Catapult Sheep's Head grows to size 8 Sugar Point grows to size 7 Horse Town Rcs's borders expand Gemstone's borders expand Rock Hard's borders expand Other Player Actions: Civics Change: Charlemagne(Holy Rome) from 'Organized Religion' to 'Theocracy' Turn 211/500 (1505 AD) [11-Sep-2018 13:37:38] Poi Town begins: Crossbowman (4 turns) Corn Bread begins: Catapult (4 turns) A Windmill was built near Midlands A Workshop was built near Horse Town 40% Research: 519 per turn 0% Culture: 391 per turn 0% Espionage: 26 per turn 60% Gold: 390 per turn, 493 in the bank After End Turn: Tech research finished: Gunpowder Corn Bread grows to size 10 A Village was built near Corn Bread Fish Head finishes: Longbowman Horse Town finishes: Crossbowman Midlands grows to size 6 Other Player Actions: Confucianism has spread: Ur (Sumerian Empire) Turn 212/500 (1510 AD) [11-Sep-2018 13:42:42] Diplomacy: Asoka (India) offers to trade Horseback Riding to Master Controller (Inca) for Guilds Diplomacy: Master Controller (Inca) rejects trade of Guilds to Asoka (India) for Horseback Riding Fish Head begins: Catapult (3 turns) Fish Head begins: Trebuchet (4 turns) Horse Town begins: Grocer (9 turns) A Pasture was built near Free Range Isle A Farm was built Research begun: Corporation (2 Turns) Research begun: Steam Power (2 Turns) Research begun: Assembly Line (2 Turns) Copper Head begins: Settler (6 turns) Sheep's Head begins: Settler (9 turns) 90% Research: 1025 per turn 0% Culture: 385 per turn 0% Espionage: 26 per turn 10% Gold: -67 per turn, 883 in the bank After End Turn: A Hamlet was built near Aztec Warriors Copper Head finishes: Pikeman Deer Head grows to size 12 Deer Head finishes: Harbor A Village was built near Pig Flats Fish Head grows to size 15 Sweet Corn grows to size 12 A Hamlet was built near Sugar Point Gemstone finishes: Lighthouse Other Player Actions: While defending just off shore, Caravel 4 (Poi Town) (1.68/3) defeats Barbarian Galley (Prob Victory: 97.6%) Turn 213/500 (1515 AD) [11-Sep-2018 13:50:35] Diplomacy (War Request): Charlemagne (Holy Rome) asks Master Controller (Inca) to declare war on Ragnar (Vikings); Master Controller AGREES. Master Controller (Inca) declares war on Ragnar (Vikings) Deer Head begins: Observatory (6 turns) Gemstone begins: Library (45 turns) A Workshop was built near Pig Flats 80% Research: 940 per turn 0% Culture: 387 per turn 0% Espionage: 26 per turn 20% Gold: 24 per turn, 816 in the bank After End Turn: Tech research finished: Chemistry J. S. Bach (Great Artist) born in Kingdom Come Aztec Warriors grows to size 19 Poi Town grows to size 14 Sweet Corn finishes: Crossbowman Sheep's Head finishes: Catapult A Hamlet was built near Midlands Other Player Actions: Attitude Change: Charlemagne (Holy Rome) towards Ragnar (Vikings), from 'Annoyed' to 'Furious' Attitude Change: Ragnar (Vikings) towards Master Controller (Inca), from 'Cautious' to 'Annoyed' Civics Change: Gilgamesh(Sumeria) from 'Organized Religion' to 'Theocracy' Turn 214/500 (1520 AD) [11-Sep-2018 13:55:12] Sweet Corn begins: Trebuchet (6 turns) Horse Town begins: Islamic Monastery (4 turns) Horse Town begins: Grocer (7 turns) Research begun: Fascism (3 Turns) Research begun: Scientific Method (3 Turns) Research begun: Physics (3 Turns) Sheep's Head begins: Library (5 turns) Logging by BUG Mod 4.5 [Build 2221] (BtS 3.13-3.19) ------------------------------------------------ Turn 214/500 (1520 AD) [12-Sep-2018 13:51:28] Golden Age begins 90% Research: 1045 per turn 0% Culture: 342 per turn 0% Espionage: 32 per turn 10% Gold: -43 per turn, 730 in the bank After End Turn: A Hamlet was built near Kingdom Come Aztec Warriors finishes: Security Bureau Poi Town finishes: Crossbowman Pig Flats finishes: University Corn Bread finishes: Catapult Horse Town grows to size 11 Other Player Actions: While defending just off shore, Galleon 3 (Sweet Corn) (3.48/4) defeats Barbarian Galley (Prob Victory: 99.6%) State Religion Change: Master Controller (Inca) from 'no State Religion' to 'Confucianism' Attitude Change: Gilgamesh (Sumeria) towards Ragnar (Vikings), from 'Cautious' to 'Annoyed' Civics Change: Master Controller(Inca) from 'Bureaucracy' to 'Nationhood' Civics Change: Master Controller(Inca) from 'Free Religion' to 'Pacifism' Turn 215/500 (1525 AD) [12-Sep-2018 13:54:55] Diplomacy: Asoka (India) offers to trade World Map to Master Controller (Inca) for World Map Diplomacy: Master Controller (Inca) rejects trade of World Map to Asoka (India) for World Map Aztec Warriors begins: Barracks (1 turns) Aztec Warriors begins: Colosseum (2 turns) Aztec Warriors begins: Barracks (1 turns) Aztec Warriors begins: Jail (3 turns) Aztec Warriors begins: Colosseum (2 turns) Poi Town begins: Confucian Missionary (2 turns) Pig Flats begins: Confucian Missionary (2 turns) Corn Bread begins: Crossbowman (3 turns) A Workshop was built near Horse Town Cuzco founded Fair Isle West begins: Terrace (30 turns) Fair Isle West begins: Lighthouse (15 turns) Cuzco founded Fair Isle East begins: Terrace (15 turns) 90% Research: 1156 per turn 0% Culture: 487 per turn 0% Espionage: 42 per turn 10% Gold: -20 per turn, 687 in the bank After End Turn: Aztec Warriors finishes: Barracks A Village was built near Poi Town Pig Flats finishes: Confucian Missionary Fish Head finishes: Trebuchet Sugar Point finishes: Lighthouse Midlands finishes: Library Gemstone grows to size 3 Other Player Actions: Attitude Change: Gilgamesh (Sumeria) towards Ragnar (Vikings), from 'Annoyed' to 'Cautious' Turn 216/500 (1530 AD) [12-Sep-2018 14:08:01] Pig Flats begins: Confucian Missionary (2 turns) Fish Head begins: Observatory (5 turns) Fish Head begins: University (7 turns) Midlands begins: Crossbowman (7 turns) A Farm was built near Aztec Warriors 60% Research: 843 per turn 0% Culture: 491 per turn 0% Espionage: 42 per turn 40% Gold: 303 per turn, 542 in the bank After End Turn: Tech research finished: Steel A Town was built near Aztec Warriors Poi Town finishes: Confucian Missionary Pig Flats finishes: Confucian Missionary Sheep's Head grows to size 9 Horse Town finishes: Islamic Monastery Fair Isle West's borders expand Fair Isle East's borders expand Turn 217/500 (1535 AD) [12-Sep-2018 14:13:24] Poi Town begins: University (10 turns) Poi Town begins: Observatory (8 turns) Pig Flats begins: Cannon (4 turns) A Workshop was built near Pig Flats A Quarry was built near Rock Hard 70% Research: 952 per turn 0% Culture: 489 per turn 0% Espionage: 42 per turn 30% Gold: 185 per turn, 748 in the bank After End Turn: A Musketman was drafted in Deer Head A Musketman was drafted in Poi Town A Musketman was drafted in Pig Flats Aztec Warriors finishes: Jail Copper Head finishes: Settler Deer Head finishes: Observatory Poi Town grows to size 14 A Hamlet was built near Poi Town Corn Bread finishes: Crossbowman Sweet Corn finishes: Cannon Sugar Point grows to size 8 Midlands grows to size 7 Horse Town Rcs finishes: Longbowman Free Range Isle grows to size 2 Other Player Actions: Civics Change: Ragnar(Vikings) from 'Bureaucracy' to 'Vassalage' Turn 218/500 (1540 AD) [12-Sep-2018 14:20:23] Copper Head begins: Worker (3 turns) Deer Head begins: Barracks (2 turns) Corn Bread begins: Cannon (5 turns) Sweet Corn begins: Barracks (2 turns) Horse Town Rcs begins: Barracks (7 turns) 70% Research: 971 per turn 0% Culture: 489 per turn 0% Espionage: 54 per turn 30% Gold: 185 per turn, 78 in the bank After End Turn: Tech research finished: Replaceable Parts Aztec Warriors finishes: Colosseum A Town was built near Aztec Warriors Pig Flats finishes: Cannon Corn Bread grows to size 11 Sheep's Head finishes: Library Other Player Actions: Attitude Change: Gilgamesh (Sumeria) towards Ragnar (Vikings), from 'Cautious' to 'Annoyed' Attitude Change: Justinian I (Byzantium) towards Master Controller (Inca), from 'Cautious' to 'Annoyed' Attitude Change: Ragnar (Vikings) towards Master Controller (Inca), from 'Annoyed' to 'Furious' Turn 219/500 (1545 AD) [12-Sep-2018 14:28:23] Aztec Warriors begins: Confucian Academy (4 turns) Pig Flats begins: Barracks (2 turns) Sheep's Head begins: Barracks (3 turns) A Workshop was built near Sweet Corn A Workshop was built near Pig Flats 60% Research: 855 per turn 0% Culture: 489 per turn 0% Espionage: 54 per turn 40% Gold: 277 per turn, 153 in the bank After End Turn: A Musketman was drafted in Corn Bread A Musketman was drafted in Fish Head A Musketman was drafted in Sweet Corn Copper Head finishes: Worker Deer Head finishes: Barracks Pig Flats grows to size 16 A Village was built near Pig Flats Fish Head finishes: Observatory A Town was built near Fish Head Sweet Corn finishes: Barracks A Village was built near Sweet Corn Horse Town finishes: Grocer A Village was built near Midlands Turn 220/500 (1550 AD) [12-Sep-2018 14:34:45] Diplomacy (Tribute Demand): Justinian I (Byzantium) demands that Master Controller (Inca) gives ; Master Controller AGREES. Copper Head begins: Frigate (5 turns) Deer Head begins: Frigate (3 turns) Sweet Corn begins: Frigate (3 turns) Horse Town begins: Confucian Temple (3 turns) Horse Town begins: Islamic Missionary (2 turns) While attacking just off shore, Frigate 4 (Poi Town) (8.00/8) defeats Barbarian Galley (Prob Victory: 100.0%) Cuzco founded Fair Isle North begins: Terrace (30 turns) Fair Isle North begins: Lighthouse (12 turns) A Workshop was built near Poi Town Free Range Isle begins: Work Boat (4 turns) Free Range Isle begins: Work Boat (4 turns) 60% Research: 878 per turn 0% Culture: 495 per turn 0% Espionage: 54 per turn 40% Gold: 273 per turn, 430 in the bank After End Turn: Copper Head grows to size 6 A Town was built near Deer Head Pig Flats finishes: Barracks A Hamlet was built near Sweet Corn A Hamlet was built near Sugar Point Horse Town Rcs grows to size 3 Free Range Isle finishes: Terrace Other Player Actions: Attitude Change: Gilgamesh (Sumeria) towards Justinian I (Byzantium), from 'Pleased' to 'Cautious' Attitude Change: Gilgamesh (Sumeria) towards Asoka (India), from 'Pleased' to 'Cautious' Attitude Change: Justinian I (Byzantium) towards Master Controller (Inca), from 'Annoyed' to 'Cautious' Attitude Change: Ragnar (Vikings) towards Justinian I (Byzantium), from 'Pleased' to 'Cautious' Attitude Change: Ragnar (Vikings) towards Asoka (India), from 'Pleased' to 'Cautious' Civics Change: Justinian I(Byzantium) from 'Hereditary Rule' to 'Representation' Civics Change: Asoka(India) from 'Hereditary Rule' to 'Representation' Turn 221/500 (1555 AD) [12-Sep-2018 14:39:44] Pig Flats begins: Observatory (5 turns) Pig Flats begins: Aqueduct (4 turns) Pig Flats begins: Observatory (5 turns) Confucianism has spread: Fair Isle West A Mine was built near Teoihuacan 60% Research: 882 per turn 0% Culture: 498 per turn 0% Espionage: 54 per turn 40% Gold: 267 per turn, 483 in the bank After End Turn: A Musketman was drafted in Copper Head A Musketman was drafted in Sugar Point A Musketman was drafted in Midlands Tech research finished: Rifling A Town was built near Pig Flats Fish Head grows to size 15 Sweet Corn finishes: Frigate Sheep's Head's borders expand Sheep's Head finishes: Barracks Horse Town grows to size 12 A Village was built near Horse Town Sugar Point finishes: Forge Midlands finishes: Crossbowman A Village was built near Midlands Fair Isle North's borders expand Golden Age ends Turn 222/500 (1560 AD) [12-Sep-2018 14:44:36] Sweet Corn begins: Frigate (4 turns) Sweet Corn begins: Observatory (6 turns) Sheep's Head begins: Frigate (7 turns) Sugar Point begins: Library (9 turns) Midlands begins: Confucian Temple (12 turns) Research begun: Corporation (2 Turns) 70% Research: 861 per turn 0% Culture: 515 per turn 0% Espionage: 54 per turn 30% Gold: 98 per turn, 120 in the bank After End Turn: Kingdom Come finishes: The Statue of Liberty Aztec Warriors finishes: Confucian Academy Deer Head finishes: Frigate Poi Town grows to size 15 Poi Town finishes: Observatory A Town was built near Pig Flats Corn Bread finishes: Cannon A Town was built near Sweet Corn Horse Town finishes: Confucian Temple Horse Town Rcs finishes: Barracks Gemstone grows to size 4 A Hamlet was built near Gemstone Free Range Isle's borders expand Fair Isle West finishes: Terrace Other Player Actions: Attitude Change: Justinian I (Byzantium) towards Gilgamesh (Sumeria), from 'Cautious' to 'Pleased' Turn 223/500 (1565 AD) [12-Sep-2018 14:54:07] Kingdom Come begins: Security Bureau (6 turns) Aztec Warriors begins: Frigate (2 turns) Deer Head begins: Confucian Missionary (2 turns) Deer Head begins: Frigate (4 turns) Poi Town begins: Frigate (4 turns) Poi Town begins: Grocer (6 turns) Corn Bread begins: Frigate (5 turns) Corn Bread begins: Colosseum (5 turns) Horse Town Rcs begins: Pikeman (8 turns) Confucianism has spread: Rock Hard A Workshop was built near Free Range Isle A Farm was built near Poi Town Horse Town begins: Islamic Temple (3 turns) Horse Town begins: Theatre (2 turns) 60% Research: 842 per turn 0% Culture: 617 per turn 0% Espionage: 54 per turn 40% Gold: 201 per turn, 48 in the bank After End Turn: A Rifleman was drafted in Sheep's Head A Rifleman was drafted in Horse Town Tech research finished: Corporation Deer Head finishes: Confucian Missionary A Village was built near Sweet Corn Midlands grows to size 7 A Hamlet was built near Gemstone Other Player Actions: Attitude Change: Ragnar (Vikings) towards Charlemagne (Holy Rome), from 'Annoyed' to 'Furious' Attitude Change: Asoka (India) towards Justinian I (Byzantium), from 'Pleased' to 'Friendly' Turn 224/500 (1570 AD) [12-Sep-2018 15:06:03] Research begun: Steam Power (4 Turns) Research begun: Assembly Line (4 Turns) A Mine was built near Rock Hard While attacking just off shore near Apache, Frigate 2 (Copper Head) (8.00/8) defeats Barbarian Galley (Prob Victory: 100.0%) Master Controller (Inca) and Ragnar (Vikings) have signed a peace treaty 60% Research: 890 per turn 0% Culture: 617 per turn 0% Espionage: 54 per turn 40% Gold: 228 per turn, 269 in the bank After End Turn: Tipu Sultan (Great Prophet) born in Kingdom Come Aztec Warriors finishes: Frigate Copper Head grows to size 6 Copper Head finishes: Frigate Poi Town finishes: Frigate Pig Flats finishes: Aqueduct Sweet Corn finishes: Frigate Horse Town's borders expand Horse Town finishes: Islamic Missionary A Village was built near Gemstone A Village was built near Sugar Point Rock Hard's borders expand Other Player Actions: Attitude Change: Ragnar (Vikings) towards Master Controller (Inca), from 'Furious' to 'Annoyed' Turn 225/500 (1575 AD) [12-Sep-2018 15:14:05] Diplomacy (Help Request): Gilgamesh (Sumeria) asks Master Controller (Inca) for ; Master Controller REFUSES. Aztec Warriors begins: Christian Monastery (2 turns) Aztec Warriors begins: Islamic Monastery (2 turns) Copper Head begins: Frigate (5 turns) While attacking in Barbarian territory at Apache, Rifleman 1 (Aztec Warriors) (12.04/14) defeats Barbarian Longbowman (Prob Victory: 98.3%) Rifleman 9 (Copper Head) promoted: Combat I While attacking in Barbarian territory at Apache, Rifleman 9 (Copper Head) (10.08/14) defeats Barbarian Longbowman (Prob Victory: 98.3%) Captured Apache (Barbarian) Apache begins: Lighthouse (61 turns) Apache begins: Theatre (51 turns) While attacking in Barbarian territory at Teoihuacan, Rifleman 2 (Horse Town) (9.80/14) defeats Barbarian Longbowman (Prob Victory: 94.8%) While attacking in Barbarian territory at Teoihuacan, Musketman (9.00/9) defeats Barbarian Longbowman (Prob Victory: 60.7%) Captured Teoihuacan (Barbarian) Teoihuacan begins: Lighthouse (61 turns) Teoihuacan begins: Theatre (51 turns) A Workshop was built near Sweet Corn A Cottage was built near Horse Town Rcs 60% Research: 895 per turn 0% Culture: 617 per turn 0% Espionage: 54 per turn 40% Gold: 207 per turn, 73 in the bank After End Turn: Aztec Warriors finishes: Christian Monastery A Town was built near Poi Town A Town was built near Poi Town Corn Bread finishes: Colosseum Sugar Point grows to size 8 Free Range Isle finishes: Work Boat Rock Hard finishes: Terrace Fair Isle East grows to size 2 Hinduism has spread: Apache Other Player Actions: Attitude Change: Ragnar (Vikings) towards Justinian I (Byzantium), from 'Cautious' to 'Pleased' Turn 226/500 (1580 AD) [12-Sep-2018 15:26:38] Corn Bread begins: Observatory (6 turns) Rock Hard begins: Lighthouse (15 turns) A Fishing Boats was built near Free Range Isle Master Controller (Inca) declares war on Gilgamesh (Sumeria) Judaism has spread: Bad-Tibira Captured Bad-Tibira (Gilgamesh) Bad-Tibira begins: Terrace (61 turns) Bad-Tibira begins: Lighthouse (61 turns) While attacking in the wild at Bad-Tibira, Axeman 6 (Copper Head) (5.00/5) defeats Sumerian Worker (Prob Victory: 60.7%) Free Range Isle begins: Lighthouse (15 turns) Free Range Isle begins: Moai Statues (25 turns) Horse Town begins: Colosseum (3 turns) Horse Town begins: Library (4 turns) Research begun: Scientific Method (2 Turns) Research begun: Biology (2 Turns) Research begun: Medicine (2 Turns) Logging by BUG Mod 4.5 [Build 2221] (BtS 3.13-3.19) ------------------------------------------------ Turn 226/500 (1580 AD) [14-Sep-2018 10:12:13] 60% Research: 919 per turn 0% Culture: 613 per turn 0% Espionage: 54 per turn 40% Gold: 184 per turn, 60 in the bank After End Turn: Aztec Warriors finishes: Islamic Monastery Deer Head finishes: Frigate Sheep's Head finishes: Frigate Horse Town finishes: Islamic Temple Turn 227/500 (1585 AD) [14-Sep-2018 10:12:15] Diplomacy: Ragnar (Vikings) offers to trade Open Borders to Master Controller (Inca) for Open Borders Diplomacy: Master Controller (Inca) accepts gift of from Ragnar (Vikings) Aztec Warriors begins: Frigate (2 turns) Deer Head begins: Frigate (4 turns) Sheep's Head begins: Confucian Monastery (1 turns) Rifleman 9 (Copper Head) promoted: Combat II A Windmill was built near Fair Isle West A Farm was built Cuzco founded Rock Ice begins: Lighthouse (30 turns) Confucianism has spread: Rock Is Apache 50% Research: 821 per turn 0% Culture: 621 per turn 0% Espionage: 54 per turn 50% Gold: 274 per turn, 74 in the bank After End Turn: A Rifleman was drafted in Deer Head A Rifleman was drafted in Poi Town A Rifleman was drafted in Pig Flats Tech research finished: Steam Power Fish Head finishes: University A Town was built near Fish Head Sheep's Head finishes: Confucian Monastery A Town was built near Sheep's Head A Village was built near Gemstone Free Range Isle grows to size 3 Taoism has spread: Fair Isle North Turn 228/500 (1590 AD) [14-Sep-2018 10:20:46] Fish Head begins: Levee (7 turns) Sheep's Head begins: Frigate (6 turns) A Lumbermill was built near Horse Town Rcs Master Controller (Inca) and Gilgamesh (Sumeria) have signed a peace treaty 70% Research: 1069 per turn 0% Culture: 646 per turn 0% Espionage: 54 per turn 30% Gold: 90 per turn, 33 in the bank After End Turn: Kingdom Come finishes: Security Bureau Aztec Warriors finishes: Frigate Jacques Cartier (Great Merchant) born in Aztec Warriors Copper Head grows to size 7 Deer Head grows to size 11 Sweet Corn finishes: Observatory Sheep's Head grows to size 9 Horse Town finishes: Theatre A Village was built near Sugar Point Rock Is Apache's borders expand Rock Ice's borders expand Christianity has spread: Rock Ice Other Player Actions: Attitude Change: Gilgamesh (Sumeria) towards Master Controller (Inca), from 'Furious' to 'Annoyed' Attitude Change: Ragnar (Vikings) towards Gilgamesh (Sumeria), from 'Cautious' to 'Annoyed' Turn 229/500 (1595 AD) [14-Sep-2018 10:33:05] Kingdom Come begins: Levee (5 turns) Aztec Warriors begins: Frigate (2 turns) Aztec Warriors begins: Drydock (3 turns) Sweet Corn begins: Frigate (4 turns) Sweet Corn begins: Drydock (5 turns) Sweet Corn begins: Frigate (4 turns) Cannon 3 (Fish Head) promoted: City Raider I While attacking, Cannon 3 (Fish Head) decimates Barbarian Longbowman (Prob Victory: 94.8%) Rifleman 10 (Poi Town) promoted: Combat I While attacking in Incan territory at Khoisan, Rifleman 10 (Poi Town) (6.16/14) defeats Barbarian Longbowman (Prob Victory: 99.1%) While attacking in Incan territory at Khoisan, Rifleman 3 (Aztec Warriors) (14.00/14) defeats Barbarian Longbowman (Prob Victory: 100.0%) Captured Khoisan (Barbarian) Khoisan begins: Terrace (61 turns) A Workshop was built A Workshop was built near Sweet Corn A Farm was built 70% Research: 1109 per turn 0% Culture: 662 per turn 0% Espionage: 64 per turn 30% Gold: 40 per turn, 204 in the bank After End Turn: A Rifleman was drafted in Corn Bread A Rifleman was drafted in Fish Head A Rifleman was drafted in Sweet Corn Copper Head finishes: Frigate Deer Head finishes: Frigate Poi Town grows to size 15 Pig Flats finishes: Observatory A Hamlet was built near Pig Flats A Town was built near Fish Head Sugar Point finishes: Library A Village was built near Midlands Gemstone grows to size 5 Free Range Isle finishes: Work Boat Rock Hard grows to size 2 Fair Isle Barbs's borders expand Fair Isle Sumer's borders expand Other Player Actions: Charlemagne (Holy Rome) and Ragnar (Vikings) have signed a peace treaty Attitude Change: Justinian I (Byzantium) towards Master Controller (Inca), from 'Cautious' to 'Annoyed' Attitude Change: Charlemagne (Holy Rome) towards Ragnar (Vikings), from 'Furious' to 'Annoyed' Attitude Change: Ragnar (Vikings) towards Charlemagne (Holy Rome), from 'Furious' to 'Annoyed' Attitude Change: Ragnar (Vikings) towards Asoka (India), from 'Cautious' to 'Pleased' Turn 230/500 (1600 AD) [14-Sep-2018 10:41:40] Copper Head begins: Observatory (7 turns) Deer Head begins: Confucian Missionary (2 turns) Pig Flats begins: Islamic Monastery (3 turns) Sugar Point begins: Observatory (14 turns) Master Controller (Inca) declares war on Charlemagne (Holy Rome) While attacking on the high seas near Nuremberg, Frigate 1 (Poi Town) (8.00/8) defeats Holy Roman Galleon (Prob Victory: 98.7%) While attacking in Holy Roman territory near Augsburg, Frigate 2 (Copper Head) (3.84/8) defeats Holy Roman Caravel (Prob Victory: 99.6%) While attacking in Incan territory near Free Range Isle, Frigate 7 (Poi Town) (6.88/8) defeats Holy Roman Caravel (Prob Victory: 99.2%) A Pasture was built near Fair Isle East 70% Research: 1135 per turn 0% Culture: 646 per turn 0% Espionage: 64 per turn 30% Gold: 33 per turn, 244 in the bank After End Turn: Poi Town finishes: Grocer Sweet Corn grows to size 11 Horse Town finishes: Colosseum Midlands finishes: Confucian Temple A Hamlet was built near Midlands Horse Town Rcs finishes: Pikeman Fair Isle West's borders expand Other Player Actions: While defending in Holy Roman territory near Augsburg, Frigate 2 (Copper Head) loses to Holy Roman Galleon (3.00/4) (Prob Victory: 52.8%) Attitude Change: Justinian I (Byzantium) towards Asoka (India), from 'Pleased' to 'Friendly' Attitude Change: Charlemagne (Holy Rome) towards Master Controller (Inca), from 'Cautious' to 'Furious' Turn 231/500 (1605 AD) [14-Sep-2018 10:51:37] Poi Town begins: Confucian Missionary (2 turns) Midlands begins: Observatory (14 turns) Horse Town Rcs begins: Library (12 turns) While attacking in Incan territory near Free Range Isle, Frigate 7 (Poi Town) (6.88/8) defeats Holy Roman Caravel (Prob Victory: 98.8%) Frigate 1 (Poi Town) promoted: Combat I While attacking on the high seas near Nuremberg, Frigate 1 (Poi Town) (7.04/8) defeats Holy Roman Caravel (Prob Victory: 99.9%) While attacking in Holy Roman territory near Pisa, Frigate 6 (Deer Head) (5.92/8) defeats Holy Roman Caravel (Prob Victory: 99.6%) Cannon 2 (Copper Head) promoted: City Raider I While attacking, Cannon 2 (Copper Head) escapes from Holy Roman Longbowman (Prob Victory: 93.1%) While attacking, Cannon 1 (Sweet Corn) decimates Holy Roman Heavy Footman (Prob Victory: 84.8%) While attacking in Holy Roman territory at Pisa, Rifleman 21 (Kingdom Come) (14.00/14) defeats Holy Roman Heavy Footman (Prob Victory: 100.0%) While attacking in Holy Roman territory at Pisa, Rifleman 10 (Kingdom Come) (12.32/14) defeats Holy Roman Longbowman (Prob Victory: 100.0%) Captured Pisa (Charlemagne) Pisa begins: Terrace (61 turns) While attacking in Incan territory at Pisa, Musketman (9.00/9) defeats Holy Roman Worker (Prob Victory: 100.0%) A Lumbermill was built near Midlands Horse Town begins: Islamic Missionary (2 turns) Horse Town begins: Islamic Missionary (2 turns) Horse Town begins: Islamic Missionary (2 turns) 60% Research: 1024 per turn 0% Culture: 652 per turn 0% Espionage: 64 per turn 40% Gold: 131 per turn, 313 in the bank After End Turn: A Rifleman was drafted in Copper Head A Rifleman was drafted in Sugar Point A Rifleman was drafted in Midlands Kingdom Come grows to size 20 A Town was built near Pig Flats Aztec Warriors finishes: Drydock Deer Head finishes: Confucian Missionary Pig Flats grows to size 16 Pig Flats finishes: Islamic Monastery A Town was built near Pig Flats Corn Bread finishes: Observatory Sheep's Head finishes: Frigate A Village was built near Sheep's Head Midlands grows to size 7 Free Range Isle grows to size 4 Fair Isle West grows to size 2 Other Player Actions: While defending on the high seas near Prague, Frigate 6 (Deer Head) loses to Holy Roman Galleon (3.00/4) (Prob Victory: 78.2%) Civics Change: Justinian I(Byzantium) from 'Representation' to 'Universal Suffrage' Civics Change: Justinian I(Byzantium) from 'Caste System' to 'Emancipation' Civics Change: Asoka(India) from 'Representation' to 'Universal Suffrage' Civics Change: Asoka(India) from 'Caste System' to 'Emancipation' Turn 232/500 (1610 AD) [14-Sep-2018 12:02:06] Aztec Warriors begins: Frigate (2 turns) Deer Head begins: Market (7 turns) Pig Flats begins: Theatre (2 turns) Pig Flats begins: Colosseum (3 turns) Pig Flats begins: Jail (4 turns) Corn Bread begins: Theatre (3 turns) Sheep's Head begins: Theatre (3 turns) Sheep's Head begins: Colosseum (5 turns) Kingdom Come begins: Christian Temple (3 turns) Kingdom Come begins: Theatre (2 turns) Kingdom Come begins: Jail (5 turns) Poi Town begins: Theatre (2 turns) Poi Town begins: Islamic Temple (4 turns) A Lumbermill was built near Sweet Corn A Mine was built near Rock Hard A Pasture was built near Fair Isle Sumer While attacking on the high seas near Aachen, Frigate 6 (Sweet Corn) (5.60/8) defeats Holy Roman Galleon (Prob Victory: 97.7%) While attacking on the high seas near Nuremberg, Frigate 1 (Poi Town) (7.04/8) defeats Holy Roman Galleon (Prob Victory: 99.6%) A Fishing Boats was built near Free Range Isle Frigate 7 (Poi Town) promoted: Combat I 60% Research: 1036 per turn 0% Culture: 654 per turn 0% Espionage: 64 per turn 40% Gold: 140 per turn, 444 in the bank After End Turn: Tech research finished: Assembly Line Kingdom Come finishes: Levee A Village was built near Aztec Warriors Poi Town finishes: Confucian Missionary A Town was built near Fish Head Sweet Corn finishes: Drydock A Town was built near Sweet Corn A Village was built near Sugar Point A Hamlet was built near Gemstone Other Player Actions: While defending on the high seas near Nibru, Frigate 6 (Sweet Corn) (2.24/8) defeats Holy Roman Caravel (Prob Victory: 86.8%) Turn 233/500 (1615 AD) [14-Sep-2018 12:08:21] Frigate 6 (Sweet Corn) promoted: Combat I While attacking on the high seas near Nibru, Frigate 6 (Sweet Corn) (3.04/8) defeats Holy Roman Caravel (Prob Victory: 87.1%) Master Controller (Inca) and Charlemagne (Holy Rome) have signed a peace treaty Tech acquired (trade, lightbulb, hut, espionage): Horseback Riding A Lumbermill was built near Pig Flats Confucianism has spread: Pisa 30% Research: 700 per turn 0% Culture: 670 per turn 0% Espionage: 64 per turn 70% Gold: 472 per turn, 809 in the bank After End Turn: Draft anger has decreased in Sheep's Head Draft anger has decreased in Horse Town Aztec Warriors finishes: Frigate Copper Head grows to size 7 Poi Town finishes: Theatre Pig Flats finishes: Theatre Fish Head grows to size 15 Horse Town finishes: Library A Village was built near Midlands Fair Isle East grows to size 3 Fair Isle East finishes: Terrace Khoisan's borders expand Other Player Actions: Attitude Change: Charlemagne (Holy Rome) towards Master Controller (Inca), from 'Furious' to 'Annoyed' Turn 234/500 (1620 AD) [14-Sep-2018 12:17:01] Aztec Warriors begins: Frigate (2 turns) Fair Isle East begins: Lighthouse (15 turns) Fair Isle East begins: Courthouse (30 turns) A Windmill was built near Corn Bread A Farm was built near Fair Isle North Frigate 6 (Sweet Corn) promoted: Combat II 80% Research: 1343 per turn 0% Culture: 682 per turn 0% Espionage: 64 per turn 20% Gold: -81 per turn, 1281 in the bank After End Turn: Tech research finished: Scientific Method Kingdom Come finishes: Christian Temple Aztec Warriors finishes: Frigate Corn Bread finishes: Theatre Fish Head finishes: Levee Sweet Corn finishes: Frigate Sheep's Head finishes: Theatre Horse Town finishes: Islamic Missionary Sugar Point grows to size 8 Horse Town Rcs grows to size 4 Other Player Actions: Attitude Change: Justinian I (Byzantium) towards Gilgamesh (Sumeria), from 'Pleased' to 'Cautious' Attitude Change: Ragnar (Vikings) towards Justinian I (Byzantium), from 'Pleased' to 'Cautious' Turn 235/500 (1625 AD) [14-Sep-2018 12:21:42] Aztec Warriors begins: Frigate (2 turns) Corn Bread begins: Barracks (3 turns) Fish Head begins: Jail (4 turns) Sweet Corn begins: Market (6 turns) A Lumbermill was built near Midlands A Cottage was built near Khoisan A Cottage was built near Khoisan A Lumbermill was built near Horse Town Rcs A Mine was built near Fair Isle Sumer Research begun: Communism (3 Turns) Research begun: Physics (4 Turns) Research begun: Communism (3 Turns) 60% Research: 1021 per turn 0% Culture: 630 per turn 0% Espionage: 64 per turn 40% Gold: 86 per turn, 44 in the bank After End Turn: Kingdom Come finishes: Theatre Pig Flats finishes: Colosseum Corn Bread finishes: Barracks A Town was built near Corn Bread A Hamlet was built near Rock Is Apache Other Player Actions: Attitude Change: Ragnar (Vikings) towards Justinian I (Byzantium), from 'Cautious' to 'Pleased' Turn 236/500 (1630 AD) [14-Sep-2018 12:30:53] Corn Bread begins: Confucian Missionary (2 turns) A Farm was built near Fair Isle Sumer A Windmill was built near Fair Isle Sumer A Windmill was built near Rock Is Apache 60% Research: 1018 per turn 0% Culture: 633 per turn 0% Espionage: 64 per turn 40% Gold: 86 per turn, 130 in the bank After End Turn: A Infantry was drafted in Sheep's Head A Infantry was drafted in Horse Town Aztec Warriors finishes: Frigate Copper Head finishes: Observatory Poi Town finishes: Islamic Temple A Town was built near Pig Flats Corn Bread finishes: Confucian Missionary Sheep's Head grows to size 8 Horse Town finishes: Islamic Missionary Free Range Isle grows to size 5 Free Range Isle finishes: Lighthouse Pisa's borders expand Other Player Actions: Civics Change: Charlemagne(Holy Rome) from 'Hereditary Rule' to 'Universal Suffrage' Civics Change: Charlemagne(Holy Rome) from 'Slavery' to 'Emancipation' Civics Change: Charlemagne(Holy Rome) from 'Decentralization' to 'Mercantilism' Civics Change: Charlemagne(Holy Rome) from 'Theocracy' to 'Organized Religion' Turn 237/500 (1635 AD) [14-Sep-2018 12:37:53] Aztec Warriors begins: Frigate (2 turns) Copper Head begins: University (10 turns) Copper Head begins: Jail (6 turns) Poi Town begins: Bank (8 turns) Corn Bread begins: Bank (10 turns) 50% Research: 885 per turn 0% Culture: 626 per turn 0% Espionage: 64 per turn 50% Gold: 179 per turn, 216 in the bank After End Turn: A Infantry was drafted in Deer Head A Infantry was drafted in Poi Town A Infantry was drafted in Pig Flats Tech research finished: Communism Calippus (Great Spy) born in Kingdom Come Kingdom Come finishes: Jail Deer Head grows to size 10 A Village was built near Poi Town Fish Head finishes: Jail Horse Town finishes: Islamic Missionary Gemstone grows to size 6 Rock Hard finishes: Lighthouse Fair Isle Barbs grows to size 3 Turn 238/500 (1640 AD) [14-Sep-2018 12:42:50] Research begun: Physics (5 Turns) Kingdom Come begins: The Kremlin (8 turns) Fish Head begins: Harbor (3 turns) Horse Town begins: Barracks (2 turns) Rock Hard begins: Courthouse (18 turns) Islam has spread: Horse Town Rcs A Workshop was built near Free Range Isle A Lumbermill was built near Sheep's Head Confucianism has spread: Fair Isle North Confucianism has spread: Fair Isle Barbs Frigate 13 (Aztec Warriors) promoted: Combat I 70% Research: 1128 per turn 0% Culture: 630 per turn 0% Espionage: 86 per turn 30% Gold: -40 per turn, 395 in the bank After End Turn: Aztec Warriors finishes: Frigate A Hamlet was built near Aztec Warriors Deer Head finishes: Market A Town was built near Midlands Fair Isle West grows to size 3 Turn 239/500 (1645 AD) [14-Sep-2018 12:50:42] Aztec Warriors begins: The Pentagon (23 turns) Deer Head begins: Bank (8 turns) A Lumbermill was built near Fair Isle Sumer A Lumbermill was built near Copper Head A Windmill was built near Rock Is Apache A Cottage was built near Fair Isle East A Cottage was built near Rock Hard 70% Research: 1141 per turn 0% Culture: 636 per turn 0% Espionage: 86 per turn 30% Gold: -62 per turn, 350 in the bank After End Turn: Draft anger has decreased in Corn Bread Draft anger has decreased in Fish Head Draft anger has decreased in Sweet Corn Harkuf (Great Merchant) born in Kingdom Come Copper Head grows to size 8 Corn Bread grows to size 10 A Town was built near Corn Bread A Town was built near Sweet Corn Horse Town finishes: Barracks Midlands grows to size 8 A Hamlet was built near Gemstone Free Range Isle grows to size 6 Fair Isle West finishes: Lighthouse Rock Is Apache grows to size 2 Pisa grows to size 3 Other Player Actions: Civics Change: Gilgamesh(Sumeria) from 'Slavery' to 'Emancipation' Turn 240/500 (1650 AD) [14-Sep-2018 12:55:27] Horse Town begins: Cannon (4 turns) Fair Isle West begins: Courthouse (30 turns) Fair Isle West begins: Confucian Temple (20 turns) Golden Age begins Frigate 14 (Aztec Warriors) promoted: Combat I Master Controller (Inca) declares war on Ragnar (Vikings) While attacking in Viking territory near Tønsberg, Frigate 12 (Sheep's Head) (8.00/8) defeats Viking Galley (Prob Victory: 100.0%) While attacking on the high seas near Tønsberg, Frigate 4 (Poi Town) (5.60/8) defeats Viking Galley (Prob Victory: 100.0%) Aztec Warriors begins: Intelligence Agency (4 turns) 50% Research: 1076 per turn 0% Culture: 675 per turn 0% Espionage: 107 per turn 50% Gold: 336 per turn, 288 in the bank After End Turn: A Infantry was drafted in Corn Bread A Infantry was drafted in Fish Head A Infantry was drafted in Sweet Corn Copper Head finishes: Jail A Town was built near Deer Head Pig Flats grows to size 15 Pig Flats finishes: Jail A Town was built near Pig Flats Fish Head finishes: Harbor Sheep's Head grows to size 9 Horse Town Rcs finishes: Library Fair Isle East grows to size 4 Fair Isle Sumer grows to size 2 Other Player Actions: State Religion Change: Master Controller (Inca) from 'Confucianism' to 'no State Religion' Attitude Change: Justinian I (Byzantium) towards Master Controller (Inca), from 'Annoyed' to 'Cautious' Attitude Change: Ragnar (Vikings) towards Master Controller (Inca), from 'Annoyed' to 'Furious' Civics Change: Master Controller(Inca) from 'Caste System' to 'Emancipation' Civics Change: Master Controller(Inca) from 'Pacifism' to 'Free Religion' Turn 241/500 (1655 AD) [14-Sep-2018 13:38:59] Copper Head begins: Intelligence Agency (8 turns) Pig Flats begins: Levee (6 turns) Fish Head begins: Intelligence Agency (5 turns) Horse Town Rcs begins: Cannon (8 turns) Frigate 16 (Aztec Warriors) promoted: Combat I Frigate 15 (Sweet Corn) promoted: Combat I A Forest Preserve was built near Midlands A Lumbermill was built near Fish Head Frigate 17 (Aztec Warriors) promoted: Combat I Frigate 4 (Poi Town) promoted: Combat II While attacking in Viking territory near Tønsberg, Frigate 4 (Poi Town) (4.72/8) defeats Viking Caravel (Prob Victory: 98.8%) While attacking in Viking territory near Roskilde, Frigate 13 (Aztec Warriors) (6.96/8) defeats Viking Caravel (Prob Victory: 99.7%) 50% Research: 1019 per turn 0% Culture: 569 per turn 0% Espionage: 123 per turn 50% Gold: 282 per turn, 624 in the bank After End Turn: A Infantry was drafted in Copper Head A Infantry was drafted in Sugar Point A Infantry was drafted in Midlands Tech research finished: Physics Louis Pasteur (Great Scientist) born in Kingdom Come A Village was built near Kingdom Come Poi Town grows to size 14 A Town was built near Pig Flats A Town was built near Fish Head Sweet Corn finishes: Market Sheep's Head finishes: Colosseum Sugar Point grows to size 7 Gemstone finishes: Library A Village was built near Gemstone A Village was built near Gemstone Free Range Isle finishes: Moai Statues Fair Isle North finishes: Terrace Fair Isle Sumer finishes: Terrace Turn 242/500 (1660 AD) [14-Sep-2018 13:49:31] Diplomacy: Asoka (India) offers to trade Military Science to Master Controller (Inca) for Replaceable Parts Diplomacy: Master Controller (Inca) rejects trade of Replaceable Parts to Asoka (India) for Military Science Research begun: Biology (4 Turns) Research begun: Medicine (4 Turns) Sweet Corn begins: Intelligence Agency (10 turns) Sheep's Head begins: Confucian Missionary (2 turns) Gemstone begins: Courthouse (12 turns) Free Range Isle begins: Forge (3 turns) A Lumbermill was built near Rock Hard A Lumbermill was built near Fair Isle East While attacking just off shore, Frigate 14 (Aztec Warriors) (8.00/8) defeats Barbarian Galley (Prob Victory: 100.0%) Frigate 13 (Aztec Warriors) promoted: Combat II Kingdom Come begins: The Pentagon (13 turns) Free Range Isle begins: Work Boat (2 turns) Free Range Isle begins: Work Boat (2 turns) Free Range Isle begins: Work Boat (2 turns) 70% Research: 1359 per turn 0% Culture: 579 per turn 0% Espionage: 123 per turn 30% Gold: 7 per turn, 906 in the bank After End Turn: Aztec Warriors grows to size 20 Sweet Corn grows to size 10 Horse Town finishes: Cannon Sugar Point finishes: Observatory Midlands finishes: Observatory Free Range Isle grows to size 7 Fair Isle East finishes: Lighthouse Fair Isle Barbs grows to size 4 A Hamlet was built near Khoisan Other Player Actions: State Religion Change: Asoka (India) from 'Buddhism' to 'no State Religion' Attitude Change: Justinian I (Byzantium) towards Gilgamesh (Sumeria), from 'Cautious' to 'Pleased' Attitude Change: Justinian I (Byzantium) towards Asoka (India), from 'Friendly' to 'Pleased' Attitude Change: Charlemagne (Holy Rome) towards Asoka (India), from 'Cautious' to 'Pleased' Attitude Change: Ragnar (Vikings) towards Asoka (India), from 'Pleased' to 'Cautious' Attitude Change: Asoka (India) towards Justinian I (Byzantium), from 'Friendly' to 'Pleased' Attitude Change: Asoka (India) towards Ragnar (Vikings), from 'Pleased' to 'Annoyed' Civics Change: Asoka(India) from 'Universal Suffrage' to 'Representation' Civics Change: Asoka(India) from 'Pacifism' to 'Free Religion' Turn 243/500 (1665 AD) [14-Sep-2018 13:56:05] Horse Town begins: Observatory (5 turns) Sugar Point begins: Confucian Temple (6 turns) Midlands begins: Courthouse (10 turns) A Farm was built near Copper Head A Lumbermill was built near Copper Head Frigate 14 (Aztec Warriors) promoted: Combat II 70% Research: 1383 per turn 0% Culture: 579 per turn 0% Espionage: 123 per turn 30% Gold: 2 per turn, 913 in the bank After End Turn: Kingdom Come finishes: The Kremlin Aztec Warriors finishes: Intelligence Agency A Town was built near Poi Town A Town was built near Corn Bread Fish Head grows to size 14 Sheep's Head finishes: Confucian Missionary Horse Town grows to size 10 Khoisan finishes: Terrace Other Player Actions: Attitude Change: Ragnar (Vikings) towards Asoka (India), from 'Cautious' to 'Annoyed' Civics Change: Ragnar(Vikings) from 'Decentralization' to 'Mercantilism' Civics Change: Ragnar(Vikings) from 'Organized Religion' to 'Theocracy' Turn 244/500 (1670 AD) [14-Sep-2018 13:59:18] Aztec Warriors begins: Frigate (2 turns) Sheep's Head begins: Confucian Missionary (2 turns) Khoisan begins: Lighthouse (8 turns) A Workshop was built near Free Range Isle Aztec Warriors finishes: Academy 60% Research: 1255 per turn 0% Culture: 587 per turn 0% Espionage: 148 per turn 40% Gold: 145 per turn, 915 in the bank After End Turn: Tech research finished: Biology Copper Head grows to size 7 Poi Town finishes: Bank Fish Head finishes: Intelligence Agency A Village was built near Sweet Corn Free Range Isle finishes: Forge Rock Is Apache's borders expand Pisa grows to size 4 Pisa finishes: Terrace Other Player Actions: Civics Change: Justinian I(Byzantium) from 'Decentralization' to 'Free Market' Turn 245/500 (1675 AD) [14-Sep-2018 14:04:24] Poi Town begins: Jail (4 turns) Fish Head begins: Bank (5 turns) Pisa begins: Lighthouse (7 turns) While attacking in Viking territory near Roskilde, Frigate 16 (Aztec Warriors) (7.20/8) defeats Viking Galley (Prob Victory: 100.0%) Infantry 5 (Poi Town) promoted: Combat I While attacking in Viking territory at Sigtuna, Infantry 5 (Poi Town) (14.40/20) defeats Viking Longbowman (Prob Victory: 98.3%) Infantry 1 (Copper Head) promoted: Combat I Qin Liangyu (Great General) born in Kingdom Come While attacking in Viking territory at Sigtuna, Infantry 1 (Copper Head) (14.80/20) defeats Viking Longbowman (Prob Victory: 99.1%) While attacking in Viking territory at Sigtuna, Infantry (20.00/20) defeats Viking Knight (Prob Victory: 100.0%) Buddhism has spread: Sigtuna Captured Sigtuna (Ragnar) Sigtuna begins: Theatre (51 turns) A Windmill was built near Fair Isle Sumer A Mine was built near Fair Isle West A Cottage was built near Rock Is Apache A Lumbermill was built near Fair Isle East A Lumbermill was built near Horse Town Rcs A Forest Preserve was built near Rock Is Apache 60% Research: 1257 per turn 0% Culture: 589 per turn 0% Espionage: 169 per turn 40% Gold: 156 per turn, 1192 in the bank After End Turn: Aztec Warriors finishes: Frigate Deer Head finishes: Bank Pig Flats grows to size 16 A Village was built near Pig Flats Corn Bread grows to size 9 A Town was built near Corn Bread Sheep's Head finishes: Confucian Missionary Midlands grows to size 7 Free Range Isle finishes: Work Boat Rock Hard grows to size 3 Fair Isle East grows to size 5 Rock Is Apache finishes: Lighthouse Fair Isle Barbs finishes: Lighthouse Rock Barbs grows to size 3 Other Player Actions: Charlemagne (Holy Rome) declares war on Ragnar (Vikings) While defending on the high seas, Frigate 14 (Aztec Warriors) (8.00/8) defeats Barbarian Privateer (Prob Victory: 95.6%) Attitude Change: Justinian I (Byzantium) towards Ragnar (Vikings), from 'Pleased' to 'Friendly' Attitude Change: Ragnar (Vikings) towards Charlemagne (Holy Rome), from 'Annoyed' to 'Furious' Turn 246/500 (1680 AD) [14-Sep-2018 14:10:34] Aztec Warriors begins: Frigate (2 turns) Deer Head begins: University (7 turns) Sheep's Head begins: Cannon (5 turns) While attacking in Viking territory at Nidaros, Infantry (7.20/20) defeats Viking Longbowman (Prob Victory: 87.5%) While attacking in Viking territory at Nidaros, Infantry (17.00/20) defeats Viking Swordsman (Prob Victory: 97.0%) While attacking in Viking territory at Nidaros, Rifleman (11.90/14) defeats Viking Knight (Prob Victory: 96.8%) Judaism has spread: Nidaros Buddhism has spread: Nidaros Captured Nidaros (Ragnar) Nidaros begins: Theatre (51 turns) Master Controller (Inca) and Ragnar (Vikings) have signed a peace treaty Ragnar (Vikings) and Gilgamesh (Sumeria) have signed a peace treaty Ragnar (Vikings) and Charlemagne (Holy Rome) have signed a peace treaty Ragnar becomes a Vassal State of Master Controller Tech traded to Ragnar (Vikings): Paper Buddhism has been removed: Sigtuna Sigtuna lost Judaism has been removed: Nidaros Buddhism has been removed: Nidaros Nidaros lost A Fort was built A Windmill was built near Fair Isle East A Farm was built near Fair Isle West Confucianism has spread: Free Range Isle Islam has spread: Free Range Isle Infantry 5 (Poi Town) promoted: Combat II Cannon 1 (Fish Head) promoted: City Raider I Frigate 16 (Aztec Warriors) promoted: Combat II Master Controller (Inca) declares war on Gilgamesh (Sumeria) Ragnar (Vikings) declares war on Gilgamesh (Sumeria) Tech traded to Ragnar (Vikings): Nationalism Fair Isle Sumer begins: Work Boat (4 turns) Fair Isle Sumer begins: Work Boat (4 turns) Research begun: Medicine (3 Turns) Research begun: Fascism (3 Turns) Research begun: Electricity (3 Turns) Research begun: Railroad (3 Turns) Research begun: Combustion (3 Turns) Logging by BUG Mod 4.5 [Build 2221] (BtS 3.13-3.19) ------------------------------------------------ Turn 246/500 (1680 AD) [16-Sep-2018 12:16:06] 60% Research: 1263 per turn 0% Culture: 586 per turn 0% Espionage: 169 per turn 40% Gold: 201 per turn, 1550 in the bank After End Turn: Aztec Warriors finishes: Frigate Pig Flats finishes: Levee A Town was built near Pig Flats Corn Bread finishes: Bank Sheep's Head grows to size 8 Horse Town grows to size 9 A Village was built near Gemstone Free Range Isle grows to size 6 Free Range Isle finishes: Work Boat Fair Isle West grows to size 4 Fair Isle North's borders expand Rock Is Apache grows to size 3 Rock Ice finishes: Lighthouse Turn 247/500 (1685 AD) [16-Sep-2018 12:16:09] Aztec Warriors begins: Wall Street (10 turns) Pig Flats begins: Intelligence Agency (4 turns) Corn Bread begins: Intelligence Agency (8 turns) Rock Ice begins: Terrace (12 turns) Islam has spread: Rock Barbs Infantry promoted: Combat I Infantry promoted: Combat I Infantry promoted: Combat I Rifleman promoted: Combat I Tech traded to Ragnar (Vikings): Education Tech traded to Ragnar (Vikings): Chemistry A Fishing Boats was built near Rock Barbs 60% Research: 1269 per turn 0% Culture: 587 per turn 0% Espionage: 169 per turn 40% Gold: 210 per turn, 2041 in the bank After End Turn: A Infantry was drafted in Deer Head A Infantry was drafted in Poi Town A Infantry was drafted in Pig Flats Aztec Warriors grows to size 21 Copper Head grows to size 8 Copper Head finishes: Intelligence Agency Deer Head grows to size 9 Poi Town grows to size 13 A Town was built near Poi Town Sweet Corn grows to size 11 Horse Town finishes: Observatory Midlands's borders expand Horse Town Rcs finishes: Cannon Free Range Isle grows to size 7 Free Range Isle finishes: Work Boat Fair Isle East's borders expand Fair Isle North grows to size 2 Fair Isle Barbs grows to size 5 Fair Isle Sumer grows to size 3 Rock Ice grows to size 2 Rock Ice's borders expand Golden Age ends Other Player Actions: Attitude Change: Charlemagne (Holy Rome) towards Justinian I (Byzantium), from 'Cautious' to 'Pleased' Turn 248/500 (1690 AD) [16-Sep-2018 12:23:43] Copper Head begins: University (10 turns) Horse Town begins: University (10 turns) Horse Town Rcs begins: Cannon (10 turns) Free Range Isle begins: Work Boat (2 turns) A Forest Preserve was built near Fair Isle Sumer A Lumbermill was built near Rock Ice Tech traded to Ragnar (Vikings): Steel 60% Research: 1129 per turn 0% Culture: 590 per turn 0% Espionage: 190 per turn 40% Gold: 96 per turn, 1961 in the bank After End Turn: Tech research finished: Medicine Poi Town finishes: Jail Sugar Point finishes: Confucian Temple Free Range Isle finishes: Work Boat Rock Hard finishes: Courthouse Rock Is Apache finishes: Theatre Fair Isle Barbs's borders expand Fair Isle Sumer finishes: Lighthouse Rock Pisa Tower grows to size 5 Other Player Actions: While defending in Holy Roman territory near Nuremberg, Frigate 1 (Poi Town) loses to Barbarian Privateer (0.24/6) (Prob Victory: 89.3%) Turn 249/500 (1695 AD) [16-Sep-2018 12:28:06] Diplomacy: Ragnar (Vikings) offers to trade World Map to Master Controller (Inca) for World Map Diplomacy: Master Controller (Inca) rejects trade of World Map to Ragnar (Vikings) for World Map Poi Town begins: Intelligence Agency (10 turns) Sugar Point begins: Courthouse (10 turns) Free Range Isle begins: Ironclad (6 turns) Rock Hard begins: Barracks (5 turns) Rock Is Apache begins: Barracks (17 turns) While attacking in Incan territory near Ulm, Frigate 10 (Copper Head) (8.00/8) defeats Barbarian Privateer (Prob Victory: 100.0%) Master Controller (Inca) declares war on Charlemagne (Holy Rome) Ragnar (Vikings) declares war on Charlemagne (Holy Rome) While attacking on the high seas near Tønsberg, Frigate 4 (Poi Town) (6.08/8) defeats Sumerian Caravel (Prob Victory: 99.9%) A Windmill was built near Rock Is Apache Tech traded to Ragnar (Vikings): Astronomy Sid's Sushi Co founded in Aztec Warriors Sid's Sushi Co has spread: Aztec Warriors Aztec Warriors finishes: Sid's Sushi Co Aztec Warriors begins: Sid's Sushi Executive (3 turns) Aztec Warriors begins: Sid's Sushi Executive (3 turns) Aztec Warriors begins: Sid's Sushi Executive (3 turns) Aztec Warriors begins: Wall Street (9 turns) 40% Research: 828 per turn 0% Culture: 637 per turn 0% Espionage: 201 per turn 60% Gold: 366 per turn, 72 in the bank After End Turn: Kingdom Come grows to size 21 A Village was built near Aztec Warriors Pig Flats grows to size 15 A Town was built near Pig Flats Fish Head grows to size 15 Fish Head finishes: Bank A Town was built near Sweet Corn Horse Town grows to size 10 Sugar Point grows to size 8 A Village was built near Sugar Point A Town was built near Midlands Horse Town Rcs grows to size 5 A Village was built near Gemstone Free Range Isle grows to size 8 Fair Isle East finishes: Courthouse Fair Isle Sumer finishes: Work Boat Other Player Actions: Attitude Change: Gilgamesh (Sumeria) towards Ragnar (Vikings), from 'Cautious' to 'Annoyed' Attitude Change: Charlemagne (Holy Rome) towards Ragnar (Vikings), from 'Annoyed' to 'Furious' Attitude Change: Ragnar (Vikings) towards Gilgamesh (Sumeria), from 'Annoyed' to 'Cautious' Turn 250/500 (1700 AD) [16-Sep-2018 12:37:21] Fish Head begins: Frigate (3 turns) Fair Isle East begins: Frigate (7 turns) A Fishing Boats was built near Fair Isle Sumer A Farm was built A Farm was built near Fair Isle West A Farm was built A Farm was built near Fair Isle East While attacking on the high seas, Frigate 6 (Sweet Corn) (3.20/8) defeats Barbarian Privateer (Prob Victory: 95.6%) While attacking in Viking territory near Tønsberg, Frigate 13 (Aztec Warriors) (8.00/8) defeats Sumerian Frigate (Prob Victory: 100.0%) While attacking in Viking territory near Birka, Frigate 15 (Sweet Corn) (6.08/8) defeats Holy Roman Caravel (Prob Victory: 99.9%) Infantry 10 (Kingdom Come) promoted: Combat II Infantry 21 (Kingdom Come) promoted: Combat II Frigate 19 (Aztec Warriors) promoted: Combat I 40% Research: 849 per turn 0% Culture: 642 per turn 0% Espionage: 203 per turn 60% Gold: 416 per turn, 438 in the bank After End Turn: Draft anger has decreased in Corn Bread Draft anger has decreased in Fish Head Draft anger has decreased in Sweet Corn Copper Head grows to size 9 Deer Head grows to size 10 Sweet Corn grows to size 12 Sheep's Head finishes: Cannon A Town was built near Horse Town A Town was built near Midlands Fair Isle East grows to size 6 A Town was built near Fair Isle Sumer Fair Isle Sumer grows to size 4 Rock Pisa Tower finishes: Lighthouse Other Player Actions: Gilgamesh becomes a Vassal State of Charlemagne While defending in Incan territory near Nuremberg, Work Boat 12 (Free Range Isle) loses to Holy Roman Frigate (8.00/8) (Prob Victory: 0.1%) Turn 251/500 (1705 AD) [16-Sep-2018 12:44:05] Sheep's Head begins: Cannon (7 turns) Rock Pisa Tower begins: Work Boat (5 turns) While attacking in Holy Roman territory near Nuremberg, Frigate 3 (Deer Head) (6.40/8) defeats Holy Roman Frigate (Prob Victory: 32.6%) While attacking in Incan territory at Rock Pisa Tower, Frigate 10 (Copper Head) loses to Holy Roman Frigate (5.12/8) (Prob Victory: 27.2%) A Fishing Boats was built near Rock Ice Frigate 15 (Sweet Corn) promoted: Combat II 40% Research: 853 per turn 0% Culture: 645 per turn 0% Espionage: 203 per turn 60% Gold: 415 per turn, 854 in the bank After End Turn: A Infantry was drafted in Copper Head A Infantry was drafted in Corn Bread A Infantry was drafted in Fish Head Draft anger has decreased in Sugar Point Draft anger has decreased in Midlands Tech research finished: Fascism El Cid (Great General) born in Kingdom Come Aztec Warriors grows to size 22 Aztec Warriors finishes: Sid's Sushi Executive Pig Flats finishes: Intelligence Agency Corn Bread grows to size 8 Fish Head finishes: Frigate A Town was built near Sweet Corn Sugar Point's borders expand Midlands finishes: Courthouse Fair Isle West grows to size 5 A Hamlet was built near Rock Is Apache Fair Isle Barbs grows to size 6 Rock Barbs grows to size 4 Rock Barbs finishes: Lighthouse Rock Pisa Tower grows to size 6 Other Player Actions: While defending in Incan territory at Rock Pisa Tower, Work Boat 13 (Free Range Isle) loses to Holy Roman Frigate (5.12/8) (Prob Victory: 72.8%) Turn 252/500 (1710 AD) [16-Sep-2018 12:49:43] Pig Flats begins: Security Bureau (7 turns) Fish Head begins: Frigate (3 turns) Midlands begins: Cannon (10 turns) Rock Barbs begins: Barracks (9 turns) While attacking in Incan territory near Ulm, Frigate 7 (Poi Town) (8.00/8) defeats Holy Roman Frigate (Prob Victory: 88.9%) Frigate 3 (Deer Head) promoted: Combat II While attacking in Byzantine territory near Estruscan, Frigate 14 (Aztec Warriors) (8.00/8) defeats Holy Roman Galleon (Prob Victory: 99.6%) A Farm was built near Fair Isle Sumer A Farm was built near Fair Isle East A Windmill was built near Rock Is Apache While attacking in Holy Roman territory at Nuremberg, Infantry 10 (Kingdom Come) (17.20/20) defeats Holy Roman Longbowman (Prob Victory: 98.1%) While attacking in Holy Roman territory at Nuremberg, Infantry 21 (Kingdom Come) (14.40/20) defeats Holy Roman Longbowman (Prob Victory: 98.1%) While attacking in Holy Roman territory at Nuremberg, Infantry 9 (Copper Head) (20.00/20) defeats Holy Roman Longbowman (Prob Victory: 98.1%) Judaism has spread: Nuremberg Captured Nuremberg (Charlemagne) Nuremberg begins: Theatre (51 turns) 40% Research: 865 per turn 0% Culture: 648 per turn 0% Espionage: 227 per turn 60% Gold: 420 per turn, 358 in the bank After End Turn: A Infantry was drafted in Sweet Corn A Infantry was drafted in Sugar Point A Infantry was drafted in Midlands Poi Town grows to size 14 Sheep's Head grows to size 9 Horse Town grows to size 11 A Town was built near Gemstone A Town was built near Sugar Point Midlands grows to size 6 Free Range Isle grows to size 9 Fair Isle Sumer grows to size 5 A Village was built near Rock Barbs Rock Pisa Tower finishes: Work Boat Other Player Actions: While defending in Holy Roman territory at Aachen, Frigate 9 (Aztec Warriors) loses to Holy Roman Ship of the Line (4.16/8) (Prob Victory: 12.0%) Turn 253/500 (1715 AD) [16-Sep-2018 12:58:56] Rock Pisa Tower begins: Work Boat (5 turns) A Whaling Boats was built near Rock Pisa Tower Infantry 10 (Kingdom Come) promoted: Combat III While attacking in Sumerian territory at Kish, Infantry 5 (Poi Town) (17.20/20) defeats Sumerian Grenadier (Prob Victory: 97.9%) While attacking in Sumerian territory at Kish, Infantry (8.00/20) defeats Sumerian Longbowman (Prob Victory: 95.1%) While attacking in Sumerian territory at Kish, Infantry 1 (Copper Head) (0.80/20) defeats Sumerian Longbowman (Prob Victory: 93.9%) Judaism has spread: Kish Buddhism has spread: Kish Captured Kish (Gilgamesh) Kish begins: Theatre (51 turns) 40% Research: 883 per turn 0% Culture: 648 per turn 0% Espionage: 227 per turn 60% Gold: 430 per turn, 31 in the bank After End Turn: The whip was applied in Kish A Infantry was drafted in Kish Aztec Warriors grows to size 23 Copper Head grows to size 8 Corn Bread grows to size 9 Sweet Corn grows to size 11 Sweet Corn finishes: Intelligence Agency A Town was built near Gemstone Rock Hard finishes: Barracks Fair Isle East finishes: Frigate Fair Isle North grows to size 3 Fair Isle North finishes: Lighthouse Rock Is Apache grows to size 4 Fair Isle Sumer finishes: Work Boat Rock Ice grows to size 3 Rock Pisa Tower grows to size 7 Rock Pisa Tower finishes: Work Boat Other Player Actions: While defending on the high seas near Uruk, Frigate 15 (Sweet Corn) (5.60/8) defeats Sumerian Frigate (Prob Victory: 53.2%) Attitude Change: Ragnar (Vikings) towards Master Controller (Inca), from 'Cautious' to 'Pleased' Civics Change: Asoka(India) from 'Representation' to 'Universal Suffrage' Civics Change: Asoka(India) from 'Decentralization' to 'Free Market' Turn 254/500 (1720 AD) [16-Sep-2018 13:09:54] Sweet Corn begins: University (20 turns) Rock Hard begins: Infantry (14 turns) Fair Isle East begins: Frigate (6 turns) Fair Isle North begins: Frigate (30 turns) Fair Isle Sumer begins: Work Boat (5 turns) Rock Pisa Tower begins: Infantry (20 turns) While attacking in Holy Roman territory at Prague, Infantry 17 (Poi Town) (8.80/20) defeats Holy Roman Longbowman (Prob Victory: 98.0%) While attacking in Holy Roman territory at Prague, Infantry 26 (Pig Flats) (20.00/20) defeats Holy Roman Longbowman (Prob Victory: 98.0%) While attacking in Holy Roman territory at Prague, Infantry (11.00/20) defeats Holy Roman Longbowman (Prob Victory: 94.5%) Master Controller (Inca) declares war on Justinian I (Byzantium) Ragnar (Vikings) declares war on Justinian I (Byzantium) Ragnar (Vikings) declares war on Asoka (India) Master Controller (Inca) declares war on Asoka (India) While attacking on the high seas near Prague, Frigate 7 (Poi Town) (3.20/8) defeats Indian Frigate (Prob Victory: 50.0%) While attacking on the high seas near Uruk, Frigate 15 (Sweet Corn) (5.60/8) defeats Sumerian Work Boat (Prob Victory: 50.0%) Infantry 1 (Copper Head) promoted: Combat II A Windmill was built near Rock Is Apache A Farm was built near Pig Flats Infantry 21 (Kingdom Come) promoted: Combat III Frigate 18 (Aztec Warriors) promoted: Combat I Tech traded to Ragnar (Vikings): Printing Press Logging by BUG Mod 4.5 [Build 2221] (BtS 3.13-3.19) ------------------------------------------------ Turn 254/500 (1720 AD) [17-Sep-2018 09:52:31] 10% Research: 411 per turn 0% Culture: 654 per turn 0% Espionage: 242 per turn 90% Gold: 874 per turn, 131 in the bank After End Turn: Aztec Warriors finishes: Sid's Sushi Executive Deer Head grows to size 11 Pig Flats grows to size 16 Fish Head grows to size 14 Fish Head finishes: Frigate Sugar Point grows to size 7 A Town was built near Sugar Point A Town was built near Midlands Gemstone grows to size 7 Free Range Isle grows to size 10 Free Range Isle finishes: Ironclad Fair Isle West grows to size 6 Fair Isle Sumer grows to size 6 Fair Isle Sumer's borders expand Rock Barbs grows to size 5 Other Player Actions: While defending in Holy Roman territory at Aachen, Frigate 1 (Sweet Corn) loses to Holy Roman Frigate (3.20/8) (Prob Victory: 67.8%) While defending on the high seas near Bombay, Frigate 6 (Sweet Corn) loses to Indian Frigate (1.92/8) (Prob Victory: 13.9%) Turn 255/500 (1725 AD) [17-Sep-2018 09:52:33] Fish Head begins: Frigate (3 turns) Free Range Isle begins: Ironclad (5 turns) Eugene of Savoy (Great General) born in Aztec Warriors While attacking on the high seas near Bombay, Frigate 18 (Aztec Warriors) (8.00/8) defeats Indian Frigate (Prob Victory: 100.0%) Infantry 26 (Pig Flats) promoted: Combat II While attacking in Holy Roman territory at Prague, Infantry 26 (Pig Flats) (17.40/20) defeats Holy Roman Grenadier (Prob Victory: 99.6%) Infantry promoted: Combat I Infantry 17 (Poi Town) promoted: Combat II While attacking in Holy Roman territory at Prague, Infantry 17 (Poi Town) (14.40/20) defeats Holy Roman Axeman (Prob Victory: 100.0%) Christianity has been removed: Prague (Holy Roman Empire) Judaism has spread: Prague Christianity has spread: Prague Captured Prague (Charlemagne) Prague begins: Theatre (51 turns) A Windmill was built near Rock Barbs Frigate 7 (Poi Town) promoted: Combat II A Fishing Boats was built near Fair Isle Barbs 10% Research: 413 per turn 0% Culture: 657 per turn 0% Espionage: 242 per turn 90% Gold: 866 per turn, 25 in the bank After End Turn: A Infantry was drafted in Gemstone A Infantry was drafted in Rock Pisa Tower Horse Town grows to size 12 Gemstone finishes: Courthouse Fair Isle West finishes: Courthouse A Village was built near Rock Is Apache Fair Isle Barbs grows to size 7 Fair Isle Sumer grows to size 7 Rock Pisa Tower grows to size 6 Other Player Actions: While defending in Holy Roman territory at Aachen, Frigate 4 (Copper Head) loses to Holy Roman Ship of the Line (2.88/8) (Prob Victory: 9.1%) While defending in Holy Roman territory at Aachen, Frigate 5 (Poi Town) (6.48/8) defeats Holy Roman Frigate (Prob Victory: 67.8%) State Religion Change: Justinian I (Byzantium) from 'Buddhism' to 'no State Religion' Attitude Change: Gilgamesh (Sumeria) towards Justinian I (Byzantium), from 'Cautious' to 'Pleased' Attitude Change: Justinian I (Byzantium) towards Gilgamesh (Sumeria), from 'Pleased' to 'Friendly' Attitude Change: Justinian I (Byzantium) towards Charlemagne (Holy Rome), from 'Cautious' to 'Pleased' Attitude Change: Justinian I (Byzantium) towards Ragnar (Vikings), from 'Cautious' to 'Annoyed' Attitude Change: Ragnar (Vikings) towards Gilgamesh (Sumeria), from 'Cautious' to 'Annoyed' Attitude Change: Ragnar (Vikings) towards Justinian I (Byzantium), from 'Cautious' to 'Annoyed' Civics Change: Justinian I(Byzantium) from 'Bureaucracy' to 'Free Speech' Civics Change: Justinian I(Byzantium) from 'Free Market' to 'State Property' Civics Change: Justinian I(Byzantium) from 'Organized Religion' to 'Free Religion' Turn 256/500 (1730 AD) [17-Sep-2018 10:04:21] Gemstone begins: Confucian Temple (20 turns) Sid's Sushi Co has spread: Kingdom Come A Farm was built A Windmill was built near Fair Isle East A Lumbermill was built near Horse Town A Windmill was built near Rock Is Apache A Farm was built near Fair Isle West While attacking in Indian territory at Calcutta, Infantry (17.00/20) defeats Holy Roman Landsknecht (Prob Victory: 95.5%) Hinduism has spread: Calcutta Captured Calcutta (Asoka) Calcutta begins: Lighthouse (61 turns) Frigate 18 (Aztec Warriors) promoted: Combat II Sid's Sushi Co has spread: Pig Flats 10% Research: 413 per turn 0% Culture: 717 per turn 0% Espionage: 247 per turn 90% Gold: 867 per turn, 289 in the bank After End Turn: A Infantry was drafted in Sheep's Head A Infantry was drafted in Horse Town A Infantry was drafted in Free Range Isle Kingdom Come grows to size 22 Aztec Warriors finishes: Sid's Sushi Executive A Town was built near Aztec Warriors Copper Head grows to size 9 Copper Head finishes: University Deer Head finishes: University Poi Town finishes: Intelligence Agency Corn Bread grows to size 10 Sweet Corn grows to size 12 A Town was built near Midlands Free Range Isle grows to size 9 Fair Isle East grows to size 7 Fair Isle Barbs finishes: Theatre Fair Isle Sumer finishes: Work Boat Turn 257/500 (1735 AD) [17-Sep-2018 10:17:57] Copper Head begins: Galleon (4 turns) Deer Head begins: Galleon (6 turns) Poi Town begins: Cannon (6 turns) Fair Isle Barbs begins: Barracks (17 turns) Fair Isle Sumer begins: Work Boat (4 turns) Fair Isle Sumer begins: Galleon (9 turns) A Farm was built near Fair Isle East Infantry promoted: City Garrison I Sid's Sushi Co has spread: Poi Town Tech traded to Ragnar (Vikings): Replaceable Parts 10% Research: 426 per turn 0% Culture: 762 per turn 0% Espionage: 268 per turn 90% Gold: 855 per turn, 1079 in the bank After End Turn: Draft anger has decreased in Deer Head Draft anger has decreased in Poi Town Draft anger has decreased in Pig Flats A Infantry was drafted in Fair Isle Barbs A Infantry was drafted in Fair Isle Sumer Kingdom Come finishes: The Pentagon Aztec Warriors grows to size 24 Deer Head grows to size 12 Poi Town grows to size 15 Pig Flats grows to size 17 Pig Flats finishes: Security Bureau Fish Head finishes: Frigate Sheep's Head grows to size 8 Sheep's Head finishes: Cannon Horse Town grows to size 11 A Town was built near Sugar Point Midlands grows to size 7 Horse Town Rcs finishes: Cannon Fair Isle East finishes: Frigate Fair Isle Barbs grows to size 6 Fair Isle Sumer grows to size 6 Rock Ice grows to size 4 Rock Pisa Tower grows to size 7 Rock Pisa Tower's borders expand Other Player Actions: While defending on the high seas near Iconium, Frigate 14 (Aztec Warriors) (3.68/8) defeats Byzantine Frigate (Prob Victory: 72.8%) While defending in Byzantine territory near Iconium, Frigate 14 (Aztec Warriors) loses to Byzantine Galleon (1.00/4) (Prob Victory: 50.0%) While defending in Holy Roman territory at Aachen, Frigate 3 (Aztec Warriors) (1.60/8) defeats Holy Roman Frigate (Prob Victory: 50.0%) Turn 258/500 (1740 AD) [17-Sep-2018 10:30:06] Kingdom Come begins: Oxford University (4 turns) Pig Flats begins: Mt. Rushmore (5 turns) Fish Head begins: Frigate (3 turns) Sheep's Head begins: Cannon (7 turns) Horse Town Rcs begins: Frigate (9 turns) Fair Isle East begins: Cannon (7 turns) Frigate 24 (Fair Isle East) promoted: Combat I Frigate 3 (Aztec Warriors) promoted: Combat I While attacking in Indian territory at Bombay, Infantry (20.00/20) defeats Indian Fast Worker (Prob Victory: 50.0%) Infantry 12 (Copper Head) promoted: Combat I Frigate 23 (Fish Head) promoted: Combat I Pig Flats begins: Sid's Sushi Executive (3 turns) Pig Flats begins: Mt. Rushmore (5 turns) Aztec Warriors begins: Sid's Sushi Executive (3 turns) Kingdom Come begins: Sid's Sushi Executive (2 turns) Kingdom Come begins: Oxford University (4 turns) 20% Research: 608 per turn 0% Culture: 767 per turn 0% Espionage: 286 per turn 80% Gold: 715 per turn, 39 in the bank After End Turn: A Town was built near Poi Town Horse Town finishes: University Fair Isle West grows to size 7 Fair Isle North grows to size 4 Rock Barbs grows to size 6 Rock Barbs's borders expand Other Player Actions: While defending in Holy Roman territory at Aachen, Frigate 7 (Deer Head) loses to Holy Roman Ship of the Line (6.08/8) (Prob Victory: 40.2%) While defending in Holy Roman territory at Aachen, Frigate 8 (Sheep's Head) (3.44/8) defeats Holy Roman Frigate (Prob Victory: 67.8%) While defending in Indian territory at Bombay, Frigate 18 (Aztec Warriors) (5.28/8) defeats Indian Frigate (Prob Victory: 76.9%) Attitude Change: Ragnar (Vikings) towards Asoka (India), from 'Annoyed' to 'Furious' Turn 259/500 (1745 AD) [17-Sep-2018 11:31:12] Horse Town begins: Infantry (9 turns) While attacking, Cannon 2 (Copper Head) escapes from Holy Roman Grenadier (Prob Victory: 33.4%) While attacking, Cannon 3 (Fish Head) decimates Holy Roman Longbowman (Prob Victory: 73.4%) While attacking, Cannon 1 (Sweet Corn) escapes from Holy Roman Longbowman (Prob Victory: 67.6%) While attacking in Holy Roman territory at Aachen, Cannon 2 (Pig Flats) loses to Holy Roman Grenadier (3.36/12) (Prob Victory: 39.0%) While attacking, Cannon 1 (Deer Head) escapes from Holy Roman Grenadier (Prob Victory: 89.4%) While attacking, Cannon 4 (Corn Bread) escapes from Holy Roman Longbowman (Prob Victory: 97.9%) While attacking in Holy Roman territory at Aachen, Infantry 10 (Kingdom Come) (14.20/20) defeats Holy Roman Longbowman (Prob Victory: 100.0%) While attacking in Holy Roman territory at Aachen, Infantry 26 (Pig Flats) (16.20/20) defeats Holy Roman Longbowman (Prob Victory: 100.0%) While attacking in Holy Roman territory at Aachen, Infantry 27 (Pig Flats) (15.20/20) defeats Holy Roman Longbowman (Prob Victory: 100.0%) While attacking in Holy Roman territory at Aachen, Infantry 22 (Poi Town) (20.00/20) defeats Holy Roman Trebuchet (Prob Victory: 100.0%) While attacking in Holy Roman territory at Aachen, Infantry 9 (Copper Head) (20.00/20) defeats Holy Roman War Elephant (Prob Victory: 100.0%) While attacking in Holy Roman territory at Aachen, Infantry 4 (Horse Town) (20.00/20) defeats Holy Roman War Elephant (Prob Victory: 100.0%) A Windmill was built near Fair Isle North A Farm was built near Fair Isle Barbs While attacking in Indian territory at Bombay, Infantry (14.00/20) defeats Indian Longbowman (Prob Victory: 95.3%) While attacking in Indian territory at Bombay, Infantry loses to Indian Grenadier (0.48/12) (Prob Victory: 90.4%) While attacking in Indian territory at Bombay, Infantry (17.20/20) defeats Indian Longbowman (Prob Victory: 98.7%) Cannon 4 (Horse Town) promoted: City Raider I While attacking, Cannon 4 (Horse Town) decimates Indian Longbowman (Prob Victory: 94.1%) While attacking in Indian territory at Bombay, Infantry (20.00/20) defeats Indian Axeman (Prob Victory: 100.0%) While attacking in Indian territory at Bombay, Infantry (20.00/20) defeats Indian Longbowman (Prob Victory: 100.0%) While attacking in Indian territory at Bombay, Infantry (20.00/20) defeats Indian Grenadier (Prob Victory: 100.0%) Christianity has been removed: Bombay (Indian Empire) Judaism has spread: Bombay Christianity has spread: Bombay Hinduism has spread: Bombay Buddhism has spread: Bombay Captured Bombay (Asoka) Bombay begins: Theatre (51 turns) Bombay begins: Terrace (61 turns) While attacking in Viking territory at Pataliputra, Cannon 1 (Fish Head) loses to Byzantine War Elephant (2.16/8) (Prob Victory: 86.9%) While attacking, Cannon 5 (Sheep's Head) escapes from Byzantine Grenadier (Prob Victory: 95.8%) While attacking in Viking territory at Pataliputra, Infantry (20.00/20) defeats Byzantine War Elephant (Prob Victory: 100.0%) While attacking in Viking territory at Pataliputra, Infantry (17.40/20) defeats Byzantine Catapult (Prob Victory: 100.0%) While attacking in Viking territory at Pataliputra, Infantry (18.00/20) defeats Byzantine Catapult (Prob Victory: 100.0%) While attacking in Viking territory at Pataliputra, Infantry (20.00/20) defeats Byzantine Catapult (Prob Victory: 100.0%) While attacking in Viking territory at Pataliputra, Infantry (16.00/20) defeats Byzantine Catapult (Prob Victory: 100.0%) While attacking in Viking territory at Pataliputra, Infantry 5 (Poi Town) (17.20/20) defeats Byzantine Catapult (Prob Victory: 100.0%) While attacking in Viking territory at Pataliputra, Infantry 4 (Horse Town Rcs) (20.00/20) defeats Byzantine War Elephant (Prob Victory: 100.0%) While attacking in Viking territory at Pataliputra, Infantry (15.60/20) defeats Byzantine Grenadier (Prob Victory: 100.0%) While attacking in Viking territory at Pataliputra, Infantry (8.00/20) defeats Byzantine Grenadier (Prob Victory: 97.6%) 20% Research: 611 per turn 0% Culture: 770 per turn 0% Espionage: 286 per turn 80% Gold: 711 per turn, 3 in the bank After End Turn: A Infantry was drafted in Deer Head A Infantry was drafted in Fair Isle West A Infantry was drafted in Fair Isle East Kingdom Come finishes: Sid's Sushi Executive Sofonisba Anguissola (Great Artist) born in Kingdom Come Poi Town grows to size 16 Corn Bread grows to size 11 Corn Bread finishes: Intelligence Agency Fish Head grows to size 15 Sweet Corn grows to size 13 Sugar Point grows to size 8 Sugar Point finishes: Courthouse Horse Town Rcs's borders expand Gemstone's borders expand Free Range Isle grows to size 10 Free Range Isle finishes: Ironclad Rock Hard grows to size 4 Fair Isle East grows to size 6 Fair Isle Sumer grows to size 7 Rock Barbs finishes: Barracks Rock Pisa Tower grows to size 8 Other Player Actions: While defending in Holy Roman territory near Nibru, Frigate 13 (Aztec Warriors) loses to Holy Roman Ship of the Line (3.68/8) (Prob Victory: 27.0%) While defending in Holy Roman territory at Aachen, Frigate 11 (Deer Head) loses to Holy Roman Ship of the Line (6.72/8) (Prob Victory: 12.0%) While defending just off shore at Bombay, Frigate 18 (Aztec Warriors) (2.88/8) defeats Barbarian Privateer (Prob Victory: 80.7%) Attitude Change: Ragnar (Vikings) towards Asoka (India), from 'Furious' to 'Annoyed' Turn 260/500 (1750 AD) [17-Sep-2018 11:41:43] Corn Bread begins: Cannon (10 turns) Sugar Point begins: Cannon (7 turns) Sugar Point begins: Barracks (4 turns) Free Range Isle begins: Galleon (4 turns) Rock Barbs begins: Infantry (24 turns) While attacking in Holy Roman territory near Nibru, Frigate 16 (Aztec Warriors) (6.48/8) defeats Holy Roman Ship of the Line (Prob Victory: 96.2%) Tech traded to Ragnar (Vikings): Rifling Infantry promoted: Combat I Infantry promoted: Combat I Sid's Sushi Co has spread: Deer Head A Lumbermill was built near Fair Isle Sumer Cannon 3 (Fish Head) promoted: City Raider II While attacking, Cannon 4 (Corn Bread) decimates Holy Roman Grenadier (Prob Victory: 99.3%) Cannon 1 (Sweet Corn) promoted: City Raider I Cannon 2 (Copper Head) promoted: City Raider II While attacking in Holy Roman territory at Aachen, Cannon 2 (Copper Head) loses to Holy Roman Longbowman (2.40/6) (Prob Victory: 96.7%) While attacking in Holy Roman territory at Aachen, Infantry 22 (Poi Town) (20.00/20) defeats Holy Roman Longbowman (Prob Victory: 100.0%) While attacking in Holy Roman territory at Aachen, Infantry 9 (Copper Head) (20.00/20) defeats Holy Roman Grenadier (Prob Victory: 100.0%) While attacking in Holy Roman territory at Aachen, Infantry 4 (Horse Town) (15.60/20) defeats Holy Roman War Elephant (Prob Victory: 100.0%) While attacking in Holy Roman territory at Aachen, Infantry 10 (Kingdom Come) (11.80/20) defeats Holy Roman Grenadier (Prob Victory: 100.0%) While attacking in Holy Roman territory at Aachen, Infantry 26 (Pig Flats) (16.20/20) defeats Holy Roman Longbowman (Prob Victory: 99.9%) While attacking in Holy Roman territory at Aachen, Infantry 27 (Pig Flats) (15.20/20) defeats Holy Roman Longbowman (Prob Victory: 100.0%) While attacking in Viking territory at Pataliputra, Infantry (18.00/20) defeats Byzantine War Elephant (Prob Victory: 100.0%) While attacking in Viking territory at Pataliputra, Infantry (20.00/20) defeats Byzantine War Elephant (Prob Victory: 100.0%) While attacking in Viking territory at Pataliputra, Infantry 4 (Horse Town Rcs) (20.00/20) defeats Byzantine Chariot (Prob Victory: 100.0%) Infantry promoted: Combat II 20% Research: 652 per turn 0% Culture: 835 per turn 0% Espionage: 324 per turn 80% Gold: 714 per turn, 302 in the bank After End Turn: A Infantry was drafted in Poi Town A Infantry was drafted in Pig Flats Tech research finished: Electricity Aztec Warriors finishes: Sid's Sushi Executive Copper Head grows to size 10 Copper Head finishes: Galleon Deer Head grows to size 11 Poi Town grows to size 15 Pig Flats grows to size 16 Pig Flats finishes: Sid's Sushi Executive Fish Head finishes: Frigate Horse Town grows to size 12 Fair Isle West grows to size 6 Rock Is Apache grows to size 5 Fair Isle Barbs grows to size 7 Nuremberg's borders expand Other Player Actions: While defending in Viking territory at Pataliputra, Infantry (17.60/20) defeats Byzantine Cataphract (Prob Victory: 99.9%) While defending in Holy Roman territory at Aachen, Frigate 22 (Fish Head) loses to Holy Roman Ship of the Line (0.80/8) (Prob Victory: 3.7%) While defending in Holy Roman territory at Aachen, Frigate 5 (Poi Town) loses to Holy Roman Ship of the Line (7.36/8) (Prob Victory: 8.9%) While defending in Holy Roman territory at Aachen, Frigate 3 (Aztec Warriors) loses to Holy Roman Frigate (6.40/8) (Prob Victory: 27.2%) Turn 261/500 (1755 AD) [17-Sep-2018 11:51:28] Copper Head begins: Galleon (4 turns) Fish Head begins: Frigate (3 turns) Cannon 4 (Corn Bread) promoted: City Raider I Cannon 1 (Deer Head) promoted: City Raider I While attacking, Frigate decimates Incan Frigate 3 (Aztec Warriors) (Prob Victory: 99.9%) Infantry 26 (Pig Flats) promoted: Combat III Infantry 27 (Pig Flats) promoted: Combat II Infantry 22 (Poi Town) promoted: Combat II Infantry 4 (Horse Town) promoted: Combat I While attacking in Holy Roman territory at Aachen, Infantry 17 (Poi Town) (20.00/20) defeats Holy Roman Grenadier (Prob Victory: 100.0%) Judaism has spread: Aachen Captured Aachen (Charlemagne) Aachen begins: Theatre (51 turns) Gilgamesh revolts and is no longer a Vassal State of Charlemagne Master Controller (Inca) and Charlemagne (Holy Rome) have signed a peace treaty Ragnar (Vikings) and Charlemagne (Holy Rome) have signed a peace treaty Charlemagne (Holy Rome) declares war on Gilgamesh (Sumeria) Charlemagne (Holy Rome) declares war on Justinian I (Byzantium) Charlemagne (Holy Rome) declares war on Asoka (India) Charlemagne becomes a Vassal State of Master Controller Tech traded to Charlemagne (Holy Rome): Steel Master Controller (Inca) and Gilgamesh (Sumeria) have signed a peace treaty Charlemagne (Holy Rome) and Gilgamesh (Sumeria) have signed a peace treaty Ragnar (Vikings) and Gilgamesh (Sumeria) have signed a peace treaty Gilgamesh (Sumeria) declares war on Justinian I (Byzantium) Gilgamesh (Sumeria) declares war on Asoka (India) Gilgamesh becomes a Vassal State of Master Controller Tech acquired (trade, lightbulb, hut, espionage): Military Science Tech traded to Gilgamesh (Sumeria): Biology Tech acquired (trade, lightbulb, hut, espionage): Military Tradition Asoka revolts and is no longer a Vassal State of Justinian I Master Controller (Inca) and Justinian I (Byzantium) have signed a peace treaty Gilgamesh (Sumeria) and Justinian I (Byzantium) have signed a peace treaty Charlemagne (Holy Rome) and Justinian I (Byzantium) have signed a peace treaty Ragnar (Vikings) and Justinian I (Byzantium) have signed a peace treaty Justinian I (Byzantium) declares war on Asoka (India) Justinian I becomes a Vassal State of Master Controller Master Controller (Inca) and Asoka (India) have signed a peace treaty Gilgamesh (Sumeria) and Asoka (India) have signed a peace treaty Justinian I (Byzantium) and Asoka (India) have signed a peace treaty Charlemagne (Holy Rome) and Asoka (India) have signed a peace treaty Ragnar (Vikings) and Asoka (India) have signed a peace treaty Asoka becomes a Vassal State of Master Controller A Farm was built near Corn Bread Sid's Sushi Co has spread: Corn Bread Infantry promoted: Combat I Infantry promoted: Combat I Infantry 4 (Horse Town Rcs) promoted: Combat I 20% Research: 652 per turn 0% Culture: 944 per turn 0% Espionage: 310 per turn 80% Gold: 763 per turn, 1986 in the bank After End Turn: Draft anger has decreased in Copper Head Draft anger has decreased in Corn Bread Draft anger has decreased in Fish Head Kingdom Come grows to size 23 A Town was built near Kingdom Come Deer Head grows to size 12 Pig Flats grows to size 17 Corn Bread grows to size 12 Midlands finishes: Cannon Gemstone grows to size 6 A Town was built near Gemstone A Town was built near Gemstone Fair Isle East grows to size 7 A Village was built near Rock Is Apache Fair Isle Sumer grows to size 8 Rock Barbs grows to size 7 Other Player Actions: Attitude Change: Gilgamesh (Sumeria) towards Master Controller (Inca), from 'Furious' to 'Annoyed' Attitude Change: Gilgamesh (Sumeria) towards Justinian I (Byzantium), from 'Pleased' to 'Cautious' Attitude Change: Gilgamesh (Sumeria) towards Charlemagne (Holy Rome), from 'Friendly' to 'Pleased' Attitude Change: Gilgamesh (Sumeria) towards Ragnar (Vikings), from 'Annoyed' to 'Cautious' Attitude Change: Justinian I (Byzantium) towards Master Controller (Inca), from 'Furious' to 'Annoyed' Attitude Change: Justinian I (Byzantium) towards Gilgamesh (Sumeria), from 'Friendly' to 'Cautious' Attitude Change: Justinian I (Byzantium) towards Charlemagne (Holy Rome), from 'Pleased' to 'Annoyed' Attitude Change: Justinian I (Byzantium) towards Asoka (India), from 'Pleased' to 'Cautious' Attitude Change: Charlemagne (Holy Rome) towards Master Controller (Inca), from 'Furious' to 'Annoyed' Attitude Change: Charlemagne (Holy Rome) towards Asoka (India), from 'Pleased' to 'Cautious' Attitude Change: Ragnar (Vikings) towards Master Controller (Inca), from 'Pleased' to 'Cautious' Attitude Change: Ragnar (Vikings) towards Gilgamesh (Sumeria), from 'Annoyed' to 'Cautious' Attitude Change: Asoka (India) towards Master Controller (Inca), from 'Furious' to 'Annoyed' Attitude Change: Asoka (India) towards Gilgamesh (Sumeria), from 'Pleased' to 'Annoyed' Attitude Change: Asoka (India) towards Justinian I (Byzantium), from 'Friendly' to 'Cautious' Attitude Change: Asoka (India) towards Charlemagne (Holy Rome), from 'Pleased' to 'Cautious'