Logging by BUG Mod 4.5 [Build 2221] (BtS 3.13-3.19) ------------------------------------------------ Turn 0/500 (4000 BC) [06-Jun-2018 08:30:10] Research begun: Polytheism (9 Turns) Snake Dream begins: Work Boat (30 turns) Snake Charm begins: Work Boat (30 turns) 100% Research: 15 per turn 0% Gold: -2 per turn, 0 in the bank Turn 1/500 (3960 BC) [06-Jun-2018 08:30:32] 80% Research: 12 per turn 20% Gold: 1 per turn, 1 in the bank Turn 2/500 (3920 BC) [06-Jun-2018 08:30:53] 80% Research: 12 per turn 20% Gold: 1 per turn, 2 in the bank After End Turn: Snake Charm's borders expand Turn 3/500 (3880 BC) [06-Jun-2018 08:31:08] 80% Research: 12 per turn 20% Gold: 1 per turn, 3 in the bank After End Turn: Snake Charm grows to size 4 Snake Dream's borders expand Turn 4/500 (3840 BC) [06-Jun-2018 08:31:21] 80% Research: 12 per turn 20% Gold: 1 per turn, 4 in the bank Turn 5/500 (3800 BC) [06-Jun-2018 08:31:38] 80% Research: 12 per turn 20% Gold: 1 per turn, 5 in the bank After End Turn: Snake Charm grows to size 5 Turn 6/500 (3760 BC) [06-Jun-2018 08:31:58] Snake Charm begins: Worker (10 turns) Snake Charm begins: Worker (4 turns) 80% Research: 13 per turn 20% Gold: 1 per turn, 6 in the bank Turn 7/500 (3720 BC) [06-Jun-2018 08:32:30] 80% Research: 13 per turn 20% Gold: 1 per turn, 7 in the bank After End Turn: Snake Dream grows to size 3 Turn 8/500 (3680 BC) [06-Jun-2018 08:33:21] 80% Research: 14 per turn 20% Gold: 1 per turn, 8 in the bank Turn 9/500 (3640 BC) [06-Jun-2018 08:33:46] 80% Research: 14 per turn 20% Gold: 1 per turn, 9 in the bank After End Turn: Tech research finished: Polytheism Hinduism founded in Snake Dream Hinduism has spread: Snake Dream Snake Charm finishes: Worker Turn 10/500 (3600 BC) [06-Jun-2018 08:34:11] Research begun: Masonry (124 Turns) Research begun: Monotheism (124 Turns) 80% Research: 0 per turn 20% Gold: 0 per turn, 10 in the bank After End Turn: Other Player Actions: State Religion Change: Snake Master (Netherlands) from 'no State Religion' to 'Hinduism' Turn 11/500 (3560 BC) [06-Jun-2018 08:35:30] 80% Research: 14 per turn 20% Gold: 1 per turn, 10 in the bank Turn 12/500 (3520 BC) [06-Jun-2018 08:36:12] 80% Research: 14 per turn 20% Gold: 1 per turn, 11 in the bank Turn 13/500 (3480 BC) [06-Jun-2018 08:36:55] 80% Research: 14 per turn 20% Gold: 1 per turn, 12 in the bank Turn 14/500 (3440 BC) [06-Jun-2018 08:37:11] 80% Research: 14 per turn 20% Gold: 1 per turn, 13 in the bank After End Turn: Snake Charm finishes: Worker Other Player Actions: Buddhism founded in a distant land Turn 15/500 (3400 BC) [06-Jun-2018 08:37:45] Snake Charm begins: Settler (25 turns) 80% Research: 14 per turn 20% Gold: 1 per turn, 14 in the bank Turn 16/500 (3360 BC) [06-Jun-2018 08:38:41] 80% Research: 14 per turn 20% Gold: 1 per turn, 15 in the bank After End Turn: Tech research finished: Masonry Turn 17/500 (3320 BC) [06-Jun-2018 08:39:07] 90% Research: 15 per turn 10% Gold: -1 per turn, 16 in the bank Turn 18/500 (3280 BC) [06-Jun-2018 08:39:35] 90% Research: 15 per turn 10% Gold: -1 per turn, 15 in the bank Turn 19/500 (3240 BC) [06-Jun-2018 08:40:14] 90% Research: 15 per turn 10% Gold: -1 per turn, 14 in the bank After End Turn: Other Player Actions: Player contact made: Gandhi of India Turn 20/500 (3200 BC) [06-Jun-2018 08:40:27] 90% Research: 15 per turn 10% Gold: -1 per turn, 13 in the bank After End Turn: Snake Charm finishes: Settler Turn 21/500 (3160 BC) [06-Jun-2018 08:40:53] Snake Charm begins: Settler (25 turns) 90% Research: 15 per turn 10% Gold: -1 per turn, 12 in the bank After End Turn: Snake Dream finishes: Work Boat Turn 22/500 (3120 BC) [06-Jun-2018 08:41:28] Snake Dream begins: Work Boat (30 turns) Amsterdam founded Charm SE begins: Work Boat (30 turns) 90% Research: 19 per turn 10% Gold: -3 per turn, 11 in the bank After End Turn: Snake Dream grows to size 4 Turn 23/500 (3080 BC) [06-Jun-2018 08:43:25] 80% Research: 18 per turn 20% Gold: -2 per turn, 8 in the bank After End Turn: Snake Dream's borders expand Turn 24/500 (3040 BC) [06-Jun-2018 08:44:01] 80% Research: 18 per turn 20% Gold: -2 per turn, 6 in the bank Turn 25/500 (3000 BC) [06-Jun-2018 08:44:41] 80% Research: 18 per turn 20% Gold: -2 per turn, 4 in the bank After End Turn: Tech research finished: Monotheism Judaism founded in Charm SE Judaism has spread: Charm SE Snake Charm's borders expand Turn 26/500 (2960 BC) [06-Jun-2018 08:48:12] Research begun: Animal Husbandry (157 Turns) Research begun: Pottery (157 Turns) 80% Research: 0 per turn 20% Gold: 0 per turn, 2 in the bank After End Turn: Other Player Actions: Civics Change: Snake Master(Netherlands) from 'Paganism' to 'Organized Religion' Turn 27/500 (2920 BC) [06-Jun-2018 08:51:36] 70% Research: 16 per turn 30% Gold: -1 per turn, 2 in the bank After End Turn: Snake Charm finishes: Settler Charm SE grows to size 2 Turn 28/500 (2880 BC) [06-Jun-2018 08:52:19] Snake Charm begins: Worker (15 turns) Snake Dream begins: Hindu Missionary (40 turns) Snake Charm begins: Settler (7 turns) 70% Research: 16 per turn 30% Gold: 0 per turn, 1 in the bank Turn 29/500 (2840 BC) [06-Jun-2018 09:35:52] 70% Research: 16 per turn 30% Gold: 0 per turn, 1 in the bank Turn 30/500 (2800 BC) [06-Jun-2018 09:36:47] Amsterdam founded Charm SW begins: Work Boat (30 turns) 70% Research: 18 per turn 30% Gold: -4 per turn, 1 in the bank After End Turn: Charm SE grows to size 3 Turn 31/500 (2760 BC) [06-Jun-2018 09:38:20] 60% Research: 16 per turn 40% Gold: -1 per turn, 0 in the bank After End Turn: Snake Charm finishes: Worker Turn 32/500 (2720 BC) [06-Jun-2018 09:38:53] 50% Research: 13 per turn 50% Gold: 2 per turn, 2 in the bank After End Turn: Snake Dream grows to size 5 Charm SE's borders expand Turn 33/500 (2680 BC) [06-Jun-2018 09:39:28] Snake Charm begins: Settler (7 turns) Snake Charm begins: Worker (4 turns) Snake Charm begins: Worker (4 turns) Snake Charm begins: Settler (7 turns) 50% Research: 13 per turn 50% Gold: 2 per turn, 4 in the bank After End Turn: Charm SE grows to size 4 Turn 34/500 (2640 BC) [06-Jun-2018 09:40:34] 50% Research: 12 per turn 50% Gold: 1 per turn, 6 in the bank After End Turn: Tech research finished: Animal Husbandry Charm SW grows to size 2 Turn 35/500 (2600 BC) [06-Jun-2018 09:41:05] 50% Research: 13 per turn 50% Gold: 2 per turn, 7 in the bank Turn 36/500 (2560 BC) [06-Jun-2018 09:41:52] 50% Research: 13 per turn 50% Gold: 2 per turn, 9 in the bank After End Turn: Judaism has spread: Charm SW Turn 37/500 (2520 BC) [06-Jun-2018 09:42:30] 50% Research: 13 per turn 50% Gold: 2 per turn, 11 in the bank After End Turn: Snake Charm finishes: Settler Charm SW grows to size 3 Turn 38/500 (2480 BC) [06-Jun-2018 09:42:57] A Pasture was built near Snake Charm Charm SW begins: Warrior (4 turns) Charm SE begins: Warrior (4 turns) 50% Research: 14 per turn 50% Gold: 2 per turn, 13 in the bank Turn 39/500 (2440 BC) [06-Jun-2018 09:45:21] 50% Research: 14 per turn 50% Gold: 2 per turn, 15 in the bank After End Turn: Charm SW's borders expand Turn 40/500 (2400 BC) [06-Jun-2018 09:45:59] A Quarry was built near Snake Dream A Pasture was built near Snake Charm 50% Research: 14 per turn 50% Gold: 2 per turn, 17 in the bank After End Turn: Tech research finished: Pottery Turn 41/500 (2360 BC) [06-Jun-2018 09:46:28] Research begun: Bronze Working (11 Turns) Research begun: Priesthood (11 Turns) 50% Research: 14 per turn 50% Gold: 2 per turn, 19 in the bank After End Turn: Charm SE finishes: Warrior Charm SW finishes: Warrior Other Player Actions: Civics Change: Gandhi(India) from 'Tribalism' to 'Slavery' Turn 42/500 (2320 BC) [06-Jun-2018 09:47:42] Charm SE begins: Jewish Missionary (8 turns) 50% Research: 14 per turn 50% Gold: 1 per turn, 21 in the bank After End Turn: Judaism has spread: Snake Charm Snake Dream finishes: Hindu Missionary Charm SW grows to size 4 Turn 43/500 (2280 BC) [06-Jun-2018 09:48:17] A Pasture was built near Charm SE 50% Research: 14 per turn 50% Gold: 0 per turn, 22 in the bank After End Turn: Snake Charm finishes: Settler Charm SE finishes: Work Boat Turn 44/500 (2240 BC) [06-Jun-2018 09:48:36] 50% Research: 14 per turn 50% Gold: -2 per turn, 22 in the bank Turn 45/500 (2200 BC) [06-Jun-2018 09:49:26] A Pasture was built near Charm SE 50% Research: 14 per turn 50% Gold: -3 per turn, 20 in the bank Turn 46/500 (2160 BC) [06-Jun-2018 09:49:40] 50% Research: 14 per turn 50% Gold: -2 per turn, 17 in the bank After End Turn: Charm SW finishes: Work Boat Turn 47/500 (2120 BC) [06-Jun-2018 09:50:05] Charm SW begins: Worker (6 turns) A Fishing Boats was built near Charm SW 50% Research: 15 per turn 50% Gold: -1 per turn, 15 in the bank After End Turn: Snake Charm finishes: Settler Turn 48/500 (2080 BC) [06-Jun-2018 09:51:14] Snake Charm begins: Worker (4 turns) 50% Research: 15 per turn 50% Gold: -2 per turn, 14 in the bank After End Turn: Snake Dream finishes: Work Boat Turn 49/500 (2040 BC) [06-Jun-2018 09:52:21] Snake Dream begins: Hindu Missionary (8 turns) 50% Research: 15 per turn 50% Gold: -3 per turn, 12 in the bank After End Turn: Snake Charm finishes: Worker Turn 50/500 (2000 BC) [06-Jun-2018 09:53:12] Snake Charm begins: Granary (9 turns) 40% Research: 13 per turn 60% Gold: 0 per turn, 9 in the bank After End Turn: Tech research finished: Bronze Working Charm SW finishes: Worker Other Player Actions: Player contact made: Isabella of Spain Turn 51/500 (1960 BC) [06-Jun-2018 09:54:46] Charm SW begins: Jewish Missionary (41 turns) A Fishing Boats was built near Charm SW A Cottage was built near Snake Dream 40% Research: 0 per turn 60% Gold: 0 per turn, 9 in the bank After End Turn: Other Player Actions: Civics Change: Snake Master(Netherlands) from 'Tribalism' to 'Slavery' Turn 52/500 (1920 BC) [06-Jun-2018 09:57:15] 40% Research: 14 per turn 60% Gold: 1 per turn, 9 in the bank After End Turn: Charm SE finishes: Jewish Missionary Charm SW grows to size 5 Turn 53/500 (1880 BC) [06-Jun-2018 09:58:46] Charm SE begins: Granary (12 turns) Charm SW begins: Granary (20 turns) Snake Dream begins: Granary (10 turns) Amsterdam founded The Cove begins: The Pyramids (500 turns) A Fishing Boats was built near The Cove A Cottage was built near Charm SE 40% Research: 16 per turn 60% Gold: -3 per turn, 10 in the bank After End Turn: The whip was applied in Snake Dream Snake Charm grows to size 6 Snake Dream finishes: Hindu Missionary Turn 54/500 (1840 BC) [06-Jun-2018 10:00:49] A Cottage was built near Charm SW Amsterdam founded Gandi Pass begins: Granary (60 turns) Gandi Pass begins: Warrior (15 turns) 10% Research: 4 per turn 90% Gold: 3 per turn, 7 in the bank After End Turn: Charm SW grows to size 6 Turn 55/500 (1800 BC) [06-Jun-2018 10:02:05] Amsterdam founded Gandhi Point begins: Granary (60 turns) Research begun: Sailing (27 Turns) Research begun: Priesthood (27 Turns) 10% Research: 4 per turn 90% Gold: 1 per turn, 10 in the bank After End Turn: The whip was applied in Snake Charm The whip was applied in Charm SE The whip was applied in Charm SW Snake Charm grows to size 5 Snake Charm finishes: Granary Charm SE grows to size 3 Charm SE finishes: Granary Charm SW finishes: Granary Turn 56/500 (1760 BC) [06-Jun-2018 10:04:19] Snake Charm begins: Barracks (8 turns) Charm SE begins: Barracks (50 turns) A Cottage was built near Snake Dream 10% Research: 0 per turn 90% Gold: 0 per turn, 11 in the bank After End Turn: Other Player Actions: State Religion Change: Snake Master (Netherlands) from 'Hinduism' to 'Judaism' Turn 57/500 (1720 BC) [06-Jun-2018 10:05:34] A Cottage was built near Charm SE 20% Research: 11 per turn 80% Gold: 1 per turn, 11 in the bank After End Turn: Snake Charm finishes: Barracks Other Player Actions: Player contact made: Ragnar of Vikings Turn 58/500 (1680 BC) [06-Jun-2018 10:06:07] Snake Charm begins: Work Boat (5 turns) Snake Charm begins: Worker (3 turns) Snake Charm begins: Worker (3 turns) A Cottage was built near Charm SW 20% Research: 11 per turn 80% Gold: 1 per turn, 12 in the bank After End Turn: Charm SW grows to size 5 Turn 59/500 (1640 BC) [06-Jun-2018 10:08:21] 20% Research: 11 per turn 80% Gold: 2 per turn, 13 in the bank After End Turn: Charm SW finishes: Jewish Missionary The Cove grows to size 2 Other Player Actions: Attitude Change: Ragnar (Vikings) towards Snake Master (Netherlands), from 'Annoyed' to 'Cautious' Turn 60/500 (1600 BC) [06-Jun-2018 10:09:09] Charm SW begins: Jewish Missionary (14 turns) Charm SW begins: Barracks (17 turns) Charm SW begins: Worker (5 turns) Gandhi Point begins: Warrior (8 turns) 20% Research: 12 per turn 80% Gold: 6 per turn, 15 in the bank After End Turn: Snake Charm finishes: Worker Turn 61/500 (1560 BC) [06-Jun-2018 10:11:14] Diplomacy: Gandhi (India) offers to trade Open Borders to Snake Master (Netherlands) for Open Borders Diplomacy: Snake Master (Netherlands) rejects trade of Open Borders to Gandhi (India) for Open Borders A Mine was built near The Cove Judaism has spread: The Cove The Cove begins: Warrior (15 turns) 20% Research: 12 per turn 80% Gold: 5 per turn, 21 in the bank After End Turn: Charm SE grows to size 4 The Cove finishes: Warrior Other Player Actions: Attitude Change: Ragnar (Vikings) towards Snake Master (Netherlands), from 'Cautious' to 'Annoyed' Turn 62/500 (1520 BC) [06-Jun-2018 10:12:33] 20% Research: 12 per turn 80% Gold: 3 per turn, 26 in the bank After End Turn: A Hamlet was built near Snake Dream The Cove's borders expand Turn 63/500 (1480 BC) [06-Jun-2018 10:13:16] Hinduism has spread: Snake Charm Snake Dream begins: Hindu Missionary (8 turns) 30% Research: 18 per turn 70% Gold: -2 per turn, 29 in the bank After End Turn: The whip was applied in Snake Dream Snake Charm finishes: Worker A Hamlet was built near Charm SE Snake Dream finishes: Granary The Cove grows to size 3 Turn 64/500 (1440 BC) [06-Jun-2018 10:15:09] Snake Charm begins: Worker (3 turns) Snake Charm begins: Worker (3 turns) Snake Charm begins: Worker (3 turns) Snake Charm begins: Hindu Missionary (6 turns) Snake Charm begins: Worker (3 turns) Snake Charm begins: Worker (3 turns) A Cottage was built near Snake Charm A Cottage was built near Charm SE Charm SW begins: Work Boat (10 turns) Snake Charm begins: Jewish Missionary (6 turns) Snake Charm begins: Jewish Missionary (6 turns) Snake Charm begins: Worker (3 turns) Snake Charm begins: Worker (3 turns) 30% Research: 18 per turn 70% Gold: -4 per turn, 27 in the bank After End Turn: Snake Charm grows to size 6 Charm SE grows to size 5 Charm SW finishes: Worker A Hamlet was built near Charm SW Gandi Pass's borders expand Other Player Actions: Attitude Change: Gandhi (India) towards Isabella (Spain), from 'Cautious' to 'Pleased' Turn 65/500 (1400 BC) [06-Jun-2018 11:08:21] A Cottage was built near The Cove Charm SE begins: Stonehenge (60 turns) Charm SW begins: Work Boat (10 turns) Charm SW begins: Work Boat (10 turns) 30% Research: 19 per turn 70% Gold: -1 per turn, 23 in the bank After End Turn: Whip anger has decreased in Snake Charm The whip was applied in Charm SE The whip was applied in Charm SW Tech research finished: Sailing Snake Charm grows to size 7 Charm SE finishes: Barracks Charm SW grows to size 4 Charm SW finishes: Work Boat Gandi Pass grows to size 2 Gandhi Point's borders expand Turn 66/500 (1360 BC) [06-Jun-2018 11:10:24] Gandi Pass begins: Granary (60 turns) 30% Research: 20 per turn 70% Gold: -3 per turn, 22 in the bank After End Turn: Tech research finished: Priesthood Snake Charm grows to size 8 Snake Charm finishes: Jewish Missionary A Hamlet was built near Snake Dream Charm SW grows to size 5 Turn 67/500 (1320 BC) [06-Jun-2018 11:11:50] Research begun: Iron Working (12 Turns) Research begun: Metal Casting (12 Turns) A Fishing Boats was built near The Cove A Cottage was built near Snake Dream 30% Research: 20 per turn 70% Gold: -3 per turn, 19 in the bank After End Turn: Snake Charm grows to size 9 Charm SE grows to size 5 Other Player Actions: Attitude Change: Gandhi (India) towards Isabella (Spain), from 'Pleased' to 'Cautious' Turn 68/500 (1280 BC) [06-Jun-2018 11:12:58] Diplomacy: Gandhi (India) offers to trade Meditation to Snake Master (Netherlands) for Monotheism Diplomacy: Snake Master (Netherlands) rejects trade of Monotheism to Gandhi (India) for Meditation A Cottage was built near Snake Charm A Cottage was built near Charm SE 30% Research: 21 per turn 70% Gold: -3 per turn, 16 in the bank After End Turn: Charm SE grows to size 6 Charm SW grows to size 6 Charm SW finishes: Work Boat The Cove grows to size 4 Other Player Actions: Civics Change: Ragnar(Vikings) from 'Paganism' to 'Organized Religion' Turn 69/500 (1240 BC) [06-Jun-2018 11:13:42] 30% Research: 20 per turn 70% Gold: -4 per turn, 13 in the bank After End Turn: The whip was applied in Snake Charm Snake Charm grows to size 9 Snake Charm finishes: Jewish Missionary Gandi Pass finishes: Warrior Turn 70/500 (1200 BC) [06-Jun-2018 11:14:37] A Cottage was built near The Cove 30% Research: 20 per turn 70% Gold: -8 per turn, 9 in the bank After End Turn: Charm SE grows to size 7 Charm SW grows to size 7 Turn 71/500 (1160 BC) [06-Jun-2018 11:15:20] Charm SE begins: Galley (50 turns) Judaism has spread: Snake Dream A Fishing Boats was built near Snake Charm 30% Research: 20 per turn 70% Gold: -7 per turn, 47 in the bank After End Turn: Snake Charm finishes: Worker Snake Dream grows to size 4 The Cove grows to size 5 Gandhi Point grows to size 2 Turn 72/500 (1120 BC) [06-Jun-2018 11:16:27] A Cottage was built near Snake Charm A Cottage was built near Charm SE 30% Research: 21 per turn 70% Gold: -9 per turn, 40 in the bank After End Turn: Charm SE grows to size 8 Turn 73/500 (1080 BC) [06-Jun-2018 11:16:43] Snake Dream begins: Jewish Temple (80 turns) Snake Dream begins: Jewish Temple (80 turns) Snake Charm begins: The Oracle (19 turns) 30% Research: 20 per turn 70% Gold: -12 per turn, 31 in the bank After End Turn: The whip was applied in Snake Dream Snake Dream finishes: Hindu Missionary Gandhi Point finishes: Warrior Turn 74/500 (1040 BC) [06-Jun-2018 11:18:36] A Cottage was built near The Cove 20% Research: 13 per turn 80% Gold: -8 per turn, 19 in the bank After End Turn: Snake Charm finishes: Worker A Hamlet was built near Charm SE Snake Dream grows to size 4 A Hamlet was built near Charm SE Charm SW finishes: Work Boat Other Player Actions: Civics Change: Isabella(Spain) from 'Tribalism' to 'Slavery' Turn 75/500 (1000 BC) [06-Jun-2018 11:19:52] Hinduism has spread: Charm SW Charm SW begins: Jewish Temple (27 turns) A Fishing Boats was built near Snake Charm A Cottage was built near Snake Dream A Mine was built near The Cove 20% Research: 14 per turn 80% Gold: -1 per turn, 11 in the bank After End Turn: Whip anger has decreased in Charm SE Whip anger has decreased in Charm SW Turn 76/500 (975 BC) [06-Jun-2018 11:21:32] A Cottage was built near The Cove A Cottage was built near Charm SE 20% Research: 15 per turn 80% Gold: -1 per turn, 10 in the bank After End Turn: Snake Charm grows to size 10 Snake Dream grows to size 5 Charm SE's borders expand Charm SW grows to size 8 Turn 77/500 (950 BC) [06-Jun-2018 11:22:14] Snake Charm begins: Jewish Temple (10 turns) A Pasture was built near Snake Charm A Camp was built near Gandi Pass 20% Research: 15 per turn 80% Gold: 0 per turn, 45 in the bank After End Turn: The whip was applied in Charm SE The whip was applied in Charm SW A Hamlet was built near Snake Dream Charm SE grows to size 7 Charm SE finishes: Galley Charm SW finishes: Jewish Temple Turn 78/500 (925 BC) [06-Jun-2018 11:23:39] Judaism has spread: Gandi Pass Charm SE begins: Settler (9 turns) Charm SW begins: Hindu Temple (16 turns) 20% Research: 15 per turn 80% Gold: 0 per turn, 45 in the bank After End Turn: Charm SW grows to size 7 Other Player Actions: Confucianism founded in a distant land Turn 79/500 (900 BC) [06-Jun-2018 11:24:23] 30% Research: 25 per turn 70% Gold: 0 per turn, 45 in the bank After End Turn: Whip anger has decreased in Snake Charm Tech research finished: Iron Working Snake Charm grows to size 11 Other Player Actions: State Religion Change: Gandhi (India) from 'no State Religion' to 'Confucianism' Turn 80/500 (875 BC) [06-Jun-2018 11:24:59] Judaism has spread: Gandhi Point A Mine was built near The Cove A Cottage was built near Charm SE Snake Charm begins: Hindu Temple (8 turns) Snake Charm begins: Lighthouse (6 turns) 30% Research: 25 per turn 70% Gold: 0 per turn, 45 in the bank After End Turn: The whip was applied in Snake Charm The whip was applied in Gandhi Point Snake Charm finishes: Jewish Temple Snake Dream grows to size 6 Charm SW grows to size 8 The Cove grows to size 6 Gandhi Point finishes: Granary Turn 81/500 (850 BC) [06-Jun-2018 11:26:24] Gandhi Point begins: Work Boat (10 turns) A Cottage was built near Snake Charm 30% Research: 27 per turn 70% Gold: 5 per turn, 45 in the bank After End Turn: Snake Charm grows to size 11 A Hamlet was built near Charm SE Turn 82/500 (825 BC) [06-Jun-2018 11:27:05] A Cottage was built near Snake Charm 30% Research: 27 per turn 70% Gold: 5 per turn, 50 in the bank After End Turn: Snake Charm grows to size 12 A Village was built near Snake Dream Gandhi Point grows to size 2 Turn 83/500 (800 BC) [06-Jun-2018 11:27:51] 40% Research: 36 per turn 60% Gold: -3 per turn, 55 in the bank After End Turn: Whip anger has decreased in Snake Dream A Village was built near Charm SE Charm SE finishes: Settler The Cove finishes: The Pyramids Other Player Actions: Attitude Change: Gandhi (India) towards Isabella (Spain), from 'Cautious' to 'Pleased' Turn 84/500 (775 BC) [06-Jun-2018 11:28:54] Charm SE begins: Settler (7 turns) The Cove begins: Lighthouse (5 turns) A Cottage was built near Charm SE A Cottage was built near Snake Charm Snake Dream begins: Hindu Temple (14 turns) 40% Research: 36 per turn 60% Gold: -4 per turn, 52 in the bank After End Turn: The whip was applied in Snake Dream The whip was applied in The Cove Snake Dream finishes: Jewish Temple A Village was built near Charm SW A Hamlet was built near Charm SW The Cove finishes: Lighthouse Turn 85/500 (750 BC) [06-Jun-2018 11:31:03] The Cove begins: The Great Lighthouse (200 turns) A Mine was built near The Cove A Cottage was built A Cottage was built near Gandi Pass 40% Research: 38 per turn 60% Gold: -2 per turn, 48 in the bank After End Turn: Snake Charm grows to size 13 Snake Dream grows to size 6 A Hamlet was built near Charm SE Charm SW grows to size 9 A Hamlet was built near The Cove The Cove grows to size 4 Other Player Actions: Civics Change: Isabella(Spain) from 'Despotism' to 'Hereditary Rule' Turn 86/500 (725 BC) [06-Jun-2018 11:32:42] 40% Research: 39 per turn 60% Gold: 1 per turn, 46 in the bank After End Turn: Snake Charm finishes: Hindu Temple A Village was built near Snake Dream Gandhi Point finishes: Work Boat Turn 87/500 (700 BC) [06-Jun-2018 11:33:55] Gandhi Point begins: Barracks (17 turns) A Fishing Boats was built near Gandhi Point 40% Research: 43 per turn 60% Gold: 5 per turn, 47 in the bank After End Turn: Whip anger has decreased in Charm SE Whip anger has decreased in Charm SW Snake Charm grows to size 14 The Cove grows to size 5 Other Player Actions: Player contact made: Huayna Capac of Inca Turn 88/500 (675 BC) [06-Jun-2018 11:34:28] A Cottage was built A Cottage was built near The Cove 40% Research: 44 per turn 60% Gold: 3 per turn, 52 in the bank After End Turn: A Hamlet was built near Snake Dream Gandi Pass grows to size 3 Turn 89/500 (650 BC) [06-Jun-2018 11:34:55] A Cottage was built Charm SE begins: Settler (7 turns) Charm SE begins: Jewish Temple (40 turns) Charm SW begins: Settler (9 turns) Charm SW begins: Settler (9 turns) Logging by BUG Mod 4.5 [Build 2221] (BtS 3.13-3.19) ------------------------------------------------ Turn 89/500 (650 BC) [07-Jun-2018 07:39:00] 40% Research: 0 per turn 60% Gold: 0 per turn, 55 in the bank Turn 90/500 (625 BC) [07-Jun-2018 07:39:01] Diplomacy: Huayna Capac (Inca) offers to trade Open Borders to Snake Master (Netherlands) for Open Borders Diplomacy: Snake Master (Netherlands) rejects trade of Open Borders to Huayna Capac (Inca) for Open Borders A Cottage was built near The Cove 40% Research: 48 per turn 60% Gold: 9 per turn, 55 in the bank After End Turn: Whip anger has decreased in Snake Charm Whip anger has decreased in Gandhi Point Snake Charm grows to size 15 Snake Charm finishes: Lighthouse A Hamlet was built near Charm SE Snake Dream's borders expand A Hamlet was built near Charm SE Charm SW finishes: Hindu Temple Gandhi Point grows to size 3 Turn 91/500 (600 BC) [07-Jun-2018 07:42:40] Diplomacy: Ragnar (Vikings) offers to trade Open Borders to Snake Master (Netherlands) for Open Borders Diplomacy: Snake Master (Netherlands) accepts gift of from Ragnar (Vikings) Snake Charm begins: Settler (3 turns) Amsterdam founded Vin Isle begins: Lighthouse (60 turns) 50% Research: 67 per turn 50% Gold: -6 per turn, 64 in the bank After End Turn: Snake Dream grows to size 7 Charm SE finishes: Settler Other Player Actions: Civics Change: Gandhi(India) from 'Despotism' to 'Hereditary Rule' Turn 92/500 (575 BC) [07-Jun-2018 07:46:29] A Cottage was built Hinduism has spread: Charm SE 50% Research: 67 per turn 50% Gold: -7 per turn, 58 in the bank After End Turn: The whip was applied in Gandhi Point Charm SE grows to size 8 The Cove grows to size 6 Gandhi Point finishes: Barracks Turn 93/500 (550 BC) [07-Jun-2018 07:48:26] Gandhi Point begins: Lighthouse (20 turns) A Cottage was built near Charm SE A Cottage was built near Gandi Pass Amsterdam founded Charm North begins: Granary (60 turns) Snake Charm begins: Jewish Missionary (5 turns) Snake Charm begins: Jewish Missionary (5 turns) Charm SW begins: Lighthouse (12 turns) 50% Research: 68 per turn 50% Gold: -13 per turn, 51 in the bank After End Turn: The whip was applied in Charm SE The whip was applied in Charm SW Snake Charm finishes: Settler Charm SE grows to size 7 Charm SE finishes: Jewish Temple Charm SW finishes: Settler Gandhi Point grows to size 3 Turn 94/500 (525 BC) [07-Jun-2018 07:51:43] Charm SE begins: Lighthouse (30 turns) A Cottage was built near Charm SE A Cottage was built near Charm SE Snake Dream begins: Worker (8 turns) Gandi Pass begins: Jewish Temple (80 turns) 40% Research: 55 per turn 60% Gold: 1 per turn, 38 in the bank After End Turn: The whip was applied in Snake Dream Whip anger has decreased in The Cove The whip was applied in Gandi Pass Tech research finished: Metal Casting Snake Dream finishes: Hindu Temple Charm SE finishes: Lighthouse Charm SW grows to size 7 Gandi Pass finishes: Granary Judaism has spread: Charm North Other Player Actions: Attitude Change: Ragnar (Vikings) towards Snake Master (Netherlands), from 'Annoyed' to 'Cautious' Civics Change: Ragnar(Vikings) from 'Despotism' to 'Hereditary Rule' Civics Change: Ragnar(Vikings) from 'Barbarism' to 'Vassalage' Turn 95/500 (500 BC) [07-Jun-2018 07:56:16] Research begun: Writing (1 Turns) Research begun: Theology (1 Turns) Charm SE begins: Hindu Temple (40 turns) A Mine was built The Cove begins: Forge (10 turns) Snake Charm begins: Axeman (4 turns) 40% Research: 53 per turn 60% Gold: -3 per turn, 39 in the bank After End Turn: The whip was applied in Snake Charm Snake Charm grows to size 15 Snake Charm finishes: Jewish Missionary A Village was built near Charm SE Charm SE grows to size 8 A Village was built near Charm SE The Cove finishes: The Great Lighthouse A Hamlet was built near Gandi Pass Turn 96/500 (475 BC) [07-Jun-2018 08:02:26] Amsterdam founded Charm NE begins: Granary (60 turns) Charm NE begins: Barracks (50 turns) Snake Charm begins: Axeman (4 turns) 50% Research: 81 per turn 50% Gold: -10 per turn, 36 in the bank After End Turn: Tech research finished: Writing Snake Charm finishes: Axeman Charm SW grows to size 8 Turn 97/500 (450 BC) [07-Jun-2018 08:07:25] A Cottage was built near Gandi Pass 50% Research: 81 per turn 50% Gold: -10 per turn, 26 in the bank After End Turn: Snake Charm grows to size 16 A Hamlet was built near Snake Charm Charm SE grows to size 9 The Cove's borders expand Gandhi Point grows to size 4 Other Player Actions: State Religion Change: Isabella (Spain) from 'no State Religion' to 'Buddhism' Attitude Change: Huayna Capac (Inca) towards Gandhi (India), from 'Annoyed' to 'Cautious' Attitude Change: Isabella (Spain) towards Snake Master (Netherlands), from 'Cautious' to 'Annoyed' Attitude Change: Gandhi (India) towards Isabella (Spain), from 'Pleased' to 'Cautious' Civics Change: Huayna Capac(Inca) from 'Despotism' to 'Hereditary Rule' Civics Change: Isabella(Spain) from 'Paganism' to 'Organized Religion' Turn 98/500 (425 BC) [07-Jun-2018 08:18:25] Amsterdam founded Sugar Run begins: Granary (30 turns) A Fishing Boats was built near Snake Charm 40% Research: 66 per turn 60% Gold: -3 per turn, 16 in the bank After End Turn: A Village was built near Snake Dream Charm SW's borders expand The Cove grows to size 7 Turn 99/500 (400 BC) [07-Jun-2018 08:20:30] Snake Charm begins: Axeman (4 turns) Snake Charm begins: Axeman (4 turns) 40% Research: 65 per turn 60% Gold: -5 per turn, 13 in the bank After End Turn: The whip was applied in The Cove Snake Charm finishes: Axeman A Hamlet was built near Charm North Charm SW grows to size 9 The Cove finishes: Forge Turn 100/500 (375 BC) [07-Jun-2018 09:32:49] Diplomacy: Gandhi (India) offers to trade Open Borders to Snake Master (Netherlands) for Open Borders Diplomacy: Snake Master (Netherlands) rejects trade of Open Borders to Gandhi (India) for Open Borders The Cove begins: The Colossus (14 turns) 40% Research: 65 per turn 60% Gold: -6 per turn, 8 in the bank After End Turn: Snake Charm grows to size 17 Snake Dream finishes: Worker Charm SE grows to size 10 Charm SW finishes: Lighthouse Vin Isle's borders expand Charm North grows to size 2 Charm North's borders expand Turn 101/500 (350 BC) [07-Jun-2018 09:36:28] Snake Dream begins: Library (9 turns) Charm SW begins: Library (9 turns) A Cottage was built near Charm NE A Cottage was built near Charm NE Snake Charm begins: Library (5 turns) 30% Research: 49 per turn 70% Gold: 9 per turn, 2 in the bank After End Turn: Gandi Pass grows to size 3 Gandhi Point grows to size 5 Vin Isle grows to size 2 Turn 102/500 (325 BC) [07-Jun-2018 09:39:53] A Cottage was built near Charm NE Gandhi Point begins: Jewish Temple (16 turns) 30% Research: 51 per turn 70% Gold: 9 per turn, 11 in the bank After End Turn: The whip was applied in Gandhi Point A Village was built near Charm SE A Hamlet was built near Gandi Pass Gandhi Point finishes: Lighthouse Other Player Actions: Civics Change: Gandhi(India) from 'Slavery' to 'Caste System' Civics Change: Gandhi(India) from 'Paganism' to 'Organized Religion' Turn 103/500 (300 BC) [07-Jun-2018 09:41:30] A Quarry was built near Snake Dream Charm SE begins: Settler (10 turns) 40% Research: 71 per turn 60% Gold: 0 per turn, 20 in the bank After End Turn: The whip was applied in Charm SE The whip was applied in Charm SW Snake Charm finishes: Axeman Snake Dream grows to size 7 Charm SE finishes: Hindu Temple A Hamlet was built near Charm NE Charm SW grows to size 9 Charm SW finishes: Library Turn 104/500 (275 BC) [07-Jun-2018 09:44:00] Charm SW begins: Barracks (10 turns) A Cottage was built near Charm SE A Cottage was built near Gandhi Point A Cottage was built near Charm NE Snake Dream begins: Worker (8 turns) Charm North begins: Jewish Temple (80 turns) Snake Charm begins: Spearman (4 turns) Snake Charm begins: Spearman (4 turns) Logging by BUG Mod 4.5 [Build 2221] (BtS 3.13-3.19) ------------------------------------------------ Turn 104/500 (275 BC) [07-Jun-2018 13:18:57] 40% Research: 74 per turn 60% Gold: -2 per turn, 20 in the bank After End Turn: Snake Dream finishes: Library Confucianism has spread: Vin Isle Charm North finishes: Granary Other Player Actions: Christianity founded in a distant land Attitude Change: Ragnar (Vikings) towards Isabella (Spain), from 'Cautious' to 'Pleased' Turn 105/500 (250 BC) [07-Jun-2018 13:18:58] A Mine was built near Charm NE Judaism has spread: Vin Isle Snake Charm begins: Spearman (4 turns) 40% Research: 77 per turn 60% Gold: 0 per turn, 18 in the bank After End Turn: The whip was applied in Snake Charm Tech research finished: Theology Snake Charm grows to size 17 Snake Charm finishes: Library A Village was built near Charm SW Gandhi Point grows to size 5 Charm NE's borders expand A Hamlet was built near Charm NE Other Player Actions: Taoism founded in a distant land State Religion Change: Huayna Capac (Inca) from 'no State Religion' to 'Christianity' Attitude Change: Huayna Capac (Inca) towards Ragnar (Vikings), from 'Pleased' to 'Cautious' Attitude Change: Huayna Capac (Inca) towards Isabella (Spain), from 'Pleased' to 'Cautious' Attitude Change: Huayna Capac (Inca) towards Gandhi (India), from 'Cautious' to 'Annoyed' Attitude Change: Gandhi (India) towards Huayna Capac (Inca), from 'Cautious' to 'Annoyed' Turn 106/500 (225 BC) [07-Jun-2018 13:21:03] Research begun: Paper (9 Turns) Axeman 1 (Snake Charm) promoted: Combat I A Cottage was built near Charm NE A Cottage was built near Sugar Run 40% Research: 83 per turn 60% Gold: 2 per turn, 18 in the bank After End Turn: A Village was built near Charm SE Charm SW grows to size 10 Rabbi Akiva (Great Prophet) born in Charm SW A Village was built near The Cove Charm North grows to size 2 Charm NE grows to size 2 Turn 107/500 (200 BC) [07-Jun-2018 13:23:24] 40% Research: 85 per turn 60% Gold: 1 per turn, 21 in the bank After End Turn: The whip was applied in Charm NE Charm NE finishes: Granary Sugar Run's borders expand Other Player Actions: Attitude Change: Huayna Capac (Inca) towards Ragnar (Vikings), from 'Cautious' to 'Pleased' Turn 108/500 (175 BC) [07-Jun-2018 13:25:04] A Cottage was built near Snake Dream A Cottage was built near Charm NE 40% Research: 86 per turn 60% Gold: 0 per turn, 22 in the bank After End Turn: Snake Charm finishes: Spearman Gandi Pass grows to size 4 Sugar Run grows to size 2 Turn 109/500 (150 BC) [07-Jun-2018 13:26:04] Charm SE finishes: The Temple of Solomon Snake Charm begins: Settler (3 turns) Gandi Pass begins: Library (45 turns) 50% Research: 111 per turn 50% Gold: -10 per turn, 22 in the bank After End Turn: Whip anger has decreased in The Cove The whip was applied in Gandi Pass Snake Charm grows to size 18 A Village was built near Snake Dream Charm SE finishes: Settler Gandi Pass finishes: Jewish Temple Gandhi Point grows to size 6 Turn 110/500 (125 BC) [07-Jun-2018 13:28:17] Charm SE begins: Library (23 turns) Axeman 2 (Snake Charm) promoted: Combat I Axeman 3 (Snake Charm) promoted: Combat I 50% Research: 113 per turn 50% Gold: -11 per turn, 12 in the bank After End Turn: A Village was built near Charm SE Snake Dream finishes: Worker A Village was built near Charm SE Other Player Actions: While defending in the wild, Axeman 2 (Snake Charm) (2.60/5) defeats Barbarian Lion (Prob Victory: 100.0%) Turn 111/500 (100 BC) [07-Jun-2018 13:30:32] Snake Dream begins: Lighthouse (10 turns) A Mine was built near Charm NE 40% Research: 92 per turn 60% Gold: 9 per turn, 1 in the bank After End Turn: Charm SE grows to size 10 Charm North grows to size 3 Turn 112/500 (75 BC) [07-Jun-2018 13:31:56] A Cottage was built near Charm NE Gandhi Point begins: Library (10 turns) 40% Research: 93 per turn 60% Gold: 11 per turn, 10 in the bank After End Turn: The whip was applied in Gandhi Point The whip was applied in Sugar Run Snake Charm finishes: Spearman Charm SW grows to size 11 Charm SW finishes: Barracks The Cove finishes: The Colossus Gandhi Point finishes: Jewish Temple Charm NE finishes: Barracks Sugar Run finishes: Granary Other Player Actions: Civics Change: Isabella(Spain) from 'Organized Religion' to 'Theocracy' Turn 113/500 (50 BC) [07-Jun-2018 13:33:34] Charm SW begins: Worker (6 turns) The Cove begins: Granary (4 turns) The Cove begins: Jewish Temple (6 turns) The Cove begins: Library (4 turns) Charm NE begins: Spearman (35 turns) Charm NE begins: Spearman (35 turns) Sugar Run begins: Settler (34 turns) Tech traded to Gandhi (India): Theology Tech traded to Gandhi (India): Iron Working Tech acquired (trade, lightbulb, hut, espionage): Mathematics Tech acquired (trade, lightbulb, hut, espionage): Alphabet Tech acquired (trade, lightbulb, hut, espionage): Archery A Cottage was built near Charm North A Cottage was built near Snake Dream 50% Research: 123 per turn 50% Gold: -2 per turn, 21 in the bank After End Turn: The whip was applied in Charm SE Whip anger has decreased in Charm SW The whip was applied in The Cove Tech research finished: Paper Snake Charm's borders expand Snake Dream grows to size 7 Charm SE finishes: Library The Cove grows to size 4 The Cove finishes: Granary Gandi Pass grows to size 3 Gandhi Point grows to size 6 Charm North finishes: Jewish Temple Judaism has spread: Charm NE Other Player Actions: Attitude Change: Huayna Capac (Inca) towards Snake Master (Netherlands), from 'Cautious' to 'Annoyed' Civics Change: Gandhi(India) from 'Organized Religion' to 'Pacifism' Turn 114/500 (25 BC) [07-Jun-2018 13:40:38] Research begun: Calendar (3 Turns) Charm SE begins: Worker (6 turns) Charm North begins: Library (45 turns) The Cove begins: University of Sankore (55 turns) A Cottage was built near Charm NE A Cottage was built Snake Dream begins: Aqueduct (100 turns) Charm SW begins: Axeman (9 turns) Charm SW begins: Axeman (9 turns) Vin Isle begins: Granary (60 turns) Vin Isle begins: Jewish Temple (80 turns) Vin Isle begins: Confucian Temple (80 turns) Vin Isle begins: Library (45 turns) Vin Isle begins: Granary (60 turns) 50% Research: 124 per turn 50% Gold: -4 per turn, 19 in the bank After End Turn: The whip was applied in Snake Dream The whip was applied in Charm SW The whip was applied in Vin Isle Whip anger has decreased in Charm North Snake Dream finishes: Lighthouse Charm SW finishes: Worker Vin Isle finishes: Lighthouse Charm North grows to size 4 Charm North finishes: Library Turn 115/500 (0 AD) [07-Jun-2018 13:46:00] Charm North begins: Barracks (50 turns) A Mine was built near Charm NE Snake Charm begins: Aqueduct (10 turns) The Cove begins: Jewish Temple (12 turns) 50% Research: 128 per turn 50% Gold: -3 per turn, 15 in the bank After End Turn: Whip anger has decreased in Snake Charm Snake Charm finishes: Settler Snake Dream grows to size 7 A Village was built near Gandi Pass Charm NE finishes: Spearman Other Player Actions: Attitude Change: Huayna Capac (Inca) towards Snake Master (Netherlands), from 'Annoyed' to 'Cautious' Turn 116/500 (25 AD) [07-Jun-2018 13:49:01] A Cottage was built near Sugar Run Amsterdam founded Whale Isle begins: Granary (60 turns) Snake Charm begins: Work Boat (4 turns) Snake Charm begins: Aqueduct (10 turns) Snake Charm begins: Work Boat (4 turns) Snake Charm begins: Work Boat (4 turns) Snake Charm begins: Aqueduct (10 turns) Charm North begins: Axeman (35 turns) Charm North begins: Axeman (35 turns) Charm North begins: Axeman (35 turns) Charm North begins: Settler (20 turns) Charm NE begins: Settler (34 turns) Snake Charm begins: Settler (3 turns) Snake Charm begins: Settler (3 turns) 50% Research: 139 per turn 50% Gold: -3 per turn, 12 in the bank After End Turn: The whip was applied in Charm North Tech research finished: Calendar Snake Charm finishes: Work Boat Charm SE finishes: Worker The Cove grows to size 5 A Hamlet was built near Gandi Pass Gandhi Point finishes: Library Charm North finishes: Barracks Turn 117/500 (50 AD) [07-Jun-2018 13:52:55] Research begun: Aesthetics (3 Turns) Research begun: Literature (3 Turns) Research begun: Music (3 Turns) Charm SE begins: Settler (10 turns) Charm SE begins: Aqueduct (34 turns) Gandhi Point begins: Axeman (12 turns) Gandhi Point begins: Spearman (12 turns) Gandhi Point begins: Aqueduct (34 turns) A Mine was built near Gandi Pass 50% Research: 146 per turn 50% Gold: -3 per turn, 9 in the bank After End Turn: Whip anger has decreased in Charm NE A Village was built near Snake Charm A Hamlet was built near Snake Dream Charm SW grows to size 10 Charm SW finishes: Axeman Charm North grows to size 3 Charm NE grows to size 2 Other Player Actions: Attitude Change: Huayna Capac (Inca) towards Isabella (Spain), from 'Cautious' to 'Pleased' Attitude Change: Isabella (Spain) towards Ragnar (Vikings), from 'Cautious' to 'Pleased' Turn 118/500 (75 AD) [07-Jun-2018 14:48:03] Amsterdam founded Sugar Run West begins: Granary (60 turns) A Cottage was built near Charm NE Tech traded to Gandhi (India): Metal Casting Tech acquired (trade, lightbulb, hut, espionage): Construction 40% Research: 122 per turn 60% Gold: 12 per turn, 6 in the bank After End Turn: A Hamlet was built near Snake Charm Snake Dream grows to size 8 The Cove grows to size 6 Gandhi Point grows to size 7 Vin Isle grows to size 2 Charm NE finishes: Spearman Other Player Actions: Judaism has spread: Bjørgvin (Viking Empire) Turn 119/500 (100 AD) [07-Jun-2018 14:51:34] A Mine was built Gandi Pass begins: Swordsman (40 turns) 40% Research: 121 per turn 60% Gold: 8 per turn, 18 in the bank After End Turn: The whip was applied in Gandi Pass Tech research finished: Aesthetics Snake Charm finishes: Settler A Village was built near Charm North Gandi Pass grows to size 3 Gandi Pass finishes: Library Turn 120/500 (125 AD) [07-Jun-2018 14:54:08] Diplomacy (Help Request): Isabella (Spain) asks Snake Master (Netherlands) for ; Snake Master AGREES. Tech traded to Isabella (Spain): Calendar 40% Research: 124 per turn 60% Gold: 5 per turn, 26 in the bank After End Turn: The Cove grows to size 7 Charm North grows to size 4 Other Player Actions: Attitude Change: Isabella (Spain) towards Snake Master (Netherlands), from 'Annoyed' to 'Cautious' Civics Change: Ragnar(Vikings) from 'Vassalage' to 'Bureaucracy' Turn 121/500 (150 AD) [07-Jun-2018 14:57:09] A Plantation was built near Sugar Run A Mine was built near Charm NE A Cottage was built near Sugar Run A Plantation was built near Charm North A Cottage was built near Snake Dream Snake Charm begins: Aqueduct (10 turns) 40% Research: 135 per turn 60% Gold: 16 per turn, 31 in the bank After End Turn: Tech research finished: Literature Snake Charm finishes: Settler Turn 122/500 (175 AD) [07-Jun-2018 14:59:07] A Plantation was built near Gandi Pass 40% Research: 141 per turn 60% Gold: 22 per turn, 47 in the bank After End Turn: The whip was applied in Gandhi Point Whip anger has decreased in Sugar Run Snake Charm grows to size 19 Snake Dream grows to size 9 A Village was built near Gandi Pass Gandhi Point finishes: Axeman Turn 123/500 (200 AD) [07-Jun-2018 15:01:26] 40% Research: 144 per turn 60% Gold: 22 per turn, 69 in the bank After End Turn: Whip anger has decreased in Charm SE Whip anger has decreased in The Cove Snake Charm grows to size 20 A Hamlet was built near Snake Dream A Town was built near Snake Dream A Village was built near Charm NE Charm SW grows to size 11 Gandi Pass's borders expand Gandhi Point's borders expand Charm North grows to size 5 A Hamlet was built near Charm NE Other Player Actions: Civics Change: Huayna Capac(Inca) from 'Paganism' to 'Organized Religion' Turn 124/500 (225 AD) [07-Jun-2018 15:02:44] A Mine was built near Sugar Run Snake Dream begins: Worker (6 turns) Charm SW begins: Swordsman (14 turns) Charm NE begins: Catapult (13 turns) 40% Research: 147 per turn 60% Gold: 21 per turn, 91 in the bank After End Turn: The whip was applied in Snake Charm The whip was applied in Snake Dream The whip was applied in Charm SW Whip anger has decreased in Vin Isle The whip was applied in Charm NE Snake Charm finishes: Aqueduct A Town was built near Charm SE Snake Dream grows to size 8 Snake Dream finishes: Aqueduct Charm SW finishes: Axeman The Cove grows to size 8 Gandhi Point grows to size 7 Charm NE finishes: Settler Sugar Run finishes: Settler Turn 125/500 (250 AD) [07-Jun-2018 16:07:04] Diplomacy: Gandhi (India) offers to trade Open Borders to Snake Master (Netherlands) for Open Borders Diplomacy: Snake Master (Netherlands) rejects trade of Open Borders to Gandhi (India) for Open Borders Snake Charm begins: Forge (11 turns) Sugar Run begins: Barracks (50 turns) A Fishing Boats was built near Whale Isle 50% Research: 187 per turn 50% Gold: -6 per turn, 112 in the bank After End Turn: Snake Charm grows to size 19 Charm SE finishes: Settler Charm SW grows to size 11 A Town was built near Charm SW A Hamlet was built near Sugar Run Whale Isle grows to size 2 Whale Isle's borders expand Turn 126/500 (275 AD) [07-Jun-2018 16:10:24] A Cottage was built near Sugar Run A Cottage was built near Snake Dream 50% Research: 189 per turn 50% Gold: -6 per turn, 106 in the bank After End Turn: The whip was applied in Charm North Tech research finished: Music Charm SE grows to size 10 Gandi Pass grows to size 4 Charm North grows to size 5 Charm North finishes: Axeman Taoism has spread: Sugar Run West Turn 127/500 (300 AD) [07-Jun-2018 16:13:08] Research begun: Monarchy (1 Turns) Research begun: Divine Right (1 Turns) A Cottage was built near Charm NE A Cottage was built near Whale Isle Charm SE begins: Hindu Missionary (40 turns) Charm SE begins: Swordsman (40 turns) 50% Research: 190 per turn 50% Gold: -12 per turn, 100 in the bank After End Turn: The whip was applied in Charm SE Tech research finished: Monarchy Snake Charm grows to size 20 A Town was built near Snake Dream Charm SE grows to size 8 Charm SE finishes: Aqueduct The Cove grows to size 9 Gandhi Point grows to size 8 A Hamlet was built near Gandhi Point Sugar Run West's borders expand Other Player Actions: Attitude Change: Gandhi (India) towards Isabella (Spain), from 'Cautious' to 'Pleased' Turn 128/500 (325 AD) [07-Jun-2018 16:18:45] Amsterdam founded Gandi Pass Nrth begins: Granary (60 turns) Amsterdam founded Gandi Pass Sth begins: Granary (60 turns) A Plantation was built near Sugar Run Snake Charm begins: Axeman (4 turns) 40% Research: 162 per turn 60% Gold: 5 per turn, 88 in the bank After End Turn: Charm SE grows to size 9 Charm SW grows to size 12 John D. Rockefeller (Great Merchant) born in The Cove Gandhi Point finishes: Spearman Charm North grows to size 6 Sugar Run West grows to size 2 Turn 129/500 (350 AD) [07-Jun-2018 16:23:14] 40% Research: 166 per turn 60% Gold: 5 per turn, 93 in the bank After End Turn: The whip was applied in Gandi Pass The whip was applied in Sugar Run West Snake Charm grows to size 21 Snake Dream finishes: Worker Charm SW finishes: Swordsman Gandi Pass finishes: Swordsman A Hamlet was built near Charm NE Charm NE grows to size 2 Sugar Run West finishes: Granary Turn 130/500 (375 AD) [07-Jun-2018 16:27:10] Snake Dream begins: Axeman (35 turns) Charm SW begins: Axeman (9 turns) Gandi Pass begins: Worker (20 turns) Sugar Run West begins: Worker (12 turns) 40% Research: 164 per turn 60% Gold: 3 per turn, 98 in the bank After End Turn: A Hamlet was built near Snake Charm Charm SE grows to size 10 Vin Isle grows to size 3 Whale Isle grows to size 3 Turn 131/500 (400 AD) [07-Jun-2018 16:30:06] Diplomacy (Embargo Request): Gandhi (India) asks Snake Master (Netherlands) to stop trading with Ragnar (Vikings); Snake Master REFUSES. A Mine was built near Sugar Run West A Plantation was built near Gandhi Point A Cottage was built near Whale Isle Amsterdam founded Sugar Swamp begins: Granary (60 turns) 40% Research: 176 per turn 60% Gold: -3 per turn, 101 in the bank After End Turn: Charm SE grows to size 11 The Cove grows to size 10 Gandhi Point grows to size 9 Charm North grows to size 7 A Village was built near Charm NE Sugar Run grows to size 2 Turn 132/500 (425 AD) [07-Jun-2018 16:32:20] A Winery was built near Whale Isle A Cottage was built near Sugar Run Gandhi Point begins: Swordsman (14 turns) Sugar Run begins: Axeman (35 turns) 40% Research: 182 per turn 60% Gold: 2 per turn, 98 in the bank After End Turn: The whip was applied in Gandhi Point The whip was applied in Sugar Run Snake Charm grows to size 22 Snake Dream grows to size 9 A Hamlet was built near Snake Dream Charm SW grows to size 13 Gandhi Point finishes: Aqueduct Sugar Run finishes: Barracks Sugar Run West finishes: Worker Turn 133/500 (450 AD) [07-Jun-2018 16:34:44] Sugar Run West begins: Axeman (35 turns) 40% Research: 184 per turn 60% Gold: 1 per turn, 100 in the bank After End Turn: Charm SE grows to size 12 The Cove finishes: University of Sankore Charm North finishes: Axeman Taoism has spread: Gandi Pass Sth Other Player Actions: Islam founded in a distant land Attitude Change: Huayna Capac (Inca) towards Gandhi (India), from 'Annoyed' to 'Cautious' Turn 134/500 (475 AD) [07-Jun-2018 16:37:05] The Cove begins: The Sistine Chapel (17 turns) Amsterdam founded Swamp Home begins: Granary (20 turns) A Farm was built near Gandi Pass Sth A Cottage was built near Swamp Home Amsterdam founded Rice Land begins: Granary (60 turns) Snake Dream begins: Axeman (35 turns) Tech traded to Huayna Capac (Inca): Paper Tech acquired (trade, lightbulb, hut, espionage): Meditation Tech acquired (trade, lightbulb, hut, espionage): Currency 40% Research: 220 per turn 60% Gold: -9 per turn, 101 in the bank After End Turn: The whip was applied in Snake Charm The whip was applied in Snake Dream The whip was applied in Charm SW Whip anger has decreased in Charm NE Snake Charm grows to size 22 Snake Charm finishes: Forge Snake Dream grows to size 9 Snake Dream finishes: Axeman Charm SW finishes: Axeman Gandhi Point grows to size 7 A Hamlet was built near Charm NE Sugar Run finishes: Axeman Judaism has spread: Sugar Run Gandi Pass Sth grows to size 2 Turn 135/500 (500 AD) [07-Jun-2018 16:43:55] Charm SW begins: Axeman (12 turns) Sugar Run begins: Jewish Temple (80 turns) Charm NE begins: Axeman (35 turns) 40% Research: 224 per turn 60% Gold: -8 per turn, 92 in the bank After End Turn: The whip was applied in Charm NE Snake Charm finishes: Axeman A Town was built near Charm SE Charm SE grows to size 13 A Town was built near Charm SE The Cove's borders expand Charm NE grows to size 2 Charm NE finishes: Catapult Whale Isle grows to size 4 Turn 136/500 (520 AD) [07-Jun-2018 16:46:56] Snake Charm begins: Axeman (3 turns) Snake Charm begins: Axeman (3 turns) Whale Isle begins: Lighthouse (60 turns) 40% Research: 225 per turn 60% Gold: -7 per turn, 84 in the bank After End Turn: Whip anger has decreased in Charm North The whip was applied in Whale Isle Snake Charm grows to size 23 Snake Dream grows to size 10 Charm SW grows to size 13 The Cove grows to size 11 Whale Isle finishes: Granary Sugar Run West grows to size 2 Turn 137/500 (540 AD) [07-Jun-2018 16:53:34] A Cottage was built near Sugar Run 40% Research: 235 per turn 60% Gold: -5 per turn, 77 in the bank After End Turn: The whip was applied in Charm SE Tech research finished: Divine Right Snake Charm finishes: Axeman Charm SE finishes: Hindu Missionary A Hamlet was built near Charm North Charm North's borders expand Sugar Run grows to size 2 Gandi Pass Nrth's borders expand Gandi Pass Sth's borders expand Turn 138/500 (560 AD) [07-Jun-2018 16:55:00] Research begun: Machinery (3 Turns) Research begun: Printing Press (3 Turns) A Mine was built near Sugar Run West The Cove begins: The Spiral Minaret (15 turns) Vin Isle begins: Jewish Temple (80 turns) Vin Isle begins: Moai Statues (125 turns) 40% Research: 243 per turn 60% Gold: 0 per turn, 72 in the bank After End Turn: The whip was applied in Vin Isle Snake Charm grows to size 24 A Village was built near Snake Charm Snake Dream grows to size 11 Snake Dream finishes: Axeman A Town was built near Snake Dream Charm SE grows to size 13 Gandhi Point grows to size 8 Gandhi Point finishes: Swordsman Vin Isle finishes: Granary A Hamlet was built near Charm North Sugar Run West finishes: Axeman Turn 139/500 (580 AD) [07-Jun-2018 17:00:00] Snake Dream begins: Axeman (7 turns) Gandhi Point begins: Catapult (17 turns) Sugar Run West begins: Worker (12 turns) A Mine was built near Sugar Run West Hinduism has spread: The Cove 40% Research: 247 per turn 60% Gold: 3 per turn, 72 in the bank After End Turn: Whip anger has decreased in Gandi Pass Whip anger has decreased in Sugar Run West Snake Charm finishes: Axeman A Hamlet was built near Snake Charm A Hamlet was built near Charm NE Whale Isle grows to size 3 Gandi Pass Sth grows to size 3 Turn 140/500 (600 AD) [07-Jun-2018 17:02:59] Diplomacy: Huayna Capac (Inca) offers to trade Code of Laws to Snake Master (Netherlands) for Music Diplomacy: Isabella (Spain) offers to trade Machinery to Snake Master (Netherlands) for Aesthetics Diplomacy: Snake Master (Netherlands) rejects trade of Aesthetics to Isabella (Spain) for Machinery Snake Charm begins: Market (8 turns) A Plantation was built near Sugar Swamp A Winery was built near Vin Isle Gandi Pass begins: Jewish Monastery (12 turns) Gandhi Point begins: Jewish Monastery (20 turns) 40% Research: 254 per turn 60% Gold: 8 per turn, 75 in the bank After End Turn: The whip was applied in Sugar Run West Tech research finished: Machinery A Village was built near Snake Dream Charm SW grows to size 14 Charm SW finishes: Axeman The Cove grows to size 12 Gandi Pass finishes: Worker A Hamlet was built near Whale Isle Sugar Run West finishes: Worker Sugar Swamp grows to size 2 Sugar Swamp's borders expand Other Player Actions: Attitude Change: Ragnar (Vikings) towards Snake Master (Netherlands), from 'Cautious' to 'Pleased' Turn 141/500 (620 AD) [07-Jun-2018 17:06:48] Charm SW begins: Settler (10 turns) Sugar Run West begins: Axeman (35 turns) Tech traded to Ragnar (Vikings): Paper Tech traded to Ragnar (Vikings): Calendar Tech acquired (trade, lightbulb, hut, espionage): Horseback Riding Tech acquired (trade, lightbulb, hut, espionage): Code of Laws 40% Research: 259 per turn 60% Gold: 8 per turn, 133 in the bank After End Turn: Snake Charm grows to size 25 Snake Dream grows to size 12 Gandhi Point grows to size 9 Vin Isle grows to size 3 A Hamlet was built near Charm North Charm NE grows to size 3 Sugar Run West grows to size 2 Turn 142/500 (640 AD) [07-Jun-2018 18:13:52] A Mine was built near Sugar Swamp A Cottage was built near Gandhi Point Sugar Run begins: Settler (34 turns) 40% Research: 263 per turn 60% Gold: 11 per turn, 141 in the bank After End Turn: The whip was applied in Gandhi Point Whip anger has decreased in Sugar Run Charm SE grows to size 14 A Town was built near Charm SE Gandhi Point finishes: Catapult Whale Isle grows to size 4 A Hamlet was built near Sugar Run Other Player Actions: Attitude Change: Ragnar (Vikings) towards Isabella (Spain), from 'Pleased' to 'Friendly' Turn 143/500 (660 AD) [07-Jun-2018 18:15:58] A Cottage was built near Swamp Home A Plantation was built near Gandi Pass Nrth Logging by BUG Mod 4.5 [Build 2221] (BtS 3.13-3.19) ------------------------------------------------ Turn 143/500 (660 AD) [08-Jun-2018 07:47:50] 40% Research: 264 per turn 60% Gold: 12 per turn, 152 in the bank After End Turn: Snake Charm grows to size 26 Snake Dream grows to size 13 A Village was built near Snake Dream A Hamlet was built near Charm North Charm North grows to size 6 Charm North finishes: Settler A Village was built near Charm NE Sugar Run grows to size 3 Swamp Home's borders expand Rice Land's borders expand Other Player Actions: Civics Change: Isabella(Spain) from 'Slavery' to 'Caste System' Civics Change: Gandhi(India) from 'Barbarism' to 'Bureaucracy' Turn 144/500 (680 AD) [08-Jun-2018 07:47:53] Charm North begins: Settler (15 turns) Tech traded to Ragnar (Vikings): Divine Right Tech acquired (trade, lightbulb, hut, espionage): Engineering Snake Charm begins: Jewish Monastery (4 turns) Snake Dream begins: Jewish Monastery (10 turns) Charm SW begins: Jewish Monastery (20 turns) 40% Research: 268 per turn 60% Gold: 19 per turn, 164 in the bank After End Turn: The whip was applied in Snake Charm Whip anger has decreased in Snake Dream The whip was applied in Charm SW Snake Charm grows to size 25 Snake Charm finishes: Market A Hamlet was built near Snake Dream Charm SW finishes: Settler Gandi Pass grows to size 4 Whale Isle grows to size 5 Sugar Run West grows to size 3 Turn 145/500 (700 AD) [08-Jun-2018 07:53:57] A Cottage was built near Gandi Pass Sth A Cottage was built near Swamp Home 40% Research: 271 per turn 60% Gold: 40 per turn, 183 in the bank After End Turn: Whip anger has decreased in Charm NE Snake Charm finishes: Jewish Monastery Snake Dream finishes: Axeman Charm SE's borders expand A Town was built near Charm SW Gandhi Point grows to size 8 A Village was built near Sugar Run Gandi Pass Sth grows to size 4 Turn 146/500 (720 AD) [08-Jun-2018 07:54:54] Snake Charm begins: Pikeman (4 turns) Snake Charm begins: Pikeman (4 turns) Gandi Pass begins: Jewish Synagogue (150 turns) Charm NE begins: Pikeman (60 turns) Whale Isle begins: Work Boat (30 turns) Gandi Pass Sth begins: Lighthouse (60 turns) Charm NE begins: Pikeman (60 turns) Charm North begins: Settler (15 turns) Snake Charm begins: Settler (2 turns) Snake Charm begins: Settler (2 turns) Snake Charm begins: Settler (2 turns) Snake Charm begins: Settler (2 turns) 50% Research: 330 per turn 50% Gold: -18 per turn, 223 in the bank After End Turn: The whip was applied in Snake Dream The whip was applied in Gandi Pass The whip was applied in Charm NE The whip was applied in Whale Isle The whip was applied in Gandi Pass Sth Snake Dream grows to size 11 Snake Dream finishes: Jewish Monastery A Town was built near Charm SE Charm SW grows to size 12 Charm SW finishes: Jewish Monastery A Town was built near The Cove Gandi Pass finishes: Jewish Monastery Gandhi Point finishes: Jewish Monastery Charm NE finishes: Axeman Whale Isle grows to size 5 Whale Isle finishes: Lighthouse Gandi Pass Nrth grows to size 2 Gandi Pass Sth finishes: Granary Sugar Swamp grows to size 3 Turn 147/500 (740 AD) [08-Jun-2018 08:01:47] Snake Dream begins: Galley (10 turns) Charm SW begins: Market (50 turns) Gandhi Point begins: Jewish Synagogue (50 turns) Amsterdam founded Great Swamp begins: Granary (60 turns) Charm SE begins: Crossbowman (20 turns) 50% Research: 350 per turn 50% Gold: -39 per turn, 205 in the bank After End Turn: The whip was applied in Charm SE The whip was applied in The Cove Tech research finished: Printing Press Snake Charm finishes: Settler Charm SE finishes: Swordsman Charm SW grows to size 13 The Cove grows to size 7 The Cove finishes: The Spiral Minaret A Village was built near Gandhi Point Vin Isle grows to size 4 Charm NE grows to size 3 A Hamlet was built near Sugar Run Turn 148/500 (760 AD) [08-Jun-2018 08:05:50] Research begun: Civil Service (3 Turns) Research begun: Nationalism (3 Turns) Tech traded to Gandhi (India): Printing Press Tech acquired (trade, lightbulb, hut, espionage): Drama Tech acquired (trade, lightbulb, hut, espionage): Civil Service 50% Research: 377 per turn 0% Culture: 166 per turn 50% Gold: 7 per turn, 506 in the bank After End Turn: Whip anger has decreased in Vin Isle Snake Dream grows to size 12 Mencius (Great Prophet) born in Charm SE The Cove grows to size 8 Gandhi Point grows to size 9 Whale Isle grows to size 6 Sugar Run West grows to size 4 Taoism has spread: Sugar Swamp Other Player Actions: Attitude Change: Ragnar (Vikings) towards Snake Master (Netherlands), from 'Pleased' to 'Cautious' Turn 149/500 (780 AD) [08-Jun-2018 08:38:40] A Cottage was built near Gandi Pass Sth A Plantation was built near Swamp Home Amsterdam founded Swamplands begins: Granary (60 turns) 50% Research: 388 per turn 0% Culture: 168 per turn 50% Gold: -2 per turn, 513 in the bank After End Turn: Snake Charm finishes: Settler A Town was built near Snake Dream Gandi Pass grows to size 3 A Village was built near Charm NE Turn 150/500 (800 AD) [08-Jun-2018 08:42:27] A Mine was built near Gandi Pass Sth A Cottage was built near Gandi Pass Nrth 50% Research: 392 per turn 0% Culture: 168 per turn 50% Gold: -2 per turn, 511 in the bank After End Turn: Whip anger has decreased in Sugar Run West A Town was built near Charm SE A Village was built near Snake Charm Snake Dream grows to size 13 A Town was built near Charm SE Charm SW grows to size 14 Sugar Run grows to size 4 Gandi Pass Sth grows to size 3 Turn 151/500 (820 AD) [08-Jun-2018 08:44:39] A Cottage was built near Gandi Pass Nrth A Cottage was built near Gandi Pass Sugar Run West begins: Barracks (50 turns) 50% Research: 398 per turn 0% Culture: 168 per turn 50% Gold: 4 per turn, 509 in the bank After End Turn: The whip was applied in Sugar Run The whip was applied in Sugar Run West Snake Charm finishes: Settler Charm SE grows to size 14 The Cove grows to size 9 Sugar Run finishes: Jewish Temple Whale Isle grows to size 7 Sugar Run West grows to size 3 Sugar Run West finishes: Heavy Footman Swamp Home grows to size 2 Turn 152/500 (840 AD) [08-Jun-2018 08:47:04] A Mine was built near Gandi Pass Nrth Gandhi Point begins: Pikeman (20 turns) Swamp Home begins: Crossbowman (60 turns) Swamp Home begins: Crossbowman (60 turns) 50% Research: 392 per turn 0% Culture: 169 per turn 50% Gold: -3 per turn, 513 in the bank After End Turn: The whip was applied in Gandhi Point The whip was applied in Swamp Home A Village was built near Snake Dream A Village was built near Gandi Pass Gandhi Point grows to size 6 Gandhi Point finishes: Jewish Synagogue Vin Isle grows to size 5 A Hamlet was built near Whale Isle Sugar Swamp grows to size 4 Swamp Home finishes: Granary Judaism has spread: Great Swamp Turn 153/500 (860 AD) [08-Jun-2018 08:50:23] Charm North begins: Heavy Footman (70 turns) Charm North begins: Trebuchet (80 turns) 60% Research: 472 per turn 0% Culture: 179 per turn 40% Gold: -52 per turn, 510 in the bank After End Turn: Whip anger has decreased in Charm North The whip was applied in Sugar Swamp Tech research finished: Nationalism Snake Charm finishes: Settler Snake Dream grows to size 14 A Hamlet was built near Charm NE Whale Isle grows to size 8 Gandi Pass Sth grows to size 4 Sugar Swamp finishes: Granary Turn 154/500 (880 AD) [08-Jun-2018 08:53:06] Research begun: Feudalism (836 Turns) Research begun: Guilds (836 Turns) Research begun: Gunpowder (836 Turns) Research begun: Banking (836 Turns) Research begun: Replaceable Parts (836 Turns) Research begun: Rifling (836 Turns) Snake Charm begins: Worker (61 turns) Sugar Swamp begins: Barracks (51 turns) A Mine was built Amsterdam founded Midland Pass begins: Granary (61 turns) Midland Pass begins: Barracks (51 turns) 60% Research: 0 per turn 0% Culture: 0 per turn 40% Gold: 0 per turn, 458 in the bank After End Turn: Whip anger has decreased in Snake Charm Whip anger has decreased in Charm SW Other Player Actions: Civics Change: Snake Master(Netherlands) from 'Barbarism' to 'Nationhood' Civics Change: Isabella(Spain) from 'Barbarism' to 'Bureaucracy' Turn 155/500 (900 AD) [08-Jun-2018 08:55:44] A Farm was built near Sugar Swamp Snake Dream finishes: The Kashi Vishwanath Snake Charm begins: Settler (3 turns) Rice Land begins: Barracks (50 turns) 60% Research: 471 per turn 0% Culture: 186 per turn 40% Gold: -42 per turn, 458 in the bank After End Turn: A Heavy Footman was drafted in Snake Charm The whip was applied in Charm SW A Heavy Footman was drafted in Charm North The whip was applied in Gandi Pass Nrth Snake Dream finishes: Galley Charm SW grows to size 11 Charm SW finishes: Market Gandhi Point grows to size 7 Charm North finishes: Settler A Village was built near Charm NE Charm NE grows to size 4 Sugar Run West grows to size 4 Gandi Pass Nrth finishes: Granary A Hamlet was built near Gandi Pass Sth A Hamlet was built near Swamp Home Other Player Actions: Civics Change: Huayna Capac(Inca) from 'Barbarism' to 'Vassalage' Civics Change: Gandhi(India) from 'Caste System' to 'Slavery' Turn 156/500 (920 AD) [08-Jun-2018 08:59:33] Diplomacy: Gandhi (India) offers to trade World Map to Snake Master (Netherlands) for World Map Diplomacy: Snake Master (Netherlands) rejects trade of World Map to Gandhi (India) for World Map Snake Dream begins: Barracks (9 turns) Charm SW begins: Trebuchet (20 turns) Gandi Pass Nrth begins: Barracks (50 turns) Snake Dream begins: Settler (8 turns) Snake Dream begins: Barracks (9 turns) A Cottage was built near Gandi Pass Sth A Plantation was built near Gandhi Point Charm NE begins: Worker (20 turns) Whale Isle begins: Barracks (50 turns) 60% Research: 471 per turn 0% Culture: 186 per turn 40% Gold: -38 per turn, 416 in the bank After End Turn: A Heavy Footman was drafted in Snake Dream Whip anger has decreased in Snake Dream Whip anger has decreased in Gandi Pass The whip was applied in Charm NE The whip was applied in Whale Isle The whip was applied in Gandi Pass Sth Tech research finished: Feudalism Snake Charm finishes: Worker Charm SW grows to size 12 The Cove grows to size 10 A Town was built near Gandi Pass Charm NE finishes: Pikeman Whale Isle grows to size 8 Whale Isle finishes: Work Boat A Hamlet was built near Sugar Run Gandi Pass Sth grows to size 3 Gandi Pass Sth finishes: Lighthouse Great Swamp's borders expand Turn 157/500 (940 AD) [08-Jun-2018 09:06:48] Gandi Pass Sth begins: Barracks (50 turns) A Mine was built near Gandi Pass Sth Snake Charm begins: Worker (2 turns) Snake Charm begins: Worker (2 turns) 60% Research: 476 per turn 0% Culture: 193 per turn 40% Gold: -47 per turn, 378 in the bank After End Turn: A Heavy Footman was drafted in Charm SE Whip anger has decreased in Charm SE A Heavy Footman was drafted in The Cove Whip anger has decreased in The Cove Charm SW grows to size 13 Gandi Pass grows to size 4 Confucianism has spread: Whale Isle Sugar Swamp grows to size 3 Turn 158/500 (960 AD) [08-Jun-2018 09:29:46] A Winery was built near Charm SE Amsterdam founded Greek Isles begins: Lighthouse (30 turns) Greek Isles begins: Granary (30 turns) Greek Isles begins: Barracks (25 turns) Gandi Pass begins: Theatre (25 turns) Gandhi Point begins: Theatre (9 turns) 60% Research: 493 per turn 0% Culture: 198 per turn 40% Gold: -58 per turn, 331 in the bank After End Turn: Tech research finished: Guilds Snake Charm finishes: Settler A Town was built near Snake Charm Charm SE grows to size 14 Charm SE finishes: Crossbowman The Cove finishes: The Sistine Chapel Charm North grows to size 6 Whale Isle grows to size 9 Gandi Pass Sth grows to size 4 Sugar Swamp grows to size 4 Great Swamp grows to size 2 Turn 159/500 (980 AD) [08-Jun-2018 09:33:07] Charm SE begins: Jewish Monastery (20 turns) The Cove begins: Jewish Temple (4 turns) A Cottage was built near Charm North Amsterdam founded Midland Point begins: Granary (30 turns) Midland Point begins: Barracks (25 turns) Snake Dream begins: Barracks (9 turns) 60% Research: 507 per turn 0% Culture: 377 per turn 40% Gold: -75 per turn, 273 in the bank After End Turn: Gandhi Point grows to size 8 Vin Isle grows to size 6 Sugar Run West grows to size 5 Sugar Run West finishes: Barracks Gandi Pass Nrth grows to size 2 Buddhism has spread: Rice Land Swamplands's borders expand Turn 160/500 (1000 AD) [08-Jun-2018 09:38:39] Sugar Run West begins: Trebuchet (80 turns) A Cottage was built near Swamp Home Logging by BUG Mod 4.5 [Build 2221] (BtS 3.13-3.19) ------------------------------------------------ Turn 160/500 (1000 AD) [08-Jun-2018 10:14:48] 60% Research: 517 per turn 0% Culture: 375 per turn 40% Gold: -76 per turn, 198 in the bank After End Turn: Snake Charm finishes: Worker A Town was built near Charm North A Village was built near Snake Charm Charm SW grows to size 14 The Cove grows to size 10 A Village was built near Charm North Charm North grows to size 7 Sugar Swamp grows to size 5 Other Player Actions: While defending in the wild near Snake Dream, Heavy Footman (7.20/8) defeats Barbarian Bear (Prob Victory: 100.0%) Attitude Change: Ragnar (Vikings) towards Snake Master (Netherlands), from 'Cautious' to 'Pleased' Turn 161/500 (1010 AD) [08-Jun-2018 10:14:49] A Farm was built near Great Swamp A Cottage was built near Gandi Pass A Plantation was built near Rice Land Snake Charm begins: Jewish Missionary (3 turns) Snake Charm begins: Jewish Missionary (3 turns) Snake Charm begins: Jewish Missionary (3 turns) Snake Charm begins: Grocer (8 turns) Snake Charm begins: Jewish Missionary (3 turns) 60% Research: 533 per turn 0% Culture: 381 per turn 40% Gold: -73 per turn, 122 in the bank After End Turn: Whip anger has decreased in Sugar Run Whip anger has decreased in Sugar Run West Tech research finished: Gunpowder Snake Charm finishes: Worker George Washington Goethals (Great Engineer) born in Snake Charm The Cove finishes: Jewish Temple Whale Isle grows to size 10 A Village was built near Whale Isle Gandi Pass Sth grows to size 5 Midland Pass's borders expand Turn 162/500 (1020 AD) [08-Jun-2018 10:18:12] The Cove begins: Jewish Missionary (3 turns) The Cove begins: Jewish Monastery (3 turns) A Mine was built near Swamp Home While attacking in the wild, Heavy Footman (8.00/8) defeats Barbarian Bear (Prob Victory: 100.0%) 50% Research: 455 per turn 0% Culture: 387 per turn 50% Gold: -7 per turn, 49 in the bank After End Turn: The whip was applied in Gandhi Point Whip anger has decreased in Swamp Home Snake Charm grows to size 25 Snake Charm finishes: Jewish Missionary Snake Dream finishes: Settler Gandhi Point grows to size 8 Gandhi Point finishes: Pikeman Charm NE finishes: Worker Sugar Run finishes: Settler Judaism has spread: Gandi Pass Nrth Gandi Pass Sth finishes: Barracks Turn 163/500 (1030 AD) [08-Jun-2018 10:30:06] Diplomacy: Gandhi (India) offers to trade Open Borders to Snake Master (Netherlands) for Open Borders Diplomacy: Snake Master (Netherlands) rejects trade of Open Borders to Gandhi (India) for Open Borders Charm NE begins: Jewish Temple (80 turns) Sugar Run begins: Trebuchet (80 turns) Sugar Run begins: Catapult (50 turns) Gandi Pass Sth begins: Taoist Missionary (40 turns) A Fishing Boats was built near Gandi Pass Sth Sugar Swamp begins: Catapult (50 turns) 50% Research: 468 per turn 0% Culture: 391 per turn 50% Gold: 1 per turn, 42 in the bank After End Turn: The whip was applied in Sugar Swamp Tech research finished: Banking Snake Charm grows to size 26 Charm SE grows to size 15 A Town was built near Gandi Pass Vin Isle's borders expand Charm North grows to size 8 A Village was built near Charm North Whale Isle grows to size 11 Sugar Run West grows to size 6 A Village was built near Sugar Run A Hamlet was built near Charm North Gandi Pass Sth grows to size 6 Sugar Swamp grows to size 5 Sugar Swamp finishes: Barracks Swamp Home grows to size 2 Midland Point's borders expand Turn 164/500 (1040 AD) [08-Jun-2018 11:29:00] Amsterdam founded Hilly Wastes begins: Granary (30 turns) Hilly Wastes begins: Barracks (25 turns) A Cottage was built near Gandi Pass Sth Judaism has spread: Sugar Run West 50% Research: 477 per turn 0% Culture: 396 per turn 50% Gold: -11 per turn, 43 in the bank After End Turn: A Musketman was drafted in Sugar Run West Snake Dream grows to size 14 A Town was built near Charm NE Charm SW grows to size 15 The Cove grows to size 11 The Cove finishes: Jewish Missionary Vin Isle grows to size 6 Sugar Run's borders expand A Hamlet was built near Gandi Pass Sth Sugar Swamp grows to size 6 Judaism has spread: Greek Isles Turn 165/500 (1050 AD) [08-Jun-2018 11:34:08] A Mine was built near Gandi Pass A Plantation was built near Swamplands Heavy Footman promoted: Combat I Amsterdam founded Eastern Island begins: Lighthouse (60 turns) Eastern Island begins: Granary (60 turns) Charm SW begins: Grocer (50 turns) Great Swamp begins: Jewish Temple (80 turns) 50% Research: 495 per turn 0% Culture: 399 per turn 50% Gold: 4 per turn, 32 in the bank After End Turn: A Musketman was drafted in Snake Charm The whip was applied in Charm SW A Musketman was drafted in Charm North Whip anger has decreased in Gandi Pass Nrth The whip was applied in Great Swamp Snake Charm grows to size 26 A Village was built near Snake Dream Charm SW finishes: Trebuchet Gandi Pass grows to size 5 Gandhi Point finishes: Theatre A Hamlet was built near Gandi Pass Sth A Village was built near Charm NE Gandi Pass Sth grows to size 7 Great Swamp finishes: Granary Other Player Actions: Attitude Change: Huayna Capac (Inca) towards Snake Master (Netherlands), from 'Cautious' to 'Pleased' Turn 166/500 (1060 AD) [08-Jun-2018 11:39:09] Gandhi Point begins: Market (50 turns) A Mine was built near Gandi Pass Sth A Cottage was built near Gandhi Point Judaism has spread: Gandi Pass Sth Snake Dream begins: Work Boat (6 turns) Snake Dream begins: Work Boat (6 turns) Whale Isle begins: Library (45 turns) Whale Isle begins: Trireme (50 turns) Gandi Pass Nrth begins: Jewish Temple (80 turns) 50% Research: 492 per turn 0% Culture: 407 per turn 50% Gold: -12 per turn, 36 in the bank After End Turn: The whip was applied in Snake Dream Draft anger has decreased in Snake Dream Whip anger has decreased in Charm NE The whip was applied in Whale Isle The whip was applied in Gandi Pass Nrth A Musketman was drafted in Gandi Pass Sth Whip anger has decreased in Gandi Pass Sth Snake Dream finishes: Barracks The Cove finishes: Jewish Monastery Gandhi Point grows to size 9 Charm North grows to size 8 Charm NE grows to size 3 Whale Isle grows to size 10 Whale Isle finishes: Barracks Gandi Pass Nrth grows to size 2 Gandi Pass Nrth finishes: Barracks Rice Land grows to size 2 Great Swamp grows to size 2 Greek Isles's borders expand Other Player Actions: While defending in the wild, Crossbowman 1 (Charm SE) (5.28/6) defeats Barbarian Bear (Prob Victory: 100.0%) Civics Change: Gandhi(India) from 'Decentralization' to 'Mercantilism' Turn 167/500 (1070 AD) [08-Jun-2018 11:44:15] The Cove begins: Library (3 turns) The Cove begins: Market (10 turns) The Cove begins: Grocer (10 turns) Amsterdam founded Northern Marsh begins: Granary (30 turns) Amsterdam founded Fish Island begins: Lighthouse (60 turns) Fish Island begins: Granary (60 turns) A Cottage was built near Gandi Pass Nrth A Mine was built near Gandi Pass Amsterdam founded Final Frontier begins: Granary (30 turns) Charm SE begins: Jewish Missionary (10 turns) Swamp Home begins: Barracks (50 turns) 40% Research: 424 per turn 0% Culture: 420 per turn 60% Gold: 41 per turn, 24 in the bank After End Turn: The whip was applied in Charm SE Draft anger has decreased in Charm SE The whip was applied in The Cove Draft anger has decreased in The Cove The whip was applied in Swamp Home The whip was applied in Rice Land Snake Charm grows to size 27 Snake Dream grows to size 14 Charm SE finishes: Jewish Monastery Charm SW's borders expand The Cove grows to size 10 The Cove finishes: Library A Hamlet was built near Gandi Pass Sugar Run grows to size 3 Sugar Run West grows to size 6 Swamp Home finishes: Crossbowman Rice Land finishes: Granary Turn 168/500 (1080 AD) [08-Jun-2018 11:53:13] Crossbowman 1 (Charm SE) promoted: Combat I 40% Research: 437 per turn 0% Culture: 431 per turn 60% Gold: 45 per turn, 65 in the bank After End Turn: Tech research finished: Replaceable Parts Charm SW grows to size 15 Gandi Pass Sth grows to size 7 Sugar Swamp grows to size 7 Greek Isles grows to size 2 Hinduism has spread: Eastern Island Other Player Actions: Civics Change: Isabella(Spain) from 'Decentralization' to 'Mercantilism' Turn 169/500 (1090 AD) [08-Jun-2018 11:59:50] A Cottage was built near Great Swamp Snake Charm begins: Theatre (2 turns) Charm SW begins: Pikeman (60 turns) Charm SW begins: Jewish Missionary (40 turns) Charm SW begins: Jewish Missionary (40 turns) Charm SW begins: Trebuchet (80 turns) 40% Research: 429 per turn 0% Culture: 419 per turn 60% Gold: 45 per turn, 110 in the bank After End Turn: The whip was applied in Charm SW Snake Charm grows to size 28 Snake Charm finishes: Grocer Charm SW finishes: Grocer Vin Isle grows to size 7 Charm North grows to size 9 Charm NE's borders expand Whale Isle grows to size 11 A Hamlet was built near Charm North A Hamlet was built near Swamp Home Other Player Actions: Civics Change: Ragnar(Vikings) from 'Organized Religion' to 'Theocracy' Turn 170/500 (1100 AD) [08-Jun-2018 12:24:56] A Mine was built near Sugar Swamp 50% Research: 526 per turn 0% Culture: 419 per turn 50% Gold: -8 per turn, 155 in the bank After End Turn: Draft anger has decreased in Vin Isle The whip was applied in Greek Isles Snake Charm grows to size 29 Snake Dream grows to size 15 Charm SW grows to size 12 The Cove grows to size 11 Gandhi Point grows to size 10 Gandhi Point's borders expand A Hamlet was built near Swamp Home Swamp Home grows to size 2 Swamplands grows to size 2 Greek Isles finishes: Lighthouse Turn 171/500 (1110 AD) [08-Jun-2018 12:26:44] A Mine was built near Sugar Swamp A Cottage was built near Swamp Home A Mine was built near Fish Island A Mine was built near Eastern Island 50% Research: 534 per turn 0% Culture: 427 per turn 50% Gold: -1 per turn, 147 in the bank After End Turn: Snake Charm grows to size 30 Snake Charm finishes: Jewish Missionary Snake Dream finishes: Work Boat Martha Graham (Great Artist) born in The Cove Gandi Pass Sth grows to size 8 Great Swamp grows to size 3 Final Frontier's borders expand Turn 172/500 (1120 AD) [08-Jun-2018 12:27:59] A Cottage was built near Rice Land A Mine was built near Gandi Pass A Cottage was built near Rice Land A Cottage was built near Swamp Home A Cottage was built near Sugar Swamp 50% Research: 535 per turn 0% Culture: 427 per turn 50% Gold: -4 per turn, 146 in the bank After End Turn: Whip anger has decreased in Gandhi Point Whale Isle grows to size 12 Sugar Run West grows to size 7 Gandi Pass Sth finishes: Taoist Missionary Sugar Swamp grows to size 8 Sugar Swamp finishes: Catapult Turn 173/500 (1130 AD) [08-Jun-2018 12:29:59] Gandi Pass Sth begins: Jewish Temple (10 turns) Sugar Swamp begins: Catapult (8 turns) A Cottage was built near Swamplands Judaism has spread: Sugar Swamp Snake Charm begins: Colosseum (3 turns) Gandhi Point begins: Catapult (50 turns) 50% Research: 534 per turn 0% Culture: 426 per turn 50% Gold: -5 per turn, 142 in the bank After End Turn: The whip was applied in Gandhi Point A Musketman was drafted in Sugar Swamp Whip anger has decreased in Sugar Swamp Snake Charm grows to size 31 Snake Charm finishes: Theatre Charm SW grows to size 13 Gandi Pass grows to size 6 Gandhi Point grows to size 7 Gandhi Point finishes: Market Charm North grows to size 10 Charm NE grows to size 4 A Village was built near Whale Isle Gandi Pass Nrth grows to size 3 A Hamlet was built near Gandi Pass Sth Hilly Wastes's borders expand Turn 174/500 (1140 AD) [08-Jun-2018 12:33:32] A Cottage was built near Gandi Pass Nrth Charm NE begins: Trebuchet (80 turns) Sugar Run begins: Catapult (50 turns) 30% Research: 350 per turn 0% Culture: 454 per turn 70% Gold: 183 per turn, 137 in the bank After End Turn: A Musketman was drafted in Gandi Pass The whip was applied in Charm NE The whip was applied in Sugar Run A Musketman was drafted in Sugar Run West Tech research finished: Rifling Snake Charm grows to size 32 Charm SE finishes: Jewish Missionary The Cove grows to size 12 The Cove finishes: Market Charm NE finishes: Jewish Temple Sugar Run grows to size 3 Sugar Run finishes: Catapult Whale Isle grows to size 13 Gandi Pass Sth grows to size 9 Rice Land grows to size 2 Eastern Island's borders expand Turn 175/500 (1150 AD) [08-Jun-2018 12:37:26] Diplomacy: Gandhi (India) offers to trade Philosophy to Snake Master (Netherlands) for Replaceable Parts Diplomacy: Snake Master (Netherlands) rejects trade of Replaceable Parts to Gandhi (India) for Philosophy Research begun: Chemistry (7 Turns) Research begun: Steel (7 Turns) Charm SE begins: Jewish Missionary (10 turns) A Plantation was built near Gandi Pass Nrth A Fishing Boats was built near Eastern Island Snake Charm begins: Bank (10 turns) 40% Research: 453 per turn 0% Culture: 468 per turn 60% Gold: 119 per turn, 320 in the bank After End Turn: Draft anger has decreased in Snake Charm Whip anger has decreased in Charm SW A Rifleman was drafted in Charm North Whip anger has decreased in Great Swamp Snake Charm finishes: Colosseum Snake Dream grows to size 16 Vin Isle grows to size 8 A Hamlet was built near Sugar Run A Village was built near Gandi Pass Sth Great Swamp grows to size 4 Eastern Island grows to size 2 Turn 176/500 (1160 AD) [08-Jun-2018 12:41:50] A Mine was built near Eastern Island A Cottage was built near Rice Land A Mine was built near Fish Island Snake Dream begins: Work Boat (5 turns) Vin Isle begins: Jewish Temple (80 turns) Gandi Pass Sth begins: Trebuchet (20 turns) Great Swamp begins: Barracks (50 turns) 40% Research: 455 per turn 0% Culture: 472 per turn 60% Gold: 125 per turn, 439 in the bank After End Turn: A Rifleman was drafted in Snake Dream Whip anger has decreased in Snake Dream The whip was applied in Vin Isle The whip was applied in Whale Isle Whip anger has decreased in Gandi Pass Nrth The whip was applied in Gandi Pass Sth Draft anger has decreased in Gandi Pass Sth The whip was applied in Great Swamp Snake Charm grows to size 33 Snake Dream finishes: Work Boat A Hamlet was built near Charm NE Gandhi Point grows to size 8 Vin Isle finishes: Moai Statues Charm North grows to size 10 Whale Isle finishes: Library Sugar Run West grows to size 7 A Village was built near Sugar Run A Hamlet was built near Gandi Pass Nrth Gandi Pass Sth finishes: Jewish Temple Sugar Swamp grows to size 8 Great Swamp finishes: Jewish Temple Northern Marsh's borders expand Fish Island's borders expand Turn 177/500 (1170 AD) [08-Jun-2018 12:45:38] Diplomacy (Help Request): Gandhi (India) asks Snake Master (Netherlands) for ; Snake Master REFUSES. Whale Isle begins: Trireme (50 turns) A Cottage was built near Swamplands A Windmill was built near Gandi Pass Nrth Judaism has spread: Rice Land Rice Land begins: Jewish Temple (80 turns) Snake Charm begins: Crossbowman (4 turns) Snake Charm begins: Courthouse (6 turns) Logging by BUG Mod 4.5 [Build 2221] (BtS 3.13-3.19) ------------------------------------------------ Turn 176/500 (1160 AD) [08-Jun-2018 12:49:50] 40% Research: 455 per turn 0% Culture: 472 per turn 60% Gold: 125 per turn, 439 in the bank After End Turn: Snake Charm grows to size 33 Snake Dream finishes: Work Boat A Hamlet was built near Charm NE Gandhi Point grows to size 8 Vin Isle finishes: Moai Statues Charm North grows to size 10 Whale Isle finishes: Library Sugar Run West grows to size 7 A Village was built near Sugar Run A Hamlet was built near Gandi Pass Nrth Gandi Pass Sth finishes: Jewish Temple Sugar Swamp grows to size 8 Great Swamp finishes: Jewish Temple Northern Marsh's borders expand Fish Island's borders expand Turn 177/500 (1170 AD) [08-Jun-2018 12:49:52] Diplomacy (Help Request): Gandhi (India) asks Snake Master (Netherlands) for ; Snake Master REFUSES. Whale Isle begins: Market (150 turns) A Cottage was built near Swamplands A Windmill was built near Gandi Pass Nrth Judaism has spread: Rice Land 40% Research: 467 per turn 0% Culture: 487 per turn 60% Gold: 122 per turn, 74 in the bank After End Turn: The whip was applied in Snake Charm A Rifleman was drafted in Charm SE Whip anger has decreased in Charm SE A Rifleman was drafted in The Cove Whip anger has decreased in The Cove Whip anger has decreased in Swamp Home Whip anger has decreased in Rice Land Snake Charm grows to size 30 Snake Charm finishes: Bank A Village was built near Charm North A Town was built near Charm NE A Village was built near Sugar Run Gandi Pass Sth grows to size 8 Swamp Home grows to size 3 Other Player Actions: Attitude Change: Huayna Capac (Inca) towards Gandhi (India), from 'Cautious' to 'Annoyed' Civics Change: Gandhi(India) from 'Hereditary Rule' to 'Representation' Civics Change: Gandhi(India) from 'Slavery' to 'Caste System' Turn 178/500 (1180 AD) [08-Jun-2018 12:53:47] Snake Charm begins: Settler (3 turns) Snake Charm begins: Settler (3 turns) A Mine was built near Fish Island Rice Land begins: Jewish Temple (80 turns) Swamplands begins: Barracks (50 turns) 40% Research: 471 per turn 0% Culture: 485 per turn 60% Gold: 174 per turn, 196 in the bank After End Turn: The whip was applied in Rice Land The whip was applied in Swamplands Charm SE grows to size 14 A Hamlet was built near Charm SE Charm SW grows to size 14 Whale Isle grows to size 13 Rice Land grows to size 2 Rice Land finishes: Barracks Great Swamp grows to size 3 A Hamlet was built near Great Swamp Swamplands grows to size 2 Swamplands finishes: Granary Other Player Actions: Attitude Change: Isabella (Spain) towards Ragnar (Vikings), from 'Pleased' to 'Friendly' Attitude Change: Gandhi (India) towards Isabella (Spain), from 'Pleased' to 'Cautious' Turn 179/500 (1190 AD) [08-Jun-2018 13:09:13] A Cottage was built near Gandi Pass Sth A Cottage was built near Swamp Home 40% Research: 480 per turn 0% Culture: 489 per turn 60% Gold: 185 per turn, 370 in the bank After End Turn: Tech research finished: Chemistry Snake Charm finishes: Settler A Town was built near Snake Charm The Cove grows to size 12 Vin Isle grows to size 5 A Village was built near Charm North A Hamlet was built near Charm North Charm NE grows to size 3 Turn 180/500 (1200 AD) [08-Jun-2018 13:10:16] A Cottage was built near Sugar Swamp A Cottage was built near Midland Pass A Cottage was built near Sugar Run A Fishing Boats was built near Eastern Island 40% Research: 488 per turn 0% Culture: 483 per turn 60% Gold: 193 per turn, 555 in the bank After End Turn: Whip anger has decreased in Greek Isles Snake Dream grows to size 16 The Cove finishes: Grocer Gandi Pass grows to size 6 Gandhi Point grows to size 9 Sugar Run grows to size 4 Gandi Pass Nrth grows to size 4 Gandi Pass Sth grows to size 9 Sugar Swamp finishes: Catapult A Hamlet was built near Swamp Home Greek Isles grows to size 2 Eastern Island grows to size 3 Other Player Actions: Attitude Change: Isabella (Spain) towards Ragnar (Vikings), from 'Friendly' to 'Pleased' Turn 181/500 (1210 AD) [08-Jun-2018 13:12:45] The Cove begins: Barracks (3 turns) Sugar Swamp begins: Jewish Temple (14 turns) A Cottage was built near Sugar Swamp A Mine was built near Fish Island Gandi Pass Nrth begins: Trebuchet (80 turns) Gandi Pass Nrth begins: Catapult (50 turns) Snake Master (Netherlands) declares war on Gandhi (India) 40% Research: 495 per turn 0% Culture: 481 per turn 60% Gold: 203 per turn, 28 in the bank After End Turn: The whip was applied in Gandi Pass Nrth The whip was applied in Greek Isles Snake Charm finishes: Settler Snake Dream finishes: Work Boat A Town was built near Snake Dream Gandi Pass's borders expand Charm North grows to size 11 Sugar Run West finishes: Trebuchet A Hamlet was built near Sugar Swamp Gandi Pass Nrth finishes: Jewish Temple Sugar Swamp grows to size 9 A Hamlet was built near Swamp Home Greek Isles finishes: Granary Other Player Actions: Attitude Change: Gandhi (India) towards Snake Master (Netherlands), from 'Cautious' to 'Annoyed' Civics Change: Huayna Capac(Inca) from 'Vassalage' to 'Bureaucracy' Civics Change: Huayna Capac(Inca) from 'Decentralization' to 'Mercantilism' Turn 182/500 (1220 AD) [08-Jun-2018 13:17:30] Snake Charm begins: Settler (3 turns) Snake Dream begins: Trireme (9 turns) Sugar Run West begins: Jewish Temple (16 turns) A Mine was built near Eastern Island Amsterdam founded Back Cove begins: Granary (15 turns) Back Cove begins: Lighthouse (15 turns) Back Cove begins: Barracks (13 turns) 40% Research: 506 per turn 0% Culture: 493 per turn 60% Gold: 193 per turn, 231 in the bank After End Turn: Charm SW finishes: Jewish Missionary Whale Isle grows to size 14 Sugar Run West grows to size 8 Rice Land grows to size 3 Great Swamp grows to size 4 Buddhism has spread: Midland Point Fish Island grows to size 2 Turn 183/500 (1230 AD) [08-Jun-2018 13:21:27] A Mine was built near Eastern Island A Cottage was built near Rice Land A Windmill was built near Sugar Swamp A Cottage was built near Rice Land A Cottage was built near Swamp Home 40% Research: 508 per turn 0% Culture: 493 per turn 60% Gold: 190 per turn, 179 in the bank After End Turn: A Rifleman was drafted in Gandhi Point Whip anger has decreased in Gandhi Point A Rifleman was drafted in Sugar Swamp Snake Charm finishes: Settler The Cove finishes: Barracks A Village was built near Charm North Gandi Pass Sth grows to size 10 A Hamlet was built near Swamplands Eastern Island grows to size 4 Turn 184/500 (1240 AD) [08-Jun-2018 14:20:09] Snake Charm begins: Settler (3 turns) The Cove begins: Theatre (2 turns) Amsterdam founded Coventry begins: Granary (60 turns) A Windmill was built near Gandi Pass Nrth A Cottage was built near Great Swamp Snake Charm begins: Settler (3 turns) 40% Research: 515 per turn 0% Culture: 493 per turn 60% Gold: 180 per turn, 124 in the bank After End Turn: A Rifleman was drafted in Gandi Pass Whip anger has decreased in Charm NE Whip anger has decreased in Sugar Run A Rifleman was drafted in Sugar Run West The whip was applied in Eastern Island A Town was built near Snake Dream The Cove grows to size 13 The Cove finishes: Theatre Gandhi Point grows to size 9 Gandhi Point finishes: Catapult Vin Isle grows to size 6 A Town was built near Charm NE A Village was built near Gandi Pass Sth Sugar Swamp grows to size 9 Swamp Home grows to size 4 Eastern Island finishes: Lighthouse Turn 185/500 (1250 AD) [08-Jun-2018 14:25:55] The Cove begins: Bank (10 turns) Gandhi Point begins: Courthouse (40 turns) Rifleman 5 (Gandhi Point) promoted: Combat I Rifleman 5 (Gandhi Point) promoted: Combat I Rifleman 1 (Snake Charm) promoted: Combat I Rifleman 2 (Snake Charm) promoted: Combat I Rifleman 4 (Charm NE) promoted: Combat I While attacking in Dutch territory at Gandi Pass, Rifleman 5 (Gandhi Point) (14.00/14) defeats Indian Heavy Footman (Prob Victory: 96.8%) While attacking in Dutch territory at Gandi Pass, Rifleman 5 (Gandhi Point) (14.00/14) defeats Indian Heavy Footman (Prob Victory: 99.0%) While attacking in Dutch territory at Gandi Pass, Rifleman 1 (Snake Charm) (8.54/14) defeats Indian Longbowman (Prob Victory: 99.4%) While attacking in Dutch territory at Gandi Pass, Rifleman 2 (Snake Charm) (10.36/14) defeats Indian Longbowman (Prob Victory: 99.4%) While attacking in Dutch territory at Gandi Pass, Rifleman 4 (Charm NE) (8.12/14) defeats Indian War Elephant (Prob Victory: 99.2%) While attacking in Dutch territory at Gandi Pass, Rifleman (10.92/14) defeats Indian Spearman (Prob Victory: 100.0%) While attacking in Dutch territory at Gandi Pass, Rifleman (14.00/14) defeats Indian Spearman (Prob Victory: 100.0%) While attacking in Dutch territory at Gandi Pass, Rifleman 1 (Gandi Pass) (14.00/14) defeats Indian Spearman (Prob Victory: 100.0%) Rifleman 6 (Charm SW) promoted: Drill I A Windmill was built near Swamplands A Cottage was built near Gandi Pass Nrth Sugar Run begins: Courthouse (120 turns) Swamp Home begins: Courthouse (120 turns) 40% Research: 516 per turn 0% Culture: 492 per turn 60% Gold: 179 per turn, 74 in the bank After End Turn: A Rifleman was drafted in Charm SW Whip anger has decreased in Charm SW A Rifleman was drafted in Charm North The whip was applied in Sugar Run The whip was applied in Swamp Home Snake Charm finishes: Settler Raja Todar Mal (Great Merchant) born in Snake Charm A Hamlet was built near The Cove A Village was built near Gandi Pass Sth Sugar Run grows to size 3 Sugar Run finishes: Catapult Gandi Pass Nrth grows to size 3 Sugar Swamp's borders expand Swamp Home finishes: Barracks A Hamlet was built near Rice Land Great Swamp's borders expand Midland Point grows to size 2 Other Player Actions: Attitude Change: Gandhi (India) towards Snake Master (Netherlands), from 'Annoyed' to 'Furious' Turn 186/500 (1260 AD) [08-Jun-2018 14:33:06] Rifleman 5 (Gandhi Point) promoted: Medic I Rifleman 5 (Gandhi Point) promoted: Combat II A Windmill was built near Final Frontier A Cottage was built near Eastern Island Judaism has spread: Midland Point Vin Isle begins: Trireme (10 turns) Whale Isle begins: Courthouse (120 turns) Great Swamp begins: Courthouse (120 turns) Midland Point begins: Jewish Temple (80 turns) Midland Point begins: Courthouse (120 turns) 40% Research: 512 per turn 0% Culture: 489 per turn 60% Gold: 175 per turn, 143 in the bank After End Turn: A Rifleman was drafted in Snake Dream The whip was applied in Vin Isle The whip was applied in Whale Isle A Rifleman was drafted in Gandi Pass Sth Whip anger has decreased in Gandi Pass Sth The whip was applied in Great Swamp The whip was applied in Midland Point Snake Dream grows to size 16 Charm SE finishes: Jewish Missionary Charm SW grows to size 14 Vin Isle finishes: Jewish Temple Charm NE grows to size 4 A Town was built near Sugar Run Whale Isle grows to size 11 Whale Isle finishes: Market Sugar Swamp grows to size 10 Rice Land grows to size 4 Great Swamp grows to size 4 Great Swamp finishes: Barracks Swamplands grows to size 3 Midland Point finishes: Granary Eastern Island grows to size 3 Turn 187/500 (1270 AD) [08-Jun-2018 14:38:18] Charm SE begins: Courthouse (40 turns) A Cottage was built near Rice Land A Cottage was built near Eastern Island The Cove begins: Courthouse (20 turns) The Cove begins: Work Boat (3 turns) The Cove begins: Courthouse (8 turns) 0% Research: 79 per turn 0% Culture: 503 per turn 100% Gold: 607 per turn, 148 in the bank After End Turn: Whip anger has decreased in Snake Charm Draft anger has decreased in Charm SE The whip was applied in The Cove Draft anger has decreased in The Cove Tech research finished: Steel Snake Charm finishes: Settler The Cove finishes: Bank A Village was built near Gandi Pass Gandi Pass Sth grows to size 10 Gandi Pass Sth's borders expand Buddhism has spread: Swamp Home Turn 188/500 (1280 AD) [08-Jun-2018 14:47:58] Research begun: Steam Power (52 Turns) Snake Charm begins: Jewish Missionary (2 turns) Snake Charm begins: Courthouse (5 turns) A Cottage was built near Great Swamp A Cottage was built near Swamplands Rice Land begins: Courthouse (120 turns) 0% Research: 77 per turn 0% Culture: 491 per turn 100% Gold: 628 per turn, 85 in the bank After End Turn: A Rifleman was drafted in Snake Charm A Rifleman was drafted in Charm SE The whip was applied in Rice Land Whip anger has decreased in Swamplands Charm SE grows to size 14 A Hamlet was built near Charm SE The Cove finishes: Work Boat Gandhi Point grows to size 10 A Town was built near Gandhi Point Charm North grows to size 11 Sugar Run West grows to size 8 A Hamlet was built near Gandi Pass Sth Rice Land finishes: Jewish Temple Other Player Actions: Attitude Change: Isabella (Spain) towards Ragnar (Vikings), from 'Pleased' to 'Friendly' Civics Change: Isabella(Spain) from 'Bureaucracy' to 'Free Speech' Civics Change: Gandhi(India) from 'Representation' to 'Universal Suffrage' Civics Change: Gandhi(India) from 'Caste System' to 'Emancipation' Turn 189/500 (1290 AD) [08-Jun-2018 14:57:04] A Windmill was built near Northern Marsh A Cottage was built near Sugar Swamp Snake Dream begins: Work Boat (6 turns) Snake Dream begins: Work Boat (6 turns) 50% Research: 630 per turn 0% Culture: 497 per turn 50% Gold: 61 per turn, 203 in the bank After End Turn: Snake Charm grows to size 30 Snake Charm finishes: Jewish Missionary The Cove grows to size 10 Gandi Pass grows to size 6 Vin Isle grows to size 6 Whale Isle grows to size 12 A Village was built near Charm North Sugar Swamp grows to size 11 A Hamlet was built near Sugar Run A Hamlet was built near Sugar Swamp A Village was built near Swamp Home Swamp Home grows to size 3 Midland Pass finishes: Granary A Hamlet was built near Midland Pass Eastern Island grows to size 4 Coventry grows to size 2 Turn 190/500 (1300 AD) [08-Jun-2018 15:00:10] Diplomacy: Huayna Capac (Inca) offers to trade Education to Snake Master (Netherlands) for Chemistry Diplomacy: Snake Master (Netherlands) rejects trade of Chemistry to Huayna Capac (Inca) for Education A Cottage was built near Swamplands Logging by BUG Mod 4.5 [Build 2221] (BtS 3.13-3.19) ------------------------------------------------ Turn 189/500 (1290 AD) [08-Jun-2018 15:07:02] 50% Research: 630 per turn 0% Culture: 497 per turn 50% Gold: 61 per turn, 543 in the bank After End Turn: Snake Charm grows to size 30 Snake Charm finishes: Jewish Missionary The Cove grows to size 10 Gandi Pass grows to size 6 Vin Isle grows to size 6 Whale Isle grows to size 12 A Village was built near Charm North Sugar Swamp grows to size 11 A Hamlet was built near Sugar Run A Hamlet was built near Sugar Swamp A Village was built near Swamp Home Swamp Home grows to size 3 Midland Pass finishes: Granary A Hamlet was built near Midland Pass Eastern Island grows to size 4 Coventry grows to size 2 Turn 190/500 (1300 AD) [08-Jun-2018 15:07:04] A Cottage was built near Swamplands Swamplands begins: Courthouse (40 turns) 50% Research: 647 per turn 0% Culture: 497 per turn 50% Gold: 69 per turn, 94 in the bank After End Turn: The whip was applied in Swamplands Snake Charm grows to size 31 Snake Dream finishes: Trireme A Town was built near Charm NE Gandi Pass Nrth's borders expand Gandi Pass Sth finishes: Cannon Rice Land grows to size 3 Swamplands grows to size 3 Swamplands finishes: Barracks Midland Pass grows to size 2 Other Player Actions: Attitude Change: Huayna Capac (Inca) towards Isabella (Spain), from 'Pleased' to 'Cautious' Turn 191/500 (1310 AD) [08-Jun-2018 15:09:09] Gandi Pass Sth begins: Courthouse (10 turns) A Cottage was built near Swamp Home A Windmill was built near Back Cove Judaism has spread: Swamp Home A Fishing Boats was built near Coventry 50% Research: 655 per turn 0% Culture: 500 per turn 50% Gold: 73 per turn, 163 in the bank After End Turn: Whip anger has decreased in Gandi Pass Nrth Whip anger has decreased in Greek Isles A Town was built near Snake Charm A Village was built near Charm NE Gandi Pass Sth grows to size 11 Great Swamp grows to size 5 Greek Isles grows to size 2 Back Cove's borders expand Turn 192/500 (1320 AD) [08-Jun-2018 15:11:58] Cannon 4 (Sugar Run) promoted: City Raider I Cannon 5 (Sugar Swamp) promoted: City Raider I Cannon 6 (Gandhi Point) promoted: City Raider I Cannon 1 (Charm SW) promoted: City Raider I Cannon 2 (Sugar Run West) promoted: City Raider I A Windmill was built near Back Cove A Fishing Boats was built near Fish Island Greek Isles begins: Jewish Temple (40 turns) 50% Research: 653 per turn 0% Culture: 502 per turn 50% Gold: 71 per turn, 236 in the bank After End Turn: The whip was applied in Greek Isles Snake Charm grows to size 32 Snake Dream grows to size 17 Gandhi Point grows to size 11 Vin Isle finishes: Trireme Charm North's borders expand Sugar Run grows to size 4 A Village was built near Swamp Home Whale Isle grows to size 13 Gandi Pass Nrth grows to size 4 Sugar Swamp finishes: Jewish Temple A Hamlet was built near Sugar Swamp Greek Isles finishes: Barracks Midland Point grows to size 2 Eastern Island finishes: Granary Other Player Actions: A Fishing Boats was destroyed near Gandhi Point A Fishing Boats near Gandhi Point was destroyed by Indian Trireme Turn 193/500 (1330 AD) [08-Jun-2018 18:34:51] Vin Isle begins: Trireme (9 turns) Sugar Swamp begins: Courthouse (18 turns) Eastern Island begins: Courthouse (24 turns) A Windmill was built near Hilly Wastes 50% Research: 671 per turn 0% Culture: 510 per turn 50% Gold: 83 per turn, 307 in the bank After End Turn: A Rifleman was drafted in Gandhi Point A Rifleman was drafted in Sugar Swamp Snake Charm grows to size 33 A Town was built near Snake Dream The Cove grows to size 11 A Hamlet was built near The Cove A Town was built near Gandi Pass Charm NE grows to size 5 Sugar Run West finishes: Jewish Temple A Village was built near Gandi Pass Sth Sugar Swamp grows to size 11 A Hamlet was built near Swamp Home A Hamlet was built near Great Swamp Hilly Wastes finishes: Granary Eastern Island grows to size 5 Fish Island grows to size 3 Coventry grows to size 3 Coventry's borders expand Turn 194/500 (1340 AD) [08-Jun-2018 18:38:30] Sugar Run West begins: Courthouse (15 turns) Cannon 7 (Sugar Run) promoted: City Raider I Cannon 2 (Gandhi Point) promoted: City Raider I Cannon 3 (Sugar Swamp) promoted: City Raider I While attacking in Indian territory at Bombay, Cannon 4 (Sugar Run) loses to Indian Longbowman (2.04/6) (Prob Victory: 80.8%) While attacking, Cannon 5 (Sugar Swamp) decimates Indian Musketman (Prob Victory: 82.2%) While attacking, Cannon 6 (Gandhi Point) decimates Indian Longbowman (Prob Victory: 91.2%) While attacking, Cannon 1 (Charm SW) escapes from Indian Musketman (Prob Victory: 95.2%) While attacking, Cannon 2 (Sugar Run West) escapes from Indian Heavy Footman (Prob Victory: 99.7%) While attacking, Cannon 7 (Sugar Run) decimates Indian Musketman (Prob Victory: 99.8%) While attacking, Cannon 2 (Gandhi Point) decimates Indian Heavy Footman (Prob Victory: 100.0%) While attacking in Indian territory at Bombay, Rifleman 5 (Gandhi Point) (14.00/14) defeats Indian Heavy Footman (Prob Victory: 100.0%) While attacking in Indian territory at Bombay, Rifleman 5 (Gandhi Point) (14.00/14) defeats Indian War Elephant (Prob Victory: 100.0%) Lysander (Great General) born in Snake Charm While attacking in Indian territory at Bombay, Rifleman 1 (Snake Charm) (14.00/14) defeats Indian War Elephant (Prob Victory: 100.0%) While attacking in Indian territory at Bombay, Rifleman 2 (Snake Charm) (12.32/14) defeats Indian War Elephant (Prob Victory: 100.0%) While attacking in Indian territory at Bombay, Rifleman 4 (Charm NE) (14.00/14) defeats Indian Axeman (Prob Victory: 100.0%) While attacking in Indian territory at Bombay, Rifleman 2 (Gandhi Point) (12.18/14) defeats Indian Longbowman (Prob Victory: 100.0%) While attacking in Indian territory at Bombay, Rifleman (14.00/14) defeats Indian Musketman (Prob Victory: 100.0%) While attacking in Indian territory at Bombay, Rifleman (14.00/14) defeats Indian Musketman (Prob Victory: 100.0%) While attacking in Indian territory at Bombay, Rifleman (14.00/14) defeats Indian Musketman (Prob Victory: 100.0%) While attacking in Indian territory at Bombay, Rifleman (12.04/14) defeats Indian Heavy Footman (Prob Victory: 100.0%) While attacking in Indian territory at Bombay, Rifleman 1 (Gandi Pass) (14.00/14) defeats Indian Longbowman (Prob Victory: 100.0%) While attacking in Indian territory at Bombay, Rifleman (12.32/14) defeats Indian Heavy Footman (Prob Victory: 100.0%) Confucianism has spread: Bombay Captured Bombay (Gandhi) Bombay begins: Barracks (51 turns) Rifleman promoted: Combat I Rifleman 1 (Charm NE) promoted: Combat I Amsterdam founded Injun Coast begins: Granary (60 turns) Amsterdam founded Injun Ridge begins: Granary (60 turns) Rifleman 2 (Gandhi Point) promoted: Combat I A Cottage was built near Great Swamp A Cottage was built near Sugar Swamp A Cottage was built near Northern Marsh A Cottage was built near Swamplands 50% Research: 698 per turn 0% Culture: 518 per turn 50% Gold: 63 per turn, 408 in the bank After End Turn: A Rifleman was drafted in Gandi Pass A Rifleman was drafted in Sugar Run West Whip anger has decreased in Eastern Island Snake Charm finishes: Courthouse Charm SE grows to size 15 Northern Marsh finishes: Granary Confucianism has spread: Injun Coast Hinduism has spread: Injun Ridge Other Player Actions: Attitude Change: Gandhi (India) towards Huayna Capac (Inca), from 'Annoyed' to 'Cautious' Attitude Change: Gandhi (India) towards Isabella (Spain), from 'Cautious' to 'Pleased' Turn 195/500 (1350 AD) [08-Jun-2018 18:47:52] Diplomacy (Help Request): Isabella (Spain) asks Snake Master (Netherlands) for ; Snake Master AGREES. Tech traded to Isabella (Spain): Printing Press Snake Charm begins: Cannon (7 turns) Northern Marsh begins: Barracks (17 turns) Rifleman promoted: Combat I Rifleman 1 (Snake Charm) promoted: Medic I Rifleman 2 (Snake Charm) promoted: Combat II Rifleman 4 (Charm NE) promoted: Combat II Rifleman 2 (Gandhi Point) promoted: Combat I Rifleman promoted: Combat I Rifleman 1 (Gandi Pass) promoted: Combat I Rifleman promoted: Combat I While attacking in Dutch territory at Bombay, Rifleman 1 (Gandi Pass) (14.00/14) defeats Indian Explorer (Prob Victory: 100.0%) A Cottage was built near Rice Land A Cottage was built near Northern Marsh A Cottage was built near Great Swamp Gandi Pass Nrth begins: Rifleman (110 turns) Gandi Pass Nrth begins: Cannon (100 turns) 50% Research: 673 per turn 0% Culture: 506 per turn 50% Gold: 61 per turn, 471 in the bank After End Turn: A Rifleman was drafted in Charm SW A Rifleman was drafted in Charm North Whip anger has decreased in Sugar Run The whip was applied in Gandi Pass Nrth Whip anger has decreased in Swamp Home Tech research finished: Steam Power The Cove finishes: Courthouse Vin Isle grows to size 7 A Town was built near Charm NE A Village was built near Sugar Run Sugar Run West grows to size 8 Gandi Pass Nrth finishes: Cannon Sugar Swamp grows to size 12 Rice Land grows to size 4 A Hamlet was built near Rice Land Swamplands grows to size 4 Eastern Island grows to size 6 Buddhism has spread: Northern Marsh Confucianism has spread: Back Cove Other Player Actions: Attitude Change: Isabella (Spain) towards Snake Master (Netherlands), from 'Cautious' to 'Pleased' Attitude Change: Isabella (Spain) towards Ragnar (Vikings), from 'Friendly' to 'Pleased' Civics Change: Ragnar(Vikings) from 'Slavery' to 'Caste System' Civics Change: Ragnar(Vikings) from 'Decentralization' to 'Free Market' Civics Change: Ragnar(Vikings) from 'Theocracy' to 'Organized Religion' Turn 196/500 (1360 AD) [08-Jun-2018 18:56:37] Research begun: Railroad (8 Turns) The Cove begins: Cannon (9 turns) While attacking in Dutch territory at Bombay, Rifleman (8.12/14) defeats Indian Longbowman (Prob Victory: 98.3%) While attacking in Dutch territory at Bombay, Rifleman (12.04/14) defeats Indian Longbowman (Prob Victory: 98.3%) Rifleman promoted: Combat I A Cottage was built near Swamplands A Cottage was built near Gandi Pass Sth Amsterdam founded Injun North begins: Granary (60 turns) While attacking in Dutch territory at Northern Marsh, Rifleman (14.00/14) defeats Indian Warrior (Prob Victory: 100.0%) Logging by BUG Mod 4.5 [Build 2221] (BtS 3.13-3.19) ------------------------------------------------ Turn 196/500 (1360 AD) [09-Jun-2018 06:37:29] 50% Research: 673 per turn 0% Culture: 515 per turn 50% Gold: 27 per turn, 532 in the bank After End Turn: Snake Charm grows to size 34 Snake Dream finishes: Work Boat A Village was built near Charm NE Charm SW grows to size 14 Vin Isle finishes: Trireme Charm North grows to size 11 A Hamlet was built near Charm NE Whale Isle grows to size 10 Whale Isle's borders expand Whale Isle finishes: Courthouse Sugar Run West's borders expand Gandi Pass Sth grows to size 10 Gandi Pass Sth finishes: Courthouse Swamp Home grows to size 4 Great Swamp grows to size 6 Greek Isles grows to size 2 Turn 197/500 (1370 AD) [09-Jun-2018 06:37:31] Vin Isle begins: Trireme (9 turns) Whale Isle begins: Dike (180 turns) Gandi Pass Sth begins: Dike (15 turns) Gandi Pass Sth begins: Cannon (25 turns) Vin Isle begins: Dike (26 turns) Cannon 1 (Gandi Pass Sth) promoted: City Raider I While attacking in Indian territory at Delhi, Rifleman 5 (Gandhi Point) (7.28/14) defeats Indian Longbowman (Prob Victory: 85.9%) While attacking in Indian territory at Delhi, Rifleman 4 (Charm NE) (0.56/14) defeats Indian Longbowman (Prob Victory: 85.9%) While attacking in Indian territory at Delhi, Rifleman loses to Indian Longbowman (3.36/6) (Prob Victory: 72.9%) While attacking in Indian territory at Delhi, Rifleman 2 (Snake Charm) loses to Indian Heavy Footman (2.72/8) (Prob Victory: 74.5%) While attacking in Indian territory at Delhi, Rifleman (6.86/14) defeats Indian Musketman (Prob Victory: 75.7%) While attacking in Indian territory at Delhi, Rifleman (4.48/14) defeats Indian Musketman (Prob Victory: 79.5%) While attacking in Indian territory at Delhi, Rifleman 1 (Gandi Pass) (9.80/14) defeats Indian War Elephant (Prob Victory: 95.6%) While attacking in Indian territory at Delhi, Rifleman 1 (Charm NE) (0.28/14) defeats Indian War Elephant (Prob Victory: 99.0%) While attacking in Indian territory at Delhi, Rifleman (13.02/14) defeats Indian Longbowman (Prob Victory: 99.2%) While attacking in Indian territory at Delhi, Rifleman 2 (Gandhi Point) (13.02/14) defeats Indian Heavy Footman (Prob Victory: 100.0%) Confucianism has been removed: Delhi (Indian Empire) Confucianism has spread: Delhi Captured Delhi (Gandhi) Delhi begins: Barracks (51 turns) Snake Master (Netherlands) and Gandhi (India) have signed a peace treaty Tech acquired (trade, lightbulb, hut, espionage): Philosophy Tech acquired (trade, lightbulb, hut, espionage): Compass A Cottage was built near Swamp Home A Windmill was built near Back Cove 50% Research: 697 per turn 0% Culture: 565 per turn 50% Gold: 52 per turn, 836 in the bank After End Turn: A Rifleman was drafted in The Cove Whip anger has decreased in The Cove A Rifleman was drafted in Great Swamp The whip was applied in Midland Point The whip was applied in Fish Island The Cove grows to size 11 A Hamlet was built near Great Swamp Rice Land's borders expand Midland Point finishes: Barracks Eastern Island grows to size 6 Fish Island grows to size 3 Fish Island finishes: Lighthouse Final Frontier finishes: Granary Back Cove grows to size 2 Coventry grows to size 4 Confucianism has spread: Coventry Other Player Actions: Attitude Change: Gandhi (India) towards Snake Master (Netherlands), from 'Furious' to 'Annoyed' Turn 198/500 (1380 AD) [09-Jun-2018 06:50:01] Final Frontier begins: Courthouse (40 turns) Rifleman 1 (Gandi Pass) promoted: Combat II Rifleman promoted: Combat II Rifleman 2 (Gandhi Point) promoted: Combat II Rifleman 1 (Charm NE) promoted: Combat II A Cottage was built near Swamp Home Rifleman promoted: Combat I Snake Charm begins: Settler (3 turns) Snake Charm begins: Settler (3 turns) Snake Charm begins: Dike (9 turns) Snake Charm begins: Settler (3 turns) Snake Charm begins: Settler (3 turns) 50% Research: 691 per turn 0% Culture: 561 per turn 50% Gold: 55 per turn, 888 in the bank After End Turn: A Rifleman was drafted in Snake Charm The whip was applied in Charm SE Draft anger has decreased in Charm SE Whip anger has decreased in Rice Land The whip was applied in Back Cove The whip was applied in Coventry Snake Charm grows to size 34 Charm SE finishes: Courthouse A Village was built near Charm SE Gandhi Point grows to size 11 A Hamlet was built near Gandhi Point Whale Isle grows to size 11 Gandi Pass Nrth grows to size 3 A Village was built near Great Swamp Midland Point grows to size 2 Back Cove finishes: Granary Coventry finishes: Granary Other Player Actions: Attitude Change: Huayna Capac (Inca) towards Isabella (Spain), from 'Cautious' to 'Pleased' Turn 199/500 (1390 AD) [09-Jun-2018 06:56:51] Charm SE begins: Market (150 turns) Coventry begins: Lighthouse (60 turns) A Windmill was built near Final Frontier A Windmill was built near Midland Pass A Windmill was built near Northern Marsh A Windmill was built near Final Frontier A Cottage was built near Sugar Swamp 50% Research: 699 per turn 0% Culture: 564 per turn 50% Gold: 65 per turn, 943 in the bank After End Turn: A Village was built near Charm North Gandi Pass Sth grows to size 11 Great Swamp grows to size 6 Hilly Wastes grows to size 2 Final Frontier grows to size 2 Other Player Actions: Civics Change: Gandhi(India) from 'Mercantilism' to 'Free Market' Turn 200/500 (1400 AD) [09-Jun-2018 07:00:18] Diplomacy: Ragnar (Vikings) offers to trade Education to Snake Master (Netherlands) for Printing Press Diplomacy: Snake Master (Netherlands) rejects trade of Printing Press to Ragnar (Vikings) for Education A Cottage was built near Swamp Home 50% Research: 704 per turn 0% Culture: 564 per turn 50% Gold: 61 per turn, 1008 in the bank After End Turn: Whip anger has decreased in Swamplands Snake Charm grows to size 35 Snake Charm finishes: Cannon A Town was built near Snake Charm Snake Dream finishes: Work Boat Charm SE grows to size 13 A Hamlet was built near Charm NE John Maynard Keynes (Great Merchant) born in Charm SW A Town was built near Charm North Vin Isle grows to size 7 Sugar Run grows to size 5 A Village was built near Swamp Home Rice Land grows to size 5 Swamplands grows to size 5 Eastern Island grows to size 7 Coventry grows to size 3 Turn 201/500 (1410 AD) [09-Jun-2018 07:01:28] Snake Dream begins: Work Boat (5 turns) A Cottage was built near Gandi Pass A Mine was built near Injun North A Camp was built near Injun Coast A Cottage was built near Sugar Swamp Midland Pass begins: Courthouse (40 turns) Hilly Wastes begins: Courthouse (40 turns) 50% Research: 715 per turn 0% Culture: 572 per turn 50% Gold: 63 per turn, 3569 in the bank After End Turn: The whip was applied in Midland Pass The whip was applied in Hilly Wastes The Cove grows to size 12 A Hamlet was built near Sugar Run West Charm NE grows to size 6 Whale Isle grows to size 12 A Town was built near Whale Isle A Village was built near Sugar Swamp A Village was built near Swamp Home Midland Pass finishes: Barracks Hilly Wastes finishes: Barracks Fish Island grows to size 4 Injun Coast's borders expand Injun Ridge's borders expand Other Player Actions: Attitude Change: Ragnar (Vikings) towards Isabella (Spain), from 'Friendly' to 'Pleased' Attitude Change: Huayna Capac (Inca) towards Isabella (Spain), from 'Pleased' to 'Cautious' Civics Change: Isabella(Spain) from 'Hereditary Rule' to 'Representation' Turn 202/500 (1420 AD) [09-Jun-2018 07:05:56] A Windmill was built near Hilly Wastes A Windmill was built near Gandi Pass A Windmill was built near Swamp Home 50% Research: 729 per turn 0% Culture: 572 per turn 50% Gold: 74 per turn, 3632 in the bank After End Turn: A Rifleman was drafted in Charm NE Whip anger has decreased in Greek Isles Snake Charm grows to size 36 Snake Dream grows to size 17 A Hamlet was built near Swamp Home Confucianism has spread: Hilly Wastes Northern Marsh grows to size 2 Coventry grows to size 4 Injun North's borders expand Turn 203/500 (1430 AD) [09-Jun-2018 07:11:31] Diplomacy: Huayna Capac (Inca) offers to trade World Map to Snake Master (Netherlands) for World Map A Cottage was built near Sugar Swamp A Cottage was built near Rice Land A Windmill was built near Swamp Home Sugar Run begins: Cannon (100 turns) Swamp Home begins: Jewish Temple (80 turns) Northern Marsh begins: Courthouse (40 turns) Logging by BUG Mod 4.5 [Build 2221] (BtS 3.13-3.19) ------------------------------------------------ Turn 203/500 (1430 AD) [09-Jun-2018 08:33:52] 50% Research: 729 per turn 0% Culture: 566 per turn 50% Gold: 74 per turn, 3706 in the bank After End Turn: Tech research finished: Railroad Charm SW grows to size 15 The Cove finishes: Cannon A Hamlet was built near Gandhi Point A Town was built near Charm North A Hamlet was built near Charm NE Sugar Run finishes: Courthouse Whale Isle grows to size 13 A Town was built near Sugar Run Gandi Pass Sth grows to size 12 Sugar Swamp grows to size 12 Swamp Home grows to size 4 Swamp Home finishes: Courthouse Great Swamp grows to size 7 A Hamlet was built near Great Swamp Greek Isles grows to size 3 Northern Marsh finishes: Barracks Injun Coast grows to size 2 A Town was built near Injun Ridge Confucianism has spread: Injun North Turn 204/500 (1440 AD) [09-Jun-2018 08:33:54] Research begun: Constitution (3 Turns) Research begun: Education (3 Turns) Research begun: Economics (3 Turns) Research begun: Corporation (3 Turns) Research begun: Assembly Line (3 Turns) The Cove begins: Cannon (7 turns) A Cottage was built near Swamp Home 60% Research: 884 per turn 0% Culture: 573 per turn 40% Gold: -39 per turn, 3780 in the bank After End Turn: The whip was applied in Gandi Pass Draft anger has decreased in Gandi Pass A Rifleman was drafted in Sugar Run West Snake Dream finishes: Work Boat Charm SE grows to size 14 Gandi Pass finishes: Jewish Synagogue Sugar Run West grows to size 8 A Hamlet was built near Sugar Swamp A Hamlet was built near Rice Land A Hamlet was built near Great Swamp Hilly Wastes grows to size 2 Eastern Island grows to size 8 Eastern Island finishes: Courthouse Injun Ridge grows to size 2 Turn 205/500 (1450 AD) [09-Jun-2018 08:38:04] Diplomacy (Embargo Request): Gandhi (India) asks Snake Master (Netherlands) to stop trading with Ragnar (Vikings); Snake Master REFUSES. Snake Dream begins: Settler (10 turns) Eastern Island begins: Library (4 turns) A Windmill was built near Swamplands A Windmill was built near Injun Ridge A Cottage was built near Final Frontier A Windmill was built near Swamplands A Fishing Boats was built near Fish Island 60% Research: 923 per turn 0% Culture: 638 per turn 40% Gold: 16 per turn, 3741 in the bank After End Turn: Draft anger has decreased in Charm SW Draft anger has decreased in Charm North Whip anger has decreased in Gandi Pass Nrth Snake Charm grows to size 37 A Town was built near Snake Dream Gandi Pass grows to size 5 Gandi Pass finishes: Theatre Gandhi Point grows to size 11 A Town was built near Charm NE Gandi Pass Nrth grows to size 4 A Hamlet was built near Gandi Pass Sth Sugar Swamp grows to size 13 Rice Land grows to size 6 A Village was built near Rice Land Swamplands grows to size 6 Fish Island grows to size 5 Coventry grows to size 5 Bombay's borders expand Turn 206/500 (1460 AD) [09-Jun-2018 08:39:39] Gandi Pass begins: Courthouse (40 turns) Gandi Pass begins: Barracks (17 turns) A Windmill was built near Northern Marsh A Cottage was built near Injun Coast A Windmill was built near Injun Ridge A Cottage was built near Swamplands Vin Isle begins: Courthouse (24 turns) Whale Isle begins: Forge (120 turns) Gandi Pass Sth begins: Dike (15 turns) Rice Land begins: Cannon (100 turns) Eastern Island begins: Dike (20 turns) Bombay begins: Library (6 turns) 60% Research: 899 per turn 0% Culture: 636 per turn 40% Gold: -3 per turn, 3757 in the bank After End Turn: A Rifleman was drafted in Snake Dream A Rifleman was drafted in Charm SW The whip was applied in Vin Isle A Rifleman was drafted in Charm North The whip was applied in Whale Isle Whip anger has decreased in Gandi Pass Sth The whip was applied in Rice Land The whip was applied in Swamplands The whip was applied in Eastern Island Draft anger has decreased in Eastern Island The whip was applied in Bombay Tech research finished: Constitution Vin Isle grows to size 5 Vin Isle finishes: Dike Charm North grows to size 11 Sugar Run grows to size 4 Whale Isle grows to size 8 Whale Isle finishes: Dike Gandi Pass Sth finishes: Cannon Rice Land finishes: Courthouse Great Swamp grows to size 8 Swamplands finishes: Courthouse Eastern Island finishes: Library Bombay finishes: Barracks Turn 207/500 (1470 AD) [09-Jun-2018 08:45:41] Diplomacy: Gandhi (India) offers to trade Military Tradition to Snake Master (Netherlands) for Steel Diplomacy: Snake Master (Netherlands) rejects trade of Steel to Gandhi (India) for Military Tradition Swamplands begins: Cannon (20 turns) Fish Island begins: Dike (36 turns) Injun Coast begins: Barracks (50 turns) 60% Research: 892 per turn 0% Culture: 645 per turn 40% Gold: -6 per turn, 3754 in the bank After End Turn: A Rifleman was drafted in The Cove A Rifleman was drafted in Gandi Pass Sth A Rifleman was drafted in Great Swamp Whip anger has decreased in Midland Point The whip was applied in Fish Island The whip was applied in Bombay The whip was applied in Injun Coast A Hamlet was built near Charm SE The Cove grows to size 12 A Hamlet was built near Gandi Pass Nrth Whale Isle grows to size 9 Gandi Pass Sth grows to size 12 A Hamlet was built near Swamp Home Eastern Island grows to size 8 Fish Island finishes: Granary Bombay finishes: Library Injun Coast finishes: Granary Turn 208/500 (1480 AD) [09-Jun-2018 08:49:49] Bombay begins: Dike (23 turns) A Windmill was built near Midland Point A Windmill was built near Hilly Wastes A Windmill was built near Injun Ridge A Cottage was built near Jaen A Cottage was built near Midland Pass Snake Master (Netherlands) declares war on Gandhi (India) While attacking in Indian territory at Delhi, Rifleman 2 (Gandhi Point) loses to Indian Musketman (1.08/9) (Prob Victory: 73.8%) While attacking in Dutch territory at Delhi, Rifleman (9.80/14) defeats Indian War Elephant (Prob Victory: 95.6%) While attacking in Dutch territory at Delhi, Rifleman 6 (Charm SW) (14.00/14) defeats Indian Musketman (Prob Victory: 100.0%) Coventry begins: Dike (60 turns) Snake Charm begins: Settler (2 turns) Snake Charm begins: Settler (2 turns) Snake Charm begins: Settler (2 turns) Logging by BUG Mod 4.5 [Build 2221] (BtS 3.13-3.19) ------------------------------------------------ Turn 208/500 (1480 AD) [10-Jun-2018 15:42:46] Final Frontier begins: Theatre (5 turns) Hilly Wastes begins: Theatre (5 turns) Midland Point begins: Theatre (25 turns) Midland Point begins: Courthouse (120 turns) Midland Pass begins: Theatre (9 turns) 60% Research: 862 per turn 0% Culture: 623 per turn 40% Gold: -50 per turn, 3752 in the bank After End Turn: Tech research finished: Education Snake Charm finishes: Dike A Village was built near Charm SE A Village was built near The Cove A Village was built near Gandi Pass Sth Midland Pass grows to size 2 Midland Point grows to size 2 Midland Point finishes: Jewish Temple Northern Marsh grows to size 2 Judaism has spread: Fish Island Back Cove grows to size 2 Back Cove finishes: Lighthouse Coventry grows to size 5 Coventry finishes: Lighthouse Injun Coast grows to size 2 Other Player Actions: While defending in Indian territory near Vijayanagara, Worker 16 (Sugar Run West) loses to Indian War Elephant (8.00/8) (Prob Victory: 100.0%) Turn 209/500 (1490 AD) [10-Jun-2018 15:45:44] Gandi Pass Nrth begins: Courthouse (120 turns) Delhi begins: Theatre (4 turns) Delhi begins: Dike (26 turns) 60% Research: 896 per turn 0% Culture: 652 per turn 40% Gold: -27 per turn, 3702 in the bank After End Turn: The whip was applied in Gandi Pass Nrth The whip was applied in Final Frontier The whip was applied in Delhi Tech research finished: Economics Charm NE grows to size 6 Gandi Pass Nrth finishes: Cannon Sugar Swamp finishes: Courthouse A Village was built near Sugar Run A Village was built near Sugar Swamp Rice Land grows to size 4 A Hamlet was built near Swamp Home Swamplands grows to size 4 Midland Point's borders expand Fish Island grows to size 5 Final Frontier grows to size 2 Final Frontier finishes: Theatre Coventry grows to size 6 Delhi's borders expand Delhi finishes: Barracks Turn 210/500 (1500 AD) [10-Jun-2018 15:50:08] Sugar Swamp begins: Dike (60 turns) A Cottage was built near Injun Ridge A Cottage was built near Midland Point Injun Ridge begins: Courthouse (24 turns) Injun Ridge begins: Barracks (10 turns) 60% Research: 891 per turn 0% Culture: 655 per turn 40% Gold: -34 per turn, 3675 in the bank After End Turn: The whip was applied in Greek Isles Snake Charm finishes: Settler Charm SE grows to size 14 The Cove finishes: Cannon Vin Isle grows to size 6 Whale Isle grows to size 10 Sugar Run West finishes: Courthouse Gandi Pass Nrth grows to size 3 Swamp Home grows to size 5 Swamp Home's borders expand Great Swamp grows to size 8 Greek Isles grows to size 3 Greek Isles finishes: Jewish Temple Eastern Island grows to size 9 Fish Island grows to size 6 Injun Ridge finishes: Granary Injun North finishes: Granary Other Player Actions: Civics Change: Gandhi(India) from 'Universal Suffrage' to 'Representation' Civics Change: Gandhi(India) from 'Free Market' to 'Mercantilism' Turn 211/500 (1505 AD) [10-Jun-2018 15:54:13] The Cove begins: Cannon (7 turns) Sugar Run West begins: Cannon (15 turns) Greek Isles begins: Galley (25 turns) Injun North begins: Courthouse (20 turns) While attacking, Cannon 5 (Sugar Swamp) escapes from Indian Longbowman (Prob Victory: 79.3%) While attacking, Cannon 6 (Gandhi Point) decimates Indian Longbowman (Prob Victory: 92.1%) While attacking in Indian territory at Vijayanagara, Rifleman 1 (Gandi Pass) (9.80/14) defeats Indian Musketman (Prob Victory: 97.8%) While attacking in Indian territory at Vijayanagara, Rifleman (12.32/14) defeats Indian War Elephant (Prob Victory: 100.0%) While attacking in Indian territory at Vijayanagara, Rifleman 2 (Gandhi Point) (12.32/14) defeats Indian Axeman (Prob Victory: 100.0%) While attacking in Indian territory at Vijayanagara, Rifleman 5 (Gandhi Point) (9.38/14) defeats Indian Catapult (Prob Victory: 100.0%) While attacking in Indian territory at Vijayanagara, Rifleman (11.20/14) defeats Indian Archer (Prob Victory: 100.0%) While attacking in Indian territory at Vijayanagara, Rifleman (14.00/14) defeats Indian Longbowman (Prob Victory: 100.0%) While attacking in Indian territory at Vijayanagara, Rifleman 4 (Charm NE) (14.00/14) defeats Indian Longbowman (Prob Victory: 100.0%) Confucianism has been removed: Vijayanagara (Indian Empire) Confucianism has spread: Vijayanagara Captured Vijayanagara (Gandhi) Vijayanagara begins: Barracks (51 turns) While attacking in Dutch territory near Bombay, Rifleman loses to Indian Musketman (1.44/9) (Prob Victory: 70.8%) A Cottage was built near Injun Ridge A Cottage was built near Midland Pass While attacking in Dutch territory at Injun Ridge, Rifleman (10.08/14) defeats Indian War Elephant (Prob Victory: 98.7%) While attacking in Dutch territory at Injun Ridge, Rifleman (14.00/14) defeats Indian Musketman (Prob Victory: 100.0%) While attacking in Dutch territory at Delhi, Rifleman 1 (Charm NE) (14.00/14) defeats Indian Explorer (Prob Victory: 100.0%) While attacking in Dutch territory at Vijayanagara, Rifleman 1 (Snake Charm) (9.80/14) defeats Indian Explorer (Prob Victory: 100.0%) 60% Research: 929 per turn 0% Culture: 740 per turn 40% Gold: 17 per turn, 6337 in the bank After End Turn: The whip was applied in Midland Pass The whip was applied in Hilly Wastes The whip was applied in Delhi Tech research finished: Corporation Snake Charm finishes: Settler Midland Pass finishes: Theatre Hilly Wastes grows to size 2 Hilly Wastes finishes: Theatre Bombay's borders expand Injun Coast finishes: Barracks Injun North grows to size 2 Delhi finishes: Dike Turn 212/500 (1510 AD) [10-Jun-2018 16:03:58] Snake Charm begins: Globe Theatre (6 turns) Injun Coast begins: Lighthouse (30 turns) Injun Coast begins: Dike (90 turns) Delhi begins: Cannon (7 turns) A Cottage was built near Sugar Swamp A Cottage was built near Rice Land A Cottage was built near Great Swamp 60% Research: 938 per turn 0% Culture: 760 per turn 40% Gold: 27 per turn, 6354 in the bank After End Turn: A Rifleman was drafted in Charm NE Snake Charm grows to size 37 Snake Dream finishes: Settler The Cove grows to size 13 Gandhi Point grows to size 12 Whale Isle grows to size 11 A Village was built near Sugar Swamp Midland Pass's borders expand Coventry grows to size 7 Other Player Actions: Civics Change: Isabella(Spain) from 'Representation' to 'Universal Suffrage' Civics Change: Isabella(Spain) from 'Caste System' to 'Emancipation' Turn 213/500 (1515 AD) [10-Jun-2018 16:10:32] Snake Dream begins: Dike (23 turns) While attacking in Indian territory at Pataliputra, Rifleman loses to Indian Heavy Footman (1.28/8) (Prob Victory: 71.5%) A Cottage was built near Gandhi Point A Cottage was built near Injun Coast A Cottage was built near Great Swamp Charm North begins: Market (50 turns) 60% Research: 0 per turn 0% Culture: 0 per turn 40% Gold: 0 per turn, 6381 in the bank After End Turn: A Rifleman was drafted in Gandhi Point Whip anger has decreased in Sugar Run The whip was applied in Sugar Swamp Draft anger has decreased in Sugar Swamp The whip was applied in Swamp Home Whip anger has decreased in Northern Marsh The whip was applied in Back Cove Other Player Actions: Attitude Change: Ragnar (Vikings) towards Snake Master (Netherlands), from 'Pleased' to 'Cautious' Attitude Change: Huayna Capac (Inca) towards Snake Master (Netherlands), from 'Pleased' to 'Cautious' Civics Change: Snake Master(Netherlands) from 'Hereditary Rule' to 'Police State' Turn 214/500 (1520 AD) [10-Jun-2018 16:17:39] While attacking in Indian territory at Pataliputra, Rifleman 1 (Charm NE) (14.00/14) defeats Indian Heavy Footman (Prob Victory: 99.2%) Nebuchadrezzar II (Great General) born in Whale Isle While attacking in Indian territory at Pataliputra, Rifleman 6 (Charm SW) (2.24/14) defeats Indian Spearman (Prob Victory: 99.3%) Taoism has spread: Pataliputra Captured Pataliputra (Gandhi) Pataliputra begins: Lighthouse (61 turns) A Windmill was built near Midland Point A Windmill was built near Hilly Wastes A Cottage was built near Final Frontier A Mine was built near Injun North Amsterdam founded Dream Road begins: Lighthouse (61 turns) 60% Research: 0 per turn 0% Culture: 0 per turn 40% Gold: 0 per turn, 6532 in the bank After End Turn: Whip anger has decreased in Gandi Pass Draft anger has decreased in Sugar Run West Other Player Actions: Civics Change: Huayna Capac(Inca) from 'Slavery' to 'Caste System' Turn 215/500 (1525 AD) [10-Jun-2018 16:20:20] A Windmill was built near Hilly Wastes A Windmill was built near Northern Marsh A Cottage was built near Swamplands A Cottage was built near Northern Marsh A Farm was built near Injun North While attacking in Indian territory at Varanasi, Rifleman 2 (Gandhi Point) loses to Indian Longbowman (0.72/6) (Prob Victory: 69.8%) While attacking in Indian territory at Varanasi, Rifleman (13.72/14) defeats Indian Longbowman (Prob Victory: 100.0%) Confucianism has been removed: Varanasi (Indian Empire) Confucianism has spread: Varanasi Captured Varanasi (Gandhi) Varanasi begins: Granary (61 turns) Snake Master (Netherlands) and Gandhi (India) have signed a peace treaty Gandi Pass Sth begins: Market (14 turns) Snake Charm begins: Settler (2 turns) Snake Charm begins: Settler (2 turns) The Cove begins: Jewish Missionary (2 turns) The Cove begins: Jewish Missionary (2 turns) The Cove begins: Jewish Missionary (2 turns) Logging by BUG Mod 4.5 [Build 2221] (BtS 3.13-3.19) ------------------------------------------------ Turn 215/500 (1525 AD) [11-Jun-2018 10:45:42] 60% Research: 931 per turn 0% Culture: 755 per turn 40% Gold: -47 per turn, 6711 in the bank After End Turn: Snake Charm finishes: Globe Theatre A Village was built near The Cove Gandi Pass grows to size 6 Sugar Run grows to size 5 Sugar Run West grows to size 8 Sugar Swamp finishes: Dike Swamp Home finishes: Jewish Temple A Village was built near Swamp Home A Hamlet was built near Swamp Home A Village was built near Great Swamp Midland Point grows to size 3 Fish Island grows to size 7 Back Cove finishes: Barracks Injun Coast grows to size 3 Turn 216/500 (1530 AD) [11-Jun-2018 10:45:43] Sugar Swamp begins: Cannon (7 turns) Swamp Home begins: Cannon (34 turns) Back Cove begins: Dike (45 turns) A Cottage was built near Gandi Pass Nrth Amsterdam founded Edge of Doom begins: Granary (20 turns) Amsterdam founded Doom Lands begins: Granary (20 turns) Snake Charm begins: Settler (2 turns) Charm SW begins: Dike (30 turns) Vin Isle begins: Library (5 turns) Whale Isle begins: University (25 turns) Swamplands begins: Cannon (17 turns) Eastern Island begins: University (23 turns) Delhi begins: Library (2 turns) Snake Master (Netherlands) declares war on Huayna Capac (Inca) 60% Research: 966 per turn 0% Culture: 806 per turn 40% Gold: -39 per turn, 6664 in the bank After End Turn: The whip was applied in Snake Dream Draft anger has decreased in Snake Dream The whip was applied in Charm SW Draft anger has decreased in Charm SW A Rifleman was drafted in Gandi Pass The whip was applied in Vin Isle A Rifleman was drafted in Charm North The whip was applied in Whale Isle Whip anger has decreased in Rice Land The whip was applied in Swamplands The whip was applied in Eastern Island Whip anger has decreased in Bombay Snake Charm finishes: Settler Snake Dream finishes: Dike Charm SW grows to size 13 Charm SW finishes: Cannon The Cove finishes: Cannon Vin Isle finishes: Courthouse Charm North grows to size 11 Whale Isle finishes: Forge Sugar Swamp grows to size 9 Rice Land grows to size 5 Great Swamp grows to size 9 Swamplands grows to size 4 Swamplands's borders expand Swamplands finishes: Cannon Midland Pass grows to size 2 Greek Isles's borders expand Eastern Island grows to size 7 Eastern Island finishes: Dike Northern Marsh grows to size 3 Back Cove grows to size 2 Coventry grows to size 8 Delhi grows to size 11 Delhi finishes: Cannon Other Player Actions: Attitude Change: Huayna Capac (Inca) towards Snake Master (Netherlands), from 'Cautious' to 'Furious' Turn 217/500 (1535 AD) [11-Jun-2018 10:56:11] Snake Dream begins: Settler (4 turns) A Windmill was built near Injun Ridge A Cottage was built near Swamplands The Cove begins: Hindu Temple (4 turns) The Cove begins: Jewish Missionary (3 turns) Rice Land begins: Cannon (34 turns) Fish Island begins: Library (45 turns) Charm SE begins: Settler (10 turns) Charm SW begins: Settler (10 turns) Charm SW begins: Dike (30 turns) Midland Point begins: Settler (10 turns) Final Frontier begins: Settler (15 turns) 60% Research: 972 per turn 0% Culture: 808 per turn 40% Gold: -47 per turn, 6270 in the bank After End Turn: A Rifleman was drafted in The Cove A Rifleman was drafted in Gandi Pass Sth The whip was applied in Rice Land A Rifleman was drafted in Great Swamp The whip was applied in Fish Island The whip was applied in Injun Coast Snake Charm finishes: Settler A Hamlet was built near Gandi Pass Vin Isle grows to size 6 Whale Isle grows to size 10 A Town was built near Gandi Pass Sth Rice Land finishes: Cannon A Village was built near Rice Land Midland Point finishes: Theatre Fish Island grows to size 5 Fish Island finishes: Dike Final Frontier grows to size 3 Bombay grows to size 10 Injun Coast finishes: Lighthouse Turn 218/500 (1540 AD) [11-Jun-2018 11:07:22] A Farm was built near Jaen A Windmill was built near Swamp Home A Windmill was built near Injun North Snake Charm begins: Settler (2 turns) 60% Research: 980 per turn 0% Culture: 815 per turn 40% Gold: -48 per turn, 6223 in the bank After End Turn: Draft anger has decreased in Snake Charm The whip was applied in Charm SE Draft anger has decreased in Charm SE Whip anger has decreased in Midland Point A Rifleman was drafted in Coventry Whip anger has decreased in Coventry Charm SE finishes: Market A Village was built near Charm NE A Town was built near Sugar Run Sugar Swamp grows to size 10 Swamp Home grows to size 4 Greek Isles grows to size 4 Hilly Wastes grows to size 3 Eastern Island grows to size 8 Fish Island grows to size 6 Coventry grows to size 8 Injun Coast grows to size 3 Injun Ridge grows to size 3 Dream Road's borders expand Edge of Doom's borders expand Doom Lands's borders expand Turn 219/500 (1545 AD) [11-Jun-2018 11:39:42] A Cottage was built near Jaen A Cottage was built near Northern Marsh A Farm was built near Great Swamp A Windmill was built near Injun North Snake Charm begins: Settler (2 turns) Sugar Run begins: Cannon (34 turns) Vijayanagara begins: Colosseum (2 turns) 60% Research: 1014 per turn 0% Culture: 850 per turn 40% Gold: -24 per turn, 6175 in the bank After End Turn: The whip was applied in Sugar Run Whip anger has decreased in Gandi Pass Nrth The whip was applied in Final Frontier Whip anger has decreased in Delhi The whip was applied in Vijayanagara Snake Charm finishes: Settler Gracia Mendes Nasi (Great Merchant) born in Snake Charm The Cove finishes: Jewish Missionary A Town was built near Charm North Vin Isle finishes: Library Charm NE grows to size 6 Sugar Run finishes: Cannon A Town was built near Sugar Run Whale Isle grows to size 11 Gandi Pass Nrth grows to size 4 Sugar Swamp finishes: Cannon Great Swamp grows to size 9 Final Frontier finishes: Courthouse Delhi's borders expand Delhi finishes: Library Vijayanagara's borders expand Vijayanagara finishes: Barracks Turn 220/500 (1550 AD) [11-Jun-2018 11:45:34] Judaism has spread: Coventry Vin Isle begins: Jewish Monastery (5 turns) Sugar Swamp begins: Jail (7 turns) Sugar Swamp begins: Market (9 turns) Delhi begins: Confucian Temple (4 turns) A Windmill was built near Doom Lands Snake Charm begins: Settler (2 turns) Gandi Pass Nrth begins: Library (9 turns) Greek Isles begins: Dike (90 turns) Pataliputra begins: Harbor (20 turns) 60% Research: 1051 per turn 0% Culture: 862 per turn 40% Gold: -28 per turn, 6155 in the bank After End Turn: The whip was applied in Gandi Pass Nrth The whip was applied in Greek Isles The whip was applied in Pataliputra Tech research finished: Assembly Line Snake Charm finishes: Settler Snake Dream finishes: Settler Charm SW grows to size 14 The Cove grows to size 13 Gandhi Point finishes: Courthouse A Village was built near Gandhi Point Gandi Pass Nrth finishes: Courthouse Gandi Pass Sth grows to size 12 Sugar Swamp grows to size 11 Rice Land grows to size 4 Swamplands grows to size 5 Greek Isles finishes: Galley Fish Island grows to size 7 Final Frontier's borders expand Bombay grows to size 11 Vijayanagara finishes: Colosseum Pataliputra finishes: Lighthouse Turn 221/500 (1555 AD) [11-Jun-2018 11:53:15] Diplomacy (Religion Request): Isabella (Spain) asks Snake Master (Netherlands) to convert to Buddhism; Snake Master REFUSES. Research begun: Fascism (3 Turns) Snake Dream begins: Settler (4 turns) Gandhi Point begins: Settler (13 turns) Vijayanagara begins: Library (2 turns) Vijayanagara begins: Confucian Temple (3 turns) While attacking in Incan territory at Nasca, Rifleman loses to Incan Longbowman (6.00/6) (Prob Victory: 59.0%) While attacking in Incan territory at Nasca, Rifleman (6.02/14) defeats Incan Longbowman (Prob Victory: 59.0%) While attacking in Incan territory at Nasca, Rifleman (8.68/14) defeats Incan Longbowman (Prob Victory: 59.0%) While attacking in Incan territory at Nasca, Rifleman (12.32/14) defeats Incan Catapult (Prob Victory: 99.9%) Captured Nasca (Huayna Capac) Razed Nasca Nasca lost While attacking in the wild near Edge of Doom, Rifleman (14.00/14) defeats Incan Worker (Prob Victory: 99.9%) Hilly Wastes begins: Infantry (24 turns) Northern Marsh begins: Buddhist Monastery (10 turns) Varanasi begins: Dike (180 turns) 60% Research: 1085 per turn 0% Culture: 870 per turn 40% Gold: -17 per turn, 6176 in the bank After End Turn: Whip anger has decreased in Midland Pass The whip was applied in Hilly Wastes The whip was applied in Northern Marsh The whip was applied in Varanasi Snake Charm finishes: Settler A Town was built near Charm North Sugar Run grows to size 4 A Village was built near Swamplands Hilly Wastes's borders expand Hilly Wastes finishes: Courthouse Eastern Island grows to size 9 Northern Marsh finishes: Courthouse Fish Island grows to size 8 Fish Island finishes: Library Coventry grows to size 9 Injun Coast grows to size 4 Delhi grows to size 12 Vijayanagara finishes: Library Varanasi finishes: Granary Other Player Actions: Civics Change: Gandhi(India) from 'Representation' to 'Universal Suffrage' Civics Change: Gandhi(India) from 'Mercantilism' to 'Decentralization' Civics Change: Gandhi(India) from 'Pacifism' to 'Organized Religion' Turn 222/500 (1560 AD) [11-Jun-2018 12:45:30] Fish Island begins: Courthouse (8 turns) A Cottage was built near Northern Marsh A Cottage was built near Northern Marsh A Farm was built near Rice Land Rifleman promoted: Combat I Rifleman promoted: Combat I Rifleman promoted: Drill I Snake Dream begins: Infantry (9 turns) Snake Dream begins: Infantry (9 turns) Charm NE begins: Courthouse (40 turns) 60% Research: 1096 per turn 0% Culture: 884 per turn 40% Gold: -8 per turn, 5824 in the bank After End Turn: The whip was applied in Charm NE Draft anger has decreased in Charm NE Snake Charm finishes: Settler A Village was built near Charm NE The Cove finishes: Hindu Temple Gandi Pass grows to size 6 Vin Isle grows to size 7 Charm NE finishes: Cannon Whale Isle grows to size 12 Sugar Run West finishes: Cannon A Hamlet was built near Sugar Swamp Midland Pass grows to size 3 Eastern Island's borders expand Northern Marsh grows to size 3 Back Cove grows to size 3 A Hamlet was built near Injun Ridge Injun North grows to size 3 Delhi finishes: Confucian Temple Turn 223/500 (1565 AD) [11-Jun-2018 12:52:54] Snake Charm begins: Infantry (3 turns) Sugar Run West begins: Infantry (13 turns) Delhi begins: University (8 turns) A Plantation was built near Jaen A Farm was built near Jaen A Farm was built near Swamplands 60% Research: 1125 per turn 0% Culture: 886 per turn 40% Gold: 3 per turn, 4746 in the bank After End Turn: Draft anger has decreased in Gandhi Point Whip anger has decreased in Sugar Swamp Whip anger has decreased in Swamp Home Whip anger has decreased in Back Cove Tech research finished: Fascism Robert E. Lee (Great General) born in Snake Charm Snake Charm grows to size 32 A Village was built near Sugar Run West Vin Isle finishes: Jewish Monastery Sugar Run West grows to size 9 Sugar Swamp grows to size 12 Great Swamp grows to size 10 Coventry grows to size 10 Bombay finishes: Dike Hinduism has spread: Dream Road Other Player Actions: Civics Change: Isabella(Spain) from 'Mercantilism' to 'State Property' Turn 224/500 (1570 AD) [11-Jun-2018 12:57:59] Research begun: Optics (1 Turns) Research begun: Astronomy (1 Turns) Research begun: Scientific Method (1 Turns) Research begun: Physics (1 Turns) Research begun: Electricity (1 Turns) Research begun: Industrialism (1 Turns) Vin Isle begins: University (13 turns) Bombay begins: Infantry (7 turns) While attacking in Dutch territory at Doom Lands, Rifleman (14.00/14) defeats Incan Scout (Prob Victory: 100.0%) Cannon 2 (Gandi Pass Nrth) promoted: City Raider I Cannon 4 (The Cove) promoted: City Raider I Cannon 5 (Gandi Pass Sth) promoted: City Raider I Swamp Home begins: Infantry (24 turns) Midland Pass begins: Infantry (24 turns) 50% Research: 970 per turn 0% Culture: 901 per turn 50% Gold: 169 per turn, 74 in the bank After End Turn: A Infantry was drafted in Gandhi Point A Infantry was drafted in Sugar Swamp The whip was applied in Swamp Home The whip was applied in Midland Pass Tech research finished: Optics Snake Dream finishes: Settler The Cove finishes: Jewish Missionary Gandhi Point grows to size 10 Swamp Home finishes: Cannon Rice Land grows to size 5 A Hamlet was built near Great Swamp Midland Pass finishes: Courthouse Greek Isles grows to size 4 Hilly Wastes grows to size 3 Eastern Island grows to size 10 Fish Island grows to size 9 Injun Coast grows to size 5 Vijayanagara's borders expand Vijayanagara finishes: Confucian Temple Turn 225/500 (1575 AD) [11-Jun-2018 13:06:20] The Cove begins: Dike (8 turns) Vijayanagara begins: Courthouse (4 turns) A Workshop was built near Great Swamp A Farm was built near Swamplands A Workshop was built near Great Swamp A Workshop was built near Great Swamp A Workshop was built near Asturias Amsterdam founded Dream Road II begins: Granary (30 turns) Dream Road II begins: Lighthouse (20 turns) While attacking in Incan territory at Ica, Cannon 2 (Gandi Pass Nrth) loses to Incan Longbowman (3.24/6) (Prob Victory: 82.9%) While attacking, Cannon 4 (The Cove) decimates Incan Longbowman (Prob Victory: 96.9%) Rifleman promoted: Combat I While attacking in Incan territory at Ica, Rifleman (11.76/14) defeats Incan Musketman (Prob Victory: 95.6%) While attacking in Incan territory at Ica, Rifleman (11.76/14) defeats Incan Heavy Footman (Prob Victory: 96.5%) While attacking in Incan territory at Ica, Rifleman (9.80/14) defeats Incan Crossbowman (Prob Victory: 99.9%) While attacking in Incan territory at Ica, Rifleman (10.08/14) defeats Incan Longbowman (Prob Victory: 100.0%) While attacking in Incan territory at Ica, Rifleman (12.18/14) defeats Incan Longbowman (Prob Victory: 100.0%) Christianity has spread: Ica Islam has spread: Ica Captured Ica (Huayna Capac) Razed Ica Christianity has been removed: Ica Islam has been removed: Ica Ica lost Midland Point begins: Courthouse (15 turns) Injun Ridge begins: Barracks (9 turns) 20% Research: 467 per turn 0% Culture: 912 per turn 80% Gold: 684 per turn, 184 in the bank After End Turn: Whip anger has decreased in Snake Charm A Infantry was drafted in Sugar Run West The whip was applied in Midland Point The whip was applied in Injun Ridge Snake Charm grows to size 33 Snake Charm finishes: Infantry Snake Dream grows to size 12 A Village was built near Gandhi Point A Village was built near Charm NE Whale Isle grows to size 13 A Town was built near Charm North Gandi Pass Nrth grows to size 3 Gandi Pass Sth finishes: Dike Sugar Swamp grows to size 11 Swamp Home grows to size 4 A Village was built near Great Swamp Swamplands grows to size 6 Midland Point finishes: Settler Injun Ridge grows to size 3 Injun Ridge finishes: Courthouse Turn 226/500 (1580 AD) [11-Jun-2018 13:14:41] Snake Charm begins: Infantry (3 turns) Snake Charm begins: Infantry (3 turns) Snake Charm begins: Infantry (3 turns) Infantry 3 (Charm SE) promoted: Drill I While attacking in Spanish territory near Edge of Doom, Infantry (16.80/20) defeats Incan Heavy Footman (Prob Victory: 89.6%) While attacking in Spanish territory near Edge of Doom, Infantry 3 (Charm SE) (0.80/20) defeats Incan Heavy Footman (Prob Victory: 91.0%) While attacking in Spanish territory near Edge of Doom, Infantry (16.80/20) defeats Incan Heavy Footman (Prob Victory: 89.6%) Rifleman promoted: Combat I While attacking in the wild near Edge of Doom, Infantry 13 (Snake Charm) (0.80/20) defeats Incan Musketman (Prob Victory: 87.7%) While attacking in the wild near Edge of Doom, Infantry 12 (Snake Charm) (17.20/20) defeats Incan Pikeman (Prob Victory: 98.6%) Infantry 12 (Snake Charm) promoted: Combat I Infantry 12 (Snake Charm) promoted: Pinch Infantry 13 (Snake Charm) promoted: Combat I Infantry 13 (Snake Charm) promoted: Medic I Cannon 5 (Sugar Swamp) promoted: City Raider II Cannon 6 (Gandhi Point) promoted: City Raider II Rifleman promoted: Combat I Rifleman promoted: Combat I Rifleman promoted: Combat I 20% Research: 480 per turn 0% Culture: 930 per turn 80% Gold: 709 per turn, 243 in the bank After End Turn: Whip anger has decreased in Snake Dream Whip anger has decreased in Charm SW Draft anger has decreased in Gandi Pass Whip anger has decreased in Vin Isle Draft anger has decreased in Charm North Whip anger has decreased in Whale Isle Whip anger has decreased in Swamplands Whip anger has decreased in Eastern Island Whip anger has decreased in Bombay Snake Charm grows to size 34 Gandi Pass finishes: Courthouse Charm North grows to size 12 Charm North finishes: Cannon A Town was built near Gandi Pass Sth A Village was built near Great Swamp A Village was built near Great Swamp Northern Marsh's borders expand Fish Island grows to size 10 Pataliputra's borders expand Hinduism has spread: Edge of Doom Other Player Actions: Civics Change: Ragnar(Vikings) from 'Caste System' to 'Emancipation' Turn 227/500 (1585 AD) [11-Jun-2018 13:20:58] While attacking in the wild near Edge of Doom, Infantry (17.40/20) defeats Incan Heavy Footman (Prob Victory: 99.5%) Infantry 3 (Charm SE) promoted: Medic I While attacking in Spanish territory near Edge of Doom, Infantry 3 (Gandi Pass) (20.00/20) defeats Incan Crossbowman (Prob Victory: 100.0%) While attacking in Spanish territory near Edge of Doom, Infantry 4 (Gandhi Point) (17.60/20) defeats Incan Musketman (Prob Victory: 99.9%) While attacking in Spanish territory near Edge of Doom, Infantry 1 (Sugar Run West) (11.20/20) defeats Incan Crossbowman (Prob Victory: 100.0%) Infantry promoted: Combat I Infantry promoted: Combat I While attacking in Spanish territory near Edge of Doom, Infantry (9.60/20) defeats Incan Pikeman (Prob Victory: 100.0%) While attacking in Spanish territory near Edge of Doom, Infantry (16.60/20) defeats Incan Trebuchet (Prob Victory: 100.0%) While attacking in the wild near Edge of Doom, Infantry 13 (Snake Charm) (15.20/20) defeats Incan Trebuchet (Prob Victory: 100.0%) Amsterdam founded Doom Ridge begins: Theatre (7 turns) Doom Ridge begins: Granary (15 turns) A Windmill was built near Doom Lands Cannon 12 (Rice Land) promoted: City Raider I Cannon 13 (Sugar Run) promoted: City Raider I Amsterdam founded Dream Road III begins: Lighthouse (30 turns) Dream Road III begins: Theatre (13 turns) Snake Charm begins: Harbor (2 turns) Snake Charm begins: University (4 turns) Whale Isle begins: Grocer (10 turns) Great Swamp begins: Market (50 turns) Swamplands begins: Infantry (47 turns) Fish Island begins: Barracks (3 turns) Bombay begins: Confucian Temple (5 turns) Logging by BUG Mod 4.5 [Build 2221] (BtS 3.13-3.19) ------------------------------------------------ Turn 227/500 (1585 AD) [15-Jun-2018 14:24:49] 20% Research: 471 per turn 0% Culture: 930 per turn 80% Gold: 684 per turn, 2 in the bank After End Turn: Snake Charm grows to size 33 Snake Charm finishes: Infantry Snake Dream grows to size 10 Snake Dream finishes: Infantry Charm SW grows to size 13 A Town was built near Gandi Pass Sth Whale Isle finishes: University Gandi Pass Nrth finishes: Library A Village was built near Gandi Pass Sth Sugar Swamp finishes: Market Great Swamp grows to size 10 Great Swamp finishes: Courthouse Swamplands finishes: Cannon Midland Point grows to size 3 Eastern Island finishes: University Fish Island finishes: Courthouse Bombay grows to size 10 Bombay finishes: Infantry Injun Coast grows to size 6 Injun North grows to size 4 Delhi grows to size 13 Varanasi's borders expand Turn 228/500 (1590 AD) [15-Jun-2018 14:24:52] Judaism has spread: Delhi Snake Dream begins: Settler (4 turns) Gandi Pass Nrth begins: Settler (15 turns) Sugar Swamp begins: Settler (4 turns) Eastern Island begins: Barracks (3 turns) Eastern Island begins: Market (9 turns) While attacking, Cannon 5 (Gandi Pass Sth) decimates Incan Catapult (Prob Victory: 99.9%) While attacking in Incan territory near Doom Ridge, Rifleman (11.34/14) defeats Incan Trebuchet (Prob Victory: 100.0%) While attacking in Incan territory near Doom Ridge, Rifleman (12.04/14) defeats Incan Catapult (Prob Victory: 100.0%) A Windmill was built near Doom Lands A Workshop was built near Swamplands A Fishing Boats was built near Gandhi Point Gandi Pass begins: Cannon (17 turns) 20% Research: 460 per turn 0% Culture: 946 per turn 80% Gold: 672 per turn, 96 in the bank After End Turn: A Infantry was drafted in Charm SE Whip anger has decreased in Charm SE The whip was applied in Gandi Pass A Infantry was drafted in Charm North A Infantry was drafted in Gandi Pass Sth Draft anger has decreased in Coventry Charm SE finishes: Settler The Cove grows to size 12 Gandi Pass finishes: Barracks Vin Isle grows to size 8 Charm NE grows to size 6 Whale Isle grows to size 12 Gandi Pass Sth grows to size 11 Rice Land grows to size 6 Swamplands grows to size 6 Midland Pass grows to size 3 Northern Marsh grows to size 4 Fish Island finishes: Barracks Vijayanagara finishes: Courthouse Varanasi grows to size 5 Dream Road II's borders expand Turn 229/500 (1595 AD) [15-Jun-2018 14:31:58] Charm SE begins: Grocer (50 turns) Fish Island begins: Market (8 turns) Vijayanagara begins: Bank (7 turns) Cannon 9 (The Cove) promoted: City Raider I While attacking, Cannon 9 (The Cove) decimates Incan Longbowman (Prob Victory: 78.6%) Cannon 3 (Snake Charm) promoted: City Raider I Cannon 3 (Snake Charm) promoted: City Raider II While attacking, Cannon 3 (Snake Charm) decimates Incan Longbowman (Prob Victory: 97.5%) While attacking in Incan territory at Vitcos, Infantry 16 (Snake Charm) (20.00/20) defeats Incan Musketman (Prob Victory: 99.9%) While attacking in Incan territory at Vitcos, Infantry 19 (Charm NE) (20.00/20) defeats Incan Pikeman (Prob Victory: 100.0%) While attacking in Incan territory at Vitcos, Infantry 8 (Charm North) (20.00/20) defeats Incan Crossbowman (Prob Victory: 100.0%) While attacking in Incan territory at Vitcos, Rifleman (7.28/14) defeats Incan Catapult (Prob Victory: 99.9%) While attacking in Incan territory at Vitcos, Rifleman (14.00/14) defeats Incan Longbowman (Prob Victory: 100.0%) While attacking in Incan territory at Vitcos, Rifleman (9.80/14) defeats Incan Longbowman (Prob Victory: 100.0%) Christianity has spread: Vitcos Islam has spread: Vitcos Captured Vitcos (Huayna Capac) Vitcos begins: Courthouse (121 turns) A Workshop was built near Great Swamp A Mine was built near Doom Ridge Amsterdam founded Doom Trail begins: Courthouse (60 turns) Amsterdam founded Lake of Doom begins: Courthouse (60 turns) Infantry 17 (Charm SW) promoted: Combat I Infantry promoted: Combat I Snake Charm begins: The Pentagon (22 turns) Injun North begins: Barracks (9 turns) Delhi begins: Jail (4 turns) 50% Research: 1014 per turn 0% Culture: 967 per turn 50% Gold: 156 per turn, 850 in the bank After End Turn: Whip anger has decreased in Sugar Run Whip anger has decreased in Final Frontier A Infantry was drafted in Coventry The whip was applied in Injun North Whip anger has decreased in Delhi Whip anger has decreased in Vijayanagara Tech research finished: Astronomy Snake Charm grows to size 34 Charm SE grows to size 10 A Village was built near Charm SE A Town was built near Gandi Pass A Village was built near Gandi Pass Nrth Sugar Run grows to size 5 Sugar Run West grows to size 8 Eastern Island finishes: Barracks Back Cove grows to size 4 Coventry grows to size 9 Bombay grows to size 11 Injun North finishes: Courthouse Delhi finishes: University Vijayanagara grows to size 9 Pataliputra grows to size 5 Turn 230/500 (1600 AD) [15-Jun-2018 15:10:05] Cannon 10 (Swamplands) promoted: City Raider I Delhi begins: Jewish Temple (3 turns) 50% Research: 981 per turn 0% Culture: 933 per turn 50% Gold: 123 per turn, 126 in the bank After End Turn: Whip anger has decreased in Gandi Pass Nrth Whip anger has decreased in Greek Isles The whip was applied in Delhi Whip anger has decreased in Pataliputra Snake Charm finishes: The Pentagon Snake Dream finishes: Settler A Hamlet was built near Swamp Home A Hamlet was built near Sugar Swamp Great Swamp grows to size 11 Fish Island grows to size 10 Delhi finishes: Jail Turn 231/500 (1605 AD) [15-Jun-2018 15:15:23] Snake Dream begins: Settler (4 turns) A Cottage was built near Doom Lands A Mine was built near Doom Trail Cannon 1 (Charm NE) promoted: City Raider I Infantry promoted: Drill I Infantry promoted: Drill I Infantry 16 (Snake Charm) promoted: Drill I Infantry 8 (Charm North) promoted: Drill I Infantry 19 (Charm NE) promoted: Drill I Cannon 11 (Delhi) promoted: City Raider I Cannon 15 (Charm NE) promoted: City Raider I Cannon 16 (Sugar Run West) promoted: City Raider I Cannon 17 (Swamp Home) promoted: City Raider I 50% Research: 982 per turn 0% Culture: 945 per turn 50% Gold: 105 per turn, 2349 in the bank After End Turn: Whip anger has decreased in Hilly Wastes Whip anger has decreased in Northern Marsh Whip anger has decreased in Varanasi Tech research finished: Scientific Method Snake Charm grows to size 35 Snake Charm finishes: Harbor Gandi Pass grows to size 5 Vin Isle's borders expand A Village was built near Swamp Home Whale Isle grows to size 13 A Town was built near Charm North Sugar Swamp finishes: Settler A Town was built near Swamp Home A Village was built near Swamp Home Swamplands grows to size 7 Hilly Wastes grows to size 4 Fish Island's borders expand Bombay finishes: Confucian Temple Injun Coast grows to size 7 Injun Ridge grows to size 4 Injun Ridge finishes: Barracks Delhi grows to size 10 Delhi finishes: Jewish Temple Varanasi grows to size 6 Edge of Doom grows to size 2 Doom Lands grows to size 2 Judaism has spread: Dream Road II Doom Ridge's borders expand Doom Ridge finishes: Theatre Dream Road III's borders expand Turn 232/500 (1610 AD) [15-Jun-2018 15:26:28] Sugar Swamp begins: Infantry (7 turns) Northern Marsh begins: Library (7 turns) Bombay begins: Mt. Rushmore (12 turns) Injun Ridge begins: Infantry (18 turns) Delhi begins: Theatre (1 turns) Cannon 7 (The Cove) promoted: City Raider I Cannon 6 (Gandi Pass Nrth) promoted: City Raider I Cannon 8 (Charm SW) promoted: City Raider I Infantry promoted: Combat I Infantry promoted: Combat I While attacking in Incan territory at Andahuaylas, Infantry (7.00/20) defeats Incan Longbowman (Prob Victory: 99.1%) While attacking in Incan territory at Andahuaylas, Infantry (12.20/20) defeats Incan Longbowman (Prob Victory: 99.1%) While attacking in Incan territory at Andahuaylas, Cannon 7 (Sugar Run) loses to Incan Musketman (2.25/9) (Prob Victory: 95.6%) While attacking, Cannon 1 (Charm SW) decimates Incan Crossbowman (Prob Victory: 99.9%) While attacking, Cannon 2 (Sugar Run West) escapes from Incan Catapult (Prob Victory: 100.0%) While attacking in Incan territory at Andahuaylas, Infantry (20.00/20) defeats Incan Crossbowman (Prob Victory: 100.0%) While attacking in Incan territory at Andahuaylas, Infantry (20.00/20) defeats Incan Musketman (Prob Victory: 100.0%) While attacking in Incan territory at Andahuaylas, Infantry 1 (Charm SE) (20.00/20) defeats Incan Catapult (Prob Victory: 100.0%) Islam has been removed: Andahuaylas (Incan Empire) Christianity has spread: Andahuaylas Islam has spread: Andahuaylas Captured Andahuaylas (Huayna Capac) Razed Andahuaylas Christianity has been removed: Andahuaylas Islam has been removed: Andahuaylas Andahuaylas lost Amsterdam founded Doom Train begins: Theatre (13 turns) A Windmill was built near Edge of Doom A Cottage was built near Doom Trail Vin Isle begins: Observatory (12 turns) Charm NE begins: Library (15 turns) Rice Land begins: Infantry (47 turns) Eastern Island begins: Forge (18 turns) Eastern Island begins: Harbor (12 turns) Vijayanagara begins: Infantry (7 turns) Edge of Doom begins: Courthouse (30 turns) Doom Lands begins: Barracks (13 turns) Doom Lands begins: Courthouse (30 turns) 50% Research: 952 per turn 0% Culture: 914 per turn 50% Gold: 81 per turn, 2376 in the bank After End Turn: A Infantry was drafted in Snake Charm The whip was applied in Vin Isle The whip was applied in Charm NE The whip was applied in Sugar Run The whip was applied in Rice Land The whip was applied in Eastern Island A Infantry was drafted in Injun Coast The whip was applied in Vijayanagara The whip was applied in Edge of Doom The whip was applied in Doom Lands Snake Charm grows to size 34 Charm SE grows to size 11 The Cove finishes: Dike Gandhi Point finishes: Settler Vin Isle finishes: University Charm North grows to size 11 Charm NE finishes: Courthouse Sugar Run finishes: Cannon Gandi Pass Sth finishes: Market Swamp Home grows to size 5 Rice Land grows to size 5 Rice Land finishes: Cannon Greek Isles grows to size 5 Midland Point grows to size 4 Eastern Island grows to size 7 Eastern Island finishes: Market Injun North grows to size 4 Delhi grows to size 11 Delhi finishes: Theatre Vijayanagara finishes: Bank Edge of Doom finishes: Granary Doom Lands finishes: Granary Confucianism has spread: Dream Road III Turn 233/500 (1615 AD) [15-Jun-2018 15:35:18] Diplomacy (Civic Request): Gandhi (India) asks Snake Master (Netherlands) to switch to Universal Suffrage; Snake Master REFUSES. The Cove begins: Jail (4 turns) Gandhi Point begins: Infantry (18 turns) Sugar Run begins: Infantry (47 turns) Gandi Pass Sth begins: Infantry (7 turns) Delhi begins: Infantry (4 turns) 50% Research: 967 per turn 0% Culture: 930 per turn 50% Gold: 108 per turn, 2257 in the bank After End Turn: Vin Isle grows to size 7 A Town was built near Charm NE Gandi Pass Sth grows to size 12 Sugar Swamp grows to size 12 Eastern Island grows to size 8 Northern Marsh grows to size 5 Final Frontier finishes: Settler Injun Coast grows to size 6 Injun Ridge's borders expand Delhi grows to size 12 Vijayanagara grows to size 7 Varanasi grows to size 7 Doom Trail's borders expand Islam has spread: Doom Trail Lake of Doom's borders expand Turn 234/500 (1620 AD) [15-Jun-2018 15:49:22] Final Frontier begins: Library (45 turns) A Cottage was built near Doom Ridge Amsterdam founded Dream Road IV begins: Theatre (9 turns) Cannon 14 (Sugar Swamp) promoted: City Raider I While attacking in Incan territory at Vilcas, Infantry 17 (Charm SW) (9.60/20) defeats Incan Longbowman (Prob Victory: 99.1%) While attacking in Incan territory at Vilcas, Infantry 2 (The Cove) (20.00/20) defeats Incan Heavy Footman (Prob Victory: 98.8%) While attacking in Incan territory at Vilcas, Infantry (9.60/20) defeats Incan Longbowman (Prob Victory: 99.3%) While attacking in Incan territory at Vilcas, Infantry (20.00/20) defeats Incan Catapult (Prob Victory: 100.0%) While attacking in Incan territory at Vilcas, Infantry (17.20/20) defeats Incan Catapult (Prob Victory: 100.0%) While attacking in Incan territory at Vilcas, Infantry (13.20/20) defeats Incan Catapult (Prob Victory: 100.0%) While attacking in Incan territory at Vilcas, Infantry 8 (Charm North) (20.00/20) defeats Incan Catapult (Prob Victory: 100.0%) While attacking in Incan territory at Vilcas, Infantry 2 (Swamp Home) (18.00/20) defeats Incan Trebuchet (Prob Victory: 100.0%) Islam has been removed: Vilcas (Incan Empire) Christianity has spread: Vilcas Islam has spread: Vilcas Captured Vilcas (Huayna Capac) Vilcas begins: Courthouse (121 turns) While attacking in the wild at Vilcas, Infantry 19 (Charm NE) (17.20/20) defeats Incan Musketman (Prob Victory: 99.3%) While attacking in the wild at Vilcas, Infantry 16 (Snake Charm) (17.40/20) defeats Incan Pikeman (Prob Victory: 99.7%) While attacking in the wild at Vilcas, Infantry (16.60/20) defeats Incan Trebuchet (Prob Victory: 100.0%) While attacking in the wild at Vilcas, Infantry (14.80/20) defeats Incan Heavy Footman (Prob Victory: 99.6%) A Workshop was destroyed near Amsterdam Amsterdam founded Doom Raiders begins: Theatre (13 turns) While attacking in Dutch territory at Vilcas, Infantry (20.00/20) defeats Incan Worker (Prob Victory: 99.6%) While attacking in Dutch territory at Vilcas, Infantry 4 (Gandhi Point) (20.00/20) defeats Incan Worker (Prob Victory: 99.6%) 50% Research: 986 per turn 0% Culture: 943 per turn 50% Gold: 56 per turn, 1658 in the bank After End Turn: Draft anger has decreased in Gandhi Point Draft anger has decreased in Sugar Swamp Whip anger has decreased in Swamp Home Whip anger has decreased in Midland Pass Snake Charm grows to size 35 Snake Charm finishes: University Snake Dream finishes: Settler Charm SW grows to size 14 The Cove grows to size 13 A Town was built near Swamp Home Fish Island grows to size 11 Turn 235/500 (1625 AD) [15-Jun-2018 15:55:41] Snake Charm begins: Jail (3 turns) Snake Dream begins: Courthouse (6 turns) A Windmill was built near Doom Ridge A Windmill was built near Edge of Doom Infantry 8 (Charm North) promoted: Combat I Infantry 16 (Snake Charm) promoted: Combat I Infantry 19 (Charm NE) promoted: Combat I Infantry promoted: Medic I Infantry promoted: Combat II Research begun: Physics (2 Turns) Research begun: Democracy (2 Turns) 50% Research: 1008 per turn 0% Culture: 936 per turn 50% Gold: 54 per turn, 1294 in the bank After End Turn: A Infantry was drafted in Snake Charm A Infantry was drafted in Gandhi Point A Infantry was drafted in Sugar Run West Whip anger has decreased in Midland Point Whip anger has decreased in Injun Ridge Snake Charm grows to size 34 Sugar Run grows to size 4 Whale Isle finishes: Grocer Sugar Run West grows to size 7 A Town was built near Gandi Pass Sth Rice Land grows to size 6 Great Swamp grows to size 12 A Village was built near Swamp Home Swamplands grows to size 8 Midland Pass grows to size 4 Eastern Island grows to size 9 Fish Island finishes: Market Final Frontier grows to size 3 Injun North finishes: Barracks Delhi grows to size 13 Pataliputra grows to size 6 Hinduism has spread: Doom Ridge Turn 236/500 (1630 AD) [15-Jun-2018 16:01:15] Whale Isle begins: Observatory (10 turns) Fish Island begins: Theatre (2 turns) Injun North begins: Infantry (12 turns) Whale Isle begins: Confucian Temple (6 turns) Whale Isle begins: Colosseum (3 turns) Whale Isle begins: Theatre (2 turns) Whale Isle begins: Theatre (2 turns) Whale Isle begins: Colosseum (3 turns) Whale Isle begins: Confucian Temple (6 turns) Infantry 7 (Charm North) promoted: Drill I Cannon 2 (Sugar Run West) promoted: City Raider II Infantry promoted: Combat I A Cottage was built near Lake of Doom A Farm was built near Doom Train 50% Research: 1022 per turn 0% Culture: 943 per turn 50% Gold: 71 per turn, 1013 in the bank After End Turn: Tech research finished: Physics Snake Charm finishes: Jail Snake Dream grows to size 11 Charm SE grows to size 12 The Cove finishes: Jail Imhotep (Great Engineer) born in The Cove Gandhi Point grows to size 9 Charm NE grows to size 5 Gandi Pass Nrth finishes: Settler Sugar Swamp grows to size 13 A Village was built near Sugar Swamp A Hamlet was built near Swamplands A Village was built near Midland Pass Hilly Wastes finishes: Infantry Northern Marsh finishes: Library Fish Island finishes: Theatre Injun North's borders expand Delhi grows to size 14 Delhi finishes: Infantry Vijayanagara grows to size 8 Vijayanagara finishes: Infantry Dream Road grows to size 2 Varanasi grows to size 8 Doom Train's borders expand Turn 237/500 (1635 AD) [15-Jun-2018 16:05:08] Snake Charm begins: Observatory (3 turns) The Cove begins: University (8 turns) Gandi Pass Nrth begins: Infantry (47 turns) Gandi Pass Nrth begins: Jewish Missionary (8 turns) Hilly Wastes begins: Library (5 turns) Northern Marsh begins: Theatre (3 turns) Fish Island begins: University (12 turns) Delhi begins: Colosseum (2 turns) Vijayanagara begins: University (7 turns) While attacking in Dutch territory near Midland Point, Rifleman (12.88/14) defeats Incan Scout (Prob Victory: 100.0%) A Mine was built near Doom Trail Cannon 1 (Charm SW) promoted: City Raider II Cannon 2 (Gandhi Point) promoted: City Raider II Infantry promoted: Drill I While attacking in Incan territory at Arequipa, Infantry (14.00/20) defeats Incan Longbowman (Prob Victory: 95.9%) While attacking in Incan territory at Arequipa, Infantry (6.00/20) defeats Incan Musketman (Prob Victory: 99.2%) While attacking, Cannon 12 (Rice Land) decimates Incan Heavy Footman (Prob Victory: 78.0%) While attacking in Incan territory at Arequipa, Infantry (6.60/20) defeats Incan Musketman (Prob Victory: 83.2%) While attacking, Cannon 3 (Sugar Swamp) decimates Incan Longbowman (Prob Victory: 82.9%) While attacking in Incan territory at Corihuayrachina, Infantry 3 (Gandi Pass) (17.40/20) defeats Incan Longbowman (Prob Victory: 99.8%) While attacking in Incan territory at Corihuayrachina, Infantry 5 (Gandhi Point) (7.00/20) defeats Incan Heavy Footman (Prob Victory: 99.9%) While attacking in Incan territory at Corihuayrachina, Infantry 1 (Snake Charm) (17.60/20) defeats Incan Longbowman (Prob Victory: 100.0%) While attacking in Incan territory at Corihuayrachina, Infantry 3 (Charm SE) (20.00/20) defeats Incan Musketman (Prob Victory: 99.9%) While attacking in Incan territory at Corihuayrachina, Infantry 4 (Gandhi Point) (17.40/20) defeats Incan Heavy Footman (Prob Victory: 99.9%) Infantry 2 (The Cove) promoted: Combat I While attacking in Incan territory at Corihuayrachina, Infantry 2 (The Cove) (15.60/20) defeats Incan Crossbowman (Prob Victory: 100.0%) While attacking in Incan territory at Corihuayrachina, Infantry (12.20/20) defeats Incan Pikeman (Prob Victory: 100.0%) 50% Research: 1063 per turn 0% Culture: 965 per turn 50% Gold: 85 per turn, 754 in the bank After End Turn: Draft anger has decreased in Snake Charm Whip anger has decreased in Snake Dream Draft anger has decreased in Charm SW A Infantry was drafted in The Cove Whip anger has decreased in Whale Isle Whip anger has decreased in Great Swamp Whip anger has decreased in Swamplands Whip anger has decreased in Fish Island Whip anger has decreased in Bombay Snake Charm grows to size 35 A Town was built near Sugar Run Sugar Run's borders expand Whale Isle grows to size 14 Whale Isle finishes: Theatre Midland Point grows to size 5 Eastern Island grows to size 10 Back Cove grows to size 5 Coventry's borders expand Bombay's borders expand Injun Coast grows to size 7 Delhi finishes: Colosseum Hinduism has spread: Doom Train Turn 238/500 (1640 AD) [15-Jun-2018 16:28:18] Delhi begins: Infantry (4 turns) Delhi begins: Infantry (4 turns) Delhi begins: Infantry (4 turns) While attacking in Incan territory near Vitcos, Infantry (14.00/20) defeats Incan Musketman (Prob Victory: 96.0%) Cannon 18 (Charm North) promoted: Drill I While attacking, Cannon 18 (Charm North) escapes from Incan Pikeman (Prob Victory: 86.3%) While attacking in Incan territory near Vitcos, Infantry (20.00/20) defeats Incan Pikeman (Prob Victory: 99.9%) While attacking, Cannon 2 (Gandhi Point) escapes from Incan Grenadier (Prob Victory: 100.0%) While attacking, Cannon 1 (Charm SW) decimates Incan Trebuchet (Prob Victory: 100.0%) While attacking in Incan territory at Arequipa, Infantry (14.00/20) defeats Incan Grenadier (Prob Victory: 100.0%) Hernan Cortes (Great General) born in Bombay While attacking in Incan territory at Arequipa, Infantry (6.00/20) defeats Incan Trebuchet (Prob Victory: 100.0%) Islam has been removed: Arequipa (Incan Empire) Christianity has spread: Arequipa Islam has spread: Arequipa Captured Arequipa (Huayna Capac) Arequipa begins: Granary (61 turns) Infantry promoted: Combat II While attacking in Incan territory at Vilcabamba, Infantry 1 (Charm SE) (8.00/20) defeats Incan Longbowman (Prob Victory: 95.3%) While attacking in Incan territory at Vilcabamba, Infantry (20.00/20) defeats Incan Grenadier (Prob Victory: 90.4%) While attacking in Incan territory at Vilcabamba, Infantry 1 (Charm SW) (20.00/20) defeats Incan Grenadier (Prob Victory: 96.2%) While attacking in Incan territory at Vilcabamba, Infantry (17.20/20) defeats Incan Musketman (Prob Victory: 99.0%) While attacking in Incan territory at Vilcabamba, Cannon 13 (Sugar Run) loses to Incan Crossbowman (1.68/6) (Prob Victory: 93.4%) While attacking, Cannon 14 (Sugar Swamp) escapes from Incan Heavy Footman (Prob Victory: 98.6%) While attacking, Cannon 5 (Sugar Swamp) escapes from Incan Longbowman (Prob Victory: 100.0%) While attacking, Cannon 1 (Gandi Pass Sth) escapes from Incan Catapult (Prob Victory: 100.0%) While attacking, Cannon 6 (Gandhi Point) decimates Incan Catapult (Prob Victory: 100.0%) Infantry promoted: Pinch While attacking in Incan territory at Corihuayrachina, Infantry (16.00/20) defeats Incan Longbowman (Prob Victory: 100.0%) While attacking in Incan territory at Corihuayrachina, Infantry 5 (Gandhi Point) (7.00/20) defeats Incan Heavy Footman (Prob Victory: 99.9%) While attacking in Incan territory at Corihuayrachina, Infantry 2 (The Cove) (13.80/20) defeats Incan Catapult (Prob Victory: 100.0%) Infantry 3 (Gandi Pass) promoted: Combat I Infantry 4 (Gandhi Point) promoted: Combat I While attacking in Incan territory at Corihuayrachina, Infantry 3 (Charm SE) (20.00/20) defeats Incan Catapult (Prob Victory: 100.0%) Islam has been removed: Corihuayrachina (Incan Empire) Christianity has spread: Corihuayrachina Islam has spread: Corihuayrachina Captured Corihuayrachina (Huayna Capac) Corihuayrachina begins: Theatre (51 turns) While attacking in Dutch territory at Corihuayrachina, Infantry 4 (Gandhi Point) (18.60/20) defeats Incan Worker (Prob Victory: 100.0%) While attacking in Dutch territory at Corihuayrachina, Infantry 1 (Snake Charm) (17.60/20) defeats Incan Worker (Prob Victory: 100.0%) Cannon 20 (Sugar Run) promoted: City Raider I Cannon 21 (Rice Land) promoted: City Raider I Cannon 20 (Sugar Run) promoted: City Raider II Cannon 21 (Rice Land) promoted: City Raider II Cannon 3 (Sugar Swamp) promoted: City Raider II The Cove begins: Jewish Missionary (2 turns) Sugar Run West begins: Jewish Missionary (7 turns) Logging by BUG Mod 4.5 [Build 2221] (BtS 3.13-3.19) ------------------------------------------------ Turn 238/500 (1640 AD) [17-Jun-2018 12:36:21] 50% Research: 1082 per turn 0% Culture: 977 per turn 50% Gold: 64 per turn, 489 in the bank After End Turn: Snake Charm finishes: Observatory Snake Dream grows to size 10 A Town was built near Charm NE Gandi Pass finishes: Cannon Sugar Run West finishes: Infantry Sugar Swamp finishes: Infantry Northern Marsh grows to size 6 Fish Island grows to size 12 Final Frontier grows to size 4 Coventry grows to size 10 Bombay grows to size 12 A Town was built near Bombay Vitcos's borders expand Dream Road IV's borders expand Doom Raiders's borders expand Turn 239/500 (1645 AD) [17-Jun-2018 12:36:23] Snake Charm begins: Infantry (3 turns) Snake Charm begins: Infantry (3 turns) Snake Charm begins: Infantry (3 turns) Gandi Pass begins: Market (25 turns) Sugar Swamp begins: Library (3 turns) Infantry 1 (Charm SW) promoted: Drill I While attacking in Incan territory at Vilcabamba, Infantry 1 (Charm SW) (20.00/20) defeats Incan Grenadier (Prob Victory: 96.8%) Infantry promoted: Drill I While attacking in Incan territory at Vilcabamba, Infantry (3.20/20) defeats Incan Musketman (Prob Victory: 99.0%) While attacking in Incan territory at Vilcabamba, Infantry (14.20/20) defeats Incan Grenadier (Prob Victory: 97.6%) Islam has been removed: Vilcabamba (Incan Empire) Christianity has spread: Vilcabamba Islam has spread: Vilcabamba Captured Vilcabamba (Huayna Capac) Vilcabamba begins: Theatre (51 turns) Vilcabamba begins: Library (91 turns) While attacking in Dutch territory at Vilcabamba, Cannon 2 (Sugar Run West) (9.84/12) defeats Incan Worker (Prob Victory: 97.6%) A Farm was built near Swamplands Amsterdam founded Dream Road Pt begins: Lighthouse (20 turns) While attacking in Incan territory at Machu Picchu, Infantry 8 (Charm North) (14.80/20) defeats Incan Longbowman (Prob Victory: 99.2%) While attacking in Incan territory at Machu Picchu, Infantry 7 (Charm North) (11.60/20) defeats Incan Longbowman (Prob Victory: 98.9%) While attacking in the wild near Corihuayrachina, Infantry loses to Incan Grenadier (6.72/12) (Prob Victory: 74.5%) While attacking in the wild at Corihuayrachina, Infantry 2 (Snake Charm) (17.00/20) defeats Incan Grenadier (Prob Victory: 99.5%) Infantry 2 (Snake Charm) promoted: Combat I Infantry 2 (Snake Charm) promoted: Combat II While attacking in Dutch territory at Corihuayrachina, Infantry (17.40/20) defeats Incan Musketman (Prob Victory: 99.4%) Infantry 1 (Charm SE) promoted: Combat I Infantry promoted: Combat I Infantry promoted: Combat II While attacking in Incan territory at Machu Picchu, Infantry (17.40/20) defeats Incan Grenadier (Prob Victory: 99.3%) While attacking in Incan territory at Machu Picchu, Infantry (17.80/20) defeats Incan Longbowman (Prob Victory: 99.5%) Islam has been removed: Machu Picchu (Incan Empire) Christianity has spread: Machu Picchu Islam has spread: Machu Picchu Captured Machu Picchu (Huayna Capac) Machu Picchu begins: Library (91 turns) Amsterdam founded Incan Home begins: Granary (30 turns) Gandi Pass Sth begins: Colosseum (2 turns) Gandi Pass Sth begins: Jail (6 turns) 50% Research: 1100 per turn 0% Culture: 983 per turn 50% Gold: 11 per turn, 287 in the bank After End Turn: A Infantry was drafted in Gandi Pass Sth A Infantry was drafted in Sugar Swamp A Infantry was drafted in Great Swamp Draft anger has decreased in Coventry Whip anger has decreased in Injun North Tech research finished: Democracy Snake Charm grows to size 36 Charm SE grows to size 11 The Cove grows to size 12 The Cove finishes: Jewish Missionary Gandi Pass grows to size 6 A Village was built near Gandi Pass Vin Isle grows to size 8 Gandi Pass Sth grows to size 11 Gandi Pass Sth finishes: Infantry Sugar Swamp grows to size 12 Rice Land grows to size 7 Swamplands grows to size 9 Midland Point finishes: Courthouse A Hamlet was built near Midland Point Hilly Wastes grows to size 5 Northern Marsh finishes: Theatre A Hamlet was built near Injun Coast A Hamlet was built near Injun Coast Injun Ridge grows to size 5 Injun North grows to size 5 Doom Lands finishes: Barracks Lake of Doom grows to size 2 Turn 240/500 (1650 AD) [17-Jun-2018 12:59:46] Diplomacy (Help Request): Gandhi (India) asks Snake Master (Netherlands) for ; Snake Master REFUSES. Research begun: Artillery (5502 Turns) Midland Point begins: Library (91 turns) Northern Marsh begins: Infantry (141 turns) A Windmill was built near Edge of Doom A Farm was built near Lake of Doom A Workshop was built near Midland Pass A Mine was built near Lake of Doom Infantry 7 (Charm North) promoted: Combat I Infantry 2 (Snake Charm) promoted: Pinch Infantry promoted: Combat II 50% Research: 0 per turn 0% Culture: 0 per turn 50% Gold: 19 per turn, 298 in the bank After End Turn: Whip anger has decreased in Delhi Other Player Actions: Civics Change: Snake Master(Netherlands) from 'Police State' to 'Universal Suffrage' Civics Change: Snake Master(Netherlands) from 'Slavery' to 'Emancipation' Civics Change: Snake Master(Netherlands) from 'Decentralization' to 'Mercantilism' Civics Change: Snake Master(Netherlands) from 'Organized Religion' to 'Theocracy' Civics Change: Huayna Capac(Inca) from 'Caste System' to 'Emancipation' Turn 241/500 (1655 AD) [17-Jun-2018 13:06:12] Sugar Run West begins: Infantry (141 turns) Gandi Pass Nrth begins: Infantry (141 turns) While attacking in Incan territory near Machu Picchu, Infantry 16 (Snake Charm) (17.20/20) defeats Incan Pikeman (Prob Victory: 99.3%) A Cottage was built near Doom Trail A Cottage was built near Vitcos A Workshop was built near Vilcabamba Infantry promoted: Combat I Infantry promoted: Combat I 50% Research: 0 per turn 0% Culture: 0 per turn 50% Gold: 19 per turn, 317 in the bank Turn 242/500 (1660 AD) [17-Jun-2018 13:09:04] While attacking, Cannon 5 (Gandi Pass Sth) escapes from Incan Longbowman (Prob Victory: 76.2%) While attacking, Cannon 10 (Swamplands) decimates Incan Musketman (Prob Victory: 82.8%) While attacking in Incan territory at Tiwanaku, Infantry 3 (Gandi Pass) (18.60/20) defeats Incan Grenadier (Prob Victory: 99.9%) While attacking in Incan territory at Tiwanaku, Infantry (14.80/20) defeats Incan Grenadier (Prob Victory: 99.9%) While attacking in Incan territory at Tiwanaku, Infantry (17.40/20) defeats Incan Grenadier (Prob Victory: 99.9%) While attacking in Incan territory at Tiwanaku, Infantry (20.00/20) defeats Incan Musketman (Prob Victory: 100.0%) While attacking in Incan territory at Tiwanaku, Infantry (13.20/20) defeats Incan Catapult (Prob Victory: 100.0%) While attacking in Incan territory at Tiwanaku, Infantry 1 (Snake Charm) (15.60/20) defeats Incan Catapult (Prob Victory: 100.0%) While attacking in Incan territory at Tiwanaku, Infantry (12.00/20) defeats Incan Catapult (Prob Victory: 100.0%) While attacking in Incan territory at Tiwanaku, Infantry 2 (The Cove) (13.80/20) defeats Incan Longbowman (Prob Victory: 100.0%) While attacking in Incan territory at Tiwanaku, Infantry (17.40/20) defeats Incan Musketman (Prob Victory: 100.0%) Islam has been removed: Tiwanaku (Incan Empire) Christianity has spread: Tiwanaku Islam has spread: Tiwanaku Captured Tiwanaku (Huayna Capac) Tiwanaku begins: Library (91 turns) While attacking in Incan territory at Tiwanaku, Infantry 9 (Snake Dream) (16.80/20) defeats Incan Grenadier (Prob Victory: 90.4%) A Mine was built near Midland Pass A Cottage was built near Incan Home A Farm was built near Final Frontier Logging by BUG Mod 4.5 [Build 2221] (BtS 3.13-3.19) ------------------------------------------------ Turn 242/500 (1660 AD) [17-Jun-2018 13:15:40] 50% Research: 0 per turn 0% Culture: 0 per turn 50% Gold: 19 per turn, 578 in the bank Turn 243/500 (1665 AD) [17-Jun-2018 13:15:41] Judaism has spread: Bombay A Cottage was built near Doom Raiders A Workshop was built near Midland Point Cannon 19 (Swamplands) promoted: City Raider I While attacking in Incan territory at Ollantaytambo, Infantry 19 (Charm NE) (17.40/20) defeats Incan Longbowman (Prob Victory: 99.2%) While attacking in Incan territory at Ollantaytambo, Infantry (14.80/20) defeats Incan Longbowman (Prob Victory: 99.4%) While attacking in Incan territory at Ollantaytambo, Infantry (14.40/20) defeats Incan Grenadier (Prob Victory: 98.7%) While attacking in Incan territory at Ollantaytambo, Infantry 13 (Snake Charm) (14.80/20) defeats Incan Grenadier (Prob Victory: 99.3%) While attacking in Incan territory at Ollantaytambo, Infantry (6.20/20) defeats Incan Grenadier (Prob Victory: 97.3%) While attacking, Cannon 17 (Swamp Home) decimates Incan Longbowman (Prob Victory: 94.1%) While attacking in Incan territory at Ollantaytambo, Infantry 8 (Charm North) (14.80/20) defeats Incan Longbowman (Prob Victory: 100.0%) Islam has been removed: Ollantaytambo (Incan Empire) Christianity has spread: Ollantaytambo Islam has spread: Ollantaytambo Captured Ollantaytambo (Huayna Capac) Ollantaytambo begins: Granary (61 turns) Infantry promoted: Combat I Infantry promoted: Combat I Cannon 5 (Gandi Pass Sth) promoted: City Raider II Infantry promoted: Pinch Infantry 2 (The Cove) promoted: Pinch 50% Research: 0 per turn 0% Culture: 0 per turn 50% Gold: 19 per turn, 785 in the bank After End Turn: Judaism has spread: Final Frontier Turn 244/500 (1670 AD) [17-Jun-2018 13:20:31] Infantry promoted: Combat I Amsterdam founded Mt Gold begins: Theatre (9 turns) A Workshop was built near Great Swamp A Windmill was built near Incan Home A Workshop was built near Vilcas 50% Research: 1191 per turn 0% Culture: 1153 per turn 50% Gold: 63 per turn, 364 in the bank After End Turn: A Infantry was drafted in Snake Charm A Infantry was drafted in Charm North A Infantry was drafted in Rice Land Snake Charm grows to size 35 Snake Dream grows to size 11 Snake Dream finishes: Courthouse A Town was built near Charm SE Gandhi Point grows to size 10 Vin Isle finishes: Observatory Charm North grows to size 10 A Town was built near Charm North Charm NE finishes: Library Whale Isle finishes: Colosseum A Town was built near Whale Isle Sugar Swamp finishes: Library Swamp Home grows to size 6 A Town was built near Great Swamp A Hamlet was built near Great Swamp Greek Isles grows to size 6 Eastern Island grows to size 11 Back Cove's borders expand Injun Coast grows to size 8 A Hamlet was built near Injun Ridge Delhi's borders expand Pataliputra grows to size 7 Doom Ridge finishes: Granary Turn 245/500 (1675 AD) [17-Jun-2018 13:27:59] Snake Dream begins: Market (6 turns) Vin Isle begins: Market (9 turns) Charm NE begins: Infantry (24 turns) Sugar Swamp begins: Jail (7 turns) Doom Ridge begins: Barracks (8 turns) While attacking in Incan territory at Cuzco, Infantry 2 (Swamp Home) (16.40/20) defeats Incan Grenadier (Prob Victory: 74.5%) While attacking in Incan territory at Cuzco, Infantry 4 (Gandhi Point) (4.00/20) defeats Incan Grenadier (Prob Victory: 89.4%) While attacking in Incan territory at Cuzco, Infantry (10.40/20) defeats Incan Grenadier (Prob Victory: 87.7%) While attacking in Incan territory at Cuzco, Cannon 3 (Sugar Swamp) loses to Incan Grenadier (4.80/12) (Prob Victory: 77.1%) While attacking, Cannon 8 (Charm SW) escapes from Incan Grenadier (Prob Victory: 61.9%) While attacking, Cannon 6 (Gandhi Point) escapes from Incan Musketman (Prob Victory: 92.3%) While attacking, Cannon 5 (Sugar Swamp) decimates Incan Musketman (Prob Victory: 95.1%) While attacking, Cannon 9 (The Cove) escapes from Incan Longbowman (Prob Victory: 99.9%) While attacking in Incan territory at Cuzco, Infantry (20.00/20) defeats Incan Longbowman (Prob Victory: 100.0%) While attacking in Incan territory at Cuzco, Infantry 2 (The Cove) (16.80/20) defeats Incan Longbowman (Prob Victory: 100.0%) While attacking in Incan territory at Cuzco, Infantry (16.60/20) defeats Incan Longbowman (Prob Victory: 100.0%) While attacking in Incan territory at Cuzco, Infantry 3 (Gandi Pass) (18.60/20) defeats Incan Grenadier (Prob Victory: 100.0%) While attacking in Incan territory at Cuzco, Infantry (17.40/20) defeats Incan Grenadier (Prob Victory: 100.0%) While attacking in Incan territory at Cuzco, Infantry (16.20/20) defeats Incan Musketman (Prob Victory: 100.0%) While attacking in Incan territory at Cuzco, Infantry 1 (Snake Charm) (15.60/20) defeats Incan Musketman (Prob Victory: 100.0%) Christianity has been removed: Cuzco (Incan Empire) Islam has been removed: Cuzco (Incan Empire) Christianity has spread: Cuzco Islam has spread: Cuzco Captured Cuzco (Huayna Capac) Cuzco begins: Library (91 turns) A Cottage was built near Incan Home A Cottage was built near Incan Home While attacking in Dutch territory at Tiwanaku, Infantry 1 (Charm SW) (20.00/20) defeats Incan Grenadier (Prob Victory: 100.0%) Amsterdam founded Incan Heart begins: Theatre (7 turns) Infantry 9 (Snake Dream) promoted: Combat I 50% Research: 1245 per turn 0% Culture: 1164 per turn 50% Gold: 29 per turn, 669 in the bank After End Turn: A Infantry was drafted in Snake Charm A Infantry was drafted in Gandhi Point A Infantry was drafted in Sugar Run West Snake Charm finishes: Infantry Charm SW grows to size 13 Sugar Run West grows to size 6 Gandi Pass Nrth grows to size 4 Gandi Pass Sth finishes: Colosseum A Hamlet was built near Sugar Swamp A Town was built near Swamp Home A Town was built near Swamp Home Hilly Wastes finishes: Library Eastern Island finishes: Forge Fish Island grows to size 13 Final Frontier grows to size 5 Bombay grows to size 13 Delhi grows to size 15 Delhi finishes: Infantry Varanasi grows to size 9 Dream Road IV finishes: Theatre Turn 246/500 (1680 AD) [17-Jun-2018 13:35:16] Hilly Wastes begins: Infantry (13 turns) Dream Road IV begins: Granary (30 turns) Dream Road IV begins: Lighthouse (30 turns) A Workshop was built near Arequipa A Cottage was built near Midland Pass A Workshop was built near Vilcas A Workshop was built near Vilcas Infantry promoted: Combat I Infantry 2 (Swamp Home) promoted: Combat I Cannon 9 (The Cove) promoted: City Raider II Cannon 4 (The Cove) promoted: City Raider II Cannon 1 (Gandi Pass Sth) promoted: City Raider II 50% Research: 1267 per turn 0% Culture: 1184 per turn 50% Gold: 43 per turn, 588 in the bank After End Turn: Snake Charm grows to size 34 Amir Khusro (Great Artist) born in Snake Charm Charm SW finishes: Dike Sugar Run grows to size 5 A Town was built near Sugar Swamp Swamplands grows to size 10 A Hamlet was built near Swamplands Midland Point grows to size 6 Eastern Island grows to size 12 Coventry grows to size 11 Bombay finishes: Mt. Rushmore Vijayanagara grows to size 9 Vijayanagara finishes: University Edge of Doom grows to size 2 Doom Lands grows to size 2 Doom Trail grows to size 2 Doom Train grows to size 2 Doom Train finishes: Theatre Doom Raiders grows to size 2 Dream Road Pt's borders expand Incan Home's borders expand A Hamlet was built near Vilcas Turn 247/500 (1685 AD) [17-Jun-2018 13:39:01] Charm SW begins: Infantry (9 turns) Bombay begins: Infantry (5 turns) Vijayanagara begins: Infantry (4 turns) Doom Train begins: Granary (60 turns) A Farm was built near Vilcas A Farm was built near Zaragoza While attacking in Incan territory near Cuzco, Infantry 1 (Charm SE) loses to Incan Grenadier (2.40/12) (Prob Victory: 66.9%) While attacking in the wild near Incan Heart, Infantry 3 (Charm SE) (12.40/20) defeats Incan Grenadier (Prob Victory: 68.0%) While attacking in Incan territory near Cuzco, Infantry (15.20/20) defeats Incan Grenadier (Prob Victory: 100.0%) Infantry 1 (Charm SW) promoted: Medic I While attacking in Incan territory near Ollantaytambo, Infantry 16 (Snake Charm) loses to Incan Grenadier (0.60/12) (Prob Victory: 35.5%) While attacking in Incan territory near Ollantaytambo, Infantry 8 (Charm North) (20.00/20) defeats Incan Grenadier (Prob Victory: 100.0%) Infantry promoted: Combat I Cannon 8 (Charm SW) promoted: City Raider II 30% Research: 872 per turn 0% Culture: 1220 per turn 70% Gold: 556 per turn, 523 in the bank After End Turn: Draft anger has decreased in Snake Charm Draft anger has decreased in The Cove Tech research finished: Artillery Snake Charm grows to size 35 Snake Charm finishes: Infantry Snake Dream grows to size 12 Charm SE grows to size 12 Whale Isle grows to size 15 Gandi Pass Sth grows to size 12 Sugar Swamp grows to size 13 A Village was built near Sugar Swamp A Village was built near Swamp Home A Hamlet was built near Swamp Home A Village was built near Swamp Home Rice Land grows to size 6 A Town was built near Rice Land Great Swamp grows to size 11 A Village was built near Great Swamp Swamplands finishes: Infantry Back Cove finishes: Dike Bombay grows to size 14 A Hamlet was built near Injun Coast Delhi grows to size 16 Vijayanagara's borders expand Dream Road finishes: Lighthouse Vilcas's borders expand Doom Raiders finishes: Theatre Arequipa's borders expand Corihuayrachina's borders expand Vilcabamba's borders expand Mt Gold's borders expand Turn 248/500 (1690 AD) [17-Jun-2018 13:43:15] Research begun: Electricity (7 Turns) Research begun: Industrialism (7 Turns) Swamplands begins: Library (5 turns) Swamplands begins: Theatre (3 turns) Back Cove begins: Infantry (14 turns) Dream Road begins: Granary (20 turns) Dream Road begins: Theatre (9 turns) Dream Road begins: Granary (20 turns) Doom Raiders begins: Granary (15 turns) Infantry promoted: Drill I Infantry promoted: Drill I While attacking in Incan territory at Huamanga, Cannon 16 (Sugar Run West) loses to Incan Grenadier (9.96/12) (Prob Victory: 36.7%) While attacking, Cannon 3 (Snake Charm) escapes from Incan Longbowman (Prob Victory: 63.3%) While attacking in Incan territory at Huamanga, Infantry (17.00/20) defeats Incan Grenadier (Prob Victory: 99.3%) While attacking in Incan territory at Huamanga, Infantry (20.00/20) defeats Incan Musketman (Prob Victory: 99.3%) While attacking in Incan territory at Huamanga, Infantry (18.00/20) defeats Incan Musketman (Prob Victory: 99.9%) A Cottage was built near Incan Home A Farm was built near Vitcos A Cottage was built near Midland Pass While attacking in Incan territory at Huamanga, Infantry (14.80/20) defeats Incan Longbowman (Prob Victory: 100.0%) Christianity has been removed: Huamanga (Incan Empire) Islam has been removed: Huamanga (Incan Empire) Christianity has spread: Huamanga Islam has spread: Huamanga Captured Huamanga (Huayna Capac) Huamanga begins: Theatre (51 turns) Snake Master (Netherlands) and Huayna Capac (Inca) have signed a peace treaty Tech acquired (trade, lightbulb, hut, espionage): Military Science Research begun: Liberalism (2 Turns) Research begun: Military Tradition (2 Turns) Research begun: Biology (2 Turns) Research begun: Communism (2 Turns) Charm SE begins: Work Boat (4 turns) Snake Charm begins: Work Boat (1 turns) A Whaling Boats was built near Eastern Island Snake Charm begins: Work Boat (1 turns) Snake Charm begins: Infantry (3 turns) Logging by BUG Mod 4.5 [Build 2221] (BtS 3.13-3.19) ------------------------------------------------ Turn 248/500 (1690 AD) [21-Jun-2018 11:44:00] 30% Research: 905 per turn 0% Culture: 1238 per turn 70% Gold: 610 per turn, 593 in the bank After End Turn: Snake Charm finishes: Work Boat Gandhi Point grows to size 9 Charm NE grows to size 6 Whale Isle finishes: Confucian Temple Sugar Run West grows to size 7 A Hamlet was built near Rice Land A Hamlet was built near Gandi Pass Nrth Swamp Home finishes: Infantry Midland Pass grows to size 5 Coventry grows to size 12 Injun Coast grows to size 9 Injun Coast's borders expand Delhi grows to size 17 Vitcos grows to size 5 Arequipa finishes: Granary Incan Heart's borders expand Other Player Actions: Attitude Change: Ragnar (Vikings) towards Isabella (Spain), from 'Pleased' to 'Friendly' Attitude Change: Huayna Capac (Inca) towards Isabella (Spain), from 'Cautious' to 'Pleased' Civics Change: Isabella(Spain) from 'Universal Suffrage' to 'Hereditary Rule' Turn 249/500 (1695 AD) [21-Jun-2018 11:44:02] Whale Isle begins: Bank (9 turns) Swamp Home begins: Infantry (28 turns) Arequipa begins: Courthouse (10 turns) Amsterdam founded Incan Ruin begins: Theatre (9 turns) Infantry 3 (Charm SE) promoted: Combat I A Mine was built near Mt Gold A Cottage was built near Midland Pass A Workshop was built near Arequipa Midland Point's borders expand 30% Research: 915 per turn 0% Culture: 1245 per turn 70% Gold: 612 per turn, 43 in the bank After End Turn: Draft anger has decreased in Gandi Pass Sth Draft anger has decreased in Sugar Swamp Draft anger has decreased in Great Swamp Tech research finished: Liberalism Snake Charm grows to size 36 Snake Charm finishes: Work Boat Snake Dream finishes: Market A Town was built near Charm SE The Cove grows to size 13 The Cove finishes: University A Town was built near The Cove Charm North grows to size 11 A Village was built near Gandi Pass Nrth Gandi Pass Sth grows to size 13 A Town was built near Gandi Pass Sth A Hamlet was built near Sugar Swamp A Town was built near Sugar Run A Town was built near Sugar Swamp A Village was built near Sugar Swamp A Hamlet was built near Rice Land Great Swamp finishes: Market A Hamlet was built near Swamplands Midland Point finishes: Library Eastern Island grows to size 13 Eastern Island finishes: Harbor Fish Island grows to size 14 Final Frontier grows to size 6 Final Frontier finishes: Library Coventry finishes: Dike Bombay grows to size 15 A Village was built near Injun Ridge Injun North finishes: Infantry Delhi finishes: Infantry Doom Ridge grows to size 2 Doom Ridge's borders expand Dream Road III finishes: Lighthouse Corihuayrachina finishes: Theatre Vilcabamba finishes: Library Machu Picchu's borders expand Turn 250/500 (1700 AD) [21-Jun-2018 11:51:14] Snake Dream begins: Jewish Missionary (2 turns) Snake Dream begins: Infantry (5 turns) The Cove begins: Infantry (5 turns) Great Swamp begins: Library (12 turns) Midland Point begins: Infantry (20 turns) Eastern Island begins: Work Boat (2 turns) Eastern Island begins: Grocer (6 turns) Final Frontier begins: Jewish Temple (12 turns) Coventry begins: Infantry (9 turns) Injun North begins: Infantry (9 turns) Corihuayrachina begins: Library (6 turns) Vilcabamba begins: Barracks (3 turns) Infantry promoted: Drill I Snake Master (Netherlands) declares war on Isabella (Spain) Infantry promoted: Combat I Infantry promoted: Combat I Infantry 8 (Sugar Run West) promoted: Combat I Infantry 8 (Sugar Run West) promoted: Combat II While attacking in Dutch territory near Midland Point, Infantry (12.00/20) defeats Spanish Conquistador (Prob Victory: 32.6%) While attacking in Dutch territory near Midland Point, Infantry (8.00/20) defeats Spanish Conquistador (Prob Victory: 32.6%) While attacking in Spanish territory near Midland Point, Infantry loses to Spanish Conquistador (9.84/12) (Prob Victory: 27.2%) While attacking in Dutch territory near Midland Point, Infantry 8 (Sugar Run West) (16.20/20) defeats Spanish Conquistador (Prob Victory: 73.8%) A Farm was built near Midland Pass A Workshop was built near Corihuayrachina A Workshop was built near Corihuayrachina A Cottage was built near Dream Road Pt A Farm was built near Doom Raiders A Workshop was built near Corihuayrachina A Cottage was built near Midland Point While attacking in Dutch territory at Doom Trail, Artillery 2 (Sugar Run West) (18.00/18) defeats Spanish Worker (Prob Victory: 73.8%) While attacking in Dutch territory near Vitoria, Infantry (20.00/20) defeats Spanish Worker (Prob Victory: 73.8%) While attacking in Dutch territory near Vitoria, Infantry (20.00/20) defeats Spanish Worker (Prob Victory: 73.8%) 30% Research: 898 per turn 0% Culture: 1315 per turn 70% Gold: 542 per turn, 91 in the bank After End Turn: Charm SE grows to size 13 Charm SW grows to size 14 Vin Isle grows to size 9 Charm NE's borders expand Whale Isle grows to size 16 Sugar Swamp grows to size 14 Swamplands grows to size 11 A Hamlet was built near Midland Pass Midland Point grows to size 7 Eastern Island finishes: Work Boat Fish Island finishes: University Delhi grows to size 18 Vijayanagara finishes: Infantry Varanasi grows to size 10 Dream Road II grows to size 2 Dream Road II finishes: Lighthouse Doom Ridge finishes: Barracks A Hamlet was built near Vilcas Ollantaytambo's borders expand Other Player Actions: Attitude Change: Isabella (Spain) towards Snake Master (Netherlands), from 'Pleased' to 'Annoyed' Turn 251/500 (1705 AD) [21-Jun-2018 12:00:59] Fish Island begins: Jewish Temple (4 turns) Fish Island begins: Grocer (8 turns) Vijayanagara begins: Infantry (4 turns) Dream Road II begins: Courthouse (40 turns) Doom Ridge begins: Courthouse (10 turns) A Cottage was built near Midland Point A Windmill was built near Doom Trail A Cottage was built near Dream Road Pt A Farm was built near Vilcas Infantry 3 (Charm NE) promoted: Combat I Artillery 22 (Gandi Pass) promoted: City Raider I Artillery 22 (Gandi Pass) promoted: City Raider II Infantry promoted: Combat II Infantry promoted: Combat II Infantry promoted: Combat I Infantry promoted: Combat I 30% Research: 911 per turn 0% Culture: 1322 per turn 70% Gold: 544 per turn, 123 in the bank After End Turn: Snake Charm grows to size 37 Snake Charm finishes: Infantry Snake Dream grows to size 13 Snake Dream finishes: Jewish Missionary Charm SE finishes: Work Boat A Town was built near The Cove Gandi Pass Sth finishes: Jail Sugar Swamp finishes: Jail A Town was built near Sugar Swamp Rice Land grows to size 7 Great Swamp grows to size 12 A Town was built near Great Swamp Midland Pass finishes: Infantry Hilly Wastes grows to size 6 Back Cove grows to size 6 Coventry grows to size 13 Bombay finishes: Infantry Injun Ridge grows to size 6 Delhi grows to size 19 Dream Road III grows to size 2 Doom Trail finishes: Courthouse Machu Picchu finishes: Library Incan Home grows to size 2 Incan Heart finishes: Theatre Turn 252/500 (1710 AD) [21-Jun-2018 12:06:59] Snake Charm begins: Artillery (3 turns) Snake Charm begins: Artillery (3 turns) Gandi Pass Sth begins: Artillery (7 turns) Sugar Swamp begins: Artillery (7 turns) Midland Pass begins: Artillery (30 turns) Bombay begins: Artillery (5 turns) Doom Trail begins: Theatre (3 turns) Doom Trail begins: Granary (6 turns) Machu Picchu begins: Theatre (4 turns) Incan Heart begins: Granary (30 turns) While attacking, Artillery 14 (Sugar Swamp) decimates Spanish Rifleman (Prob Victory: 35.1%) While attacking in Spanish territory at Valladolid, Artillery 2 (Sugar Run West) loses to Spanish Rifleman (4.06/14) (Prob Victory: 81.3%) While attacking, Artillery 1 (Gandi Pass Sth) decimates Spanish Pikeman (Prob Victory: 100.0%) Infantry 1 (Snake Charm) promoted: Combat I Infantry 1 (Snake Charm) promoted: Combat II A Farm was built near Corihuayrachina A Workshop was built near Corihuayrachina A Windmill was built near Dream Road IV While attacking in Spanish territory at Valladolid, Infantry (17.40/20) defeats Spanish Rifleman (Prob Victory: 100.0%) While attacking in Spanish territory at Valladolid, Infantry 1 (Snake Charm) (19.20/20) defeats Spanish Rifleman (Prob Victory: 100.0%) While attacking in Spanish territory at Valladolid, Infantry (16.20/20) defeats Spanish Pikeman (Prob Victory: 100.0%) Captured Valladolid (Isabella) Valladolid begins: Theatre (51 turns) Infantry promoted: Combat I While attacking in Spanish territory at Asturias, Infantry (18.60/20) defeats Spanish Catapult (Prob Victory: 100.0%) While attacking in Spanish territory at Asturias, Infantry (16.60/20) defeats Spanish Catapult (Prob Victory: 100.0%) While attacking in Spanish territory at Asturias, Infantry (17.40/20) defeats Spanish Catapult (Prob Victory: 100.0%) Infantry promoted: Combat I Infantry promoted: Combat I Infantry promoted: Combat I Infantry 11 (Snake Charm) promoted: Combat I Infantry 9 (Sugar Swamp) promoted: Combat I Infantry promoted: Combat II Infantry 11 (Snake Charm) promoted: Combat II Infantry 9 (Sugar Swamp) promoted: Combat II Infantry 11 (Snake Charm) promoted: Combat III While attacking in Spanish territory at Vitoria, Infantry 11 (Snake Charm) loses to Spanish Cavalry (4.65/15) (Prob Victory: 88.4%) While attacking in Spanish territory at Vitoria, Infantry (17.20/20) defeats Spanish Cavalry (Prob Victory: 100.0%) A Fishing Boats was built near Charm SE Tiwanaku begins: Barracks (9 turns) Machu Picchu begins: Colosseum (6 turns) 30% Research: 939 per turn 0% Culture: 1369 per turn 70% Gold: 573 per turn, 145 in the bank After End Turn: Tech research finished: Military Tradition Gandhi Point grows to size 10 Gandi Pass Nrth grows to size 5 A Hamlet was built near Sugar Swamp A Town was built near Rice Land Swamplands finishes: Library A Village was built near Swamplands Greek Isles grows to size 7 Final Frontier grows to size 7 Injun Coast grows to size 10 Delhi finishes: Infantry Vijayanagara grows to size 10 Pataliputra grows to size 8 Incan Home finishes: Granary Mt Gold finishes: Theatre Incan Ruin grows to size 2 Incan Ruin's borders expand Other Player Actions: While defending in Spanish territory at Asturias, Infantry (14.60/20) defeats Spanish Catapult (Prob Victory: 99.8%) While defending in Spanish territory at Asturias, Infantry (10.20/20) defeats Spanish Catapult (Prob Victory: 98.6%) While defending in Spanish territory at Asturias, Infantry (12.40/20) defeats Spanish Catapult (Prob Victory: 98.6%) While defending in Spanish territory at Asturias, Infantry (10.20/20) defeats Spanish Catapult (Prob Victory: 96.0%) While defending in Spanish territory at Asturias, Infantry (5.80/20) defeats Spanish Catapult (Prob Victory: 95.1%) While defending in Spanish territory at Asturias, Infantry (8.00/20) defeats Spanish Catapult (Prob Victory: 82.5%) While defending in Spanish territory at Asturias, Infantry (5.80/20) defeats Spanish Catapult (Prob Victory: 68.9%) While defending in Spanish territory at Asturias, Infantry loses to Spanish Cavalry (15.00/15) (Prob Victory: 7.4%) While defending in Spanish territory at Asturias, Infantry loses to Spanish Cavalry (15.00/15) (Prob Victory: 0.4%) While defending in Spanish territory at Asturias, Infantry loses to Spanish Conquistador (12.00/12) (Prob Victory: 0.4%) Turn 253/500 (1715 AD) [21-Jun-2018 12:16:38] Delhi begins: Infantry (4 turns) Incan Home begins: Theatre (9 turns) Mt Gold begins: Granary (60 turns) A Windmill was built near Doom Ridge A Mine was built near Corihuayrachina A Cottage was built near Dream Road Pt A Cottage was built near Arequipa A Windmill was built near Dream Road IV A Cottage was built near Midland Point A Workshop was built near Incan Heart A Farm was built near Corihuayrachina A Farm was built near Arequipa Artillery 14 (Sugar Swamp) promoted: City Raider II 30% Research: 956 per turn 0% Culture: 1377 per turn 70% Gold: 581 per turn, 38 in the bank After End Turn: Snake Charm finishes: Artillery The Cove finishes: Infantry Vin Isle finishes: Market A Town was built near Charm NE Gandi Pass Sth grows to size 14 Gandi Pass Sth's borders expand Sugar Swamp grows to size 15 Swamp Home grows to size 7 A Hamlet was built near Midland Pass A Village was built near Midland Point Fish Island finishes: Jewish Temple A Village was built near Injun Coast A Village was built near Injun Coast Injun Ridge finishes: Infantry Edge of Doom grows to size 3 Doom Lands grows to size 3 Doom Trail finishes: Theatre Corihuayrachina finishes: Library Ollantaytambo's borders expand Other Player Actions: While defending in Spanish territory at Vitoria, Infantry 1 (Gandi Pass) (9.80/20) defeats Spanish Cavalry (Prob Victory: 57.6%) While defending in Spanish territory at Vitoria, Infantry 12 (Delhi) (2.00/20) defeats Spanish Cavalry (Prob Victory: 68.5%) While defending in Spanish territory near Vitoria, Infantry loses to Spanish Cavalry (8.70/15) (Prob Victory: 68.5%) While defending in Spanish territory at Vitoria, Infantry 9 (Sugar Swamp) (9.20/20) defeats Spanish Cavalry (Prob Victory: 55.4%) While defending in Spanish territory at Vitoria, Infantry (5.40/20) defeats Spanish Cavalry (Prob Victory: 54.7%) While defending in Spanish territory near Vitoria, Infantry loses to Spanish Cavalry (5.55/15) (Prob Victory: 52.2%) While defending in Spanish territory near Vitoria, Infantry 1 (Gandi Pass) loses to Spanish Cavalry (12.15/15) (Prob Victory: 4.7%) While defending in Spanish territory near Vitoria, Infantry 9 (Sugar Swamp) loses to Spanish Cavalry (15.00/15) (Prob Victory: 3.9%) While defending in Spanish territory near Vitoria, Infantry loses to Spanish Cavalry (6.45/15) (Prob Victory: 3.8%) While defending in Spanish territory near Vitoria, Infantry loses to Spanish Cavalry (15.00/15) (Prob Victory: 0.2%) While defending in Spanish territory near Vitoria, Infantry 12 (Delhi) loses to Spanish Conquistador (10.08/12) (Prob Victory: 0.0%) While defending in Spanish territory near Vitoria, Artillery 22 (Gandi Pass) (12.24/18) defeats Spanish Conquistador (Prob Victory: 90.1%) While defending in Spanish territory at Vitoria, Artillery 22 (Gandi Pass) loses to Spanish Conquistador (9.48/12) (Prob Victory: 13.2%) While defending in Spanish territory at Vitoria, Infantry 3 (Charm NE) loses to Spanish Conquistador (9.48/12) (Prob Victory: 1.5%) Turn 254/500 (1720 AD) [21-Jun-2018 12:20:06] The Cove begins: Infantry (4 turns) Vin Isle begins: Grocer (8 turns) Injun Ridge begins: Infantry (14 turns) Corihuayrachina begins: Infantry (13 turns) Rani Lakshmibai (Great General) born in Whale Isle While attacking in Dutch territory at Ollantaytambo, Infantry (6.40/20) defeats Spanish Conquistador (Prob Victory: 75.7%) Infantry 16 (Injun North) promoted: City Garrison I Infantry 16 (Injun North) promoted: City Garrison II Infantry 20 (Midland Pass) promoted: Combat I Infantry 20 (Midland Pass) promoted: Combat II A Windmill was built near Dream Road III A Cottage was built near Dream Road Pt A Workshop was built near Corihuayrachina A Workshop was built near Vitcos A Workshop was built near Gandhi Point A Workshop was built near Incan Home Infantry 6 (Delhi) promoted: Combat I Infantry 7 (Vijayanagara) promoted: Combat I Infantry 6 (Delhi) promoted: Combat II Infantry 7 (Vijayanagara) promoted: Combat II While attacking, Artillery 4 (The Cove) decimates Spanish Rifleman (Prob Victory: 95.0%) While attacking in Spanish territory at Jaen, Infantry (18.00/20) defeats Spanish Grenadier (Prob Victory: 97.4%) While attacking in Spanish territory at Jaen, Infantry (18.00/20) defeats Spanish Rifleman (Prob Victory: 98.5%) While attacking in Spanish territory at Jaen, Infantry 6 (Delhi) (19.20/20) defeats Spanish Catapult (Prob Victory: 100.0%) While attacking in Spanish territory at Jaen, Infantry 3 (Gandi Pass) (16.00/20) defeats Spanish Rifleman (Prob Victory: 100.0%) Buddhism has spread: Jaen Captured Jaen (Isabella) Jaen begins: Theatre (51 turns) 30% Research: 1057 per turn 0% Culture: 1407 per turn 70% Gold: 793 per turn, 193 in the bank After End Turn: Draft anger has decreased in Charm North Draft anger has decreased in Rice Land Snake Charm grows to size 38 Snake Dream grows to size 14 Charm SW finishes: Infantry The Cove's borders expand Gandhi Point finishes: Infantry A Town was built near Gandhi Point Charm North finishes: Market Sugar Run grows to size 6 Whale Isle grows to size 17 Sugar Run West grows to size 8 A Town was built near Swamp Home Great Swamp's borders expand A Town was built near Swamplands Midland Pass grows to size 6 A Hamlet was built near Midland Point Eastern Island grows to size 14 Fish Island grows to size 15 Bombay grows to size 16 A Village was built near Injun Ridge Delhi grows to size 20 Vijayanagara finishes: Infantry Pataliputra finishes: Harbor Doom Raiders grows to size 3 A Hamlet was built near Dream Road Pt Machu Picchu finishes: Theatre Tiwanaku's borders expand Ollantaytambo finishes: Granary Other Player Actions: While defending in Spanish territory near Jelling, Worker loses to Spanish Grenadier (12.00/12) (Prob Victory: 0.0%) Turn 255/500 (1725 AD) [21-Jun-2018 12:27:39] Charm SW begins: Infantry (9 turns) Gandhi Point begins: Infantry (14 turns) Charm North begins: Infantry (14 turns) Vijayanagara begins: Infantry (4 turns) Pataliputra begins: Library (8 turns) Ollantaytambo begins: Theatre (2 turns) Infantry promoted: Combat II A Windmill was built near Hilly Wastes A Cottage was built near Dream Road Pt A Farm was built near Doom Raiders A Farm was built near Doom Train A Windmill was built near Dream Road II A Cottage was built near Dream Road Pt Infantry 3 (Gandi Pass) promoted: Combat II 50% Research: 1650 per turn 0% Culture: 1423 per turn 50% Gold: 250 per turn, 986 in the bank After End Turn: Draft anger has decreased in Gandhi Point Draft anger has decreased in Sugar Run West Snake Dream finishes: Infantry Charm SE grows to size 14 A Town was built near Charm NE A Town was built near Sugar Run West Gandi Pass finishes: Market Sugar Swamp's borders expand A Village was built near Sugar Swamp A Village was built near Great Swamp Swamplands grows to size 12 Swamplands finishes: Theatre Midland Point grows to size 8 A Hamlet was built near Midland Point Eastern Island finishes: Grocer Coventry grows to size 14 Bombay finishes: Artillery Dream Road finishes: Theatre Varanasi grows to size 11 Edge of Doom finishes: Courthouse Vitcos grows to size 6 Doom Train's borders expand Dream Road IV's borders expand Vilcas finishes: Courthouse Vilcabamba finishes: Barracks Tiwanaku finishes: Barracks Ollantaytambo finishes: Theatre Incan Heart grows to size 2 Turn 256/500 (1730 AD) [21-Jun-2018 12:32:00] Snake Dream begins: Infantry (5 turns) Gandi Pass begins: Infantry (11 turns) Swamplands begins: Infantry (18 turns) Eastern Island begins: Bank (8 turns) Bombay begins: Jewish Temple (3 turns) Edge of Doom begins: Infantry (18 turns) Vilcas begins: Barracks (5 turns) Vilcabamba begins: Infantry (9 turns) Tiwanaku begins: Market (6 turns) Ollantaytambo begins: Barracks (3 turns) Ollantaytambo begins: Artillery (7 turns) While attacking, Artillery 1 (Charm SW) escapes from Spanish Cavalry (Prob Victory: 94.5%) While attacking, Artillery 2 (Gandhi Point) decimates Spanish Rifleman (Prob Victory: 98.7%) While attacking, Artillery 6 (Gandi Pass Nrth) escapes from Spanish Rifleman (Prob Victory: 98.2%) While attacking in Spanish territory at Pamplona, Infantry (11.80/20) defeats Spanish Cavalry (Prob Victory: 97.5%) While attacking in Spanish territory at Pamplona, Infantry 2 (Swamp Home) (15.20/20) defeats Spanish Cavalry (Prob Victory: 99.0%) While attacking in Spanish territory at Pamplona, Infantry 2 (Snake Charm) (9.60/20) defeats Spanish Conquistador (Prob Victory: 99.6%) While attacking in Spanish territory at Pamplona, Infantry 8 (Charm North) (12.40/20) defeats Spanish Grenadier (Prob Victory: 99.7%) While attacking in Spanish territory at Pamplona, Infantry (14.80/20) defeats Spanish Grenadier (Prob Victory: 100.0%) While attacking in Spanish territory at Pamplona, Infantry 19 (Charm NE) (17.40/20) defeats Spanish Cavalry (Prob Victory: 100.0%) While attacking in Spanish territory at Pamplona, Infantry (16.20/20) defeats Spanish Rifleman (Prob Victory: 100.0%) A Farm was built near Doom Train A Cottage was built near Midland Point A Cottage was built near Dream Road IV A Workshop was built near Vitcos A Farm was built near Doom Raiders A Farm was built near Doom Raiders While attacking in Dutch territory at Northern Marsh, Infantry (20.00/20) defeats Spanish Catapult (Prob Victory: 100.0%) 50% Research: 1660 per turn 0% Culture: 1463 per turn 50% Gold: 289 per turn, 686 in the bank After End Turn: Tech research finished: Biology Snake Charm finishes: Artillery Charm SE finishes: Grocer Gandhi Point grows to size 11 A Town was built near Gandhi Point Vin Isle grows to size 10 A Village was built near Swamp Home Whale Isle finishes: Bank Gandi Pass Nrth's borders expand Sugar Swamp grows to size 16 Rice Land grows to size 8 Great Swamp grows to size 13 Great Swamp finishes: Library A Town was built near Great Swamp A Village was built near Swamplands Eastern Island grows to size 15 Final Frontier grows to size 8 A Hamlet was built near Gandi Pass Delhi finishes: Infantry Dream Road's borders expand Edge of Doom's borders expand Doom Train grows to size 3 Doom Raiders's borders expand Huamanga's borders expand Incan Ruin grows to size 3 Incan Ruin finishes: Theatre Turn 257/500 (1735 AD) [21-Jun-2018 12:36:41] Snake Charm begins: Artillery (3 turns) Charm SE begins: Infantry (10 turns) Whale Isle begins: Aqueduct (4 turns) Whale Isle begins: Harbor (3 turns) Great Swamp begins: Theatre (3 turns) Delhi begins: Infantry (4 turns) Incan Ruin begins: Granary (12 turns) While attacking in Spanish territory at Pamplona, Infantry 19 (Charm NE) (17.40/20) defeats Spanish Rifleman (Prob Victory: 100.0%) Buddhism has spread: Pamplona Captured Pamplona (Isabella) Pamplona begins: Theatre (51 turns) While attacking in Dutch territory at Pamplona, Infantry (14.80/20) defeats Spanish Worker (Prob Victory: 100.0%) Artillery 12 (Rice Land) promoted: City Raider II A Workshop was built near Valladolid A Cottage was built near Northern Marsh A Farm was built near Vilcas A Farm was built near Incan Heart A Farm was built near Machu Picchu While attacking in Dutch territory at Northern Marsh, Infantry (16.80/20) defeats Spanish Grenadier (Prob Victory: 89.4%) Infantry promoted: Combat II Infantry 2 (Swamp Home) promoted: Combat II Cuzco begins: Market (9 turns) 50% Research: 1725 per turn 0% Culture: 1509 per turn 50% Gold: 284 per turn, 1099 in the bank After End Turn: Draft anger has decreased in Snake Charm Tech research finished: Communism Snake Charm grows to size 39 The Cove finishes: Infantry A Hamlet was built near Gandi Pass Nrth Sugar Run West's borders expand Sugar Run West finishes: Infantry Gandi Pass Sth grows to size 15 Gandi Pass Sth finishes: Artillery A Town was built near Gandi Pass Sth Sugar Swamp finishes: Artillery A Town was built near Great Swamp A Village was built near Swamp Home Rice Land's borders expand A Town was built near Great Swamp Hilly Wastes finishes: Infantry A Hamlet was built near Final Frontier Bombay grows to size 17 A Village was built near Injun Coast Injun Coast grows to size 11 Injun Coast finishes: Dike Injun North finishes: Infantry Delhi grows to size 21 Vijayanagara finishes: Infantry Vitcos grows to size 7 Arequipa finishes: Courthouse Vilcabamba grows to size 10 Huamanga finishes: Theatre Turn 258/500 (1740 AD) [21-Jun-2018 12:42:54] Research begun: Electricity (4 Turns) Research begun: Industrialism (4 Turns) The Cove begins: Infantry (4 turns) Sugar Run West begins: Artillery (11 turns) Gandi Pass Sth begins: Artillery (6 turns) Sugar Swamp begins: Infantry (6 turns) Hilly Wastes begins: Infantry (11 turns) Injun Coast begins: Courthouse (11 turns) Injun Coast begins: Infantry (13 turns) Injun North begins: Infantry (9 turns) Vijayanagara begins: Infantry (5 turns) Arequipa begins: Barracks (3 turns) Huamanga begins: Infantry (7 turns) While attacking in the wild near Zaragoza, Artillery 2 (Gandhi Point) (15.30/18) defeats Spanish Worker (Prob Victory: 89.4%) A Windmill was built near Doom Train A Farm was built near Incan Heart A Mine was built near Valladolid A Whaling Boats was built near Fish Island Infantry promoted: Combat I Infantry 17 (Delhi) promoted: Combat I Infantry 19 (Snake Charm) promoted: Combat I Infantry 23 (The Cove) promoted: Combat I Infantry promoted: Combat II Infantry 17 (Delhi) promoted: Combat II Infantry 19 (Snake Charm) promoted: Combat II Infantry 23 (The Cove) promoted: Combat II Infantry 19 (Snake Charm) promoted: Combat III Artillery 1 (Snake Charm) promoted: City Raider I Artillery 1 (Snake Charm) promoted: City Raider II Artillery 1 (Snake Charm) promoted: City Raider III While attacking, Artillery 8 (Charm SW) decimates Spanish Rifleman (Prob Victory: 40.7%) While attacking, Artillery 7 (The Cove) decimates Spanish Artillery (Prob Victory: 47.0%) While attacking in Spanish territory at Santander, Artillery 19 (Swamplands) loses to Spanish Artillery (18.00/18) (Prob Victory: 47.0%) While attacking in Spanish territory at Santander, Artillery 1 (Charm NE) loses to Spanish Artillery (7.74/18) (Prob Victory: 47.0%) While attacking in Spanish territory at Santander, Artillery 15 (Charm NE) loses to Spanish Artillery (18.00/18) (Prob Victory: 47.0%) While attacking, Artillery 11 (Delhi) escapes from Spanish Artillery (Prob Victory: 47.0%) While attacking in Spanish territory at Santander, Infantry loses to Spanish Artillery (18.00/18) (Prob Victory: 30.8%) While attacking in Spanish territory at Santander, Infantry 4 (Gandhi Point) loses to Spanish Artillery (0.90/18) (Prob Victory: 30.3%) While attacking in Spanish territory at Santander, Infantry 3 (Gandi Pass) loses to Spanish Cavalry (7.05/15) (Prob Victory: 91.0%) While attacking in Spanish territory at Santander, Infantry 7 (Vijayanagara) (17.20/20) defeats Spanish Cavalry (Prob Victory: 95.8%) While attacking in Spanish territory at Santander, Infantry (10.40/20) defeats Spanish Cavalry (Prob Victory: 90.2%) While attacking, Artillery 3 (Snake Charm) escapes from Spanish Rifleman (Prob Victory: 86.6%) While attacking, Artillery 17 (Swamp Home) decimates Spanish Cavalry (Prob Victory: 87.5%) While attacking in Spanish territory at Zaragoza, Artillery 12 (Rice Land) loses to Spanish Rifleman (2.80/14) (Prob Victory: 64.3%) While attacking, Artillery 1 (Gandi Pass Sth) escapes from Spanish Rifleman (Prob Victory: 82.5%) A Whaling Boats was built 60% Research: 2041 per turn 0% Culture: 1521 per turn 40% Gold: -5 per turn, 1383 in the bank After End Turn: Snake Charm finishes: Artillery Snake Dream grows to size 15 A Town was built near Charm SE A Town was built near Gandi Pass Nrth A Village was built near Rice Land A Village was built near Gandi Pass Nrth Great Swamp finishes: Theatre Swamplands grows to size 13 Midland Pass grows to size 7 A Hamlet was built near Midland Pass Northern Marsh finishes: Infantry Final Frontier grows to size 9 Coventry finishes: Infantry Bombay finishes: Jewish Temple Vijayanagara grows to size 11 Doom Lands's borders expand A Hamlet was built near Doom Lands Dream Road III finishes: Theatre Vitcos finishes: Courthouse Doom Trail's borders expand Doom Raiders grows to size 4 Arequipa grows to size 10 Corihuayrachina grows to size 7 A Hamlet was built near Arequipa Dream Road Pt finishes: Lighthouse Machu Picchu finishes: Colosseum Incan Home grows to size 3 Ollantaytambo grows to size 10 Ollantaytambo finishes: Barracks Mt Gold grows to size 2 Cuzco's borders expand Valladolid's borders expand Other Player Actions: While defending in Spanish territory at Zaragoza, Infantry (18.00/20) defeats Spanish Catapult (Prob Victory: 100.0%) While defending in Spanish territory at Zaragoza, Infantry (14.00/20) defeats Spanish Catapult (Prob Victory: 100.0%) While defending in Spanish territory near Midland Pass, Infantry (14.60/20) defeats Spanish Cavalry (Prob Victory: 98.0%) While defending in Spanish territory near Midland Pass, Infantry 18 (Snake Dream) (14.40/20) defeats Spanish Cavalry (Prob Victory: 97.2%) While defending in Spanish territory near Midland Pass, Infantry 18 (Snake Dream) (14.40/20) defeats Spanish Cavalry (Prob Victory: 90.5%) While defending in Spanish territory near Midland Pass, Infantry 18 (Snake Dream) (6.00/20) defeats Spanish Cavalry (Prob Victory: 90.5%) While defending in Spanish territory near Midland Pass, Artillery 20 (Sugar Run) loses to Spanish Cavalry (9.00/15) (Prob Victory: 50.0%) While defending in Spanish territory near Midland Pass, Artillery 21 (Rice Land) loses to Spanish Cavalry (3.00/15) (Prob Victory: 50.0%) While defending in Spanish territory near Midland Pass, Infantry loses to Spanish Cavalry (4.65/15) (Prob Victory: 16.0%) While defending in Spanish territory near Midland Pass, Infantry 18 (Snake Dream) loses to Spanish Cavalry (11.55/15) (Prob Victory: 3.6%) While defending in Spanish territory near Midland Pass, Artillery 18 (Charm North) loses to Spanish Cavalry (12.75/15) (Prob Victory: 0.0%) While defending in Spanish territory at Zaragoza, Infantry 1 (Snake Charm) loses to Spanish Cavalry (4.65/15) (Prob Victory: 61.7%) While defending in Dutch territory near Vitoria, Worker loses to Spanish Conquistador (12.00/12) (Prob Victory: 38.3%) Turn 259/500 (1745 AD) [21-Jun-2018 12:52:26] Snake Charm begins: Infantry (3 turns) Snake Charm begins: Infantry (3 turns) Snake Charm begins: Infantry (3 turns) Great Swamp begins: Infantry (11 turns) Northern Marsh begins: Infantry (16 turns) Northern Marsh begins: Infantry (16 turns) Coventry begins: Infantry (9 turns) Coventry begins: Infantry (9 turns) Coventry begins: Artillery (9 turns) Coventry begins: Settler (5 turns) Coventry begins: Artillery (9 turns) Coventry begins: Artillery (9 turns) Bombay begins: Artillery (5 turns) Bombay begins: Artillery (5 turns) Dream Road III begins: Granary (60 turns) Vitcos begins: Theatre (3 turns) Vitcos begins: Library (4 turns) Dream Road Pt begins: Granary (20 turns) Machu Picchu begins: Artillery (14 turns) While attacking in Spanish territory at Vitoria, Infantry 19 (Snake Charm) (16.60/20) defeats Spanish Rifleman (Prob Victory: 75.9%) While attacking in Spanish territory at Vitoria, Infantry loses to Spanish Artillery (1.44/18) (Prob Victory: 78.3%) While attacking in Spanish territory at Vitoria, Infantry 5 (Gandhi Point) (20.00/20) defeats Spanish Artillery (Prob Victory: 78.3%) While attacking in Spanish territory at Vitoria, Infantry 17 (Delhi) (3.00/20) defeats Spanish Artillery (Prob Victory: 78.3%) While attacking in Spanish territory at Vitoria, Infantry 20 (Midland Pass) loses to Spanish Artillery (5.58/18) (Prob Victory: 78.3%) While attacking in Spanish territory at Vitoria, Infantry 23 (The Cove) loses to Spanish Cavalry (4.65/15) (Prob Victory: 78.3%) While attacking in Spanish territory at Vitoria, Infantry 6 (Delhi) (9.00/20) defeats Spanish Cavalry (Prob Victory: 76.3%) While attacking in Spanish territory at Vitoria, Infantry (9.20/20) defeats Spanish Cavalry (Prob Victory: 73.8%) While attacking in Spanish territory at Vitoria, Infantry (12.80/20) defeats Spanish Cavalry (Prob Victory: 73.8%) While attacking in Spanish territory at Vitoria, Infantry (9.20/20) defeats Spanish Cavalry (Prob Victory: 73.8%) While attacking in Spanish territory at Vitoria, Infantry (2.00/20) defeats Spanish Cavalry (Prob Victory: 68.7%) While attacking in Spanish territory at Vitoria, Infantry (11.60/20) defeats Spanish Cavalry (Prob Victory: 77.7%) While attacking in Spanish territory at Vitoria, Infantry loses to Spanish Rifleman (11.06/14) (Prob Victory: 74.8%) While attacking in Spanish territory at Vitoria, Infantry (9.80/20) defeats Spanish Cavalry (Prob Victory: 78.3%) While attacking in Spanish territory at Vitoria, Infantry (9.80/20) defeats Spanish Rifleman (Prob Victory: 76.5%) While attacking in Spanish territory at Vitoria, Infantry loses to Spanish Cavalry (1.20/15) (Prob Victory: 78.3%) While attacking in Spanish territory at Vitoria, Infantry (20.00/20) defeats Spanish Cavalry (Prob Victory: 78.3%) While attacking in Spanish territory at Vitoria, Infantry (13.60/20) defeats Spanish Rifleman (Prob Victory: 89.8%) While attacking in Spanish territory at Vitoria, Infantry 16 (Injun North) (20.00/20) defeats Spanish Rifleman (Prob Victory: 90.1%) A Workshop was built near Tiwanaku A Workshop was built near Doom Trail A Farm was built near Arequipa A Mine was built near Valladolid Judaism has spread: Injun Coast While attacking in Spanish territory at Zaragoza, Artillery 5 (Gandi Pass Sth) loses to Spanish Artillery (14.04/18) (Prob Victory: 67.5%) While attacking in Spanish territory at Zaragoza, Infantry 8 (Sugar Run West) loses to Spanish Cavalry (10.35/15) (Prob Victory: 51.7%) Infantry promoted: Combat I While attacking in Spanish territory at Santander, Infantry 7 (Vijayanagara) (14.00/20) defeats Spanish Anti-Tank (Prob Victory: 82.0%) Infantry promoted: Combat I While attacking in Spanish territory at Santander, Infantry (15.20/20) defeats Spanish Anti-Tank (Prob Victory: 75.4%) While attacking in Spanish territory at Santander, Artillery 7 (The Cove) loses to Spanish Grenadier (4.44/12) (Prob Victory: 51.7%) Artillery 17 (Swamp Home) promoted: Drill I While attacking, Artillery 17 (Swamp Home) decimates Spanish Cavalry (Prob Victory: 96.7%) 60% Research: 2068 per turn 0% Culture: 1543 per turn 40% Gold: 39 per turn, 1378 in the bank After End Turn: A Infantry was drafted in Snake Charm A Infantry was drafted in Charm SE A Infantry was drafted in Sugar Run West Charm SE grows to size 13 Charm SW grows to size 15 Charm North grows to size 12 Charm NE finishes: Infantry A Town was built near Charm NE A Hamlet was built near Swamp Home Whale Isle grows to size 18 Whale Isle finishes: Aqueduct A Village was built near Sugar Swamp Rice Land grows to size 9 A Hamlet was built near Rice Land A Village was built near Rice Land Great Swamp grows to size 14 A Village was built near Swamplands A Town was built near Swamp Home A Hamlet was built near Swamplands Midland Point grows to size 9 Hilly Wastes grows to size 7 A Hamlet was built near Eastern Island Fish Island grows to size 16 Fish Island finishes: Grocer Back Cove grows to size 7 Injun Ridge grows to size 7 Dream Road grows to size 3 Doom Ridge grows to size 3 Doom Trail finishes: Granary Dream Road IV grows to size 2 Machu Picchu grows to size 9 Ollantaytambo grows to size 11 Cuzco finishes: Library Huamanga grows to size 9 Valladolid finishes: Theatre Other Player Actions: While defending in Spanish territory at Zaragoza, Infantry (6.00/20) defeats Spanish Artillery (Prob Victory: 69.1%) While defending in Spanish territory at Santander, Infantry 32 (Hilly Wastes) (4.60/20) defeats Spanish Artillery (Prob Victory: 66.9%) While defending in Spanish territory at Logrono, Infantry (14.80/20) defeats Spanish Artillery (Prob Victory: 71.4%) While defending in Spanish territory at Santander, Artillery 6 (Gandhi Point) loses to Spanish Cavalry (15.00/15) (Prob Victory: 0.6%) While defending in Spanish territory at Zaragoza, Infantry (7.00/20) defeats Spanish Cavalry (Prob Victory: 90.4%) While defending in Spanish territory at Santander, Infantry loses to Spanish Cavalry (2.70/15) (Prob Victory: 21.5%) While defending in Spanish territory at Santander, Infantry 32 (Hilly Wastes) loses to Spanish Cavalry (9.00/15) (Prob Victory: 3.8%) While defending in Spanish territory at Santander, Infantry 7 (Vijayanagara) loses to Spanish Cavalry (15.00/15) (Prob Victory: 0.0%) A Village was built near Swamplands A Town near Swamplands was destroyed by Spanish Conquistador A Hamlet was built near Swamplands A Village near Swamplands was destroyed by Spanish Conquistador While defending in Spanish territory at Santander, Infantry loses to Spanish Rifleman (8.40/14) (Prob Victory: 4.1%) While defending in Spanish territory at Santander, Artillery 11 (Delhi) loses to Spanish Rifleman (5.74/14) (Prob Victory: 0.8%) While defending in Spanish territory at Santander, Artillery 17 (Swamp Home) loses to Spanish Grenadier (6.96/12) (Prob Victory: 0.0%) While defending in Spanish territory at Santander, Artillery 8 (Charm SW) loses to Spanish Grenadier (3.60/12) (Prob Victory: 16.4%) Attitude Change: Ragnar (Vikings) towards Isabella (Spain), from 'Friendly' to 'Pleased' Attitude Change: Huayna Capac (Inca) towards Isabella (Spain), from 'Pleased' to 'Cautious' Civics Change: Isabella(Spain) from 'Hereditary Rule' to 'Universal Suffrage' Civics Change: Isabella(Spain) from 'State Property' to 'Environmentalism' Turn 260/500 (1750 AD) [21-Jun-2018 13:03:46] Charm NE begins: Infantry (12 turns) Fish Island begins: Harbor (4 turns) Doom Trail begins: Infantry (16 turns) Valladolid begins: Infantry (12 turns) Valladolid begins: Granary (5 turns) While attacking, Artillery 1 (Snake Charm) escapes from Spanish Artillery (Prob Victory: 96.8%) While attacking, Artillery 4 (The Cove) decimates Spanish Rifleman (Prob Victory: 73.2%) While attacking in Spanish territory at Vitoria, Artillery 9 (The Cove) loses to Spanish Artillery (6.12/18) (Prob Victory: 94.9%) Infantry 19 (Snake Charm) promoted: Pinch Infantry promoted: Medic I Infantry promoted: Medic I Infantry promoted: Pinch Infantry promoted: Pinch Infantry promoted: Pinch Infantry 5 (Gandhi Point) promoted: Pinch Infantry 17 (Delhi) promoted: Pinch Infantry promoted: Combat I Infantry promoted: Combat I Infantry promoted: Combat I Infantry promoted: Combat I While attacking in Spanish territory at Vitoria, Infantry (12.20/20) defeats Spanish Conquistador (Prob Victory: 99.9%) While attacking in Spanish territory at Vitoria, Infantry 5 (Gandhi Point) (17.20/20) defeats Spanish Artillery (Prob Victory: 100.0%) While attacking in Spanish territory at Vitoria, Infantry 19 (Snake Charm) (18.20/20) defeats Spanish Cavalry (Prob Victory: 100.0%) While attacking in Spanish territory at Vitoria, Infantry 16 (Injun North) (20.00/20) defeats Spanish Artillery (Prob Victory: 100.0%) While attacking in Spanish territory at Vitoria, Infantry (15.80/20) defeats Spanish Rifleman (Prob Victory: 100.0%) While attacking in Spanish territory at Vitoria, Infantry (16.40/20) defeats Spanish Artillery (Prob Victory: 100.0%) While attacking in Spanish territory at Vitoria, Infantry (16.80/20) defeats Spanish Cavalry (Prob Victory: 100.0%) Buddhism has spread: Vitoria Captured Vitoria (Isabella) Vitoria begins: Theatre (51 turns) A Windmill was built near Valladolid A Windmill was built near Valladolid A Farm was built near Tiwanaku A Farm was built near Doom Trail A Windmill was built near Hilly Wastes A Farm was built near Incan Heart A Farm was built near Doom Trail While attacking, Artillery 14 (Sugar Swamp) decimates Spanish Rifleman (Prob Victory: 40.2%) Logging by BUG Mod 4.5 [Build 2221] (BtS 3.13-3.19) ------------------------------------------------ Turn 248/500 (1690 AD) [22-Jun-2018 11:45:28] 30% Research: 905 per turn 0% Culture: 1238 per turn 70% Gold: 610 per turn, 593 in the bank After End Turn: Snake Charm finishes: Work Boat Gandhi Point grows to size 9 Charm NE grows to size 6 Whale Isle finishes: Confucian Temple Sugar Run West grows to size 7 A Hamlet was built near Rice Land A Hamlet was built near Gandi Pass Nrth Swamp Home finishes: Infantry Midland Pass grows to size 5 Coventry grows to size 12 Injun Coast grows to size 9 Injun Coast's borders expand Delhi grows to size 17 Vitcos grows to size 5 Arequipa finishes: Granary Incan Heart's borders expand Other Player Actions: Attitude Change: Ragnar (Vikings) towards Isabella (Spain), from 'Pleased' to 'Friendly' Attitude Change: Huayna Capac (Inca) towards Isabella (Spain), from 'Cautious' to 'Pleased' Civics Change: Isabella(Spain) from 'Universal Suffrage' to 'Hereditary Rule' Turn 249/500 (1695 AD) [22-Jun-2018 11:45:29] Whale Isle begins: Bank (9 turns) Swamp Home begins: Artillery (30 turns) Arequipa begins: Courthouse (10 turns) A Mine was built near Mt Gold A Cottage was built near Midland Pass A Workshop was built near Arequipa Amsterdam founded Incan Doom begins: Granary (20 turns) Charm SE begins: Infantry (16 turns) 30% Research: 912 per turn 0% Culture: 1255 per turn 70% Gold: 600 per turn, 13 in the bank After End Turn: A Infantry was drafted in Charm SE A Infantry was drafted in Charm SW A Infantry was drafted in The Cove Draft anger has decreased in Gandi Pass Sth Draft anger has decreased in Sugar Swamp Draft anger has decreased in Great Swamp Tech research finished: Liberalism Snake Charm grows to size 36 Snake Charm finishes: Work Boat Snake Dream finishes: Market Charm SE grows to size 11 A Town was built near Charm SE Charm SW grows to size 12 The Cove grows to size 11 The Cove finishes: University A Town was built near The Cove Charm North grows to size 11 A Village was built near Gandi Pass Nrth Gandi Pass Sth grows to size 13 A Town was built near Gandi Pass Sth A Hamlet was built near Sugar Swamp A Town was built near Sugar Run A Town was built near Sugar Swamp A Village was built near Sugar Swamp A Hamlet was built near Rice Land Great Swamp finishes: Market A Hamlet was built near Swamplands Midland Point finishes: Library Eastern Island grows to size 13 Eastern Island finishes: Harbor Fish Island grows to size 14 Final Frontier grows to size 6 Final Frontier finishes: Library Coventry finishes: Dike Bombay grows to size 15 A Village was built near Injun Ridge Injun North finishes: Infantry Delhi finishes: Infantry Doom Ridge grows to size 2 Doom Ridge's borders expand Dream Road III finishes: Lighthouse Corihuayrachina finishes: Theatre Vilcabamba finishes: Library Judaism has spread: Dream Road Pt Machu Picchu's borders expand Turn 250/500 (1700 AD) [22-Jun-2018 11:52:55] Snake Dream begins: Artillery (6 turns) The Cove begins: Artillery (6 turns) The Cove begins: Artillery (6 turns) Great Swamp begins: Machine Gun (32 turns) Great Swamp begins: Infantry (35 turns) Great Swamp begins: Artillery (38 turns) Midland Point begins: Artillery (22 turns) Eastern Island begins: Grocer (8 turns) Eastern Island begins: Jail (6 turns) Final Frontier begins: Barracks (8 turns) Final Frontier begins: Artillery (22 turns) Coventry begins: Artillery (11 turns) Injun North begins: Infantry (9 turns) Injun North begins: Infantry (9 turns) Injun North begins: Infantry (9 turns) Corihuayrachina begins: Library (6 turns) Corihuayrachina begins: Barracks (7 turns) Vilcabamba begins: Barracks (3 turns) Vilcabamba begins: Infantry (7 turns) Vilcabamba begins: Infantry (7 turns) A Farm was built near Midland Pass A Workshop was built near Corihuayrachina A Workshop was built near Corihuayrachina A Cottage was built near Dream Road Pt A Farm was built near Doom Raiders A Workshop was built near Corihuayrachina A Cottage was built near Midland Point A Fishing Boats was built near Snake Charm 30% Research: 964 per turn 0% Culture: 1334 per turn 70% Gold: 678 per turn, 529 in the bank After End Turn: A Infantry was drafted in Gandi Pass Sth A Infantry was drafted in Sugar Swamp A Infantry was drafted in Coventry Snake Charm grows to size 37 Vin Isle grows to size 9 Charm NE's borders expand Whale Isle grows to size 16 Sugar Swamp grows to size 12 Swamplands grows to size 11 A Hamlet was built near Midland Pass Midland Point grows to size 7 Fish Island finishes: University Bombay grows to size 16 Delhi grows to size 18 Vijayanagara finishes: Infantry Varanasi grows to size 10 Dream Road II grows to size 2 Dream Road II finishes: Lighthouse Doom Ridge finishes: Barracks Machu Picchu finishes: Library Ollantaytambo's borders expand Turn 251/500 (1705 AD) [22-Jun-2018 12:00:41] A Fishing Boats was built near Snake Charm Fish Island begins: Grocer (10 turns) Fish Island begins: Jewish Temple (6 turns) Fish Island begins: Grocer (10 turns) Vijayanagara begins: Artillery (5 turns) Vijayanagara begins: Artillery (5 turns) Vijayanagara begins: Infantry (4 turns) Dream Road II begins: Granary (20 turns) Doom Ridge begins: Infantry (11 turns) Doom Ridge begins: Artillery (12 turns) Machu Picchu begins: Market (10 turns) A Cottage was built near Midland Point A Windmill was built near Doom Trail A Cottage was built near Dream Road Pt A Cottage was built near Midland Point A Farm was built near Vilcas Gandi Pass Sth begins: Infantry (9 turns) 30% Research: 986 per turn 0% Culture: 1341 per turn 70% Gold: 686 per turn, 77 in the bank After End Turn: A Infantry was drafted in Sugar Run West A Infantry was drafted in Gandi Pass Sth A Infantry was drafted in Great Swamp Snake Charm finishes: Infantry Snake Dream grows to size 13 Charm SE finishes: Work Boat A Town was built near The Cove Gandi Pass Sth grows to size 10 Gandi Pass Sth finishes: Jail Sugar Swamp finishes: Jail A Town was built near Sugar Swamp Rice Land grows to size 7 Great Swamp grows to size 10 Great Swamp's borders expand A Town was built near Great Swamp Midland Pass finishes: Infantry Hilly Wastes grows to size 6 Eastern Island grows to size 14 Fish Island grows to size 15 Back Cove grows to size 6 Coventry grows to size 11 Bombay finishes: Infantry Injun Ridge grows to size 6 Delhi grows to size 19 Pataliputra grows to size 8 Dream Road III grows to size 2 Vitcos grows to size 6 Doom Trail finishes: Courthouse Vilcabamba finishes: Barracks Incan Home grows to size 2 Incan Heart finishes: Theatre Turn 252/500 (1710 AD) [22-Jun-2018 12:11:01] Snake Charm begins: Artillery (3 turns) Snake Charm begins: Jewish Missionary (1 turns) Snake Charm begins: Artillery (3 turns) Sugar Swamp begins: Infantry (7 turns) Midland Pass begins: Infantry (28 turns) Bombay begins: Jewish Temple (3 turns) Bombay begins: University (6 turns) Doom Trail begins: Granary (6 turns) Doom Trail begins: Barracks (5 turns) Incan Heart begins: Granary (30 turns) Incan Heart begins: Barracks (25 turns) A Mine was built near Incan Doom A Workshop was built near Corihuayrachina A Windmill was built near Dream Road IV A Fishing Boats was built near Charm SE 30% Research: 1032 per turn 0% Culture: 1371 per turn 70% Gold: 787 per turn, 83 in the bank After End Turn: A Infantry was drafted in Snake Charm Tech research finished: Military Tradition Snake Charm grows to size 36 Charm SE grows to size 12 Charm SW grows to size 13 The Cove grows to size 12 Gandhi Point grows to size 10 Sugar Run West grows to size 6 Gandi Pass Nrth grows to size 5 Sugar Swamp grows to size 13 A Town was built near Rice Land A Village was built near Swamplands Greek Isles grows to size 7 Final Frontier grows to size 7 Bombay grows to size 17 Injun Coast grows to size 10 Delhi grows to size 20 Delhi finishes: Infantry Vijayanagara grows to size 10 A Hamlet was built near Vilcas Incan Home finishes: Granary Ollantaytambo finishes: Granary Mt Gold finishes: Theatre Incan Doom grows to size 2 Incan Doom's borders expand Turn 253/500 (1715 AD) [22-Jun-2018 12:17:11] Delhi begins: Artillery (4 turns) Delhi begins: Infantry (4 turns) Delhi begins: Artillery (4 turns) Incan Home begins: Barracks (17 turns) Ollantaytambo begins: Barracks (3 turns) Ollantaytambo begins: Artillery (8 turns) Mt Gold begins: Granary (60 turns) Snake Master (Netherlands) declares war on Isabella (Spain) While attacking, Artillery 6 (Gandi Pass Nrth) decimates Spanish Conquistador (Prob Victory: 39.0%) While attacking, Artillery 7 (The Cove) decimates Spanish Conquistador (Prob Victory: 46.8%) While attacking, Artillery 1 (Charm SW) decimates Spanish Conquistador (Prob Victory: 85.1%) Infantry promoted: Combat I While attacking in Dutch territory near Midland Point, Infantry (20.00/20) defeats Spanish Conquistador (Prob Victory: 100.0%) While attacking in Dutch territory near Midland Point, Infantry (20.00/20) defeats Spanish Conquistador (Prob Victory: 100.0%) While attacking in Dutch territory near Midland Point, Infantry (20.00/20) defeats Spanish Conquistador (Prob Victory: 100.0%) A Cottage was built near Dream Road Pt A Cottage was built near Arequipa A Farm was built near Corihuayrachina A Workshop was built near Incan Heart A Farm was built near Corihuayrachina A Farm was built near Arequipa Infantry promoted: Combat I Infantry promoted: Combat II While attacking in Dutch territory near Final Frontier, Infantry (8.00/20) defeats Spanish Conquistador (Prob Victory: 96.2%) Infantry 8 (Sugar Run West) promoted: Combat I Infantry 8 (Sugar Run West) promoted: Combat II While attacking in Dutch territory near Final Frontier, Infantry 8 (Sugar Run West) (14.00/20) defeats Spanish Conquistador (Prob Victory: 96.2%) Infantry 11 (Snake Charm) promoted: Combat I Infantry 11 (Snake Charm) promoted: Combat II Infantry 11 (Snake Charm) promoted: Formation While attacking in Dutch territory at Great Swamp, Infantry 1 (Gandi Pass) (20.00/20) defeats Spanish Worker (Prob Victory: 96.2%) Infantry 12 (Delhi) promoted: Combat I Infantry 12 (Delhi) promoted: Combat II Infantry promoted: Combat I Infantry promoted: Combat I Infantry promoted: Combat I While attacking in Spanish territory near Vitoria, Artillery 12 (Rice Land) loses to Spanish Cavalry (9.00/15) (Prob Victory: 50.0%) While attacking in Dutch territory near Vitoria, Infantry 12 (Delhi) (13.60/20) defeats Spanish Cavalry (Prob Victory: 94.4%) While attacking in Dutch territory near Vitoria, Infantry (5.00/20) defeats Spanish Conquistador (Prob Victory: 96.7%) While attacking in Dutch territory near Vitoria, Infantry (16.80/20) defeats Spanish Cavalry (Prob Victory: 99.2%) While attacking in Dutch territory near Vitoria, Infantry (14.40/20) defeats Spanish Grenadier (Prob Victory: 99.4%) Infantry promoted: Combat I Infantry promoted: Combat I Infantry promoted: Combat I Infantry promoted: Combat I Infantry promoted: Combat I Infantry promoted: Combat I Infantry promoted: Combat I Infantry 15 (Swamp Home) promoted: Combat I Infantry 9 (Sugar Swamp) promoted: Combat I Infantry promoted: Combat II Infantry 15 (Swamp Home) promoted: Combat II Infantry 9 (Sugar Swamp) promoted: Combat II Infantry 5 (Hilly Wastes) promoted: Combat I Infantry 5 (Hilly Wastes) promoted: Pinch Infantry promoted: Combat I 40% Research: 1200 per turn 0% Culture: 1365 per turn 60% Gold: 373 per turn, 80 in the bank After End Turn: A Infantry was drafted in Snake Charm A Infantry was drafted in Swamplands A Infantry was drafted in Delhi Snake Charm finishes: Artillery Vin Isle finishes: Market A Town was built near Charm NE Gandi Pass Sth's borders expand Swamp Home grows to size 7 Swamplands grows to size 10 Swamplands finishes: Library A Village was built near Midland Point Bombay finishes: Jewish Temple A Village was built near Injun Coast A Village was built near Injun Coast Injun Ridge finishes: Infantry Varanasi grows to size 11 Edge of Doom grows to size 3 Doom Lands grows to size 3 Tiwanaku's borders expand Ollantaytambo's borders expand Other Player Actions: While defending in Viking territory at Roskilde, Scout loses to Spanish Grenadier (12.00/12) (Prob Victory: 0.0%) Attitude Change: Isabella (Spain) towards Snake Master (Netherlands), from 'Pleased' to 'Annoyed' Turn 254/500 (1720 AD) [22-Jun-2018 12:32:12] Diplomacy (Help Request): Huayna Capac (Inca) asks Snake Master (Netherlands) for ; Snake Master REFUSES. Vin Isle begins: Grocer (8 turns) Vin Isle begins: Bank (11 turns) Injun Ridge begins: Artillery (15 turns) While attacking in Dutch territory at Cuzco, Infantry (18.00/20) defeats Spanish Explorer (Prob Victory: 100.0%) A Windmill was built near Hilly Wastes A Farm was built near Corihuayrachina A Cottage was built near Dream Road Pt A Windmill was built near Corihuayrachina Infantry promoted: Pinch A Fort was destroyed by Dutch Infantry (0 gold) Infantry promoted: Combat I Infantry promoted: Medic I Infantry promoted: Combat I Infantry promoted: Combat I Infantry promoted: Combat I Infantry promoted: Combat I Infantry 19 (Snake Charm) promoted: Combat I Infantry 19 (Snake Charm) promoted: Medic I Infantry 19 (Snake Charm) promoted: Medic II Infantry 17 (Delhi) promoted: Combat I Infantry 17 (Delhi) promoted: Pinch Infantry promoted: Medic I Infantry promoted: Combat I Infantry promoted: Combat I Infantry promoted: Combat I Infantry 6 (Delhi) promoted: Combat I Infantry 7 (Vijayanagara) promoted: Combat I Infantry 1 (Snake Charm) promoted: Combat I Infantry 1 (Snake Charm) promoted: Medic I Infantry 6 (Delhi) promoted: Medic I Infantry 7 (Vijayanagara) promoted: Pinch Infantry promoted: Combat I Infantry promoted: Combat I 40% Research: 1204 per turn 0% Culture: 1376 per turn 60% Gold: 266 per turn, 343 in the bank After End Turn: A Infantry was drafted in Charm North A Infantry was drafted in Swamp Home A Infantry was drafted in Rice Land Snake Charm grows to size 35 Snake Charm finishes: Jewish Missionary Snake Dream grows to size 14 Snake Dream finishes: Artillery Charm SW finishes: Infantry The Cove's borders expand The Cove finishes: Artillery Gandhi Point finishes: Infantry A Town was built near Gandhi Point Charm North finishes: Market Sugar Run grows to size 6 Whale Isle grows to size 17 Gandi Pass Sth grows to size 11 A Town was built near Swamp Home Great Swamp grows to size 11 A Hamlet was built near Midland Pass A Town was built near Swamplands Midland Pass grows to size 6 A Hamlet was built near Midland Point Eastern Island finishes: Grocer Fish Island finishes: Jewish Temple A Village was built near Injun Ridge Vijayanagara finishes: Artillery Vilcas finishes: Courthouse Doom Raiders grows to size 3 Corihuayrachina finishes: Library A Hamlet was built near Dream Road Pt Turn 255/500 (1725 AD) [22-Jun-2018 12:41:29] Snake Dream begins: Harbor (3 turns) Snake Dream begins: Grocer (5 turns) Charm SW begins: Artillery (9 turns) Gandhi Point begins: Jewish Missionary (5 turns) Gandhi Point begins: Artillery (19 turns) Charm North begins: Dike (18 turns) Vilcas begins: Market (25 turns) Infantry promoted: City Garrison I Infantry 14 (Swamplands) promoted: City Garrison I Infantry 14 (Swamplands) promoted: City Garrison II Infantry promoted: City Garrison I A Farm was built near Doom Raiders A Farm was built near Doom Train A Farm was built near Incan Heart Infantry promoted: City Garrison I Infantry promoted: Combat I 40% Research: 1224 per turn 0% Culture: 1406 per turn 60% Gold: 292 per turn, 219 in the bank After End Turn: A Infantry was drafted in Snake Dream A Infantry was drafted in Gandhi Point Draft anger has decreased in Sugar Run West A Infantry was drafted in Midland Point Tech research finished: Biology Charm SE grows to size 13 A Town was built near Charm NE A Town was built near Sugar Run West Gandi Pass finishes: Market Gandhi Point grows to size 9 Charm North grows to size 10 Sugar Swamp grows to size 14 Sugar Swamp's borders expand Rice Land grows to size 6 Swamplands finishes: Theatre Midland Point grows to size 6 Eastern Island grows to size 15 Final Frontier grows to size 8 Dream Road finishes: Theatre Edge of Doom finishes: Courthouse Doom Train's borders expand Dream Road IV's borders expand Incan Heart grows to size 2 Turn 256/500 (1730 AD) [22-Jun-2018 13:16:06] Gandi Pass begins: Artillery (12 turns) Swamplands begins: Infantry (13 turns) Edge of Doom begins: Barracks (7 turns) Infantry 13 (Snake Charm) promoted: City Garrison I Infantry 13 (Snake Charm) promoted: City Garrison II Infantry 13 (Snake Charm) promoted: City Garrison III Infantry 20 (Midland Pass) promoted: City Garrison I Infantry 20 (Midland Pass) promoted: City Garrison II A Windmill was built near Dream Road III A Cottage was built near Dream Road Pt A Windmill was built near Dream Road IV A Workshop was built near Gandhi Point A Farm was built near Machu Picchu A Farm was built near Doom Raiders Artillery 22 (Gandi Pass) promoted: Drill I Artillery 22 (Gandi Pass) promoted: Drill II While attacking in Spanish territory at Valladolid, Artillery 20 (Sugar Run) loses to Spanish Rifleman (6.44/14) (Prob Victory: 40.7%) While attacking, Artillery 8 (Charm SW) escapes from Spanish Rifleman (Prob Victory: 81.3%) While attacking, Artillery 18 (Charm North) decimates Spanish Pikeman (Prob Victory: 100.0%) While attacking in Spanish territory at Valladolid, Infantry 4 (Gandhi Point) (17.00/20) defeats Spanish Rifleman (Prob Victory: 100.0%) While attacking in Spanish territory at Valladolid, Infantry 2 (Swamp Home) (20.00/20) defeats Spanish Rifleman (Prob Victory: 100.0%) While attacking in Spanish territory at Valladolid, Infantry (20.00/20) defeats Spanish Pikeman (Prob Victory: 100.0%) Captured Valladolid (Isabella) Valladolid begins: Courthouse (121 turns) While attacking in Dutch territory at Valladolid, Infantry (20.00/20) defeats Spanish Worker (Prob Victory: 100.0%) While attacking in the wild at Valladolid, Infantry 7 (Vijayanagara) (20.00/20) defeats Spanish Worker (Prob Victory: 100.0%) Infantry promoted: City Garrison I While attacking, Artillery 2 (Sugar Run West) escapes from Spanish Rifleman (Prob Victory: 85.1%) While attacking, Artillery 9 (The Cove) decimates Spanish Cavalry (Prob Victory: 98.3%) While attacking, Artillery 1 (Gandi Pass Sth) decimates Spanish Rifleman (Prob Victory: 99.1%) While attacking, Artillery 4 (The Cove) decimates Spanish Rifleman (Prob Victory: 100.0%) While attacking in Spanish territory at Vitoria, Infantry 11 (Snake Charm) (12.80/20) defeats Spanish Cavalry (Prob Victory: 100.0%) While attacking in Spanish territory at Vitoria, Infantry 1 (Gandi Pass) (20.00/20) defeats Spanish Cavalry (Prob Victory: 99.9%) While attacking in Spanish territory at Vitoria, Infantry (17.00/20) defeats Spanish Cavalry (Prob Victory: 100.0%) While attacking in Spanish territory at Vitoria, Infantry (20.00/20) defeats Spanish Rifleman (Prob Victory: 100.0%) While attacking in Spanish territory at Vitoria, Infantry 9 (Sugar Swamp) (20.00/20) defeats Spanish Rifleman (Prob Victory: 100.0%) While attacking in Spanish territory at Vitoria, Infantry 12 (Delhi) (13.60/20) defeats Spanish Rifleman (Prob Victory: 100.0%) Buddhism has spread: Vitoria Captured Vitoria (Isabella) Vitoria begins: Courthouse (121 turns) Vitoria begins: Barracks (51 turns) Artemisia I of Caria (Great General) born in Snake Charm While attacking in Spanish territory at Jaen, Infantry (7.20/20) defeats Spanish Rifleman (Prob Victory: 90.1%) While attacking in Spanish territory at Jaen, Infantry (17.00/20) defeats Spanish Rifleman (Prob Victory: 96.0%) While attacking in Spanish territory at Jaen, Infantry 5 (Hilly Wastes) (8.00/20) defeats Spanish Cannon (Prob Victory: 96.2%) While attacking in Spanish territory at Jaen, Infantry 8 (Sugar Run West) loses to Spanish Grenadier (3.00/12) (Prob Victory: 90.9%) While attacking in Spanish territory at Jaen, Infantry (17.00/20) defeats Spanish Grenadier (Prob Victory: 100.0%) Buddhism has spread: Jaen Captured Jaen (Isabella) Jaen begins: Granary (61 turns) Jaen begins: Barracks (51 turns) Infantry 3 (Charm NE) promoted: City Garrison I 40% Research: 1350 per turn 0% Culture: 1437 per turn 60% Gold: 462 per turn, 691 in the bank After End Turn: A Infantry was drafted in Final Frontier A Infantry was drafted in Bombay A Infantry was drafted in Injun Coast Snake Charm grows to size 36 Snake Charm finishes: Artillery Charm SE finishes: Grocer Charm SW grows to size 14 A Town was built near Gandhi Point Vin Isle grows to size 10 A Village was built near Swamp Home Whale Isle finishes: Bank Gandi Pass Nrth's borders expand A Village was built near Sugar Swamp A Village was built near Great Swamp A Town was built near Great Swamp A Village was built near Swamplands Final Frontier finishes: Barracks Coventry grows to size 12 Bombay grows to size 16 Injun Coast grows to size 9 A Hamlet was built near Gandi Pass Delhi grows to size 19 Pataliputra finishes: Harbor Dream Road's borders expand Edge of Doom's borders expand Vitcos grows to size 7 Doom Trail finishes: Granary Doom Train grows to size 3 Doom Raiders's borders expand Vilcabamba grows to size 10 Tiwanaku finishes: Library Ollantaytambo finishes: Barracks Huamanga's borders expand Turn 257/500 (1735 AD) [22-Jun-2018 13:40:47] Snake Charm begins: Artillery (3 turns) Snake Charm begins: Infantry (3 turns) Snake Charm begins: Artillery (3 turns) Charm SE begins: Infantry (11 turns) Whale Isle begins: Aqueduct (4 turns) Whale Isle begins: Harbor (3 turns) Whale Isle begins: Observatory (6 turns) Pataliputra begins: Library (8 turns) Pataliputra begins: Taoist Temple (14 turns) Pataliputra begins: Grocer (25 turns) Pataliputra begins: Dike (30 turns) Tiwanaku begins: Infantry (6 turns) Coventry begins: Jail (8 turns) Coventry begins: Library (3 turns) Coventry begins: Jail (8 turns) A Farm was built near Doom Train A Cottage was built near Dream Road Pt A Farm was built near Vilcas A Windmill was built near Dream Road II Infantry 4 (Gandhi Point) promoted: Combat II Infantry 2 (Swamp Home) promoted: Combat II Artillery 18 (Charm North) promoted: Medic I Infantry promoted: City Garrison I While attacking in Spanish territory at Vitoria, Infantry (20.00/20) defeats Spanish Worker (Prob Victory: 100.0%) Infantry 12 (Delhi) promoted: Combat III Infantry promoted: Combat I 40% Research: 1386 per turn 0% Culture: 1450 per turn 60% Gold: 514 per turn, 1153 in the bank After End Turn: A Infantry was drafted in Snake Charm A Infantry was drafted in Vijayanagara A Infantry was drafted in Vitcos Snake Charm grows to size 35 Snake Dream grows to size 13 Snake Dream finishes: Harbor Sugar Run West grows to size 7 Sugar Run West's borders expand Gandi Pass Sth grows to size 12 A Town was built near Gandi Pass Sth Sugar Swamp grows to size 15 Sugar Swamp finishes: Infantry A Town was built near Great Swamp A Hamlet was built near Sugar Swamp A Village was built near Swamp Home Rice Land's borders expand Great Swamp grows to size 12 A Town was built near Great Swamp Swamplands grows to size 11 Midland Point grows to size 7 Hilly Wastes finishes: Infantry Final Frontier grows to size 7 A Village was built near Injun Coast Injun North finishes: Infantry Delhi finishes: Artillery Vijayanagara grows to size 9 Arequipa grows to size 10 Corihuayrachina grows to size 7 Incan Home grows to size 3 Ollantaytambo grows to size 10 Mt Gold grows to size 2 Huamanga finishes: Theatre Incan Doom grows to size 3 Other Player Actions: While defending in Dutch territory at Midland Pass, Infantry 13 (Snake Charm) (17.60/20) defeats Spanish Trebuchet (Prob Victory: 99.5%) While defending in Dutch territory at Midland Pass, Infantry 14 (Swamplands) (14.00/20) defeats Spanish Cavalry (Prob Victory: 96.8%) While defending in Dutch territory at Midland Pass, Infantry 13 (Snake Charm) (6.60/20) defeats Spanish Cavalry (Prob Victory: 93.4%) While defending in Dutch territory at Midland Pass, Infantry (10.40/20) defeats Spanish Cavalry (Prob Victory: 88.4%) While defending in Dutch territory at Midland Pass, Infantry (19.00/20) defeats Spanish Cavalry (Prob Victory: 80.6%) While defending in Dutch territory at Midland Pass, Infantry (11.20/20) defeats Spanish Conquistador (Prob Victory: 99.3%) While defending in Dutch territory at Midland Pass, Infantry 19 (Snake Charm) (8.80/20) defeats Spanish Conquistador (Prob Victory: 99.2%) While defending in Dutch territory at Midland Pass, Infantry 17 (Delhi) (8.80/20) defeats Spanish Conquistador (Prob Victory: 99.2%) While defending in Dutch territory at Midland Pass, Infantry (20.00/20) defeats Spanish Grenadier (Prob Victory: 99.1%) While defending in Dutch territory at Midland Pass, Infantry (13.40/20) defeats Spanish Conquistador (Prob Victory: 96.9%) While defending in Dutch territory at Midland Pass, Infantry (7.80/20) defeats Spanish Conquistador (Prob Victory: 96.9%) Turn 258/500 (1740 AD) [22-Jun-2018 14:03:23] Judaism has spread: Injun Coast Sugar Swamp begins: Infantry (6 turns) Sugar Swamp begins: Artillery (6 turns) Hilly Wastes begins: Infantry (11 turns) Hilly Wastes begins: Artillery (12 turns) Huamanga begins: Barracks (4 turns) Huamanga begins: Artillery (8 turns) While attacking, Conquistador decimates Dutch Infantry (Prob Victory: 100.0%) Infantry promoted: Combat II Infantry 13 (Snake Charm) promoted: Combat I Infantry promoted: Combat I While attacking in Dutch territory at Midland Pass, Infantry (19.60/20) defeats Spanish Cavalry (Prob Victory: 100.0%) While attacking in Dutch territory at Midland Pass, Infantry (20.00/20) defeats Spanish Cavalry (Prob Victory: 100.0%) While attacking in Dutch territory at Midland Pass, Infantry (17.20/20) defeats Spanish Cavalry (Prob Victory: 100.0%) While attacking in Dutch territory at Midland Pass, Infantry (20.00/20) defeats Spanish Conquistador (Prob Victory: 100.0%) While attacking in Dutch territory at Midland Pass, Infantry (20.00/20) defeats Spanish Conquistador (Prob Victory: 100.0%) While attacking in Dutch territory at Midland Pass, Infantry (20.00/20) defeats Spanish Conquistador (Prob Victory: 100.0%) While attacking in Dutch territory at Midland Pass, Infantry (18.60/20) defeats Spanish Conquistador (Prob Victory: 100.0%) While attacking in Dutch territory at Midland Pass, Infantry (20.00/20) defeats Spanish Cavalry (Prob Victory: 100.0%) While attacking in Dutch territory at Midland Pass, Infantry (17.20/20) defeats Spanish Cavalry (Prob Victory: 100.0%) While attacking in Dutch territory at Midland Pass, Infantry (19.60/20) defeats Spanish Conquistador (Prob Victory: 100.0%) While attacking in Dutch territory at Midland Pass, Infantry 19 (Snake Charm) (12.00/20) defeats Spanish Cavalry (Prob Victory: 100.0%) While attacking in Dutch territory at Midland Pass, Infantry 14 (Swamplands) (20.00/20) defeats Spanish Cavalry (Prob Victory: 100.0%) Logging by BUG Mod 4.5 [Build 2221] (BtS 3.13-3.19) ------------------------------------------------ Turn 258/500 (1740 AD) [22-Jun-2018 14:09:33] A Windmill was built near Hilly Wastes A Workshop was built near Incan Home A Windmill was built near Hilly Wastes Arequipa begins: Barracks (4 turns) 60% Research: 1983 per turn 0% Culture: 1452 per turn 40% Gold: -71 per turn, 1667 in the bank After End Turn: A Infantry was drafted in Snake Charm A Infantry was drafted in Arequipa Tech research finished: Communism Charm SE grows to size 14 A Town was built near Charm SE The Cove grows to size 13 Gandhi Point finishes: Jewish Missionary A Town was built near Gandi Pass Nrth A Village was built near Rice Land A Village was built near Gandi Pass Nrth Rice Land grows to size 7 Midland Pass grows to size 7 A Hamlet was built near Midland Pass A Hamlet was built near Midland Point Eastern Island finishes: Jail Northern Marsh finishes: Infantry Fish Island grows to size 16 Injun Coast finishes: Dike Vijayanagara grows to size 10 Vijayanagara finishes: Artillery Doom Lands's borders expand A Hamlet was built near Doom Lands Dream Road III finishes: Theatre Vitcos finishes: Courthouse Doom Raiders grows to size 4 Arequipa finishes: Courthouse Dream Road Pt finishes: Lighthouse Ollantaytambo grows to size 11 Cuzco's borders expand Turn 259/500 (1745 AD) [22-Jun-2018 14:27:01] Research begun: Electricity (2 Turns) Research begun: Industrialism (2 Turns) Eastern Island begins: Observatory (5 turns) Eastern Island begins: Bank (7 turns) Northern Marsh begins: Infantry (16 turns) Injun Coast begins: Courthouse (14 turns) Dream Road III begins: Granary (60 turns) Vitcos begins: Barracks (5 turns) Dream Road Pt begins: Granary (20 turns) A Workshop was built near Tiwanaku A Workshop was built near Vitcos 60% Research: 2007 per turn 0% Culture: 1486 per turn 40% Gold: -103 per turn, 1596 in the bank After End Turn: Draft anger has decreased in Charm SE A Infantry was drafted in Charm SW A Infantry was drafted in The Cove A Infantry was drafted in Midland Pass Snake Charm grows to size 34 Snake Charm finishes: Artillery Snake Dream grows to size 14 The Cove finishes: Artillery Gandhi Point grows to size 10 Charm NE finishes: Infantry A Town was built near Charm NE A Hamlet was built near Swamp Home Whale Isle grows to size 18 Whale Isle finishes: Aqueduct Gandi Pass Sth grows to size 13 Gandi Pass Sth finishes: Infantry A Town was built near Swamp Home Hilly Wastes grows to size 7 Eastern Island grows to size 16 Final Frontier grows to size 8 A Hamlet was built near Final Frontier Back Cove grows to size 7 Coventry grows to size 13 Bombay finishes: University Injun Ridge grows to size 7 Dream Road grows to size 3 Doom Ridge grows to size 3 Vitcos grows to size 6 Doom Trail's borders expand Dream Road IV grows to size 2 Vilcas grows to size 8 Arequipa grows to size 9 Corihuayrachina grows to size 8 Vilcabamba grows to size 11 Cuzco finishes: Library Huamanga grows to size 9 Incan Doom finishes: Granary Other Player Actions: Attitude Change: Ragnar (Vikings) towards Isabella (Spain), from 'Friendly' to 'Pleased' Attitude Change: Huayna Capac (Inca) towards Isabella (Spain), from 'Pleased' to 'Cautious' Civics Change: Isabella(Spain) from 'Hereditary Rule' to 'Universal Suffrage' Civics Change: Isabella(Spain) from 'State Property' to 'Environmentalism' Turn 260/500 (1750 AD) [22-Jun-2018 14:34:54] The Cove begins: Artillery (5 turns) Charm NE begins: Infantry (12 turns) Gandi Pass Sth begins: Infantry (7 turns) Bombay begins: Infantry (5 turns) Cuzco begins: Barracks (4 turns) Cuzco begins: Infantry (10 turns) Cuzco begins: Market (10 turns) Incan Doom begins: Barracks (7 turns) Incan Doom begins: Infantry (18 turns) Artillery 3 (The Cove) promoted: City Raider I Artillery 3 (The Cove) promoted: City Raider II Artillery 1 (Snake Charm) promoted: City Raider I Artillery 1 (Snake Charm) promoted: City Raider II Artillery 1 (Snake Charm) promoted: City Raider III While attacking, Artillery 1 (Snake Charm) escapes from Spanish Infantry (Prob Victory: 83.3%) While attacking, Artillery 5 (Sugar Swamp) decimates Spanish Infantry (Prob Victory: 83.3%) Infantry promoted: Pinch Infantry promoted: Pinch Infantry 19 (Snake Charm) promoted: Pinch Infantry promoted: Combat I Infantry promoted: Combat I Infantry promoted: Combat I Infantry 25 (Gandhi Point) promoted: Combat I Infantry 25 (Gandhi Point) promoted: Pinch While attacking in Spanish territory at Zaragoza, Infantry 2 (Snake Charm) (13.20/20) defeats Spanish Infantry (Prob Victory: 80.0%) While attacking in Spanish territory at Zaragoza, Infantry (13.60/20) defeats Spanish Infantry (Prob Victory: 94.7%) While attacking in Spanish territory at Zaragoza, Infantry 4 (Charm NE) (17.20/20) defeats Spanish Cannon (Prob Victory: 98.7%) While attacking in Spanish territory at Zaragoza, Infantry (17.00/20) defeats Spanish Cavalry (Prob Victory: 97.3%) While attacking in Spanish territory at Zaragoza, Infantry (14.20/20) defeats Spanish Cannon (Prob Victory: 98.7%) While attacking in Spanish territory at Zaragoza, Infantry (17.20/20) defeats Spanish Cannon (Prob Victory: 98.7%) While attacking in Spanish territory at Zaragoza, Infantry (17.20/20) defeats Spanish Cannon (Prob Victory: 98.7%) While attacking in Spanish territory at Zaragoza, Infantry (20.00/20) defeats Spanish Catapult (Prob Victory: 100.0%) While attacking in Spanish territory at Zaragoza, Infantry (18.00/20) defeats Spanish Catapult (Prob Victory: 100.0%) While attacking in Spanish territory at Zaragoza, Infantry (20.00/20) defeats Spanish Catapult (Prob Victory: 100.0%) While attacking in Spanish territory at Zaragoza, Infantry (14.60/20) defeats Spanish Catapult (Prob Victory: 100.0%) While attacking in Spanish territory at Zaragoza, Infantry (20.00/20) defeats Spanish Infantry (Prob Victory: 100.0%) While attacking in Spanish territory at Zaragoza, Infantry 17 (Delhi) (20.00/20) defeats Spanish Infantry (Prob Victory: 100.0%) Buddhism has spread: Zaragoza Captured Zaragoza (Isabella) Zaragoza begins: Barracks (51 turns) A Mine was built near Vitcos A Farm was built near Arequipa A Farm was built near Doom Raiders A Farm was built near Incan Heart Judaism has spread: Vijayanagara While attacking in Dutch territory at Zaragoza, Infantry (20.00/20) defeats Spanish Worker (Prob Victory: 100.0%) While attacking, Artillery 1 (Gandi Pass Sth) decimates Spanish Infantry (Prob Victory: 40.2%) While attacking in Spanish territory at Asturias, Artillery 14 (Sugar Swamp) loses to Spanish Infantry (3.80/20) (Prob Victory: 40.5%) While attacking in Spanish territory at Asturias, Artillery 4 (The Cove) loses to Spanish Infantry (12.40/20) (Prob Victory: 70.0%) While attacking, Artillery 9 (The Cove) decimates Spanish Cavalry (Prob Victory: 89.8%) Infantry 24 (Charm SW) promoted: Combat I Infantry 24 (Charm SW) promoted: Medic I While attacking in Spanish territory at Asturias, Infantry 1 (Gandi Pass) (16.60/20) defeats Spanish Infantry (Prob Victory: 97.2%) While attacking in Spanish territory at Asturias, Infantry 9 (Sugar Swamp) (20.00/20) defeats Spanish Cavalry (Prob Victory: 97.4%) While attacking in Spanish territory at Asturias, Infantry (20.00/20) defeats Spanish Cavalry (Prob Victory: 99.1%) While attacking in Spanish territory at Asturias, Infantry (14.80/20) defeats Spanish Grenadier (Prob Victory: 100.0%) While attacking in Spanish territory at Asturias, Infantry 15 (Swamp Home) (14.40/20) defeats Spanish Infantry (Prob Victory: 99.9%) While attacking in Spanish territory at Asturias, Infantry (20.00/20) defeats Spanish Infantry (Prob Victory: 100.0%) While attacking in Spanish territory at Asturias, Infantry (20.00/20) defeats Spanish Cavalry (Prob Victory: 100.0%) Buddhism has spread: Asturias Captured Asturias (Isabella) Asturias begins: Granary (61 turns) Asturias begins: Barracks (51 turns) Infantry promoted: Combat I While attacking, Artillery 2 (Gandhi Point) escapes from Spanish Infantry (Prob Victory: 69.4%) While attacking in Spanish territory at Pamplona, Artillery 21 (Rice Land) loses to Spanish Infantry (15.60/20) (Prob Victory: 83.3%) While attacking in Spanish territory at Pamplona, Infantry (16.40/20) defeats Spanish Cavalry (Prob Victory: 73.2%) While attacking in Spanish territory at Pamplona, Infantry loses to Spanish Cavalry (8.70/15) (Prob Victory: 71.6%) While attacking in Spanish territory at Pamplona, Artillery 11 (Delhi) loses to Spanish Rifleman (8.12/14) (Prob Victory: 69.0%) While attacking, Artillery 15 (Charm NE) escapes from Spanish Infantry (Prob Victory: 92.1%) While attacking in Spanish territory at Pamplona, Artillery 1 (Charm NE) loses to Spanish Cavalry (6.90/15) (Prob Victory: 86.6%) While attacking, Artillery 19 (Swamplands) decimates Spanish Conquistador (Prob Victory: 98.5%) While attacking, Artillery 18 (Charm North) decimates Spanish Cavalry (Prob Victory: 94.2%) While attacking, Artillery 17 (Swamp Home) escapes from Spanish Cavalry (Prob Victory: 88.7%) While attacking in Spanish territory at Pamplona, Infantry 2 (The Cove) (20.00/20) defeats Spanish Cannon (Prob Victory: 98.7%) While attacking in Spanish territory at Pamplona, Infantry 4 (Gandhi Point) (18.40/20) defeats Spanish Cavalry (Prob Victory: 99.3%) While attacking in Spanish territory at Pamplona, Infantry 2 (Swamp Home) (14.00/20) defeats Spanish Cavalry (Prob Victory: 99.9%) While attacking in Spanish territory at Pamplona, Infantry (13.60/20) defeats Spanish Cavalry (Prob Victory: 99.9%) While attacking in Spanish territory at Pamplona, Infantry 3 (Gandi Pass) (17.20/20) defeats Spanish Cavalry (Prob Victory: 100.0%) While attacking in Spanish territory at Pamplona, Infantry (17.00/20) defeats Spanish Cavalry (Prob Victory: 100.0%) While attacking in Spanish territory at Pamplona, Infantry (17.40/20) defeats Spanish Conquistador (Prob Victory: 100.0%) While attacking in Spanish territory at Pamplona, Infantry (17.20/20) defeats Spanish Cavalry (Prob Victory: 100.0%) While attacking in Spanish territory at Pamplona, Infantry 19 (Charm NE) (20.00/20) defeats Spanish Cavalry (Prob Victory: 100.0%) While attacking in Spanish territory at Pamplona, Infantry 9 (Snake Dream) (20.00/20) defeats Spanish Cavalry (Prob Victory: 100.0%) While attacking in Spanish territory at Pamplona, Infantry 7 (Vijayanagara) (20.00/20) defeats Spanish Rifleman (Prob Victory: 100.0%) While attacking in Spanish territory at Pamplona, Infantry (20.00/20) defeats Spanish Infantry (Prob Victory: 100.0%) While attacking in Spanish territory at Pamplona, Infantry (20.00/20) defeats Spanish Infantry (Prob Victory: 100.0%) While attacking in Spanish territory at Pamplona, Infantry (20.00/20) defeats Spanish Cavalry (Prob Victory: 100.0%) While attacking in Spanish territory at Pamplona, Infantry (20.00/20) defeats Spanish Cavalry (Prob Victory: 100.0%) While attacking in Spanish territory at Pamplona, Infantry (20.00/20) defeats Spanish Conquistador (Prob Victory: 100.0%) Buddhism has spread: Pamplona Captured Pamplona (Isabella) Pamplona begins: Granary (61 turns) Pamplona begins: Barracks (51 turns) While attacking in the wild near Final Frontier, Artillery 1 (Charm SW) (18.00/18) defeats Spanish Worker (Prob Victory: 100.0%) Logging by BUG Mod 4.5 [Build 2221] (BtS 3.13-3.19) ------------------------------------------------ Turn 260/500 (1750 AD) [26-Jun-2018 12:40:03] 60% Research: 2064 per turn 0% Culture: 1498 per turn 40% Gold: -89 per turn, 1965 in the bank After End Turn: Tech research finished: Electricity Snake Charm grows to size 35 Gandi Pass grows to size 7 Vin Isle finishes: Grocer Charm North grows to size 11 Sugar Run finishes: Infantry Sugar Run West finishes: Infantry Gandi Pass Nrth grows to size 6 Sugar Swamp grows to size 14 Swamp Home grows to size 6 Great Swamp grows to size 13 Swamplands grows to size 12 A Hamlet was built near Swamplands A Village was built near Midland Pass Fish Island finishes: Grocer Back Cove finishes: Infantry Coventry finishes: Artillery Injun Coast grows to size 10 Delhi finishes: Infantry Vijayanagara grows to size 11 Pataliputra grows to size 9 Edge of Doom grows to size 4 Doom Lands grows to size 4 Doom Trail finishes: Barracks Lake of Doom finishes: Courthouse Doom Train grows to size 4 Arequipa finishes: Barracks Corihuayrachina finishes: Barracks Vilcabamba finishes: Infantry A Hamlet was built near Arequipa Incan Home grows to size 4 Ollantaytambo grows to size 12 Mt Gold finishes: Granary Huamanga finishes: Barracks Turn 261/500 (1755 AD) [26-Jun-2018 12:40:05] Sugar Run begins: Infantry (24 turns) Sugar Run West begins: Infantry (13 turns) Fish Island begins: Observatory (7 turns) Back Cove begins: Infantry (14 turns) Delhi begins: Intelligence Agency (5 turns) Doom Trail begins: Infantry (14 turns) Lake of Doom begins: Barracks (10 turns) Arequipa begins: Infantry (6 turns) Corihuayrachina begins: Infantry (13 turns) Mt Gold begins: Barracks (50 turns) Infantry promoted: Combat I Infantry promoted: Combat I Infantry promoted: Combat I Infantry promoted: Combat I Infantry promoted: Combat I A Windmill was built near Doom Train A Cottage was built near Northern Marsh A Farm was built near Dream Road II A Mine was built near Edge of Doom A Farm was built near Incan Heart A Farm was built near Doom Trail A Windmill was built near Valladolid Infantry promoted: Combat II Artillery 5 (Snake Charm) promoted: City Raider I Infantry promoted: Combat I Infantry promoted: Combat I Infantry promoted: Combat I Infantry promoted: Medic I Infantry promoted: Combat I Infantry 29 (Northern Marsh) promoted: Combat I Infantry promoted: Pinch Infantry 29 (Northern Marsh) promoted: Pinch Artillery 4 (Vijayanagara) promoted: City Raider I Artillery 4 (Vijayanagara) promoted: City Raider II Infantry promoted: Combat I Infantry 3 (Gandi Pass) promoted: Medic I Infantry promoted: Combat II Artillery 17 (Swamp Home) promoted: City Raider II Infantry 1 (Gandi Pass) promoted: Combat III Infantry promoted: Combat II Infantry promoted: Combat II Infantry promoted: Combat II Infantry promoted: Combat I Infantry 4 (Charm NE) promoted: Combat III Infantry promoted: Combat I Infantry promoted: Combat II 60% Research: 2161 per turn 0% Culture: 1516 per turn 40% Gold: -99 per turn, 1876 in the bank After End Turn: A Infantry was drafted in Charm SE A Infantry was drafted in Gandi Pass A Infantry was drafted in Great Swamp Snake Charm finishes: Infantry Charm SW grows to size 13 A Town was built near Swamp Home A Village was built near Rice Land A Town was built near Swamp Home Greek Isles grows to size 8 Varanasi grows to size 12 Edge of Doom finishes: Barracks Doom Lands finishes: Courthouse Doom Ridge grows to size 4 Doom Raiders grows to size 5 Corihuayrachina grows to size 9 Machu Picchu finishes: Market Tiwanaku finishes: Infantry Mt Gold's borders expand Incan Heart grows to size 3 Incan Heart's borders expand Turn 262/500 (1760 AD) [26-Jun-2018 12:53:05] Edge of Doom begins: Infantry (14 turns) Doom Lands begins: Infantry (20 turns) Machu Picchu begins: Infantry (10 turns) Tiwanaku begins: Artillery (6 turns) A Farm was built near Final Frontier A Farm was built near Dream Road IV A Farm was built near Vitcos A Farm was built near Doom Raiders A Workshop was built near Tiwanaku A Farm was built near Final Frontier Infantry promoted: Combat I Infantry promoted: Medic I Infantry 30 (Charm NE) promoted: Combat I Infantry 30 (Charm NE) promoted: Medic I Infantry promoted: Combat I Infantry promoted: Combat I Infantry promoted: Combat I Infantry 31 (Gandi Pass Sth) promoted: Combat I Infantry 28 (Injun North) promoted: Combat I Infantry 32 (Sugar Run) promoted: Combat I Infantry 31 (Gandi Pass Sth) promoted: Combat II Infantry 28 (Injun North) promoted: Combat II Infantry 32 (Sugar Run) promoted: Combat II Artillery 6 (Delhi) promoted: City Raider I Artillery 6 (Delhi) promoted: City Raider II 60% Research: 2156 per turn 0% Culture: 1524 per turn 40% Gold: -63 per turn, 1777 in the bank After End Turn: Snake Charm grows to size 36 Snake Dream grows to size 15 Snake Dream finishes: Grocer Charm SE grows to size 13 The Cove grows to size 12 A Hamlet was built near Gandi Pass Nrth Whale Isle finishes: Harbor Sugar Run West grows to size 8 Gandi Pass Sth grows to size 14 Sugar Swamp grows to size 15 A Town was built near Sugar Swamp A Village was built near Sugar Swamp Rice Land grows to size 8 Midland Pass grows to size 6 A Town was built near Midland Pass Midland Point grows to size 8 Midland Point's borders expand Eastern Island finishes: Observatory Northern Marsh grows to size 7 Final Frontier grows to size 9 Coventry grows to size 14 Vijayanagara finishes: Infantry Dream Road II's borders expand Dream Road III's borders expand Vitcos grows to size 7 Vitcos finishes: Barracks Dream Road IV finishes: Lighthouse Corihuayrachina's borders expand Machu Picchu grows to size 11 Incan Home grows to size 5 Ollantaytambo finishes: Artillery Huamanga grows to size 10 Incan Doom grows to size 4 Turn 263/500 (1765 AD) [26-Jun-2018 12:56:35] Snake Dream begins: University (7 turns) Vijayanagara begins: Artillery (4 turns) Vijayanagara begins: Artillery (4 turns) Vitcos begins: Artillery (13 turns) Dream Road IV begins: Barracks (25 turns) Ollantaytambo begins: Artillery (5 turns) Ollantaytambo begins: Artillery (5 turns) While attacking in Spanish territory at Logrono, Infantry 6 (Delhi) loses to Spanish Infantry (14.00/20) (Prob Victory: 3.4%) While attacking in Spanish territory at Logrono, Infantry loses to Spanish Machine Gun (2.70/18) (Prob Victory: 17.8%) While attacking in Spanish territory at Logrono, Infantry 9 (Snake Dream) loses to Spanish Infantry (16.60/20) (Prob Victory: 22.5%) While attacking in Spanish territory at Logrono, Infantry 7 (Vijayanagara) loses to Spanish Infantry (0.40/20) (Prob Victory: 47.0%) While attacking in Spanish territory at Logrono, Infantry 2 (The Cove) (12.40/20) defeats Spanish Infantry (Prob Victory: 68.3%) While attacking in Spanish territory at Logrono, Infantry 5 (Hilly Wastes) (13.20/20) defeats Spanish Rifleman (Prob Victory: 77.5%) Penthesilea (Great General) born in Eastern Island While attacking in Spanish territory at Logrono, Infantry 4 (Gandhi Point) (13.20/20) defeats Spanish Pikeman (Prob Victory: 99.5%) While attacking in Spanish territory at Logrono, Infantry 19 (Charm NE) (20.00/20) defeats Spanish Machine Gun (Prob Victory: 100.0%) While attacking in Spanish territory at Logrono, Infantry (20.00/20) defeats Spanish Infantry (Prob Victory: 100.0%) Captured Logrono (Isabella) Logrono begins: Artillery (151 turns) A Mine was built near Valladolid A Watermill was built near Doom Raiders A Farm was built near Doom Trail A Windmill was built near Ollantaytambo A Farm was built near Gandi Pass A Farm was built near Arequipa A Windmill was built near Valladolid While attacking in Spanish territory at Santander, Artillery 3 (The Cove) loses to Spanish Infantry (17.00/20) (Prob Victory: 8.1%) While attacking in Spanish territory at Santander, Artillery 5 (Sugar Swamp) loses to Spanish Infantry (10.60/20) (Prob Victory: 31.2%) While attacking in Spanish territory at Santander, Infantry loses to Spanish Infantry (5.40/20) (Prob Victory: 20.5%) While attacking in Spanish territory at Santander, Infantry (15.60/20) defeats Spanish Infantry (Prob Victory: 83.8%) While attacking in Spanish territory at Santander, Infantry 4 (Charm NE) (18.60/20) defeats Spanish Cavalry (Prob Victory: 84.6%) While attacking in Spanish territory at Santander, Infantry loses to Spanish Cannon (3.72/12) (Prob Victory: 79.1%) While attacking in Spanish territory at Santander, Infantry (16.60/20) defeats Spanish Cannon (Prob Victory: 79.1%) While attacking in Spanish territory at Santander, Infantry (5.00/20) defeats Spanish Cavalry (Prob Victory: 90.0%) While attacking in Spanish territory at Santander, Infantry (13.60/20) defeats Spanish Cannon (Prob Victory: 89.4%) While attacking in Spanish territory at Santander, Infantry 19 (Snake Charm) (17.00/20) defeats Spanish Rifleman (Prob Victory: 97.2%) While attacking in Spanish territory at Santander, Infantry 25 (Gandhi Point) (20.00/20) defeats Spanish Grenadier (Prob Victory: 99.8%) While attacking in Spanish territory at Santander, Infantry (20.00/20) defeats Spanish Heavy Footman (Prob Victory: 99.8%) While attacking in Spanish territory at Santander, Infantry 13 (Snake Charm) (16.20/20) defeats Spanish Infantry (Prob Victory: 99.7%) While attacking in Spanish territory at Santander, Infantry (20.00/20) defeats Spanish Cannon (Prob Victory: 100.0%) Buddhism has spread: Santander Captured Santander (Isabella) Santander begins: Artillery (151 turns) While attacking in Dutch territory at Logrono, Infantry 18 (Snake Dream) (20.00/20) defeats Spanish Worker (Prob Victory: 100.0%) While attacking in the wild at Logrono, Infantry 18 (Snake Dream) (20.00/20) defeats Spanish Worker (Prob Victory: 100.0%) While attacking in the wild at Logrono, Infantry 3 (Gandi Pass) (18.60/20) defeats Spanish Worker (Prob Victory: 100.0%) Amsterdam founded Amsterdam begins: Granary (20 turns) 60% Research: 2204 per turn 0% Culture: 1553 per turn 40% Gold: -104 per turn, 2073 in the bank After End Turn: Draft anger has decreased in Swamplands Draft anger has decreased in Delhi Charm SW finishes: Artillery Gandhi Point grows to size 11 A Town was built near Gandi Pass Vin Isle grows to size 11 Sugar Run grows to size 7 Sugar Swamp finishes: Infantry Great Swamp grows to size 12 A Village was built near Swamplands Hilly Wastes grows to size 6 Fish Island grows to size 17 Coventry finishes: Library Dream Road II finishes: Granary Doom Train grows to size 5 Vilcabamba's borders expand A Town was built near Machu Picchu A Village was built near Vilcas Cuzco finishes: Barracks Turn 264/500 (1770 AD) [26-Jun-2018 13:10:22] Charm SW begins: Artillery (9 turns) Dream Road II begins: Dike (26 turns) Dream Road II begins: Library (7 turns) A Windmill was built near Doom Lands A Mine was built near Huamanga A Cottage was built near Zaragoza Infantry promoted: Combat I Infantry promoted: Combat II Infantry promoted: Combat I Infantry 36 (Vilcabamba) promoted: Combat I Infantry 36 (Vilcabamba) promoted: Medic I Infantry promoted: Medic I Infantry 2 (The Cove) promoted: Combat II Infantry 5 (Hilly Wastes) promoted: Combat II Infantry promoted: Pinch Infantry 26 (Sugar Swamp) promoted: Combat I Artillery 5 (Snake Charm) promoted: City Raider II Artillery 5 (Snake Charm) promoted: City Raider III Artillery 5 (Snake Charm) promoted: Drill I Infantry 26 (Sugar Swamp) promoted: Medic I Utrecht founded Utrecht begins: Granary (20 turns) Research begun: Radio (1 Turns) Research begun: Mass Media (1 Turns) Research begun: Combustion (1 Turns) Research begun: Plastics (1 Turns) Research begun: Computers (1 Turns) 60% Research: 2253 per turn 0% Culture: 1587 per turn 40% Gold: -117 per turn, 1969 in the bank After End Turn: Draft anger has decreased in Charm North Draft anger has decreased in Swamp Home Draft anger has decreased in Rice Land Tech research finished: Industrialism Snake Charm grows to size 37 Snake Charm's borders expand Snake Charm finishes: Artillery The Cove finishes: Artillery Charm NE grows to size 7 Whale Isle grows to size 19 Swamp Home's borders expand A Village was built near Midland Pass A Village was built near Midland Point A Hamlet was built near Midland Point A Hamlet was built near Jaen Bombay finishes: Infantry Delhi grows to size 20 Delhi finishes: Intelligence Agency Vitcos grows to size 8 Lake of Doom's borders expand Vilcas grows to size 9 Vilcas's borders expand Doom Raiders grows to size 6 Corihuayrachina grows to size 10 Dream Road Pt grows to size 2 A Village was built near Dream Road Pt Incan Home grows to size 6 Mt Gold grows to size 3 Incan Doom finishes: Barracks Valladolid's borders expand Jaen's borders expand Other Player Actions: Civics Change: Ragnar(Vikings) from 'Hereditary Rule' to 'Universal Suffrage' Turn 265/500 (1775 AD) [26-Jun-2018 13:38:42] A Farm was built near Midland Point Snake Charm begins: Marine (3 turns) Snake Charm begins: Marine (3 turns) The Cove begins: Marine (5 turns) Bombay begins: Marine (7 turns) Delhi begins: Marine (4 turns) Delhi begins: Jewish Synagogue (5 turns) Delhi begins: Aqueduct (4 turns) A Farm was built near Doom Trail A Lumbermill was built near Ollantaytambo A Farm was built near Vitoria A Farm was built near Northern Marsh A Farm was built near Midland Pass A Farm was built near Dream Road II A Farm was built near Doom Trail Infantry 35 (Delhi) promoted: Combat I Infantry 35 (Delhi) promoted: Pinch Artillery 10 (Coventry) promoted: City Raider I While attacking in Spanish territory at Toledo, Artillery 4 (Vijayanagara) loses to Spanish Infantry (6.40/20) (Prob Victory: 33.9%) While attacking in Spanish territory at Toledo, Infantry loses to Spanish Infantry (9.20/20) (Prob Victory: 4.7%) While attacking, Artillery 5 (Snake Charm) decimates Spanish Cavalry (Prob Victory: 98.9%) While attacking, Artillery 9 (The Cove) decimates Spanish Musketman (Prob Victory: 95.1%) While attacking, Artillery 5 (Gandi Pass Sth) escapes from Spanish Infantry (Prob Victory: 96.6%) While attacking in Spanish territory at Toledo, Infantry 1 (Gandi Pass) (14.00/20) defeats Spanish Cannon (Prob Victory: 96.7%) While attacking in Spanish territory at Toledo, Infantry (20.00/20) defeats Spanish Cannon (Prob Victory: 95.6%) While attacking in Spanish territory at Toledo, Infantry 9 (Sugar Swamp) (17.00/20) defeats Spanish Cannon (Prob Victory: 95.6%) While attacking in Spanish territory at Toledo, Infantry (16.60/20) defeats Spanish Cavalry (Prob Victory: 92.8%) While attacking in Spanish territory at Toledo, Infantry (20.00/20) defeats Spanish Cavalry (Prob Victory: 99.1%) While attacking in Spanish territory at Toledo, Infantry (12.80/20) defeats Spanish Infantry (Prob Victory: 99.7%) While attacking in Spanish territory at Toledo, Infantry (17.80/20) defeats Spanish Catapult (Prob Victory: 100.0%) While attacking in Spanish territory at Toledo, Infantry (16.20/20) defeats Spanish Infantry (Prob Victory: 100.0%) While attacking in Spanish territory at Toledo, Infantry (20.00/20) defeats Spanish Pikeman (Prob Victory: 100.0%) While attacking in Spanish territory at Toledo, Infantry (16.40/20) defeats Spanish Cavalry (Prob Victory: 100.0%) While attacking in Spanish territory at Toledo, Infantry 29 (Northern Marsh) (20.00/20) defeats Spanish Musketman (Prob Victory: 100.0%) Buddhism has spread: Toledo Captured Toledo (Isabella) Toledo begins: Marine (161 turns) 60% Research: 2214 per turn 0% Culture: 1606 per turn 40% Gold: -144 per turn, 2090 in the bank After End Turn: Draft anger has decreased in Snake Dream Draft anger has decreased in Gandhi Point Draft anger has decreased in Sugar Run West Draft anger has decreased in Midland Point Charm SE grows to size 14 Charm SW grows to size 14 Gandi Pass Sth finishes: Infantry Rice Land grows to size 9 Rice Land finishes: Infantry A Village was built near Rice Land A Hamlet was built near Rice Land Midland Pass grows to size 7 A Hamlet was built near Northern Marsh Fish Island finishes: Observatory Injun North finishes: Infantry Vijayanagara finishes: Artillery Doom Ridge grows to size 5 Vitcos's borders expand Incan Heart grows to size 4 Incan Heart finishes: Granary Turn 266/500 (1780 AD) [26-Jun-2018 13:46:09] A Windmill was built near Valladolid Gandi Pass Sth begins: Marine (6 turns) Rice Land begins: Marine (32 turns) Fish Island begins: Jail (5 turns) Fish Island begins: Colosseum (2 turns) Fish Island begins: Jail (5 turns) Fish Island begins: Bank (8 turns) Whale Isle begins: Work Boat (2 turns) Whale Isle begins: Observatory (3 turns) Vin Isle begins: Work Boat (2 turns) Vin Isle begins: Bank (4 turns) Bombay begins: Theatre (1 turns) Bombay begins: Intelligence Agency (6 turns) Bombay begins: Marine (4 turns) A Farm was built near Doom Trail A Farm was built near Midland Point A Workshop was built near Jaen A Farm was built near Valladolid A Farm was built near Doom Raiders A Farm was built near Midland Point Infantry 9 (Sugar Swamp) promoted: Combat III Infantry promoted: Combat II 60% Research: 2290 per turn 0% Culture: 1626 per turn 40% Gold: -103 per turn, 1946 in the bank After End Turn: Draft anger has decreased in Final Frontier Draft anger has decreased in Bombay Draft anger has decreased in Injun Coast Snake Charm grows to size 38 Snake Charm finishes: Marine Snake Dream grows to size 16 Charm SE finishes: Infantry Gandi Pass Sth grows to size 15 Sugar Swamp grows to size 16 Great Swamp grows to size 13 Swamplands grows to size 13 Midland Point grows to size 9 Eastern Island grows to size 17 Final Frontier grows to size 10 Back Cove grows to size 6 Bombay finishes: Theatre Injun Coast grows to size 11 Injun Ridge grows to size 8 A Village was built near Gandi Pass Vijayanagara grows to size 12 Dream Road II grows to size 3 Doom Ridge finishes: Artillery Doom Trail grows to size 3 Doom Train grows to size 6 Arequipa grows to size 10 Arequipa finishes: Infantry Machu Picchu's borders expand Incan Home grows to size 7 Tiwanaku grows to size 11 Huamanga grows to size 11 Huamanga finishes: Artillery Incan Doom grows to size 5 Amsterdam's borders expand Other Player Actions: Civics Change: Huayna Capac(Inca) from 'Mercantilism' to 'Decentralization' Turn 267/500 (1785 AD) [26-Jun-2018 13:53:50] Charm SE begins: Jail (7 turns) Doom Ridge begins: Marine (11 turns) Arequipa begins: Market (6 turns) Huamanga begins: Market (7 turns) Varanasi begins: Market (75 turns) Varanasi begins: Barracks (25 turns) While attacking, Artillery 1 (Charm SW) escapes from Spanish Infantry (Prob Victory: 37.9%) While attacking, Artillery 3 (Snake Charm) escapes from Spanish Infantry (Prob Victory: 46.6%) While attacking, Artillery 7 (The Cove) escapes from Spanish Infantry (Prob Victory: 56.5%) While attacking, Artillery 6 (Gandi Pass Nrth) decimates Spanish Machine Gun (Prob Victory: 93.4%) While attacking, Artillery 8 (Charm SW) decimates Spanish Infantry (Prob Victory: 91.6%) While attacking, Artillery 17 (Swamp Home) decimates Spanish Cavalry (Prob Victory: 99.6%) While attacking, Artillery 2 (Gandhi Point) escapes from Spanish Cavalry (Prob Victory: 100.0%) While attacking in Spanish territory at Barcelona, Infantry (12.80/20) defeats Spanish Machine Gun (Prob Victory: 100.0%) While attacking in Spanish territory at Barcelona, Infantry 2 (The Cove) (16.20/20) defeats Spanish Infantry (Prob Victory: 100.0%) While attacking in Spanish territory at Barcelona, Infantry 19 (Charm NE) (20.00/20) defeats Spanish Infantry (Prob Victory: 100.0%) While attacking in Spanish territory at Barcelona, Infantry 5 (Hilly Wastes) (16.60/20) defeats Spanish Infantry (Prob Victory: 100.0%) While attacking in Spanish territory at Barcelona, Infantry 4 (Gandhi Point) (13.20/20) defeats Spanish Infantry (Prob Victory: 100.0%) While attacking in Spanish territory at Barcelona, Infantry 3 (Gandi Pass) (18.60/20) defeats Spanish Cavalry (Prob Victory: 100.0%) While attacking in Spanish territory at Barcelona, Infantry 18 (Snake Dream) (20.00/20) defeats Spanish Cavalry (Prob Victory: 100.0%) Buddhism has spread: Barcelona Captured Barcelona (Isabella) Barcelona begins: Marine (161 turns) While attacking in Spanish territory at Salamanca, Infantry 31 (Gandi Pass Sth) loses to Spanish Machine Gun (5.76/18) (Prob Victory: 10.6%) Artillery 8 (Snake Charm) promoted: City Raider I Artillery 8 (Snake Charm) promoted: City Raider II Artillery 8 (Snake Charm) promoted: City Raider III Artillery 8 (Snake Charm) promoted: Drill I While attacking in Spanish territory at Salamanca, Artillery 8 (Snake Charm) loses to Spanish Infantry (12.00/20) (Prob Victory: 66.5%) While attacking, Artillery 6 (Delhi) decimates Spanish Infantry (Prob Victory: 42.4%) Infantry promoted: Combat I Infantry promoted: Combat I Infantry promoted: Combat I Infantry promoted: Combat I While attacking in Spanish territory at Salamanca, Infantry (15.40/20) defeats Spanish Machine Gun (Prob Victory: 17.5%) While attacking in Spanish territory at Salamanca, Infantry loses to Spanish Infantry (9.20/20) (Prob Victory: 45.3%) While attacking in Spanish territory at Salamanca, Infantry 32 (Sugar Run) (20.00/20) defeats Spanish Infantry (Prob Victory: 88.1%) While attacking in Spanish territory at Salamanca, Infantry 28 (Injun North) (10.40/20) defeats Spanish Cavalry (Prob Victory: 96.2%) While attacking in Spanish territory at Salamanca, Infantry (12.80/20) defeats Spanish Machine Gun (Prob Victory: 99.1%) While attacking in Spanish territory at Salamanca, Infantry (16.40/20) defeats Spanish Infantry (Prob Victory: 97.3%) While attacking in Spanish territory at Salamanca, Infantry (20.00/20) defeats Spanish Cavalry (Prob Victory: 97.3%) While attacking in Spanish territory at Salamanca, Infantry (14.00/20) defeats Spanish Cavalry (Prob Victory: 97.3%) While attacking in Spanish territory at Salamanca, Infantry (20.00/20) defeats Spanish Infantry (Prob Victory: 100.0%) Buddhism has spread: Salamanca Captured Salamanca (Isabella) Salamanca begins: Marine (161 turns) A Farm was built near Doom Trail A Farm was built near Lake of Doom A Windmill was built near Valladolid A Cottage was built near Midland Point A Windmill was built near Doom Trail A Cottage was built near Midland Point Research begun: Combustion (3 Turns) Research begun: Plastics (3 Turns) Research begun: Radio (3 Turns) Research begun: Computers (3 Turns) Research begun: Mass Media (3 Turns) Logging by BUG Mod 4.5 [Build 2221] (BtS 3.13-3.19) ------------------------------------------------ Turn 267/500 (1785 AD) [08-Jul-2018 16:24:31] 60% Research: 2309 per turn 0% Culture: 1641 per turn 40% Gold: -131 per turn, 2365 in the bank After End Turn: The Cove grows to size 13 Gandi Pass grows to size 6 Vin Isle finishes: Work Boat Whale Isle finishes: Work Boat A Town was built near Sugar Swamp Swamp Home finishes: Artillery Great Swamp finishes: Artillery Eastern Island finishes: Bank Northern Marsh grows to size 8 Fish Island finishes: Colosseum A Hamlet was built near Amsterdam Injun North grows to size 6 Edge of Doom grows to size 5 Dream Road III grows to size 3 Lake of Doom grows to size 3 Arequipa's borders expand Vilcabamba grows to size 12 A Hamlet was built near Incan Heart Ollantaytambo's borders expand Ollantaytambo finishes: Artillery Utrecht's borders expand Turn 268/500 (1790 AD) [08-Jul-2018 16:24:33] Swamp Home begins: Marine (14 turns) Great Swamp begins: Marine (11 turns) Eastern Island begins: Hindu Temple (2 turns) A Farm was built near Northern Marsh The Hague founded Spanish Lands begins: Granary (10 turns) Artillery 9 (The Cove) promoted: City Raider I Infantry promoted: Medic I Infantry promoted: Medic I Artillery 9 (The Cove) promoted: City Raider II Infantry promoted: Pinch Infantry promoted: Pinch Infantry 43 (Rice Land) promoted: Combat I Infantry 43 (Rice Land) promoted: Medic I 60% Research: 2315 per turn 0% Culture: 1637 per turn 40% Gold: -179 per turn, 2234 in the bank After End Turn: Draft anger has decreased in Arequipa Christine Ladd-Franklin (Great Scientist) born in Snake Charm Gandi Pass finishes: Artillery Gandhi Point grows to size 12 A Hamlet was built near Gandhi Point A Hamlet was built near Charm NE Sugar Swamp finishes: Artillery Swamp Home grows to size 7 A Town was built near Great Swamp Midland Pass grows to size 8 Midland Pass's borders expand A Village was built near Midland Point Hilly Wastes grows to size 7 A Hamlet was built near Eastern Island Injun Ridge finishes: Artillery A Hamlet was built near Injun Ridge Delhi finishes: Marine Vijayanagara finishes: Artillery A Village was built near Doom Lands Vitcos grows to size 9 Doom Trail grows to size 4 Vilcas finishes: Market Doom Raiders grows to size 7 Doom Raiders finishes: Granary Vilcabamba finishes: Infantry Machu Picchu finishes: Infantry Incan Home grows to size 8 Tiwanaku finishes: Artillery Huamanga's borders expand Valladolid grows to size 6 Valladolid finishes: Courthouse A Town was built near Jaen Amsterdam grows to size 2 Turn 269/500 (1795 AD) [08-Jul-2018 16:30:08] Gandi Pass begins: Marine (12 turns) Sugar Swamp begins: Marine (7 turns) Injun Ridge begins: Marine (16 turns) Vijayanagara begins: Marine (4 turns) Vilcas begins: Barracks (6 turns) Doom Raiders begins: Marine (23 turns) Vilcabamba begins: Theatre (4 turns) Machu Picchu begins: Barracks (4 turns) Tiwanaku begins: Barracks (3 turns) Valladolid begins: Marine (10 turns) A Windmill was built near Ollantaytambo A Farm was built near Northern Marsh A Farm was built near Lake of Doom A Farm was built near Doom Raiders A Farm was built near Lake of Doom A Whaling Boats was built near Whale Isle Snake Charm finishes: Academy Infantry 40 (Sugar Swamp) promoted: Combat I Infantry 39 (Vijayanagara) promoted: Combat I Infantry 41 (Bombay) promoted: Combat I Artillery 13 (Snake Charm) promoted: City Raider I Artillery 14 (The Cove) promoted: City Raider I Artillery 12 (Charm SW) promoted: City Raider I Infantry 40 (Sugar Swamp) promoted: Pinch Infantry 39 (Vijayanagara) promoted: Pinch Infantry 41 (Bombay) promoted: Pinch Artillery 13 (Snake Charm) promoted: City Raider II Artillery 14 (The Cove) promoted: City Raider II Artillery 12 (Charm SW) promoted: City Raider II Artillery 13 (Snake Charm) promoted: City Raider III Artillery 13 (Snake Charm) promoted: Barrage I 60% Research: 2362 per turn 0% Culture: 1656 per turn 40% Gold: -190 per turn, 2055 in the bank After End Turn: Draft anger has decreased in Charm SW Draft anger has decreased in The Cove Draft anger has decreased in Midland Pass A Infantry was drafted in Injun Ridge A Infantry was drafted in Vijayanagara A Infantry was drafted in Vilcas Tech research finished: Combustion Snake Charm grows to size 39 Snake Charm finishes: Marine Snake Dream finishes: University The Cove finishes: Marine Charm NE finishes: Infantry A Village was built near Swamp Home Whale Isle finishes: Observatory Gandi Pass Nrth grows to size 7 A Town was built near Gandi Pass Nrth A Village was built near Sugar Swamp Rice Land grows to size 10 A Town was built near Sugar Swamp A Hamlet was built near Midland Pass Midland Point grows to size 10 Eastern Island finishes: Hindu Temple Northern Marsh grows to size 9 A Village was built near Amsterdam A Town was built near Injun Ridge Injun Coast finishes: Courthouse Doom Lands grows to size 5 Doom Ridge grows to size 6 Corihuayrachina finishes: Infantry Incan Home finishes: Barracks A Hamlet was built near Incan Home Valladolid grows to size 7 Vitoria's borders expand Turn 270/500 (1800 AD) [08-Jul-2018 16:36:17] Snake Charm begins: Marine (3 turns) Snake Dream begins: Theatre (1 turns) The Cove begins: Marine (6 turns) Charm NE begins: Marine (10 turns) Whale Isle begins: Jail (5 turns) Eastern Island begins: Theatre (1 turns) Eastern Island begins: Colosseum (2 turns) Injun Coast begins: Theatre (3 turns) Injun Coast begins: Colosseum (4 turns) Corihuayrachina begins: Market (10 turns) Incan Home begins: Marine (40 turns) A Farm was built near Hilly Wastes A Farm was built near Valladolid A Farm was built near Dream Road III A Windmill was built near Lake of Doom A Farm was built near Amsterdam A Cottage was built near Midland Point 60% Research: 2383 per turn 0% Culture: 1670 per turn 40% Gold: -193 per turn, 1865 in the bank After End Turn: A Infantry was drafted in Snake Charm A Infantry was drafted in Snake Dream A Infantry was drafted in The Cove Draft anger has decreased in Gandi Pass Sth Draft anger has decreased in Sugar Swamp Draft anger has decreased in Hilly Wastes Draft anger has decreased in Back Cove Snake Dream finishes: Theatre Gandhi Point finishes: Artillery Vin Isle finishes: Bank Charm North grows to size 12 Sugar Run West finishes: Infantry A Hamlet was built near Northern Marsh Swamplands finishes: Infantry A Village was built near Swamplands Midland Pass grows to size 9 Hilly Wastes finishes: Infantry Eastern Island finishes: Theatre Vijayanagara grows to size 11 Dream Road II finishes: Library Doom Trail grows to size 5 Doom Train grows to size 7 Arequipa grows to size 11 A Village was built near Arequipa Incan Heart grows to size 5 Jaen's borders expand Jaen finishes: Granary A Town was built near Edge of Doom Turn 271/500 (1802 AD) [08-Jul-2018 16:41:21] Snake Dream begins: Colosseum (2 turns) Snake Dream begins: Jail (5 turns) Gandhi Point begins: Marine (15 turns) Vin Isle begins: Theatre (1 turns) Vin Isle begins: Colosseum (2 turns) Vin Isle begins: Barracks (2 turns) Sugar Run West begins: Marine (20 turns) Swamplands begins: Colosseum (4 turns) Swamplands begins: Market (14 turns) Dream Road II begins: Marine (32 turns) Dream Road II begins: Dike (36 turns) A Farm was built near Midland Point A Windmill was built near Hilly Wastes A Well was built near Utrecht While attacking, Artillery 5 (Snake Charm) decimates Spanish Infantry (Prob Victory: 66.5%) While attacking in Spanish territory at Seville, Infantry loses to Spanish Machine Gun (9.36/18) (Prob Victory: 6.6%) While attacking in Spanish territory at Seville, Infantry loses to Spanish Infantry (9.20/20) (Prob Victory: 4.8%) While attacking in Spanish territory at Seville, Infantry (11.20/20) defeats Spanish Infantry (Prob Victory: 26.6%) While attacking in Spanish territory at Seville, Infantry 9 (Sugar Swamp) loses to Spanish Machine Gun (1.80/18) (Prob Victory: 94.5%) While attacking in Spanish territory at Seville, Infantry (19.60/20) defeats Spanish Infantry (Prob Victory: 95.9%) While attacking in Spanish territory at Seville, Infantry (20.00/20) defeats Spanish Infantry (Prob Victory: 100.0%) While attacking in Spanish territory at Seville, Infantry (20.00/20) defeats Spanish Machine Gun (Prob Victory: 100.0%) Buddhism has spread: Seville Captured Seville (Isabella) Seville begins: Granary (61 turns) Artillery 7 (The Cove) promoted: City Raider II Artillery 6 (Gandi Pass Nrth) promoted: City Raider II Artillery 11 (Ollantaytambo) promoted: City Raider I Artillery 11 (Ollantaytambo) promoted: City Raider II While attacking in Spanish territory at Madrid, Artillery 11 (Ollantaytambo) loses to Spanish Infantry (10.40/20) (Prob Victory: 20.0%) While attacking in Spanish territory at Madrid, Artillery 6 (Gandi Pass Nrth) loses to Spanish Infantry (3.00/20) (Prob Victory: 58.5%) While attacking, Artillery 6 (Gandhi Point) decimates Spanish Infantry (Prob Victory: 72.4%) While attacking, Artillery 22 (Gandi Pass) decimates Spanish Infantry (Prob Victory: 98.5%) While attacking, Artillery 17 (Swamp Home) escapes from Spanish Cavalry (Prob Victory: 99.4%) While attacking in Spanish territory at Madrid, Infantry (20.00/20) defeats Spanish Infantry (Prob Victory: 100.0%) While attacking in Spanish territory at Madrid, Infantry (20.00/20) defeats Spanish Infantry (Prob Victory: 100.0%) While attacking in Spanish territory at Madrid, Infantry (20.00/20) defeats Spanish Infantry (Prob Victory: 100.0%) While attacking in Spanish territory at Madrid, Infantry (20.00/20) defeats Spanish Cavalry (Prob Victory: 100.0%) While attacking in Spanish territory at Madrid, Infantry (20.00/20) defeats Spanish Musketman (Prob Victory: 100.0%) Buddhism has spread: Madrid Captured Madrid (Isabella) Madrid begins: Barracks (51 turns) Artillery 21 (Gandi Pass) promoted: Drill I Artillery 21 (Gandi Pass) promoted: Drill II Artillery 23 (Injun Ridge) promoted: City Raider I Artillery 23 (Injun Ridge) promoted: Drill I 60% Research: 2419 per turn 0% Culture: 1700 per turn 40% Gold: -150 per turn, 2192 in the bank After End Turn: Draft anger has decreased in Charm SE Draft anger has decreased in Gandi Pass A Infantry was drafted in Gandhi Point A Infantry was drafted in Sugar Run West Draft anger has decreased in Great Swamp A Infantry was drafted in Swamplands Snake Charm grows to size 38 Snake Charm finishes: Marine Snake Dream finishes: Colosseum Vin Isle finishes: Theatre Sugar Run West grows to size 7 Gandi Pass Sth finishes: Marine Greek Isles grows to size 9 Midland Point finishes: Artillery Hilly Wastes grows to size 8 Eastern Island finishes: Colosseum Northern Marsh grows to size 10 Final Frontier's borders expand Injun Coast finishes: Theatre Lake of Doom grows to size 4 Lake of Doom finishes: Barracks Doom Raiders grows to size 8 Incan Home grows to size 9 A Hamlet was built near Incan Home Tiwanaku's borders expand Tiwanaku finishes: Barracks Ollantaytambo finishes: Artillery Mt Gold grows to size 4 Cuzco finishes: Market Incan Doom grows to size 6 Utrecht grows to size 2 Spanish Lands's borders expand Other Player Actions: Attitude Change: Huayna Capac (Inca) towards Ragnar (Vikings), from 'Pleased' to 'Cautious' Turn 272/500 (1804 AD) [08-Jul-2018 16:50:51] Snake Charm begins: Medium Tank (3 turns) Gandi Pass Sth begins: Medium Tank (7 turns) Midland Point begins: Medium Tank (26 turns) Eastern Island begins: Security Bureau (6 turns) Lake of Doom begins: Medium Tank (45 turns) Tiwanaku begins: Theatre (2 turns) Tiwanaku begins: Colosseum (3 turns) Ollantaytambo begins: Theatre (1 turns) Ollantaytambo begins: Colosseum (2 turns) Cuzco begins: Theatre (2 turns) Cuzco begins: Jail (7 turns) A Windmill was built near Incan Doom A Farm was built near Doom Train A Workshop was built near Doom Raiders A Farm was built near Dream Road III A Farm was built near Jaen A Workshop was built near Doom Train A Farm was built near Amsterdam Snake Charm finishes: Military Academy Infantry promoted: Combat II Infantry promoted: Combat II Artillery 2 (Snake Dream) promoted: City Raider I Artillery 2 (Snake Dream) promoted: City Raider II Artillery 7 (Vijayanagara) promoted: City Raider I Artillery 7 (Vijayanagara) promoted: City Raider II Infantry promoted: Combat I Infantry 4 (Charm SW) promoted: Combat I Infantry 33 (Sugar Run West) promoted: Combat I Infantry 33 (Sugar Run West) promoted: Pinch Charm SW begins: Theatre (2 turns) Charm SW begins: Colosseum (3 turns) 60% Research: 2380 per turn 0% Culture: 1713 per turn 40% Gold: -189 per turn, 2042 in the bank After End Turn: A Infantry was drafted in Snake Charm A Infantry was drafted in Gandi Pass Nrth A Infantry was drafted in Midland Point Tech research finished: Plastics Charm SW finishes: Artillery Gandhi Point grows to size 11 A Village was built near Gandi Pass Nrth Vin Isle grows to size 12 Charm North finishes: Dike Sugar Run grows to size 8 Whale Isle's borders expand Midland Point grows to size 9 Fish Island finishes: Jail Bombay finishes: Intelligence Agency Injun Coast grows to size 12 Vijayanagara finishes: Marine Dream Road grows to size 4 Dream Road III finishes: Granary Vitcos finishes: Artillery Doom Trail grows to size 6 Vilcas finishes: Barracks Arequipa finishes: Market Dream Road Pt's borders expand Machu Picchu finishes: Barracks Ollantaytambo finishes: Theatre Cuzco's borders expand Cuzco finishes: Theatre Huamanga finishes: Market Incan Doom finishes: Infantry Zaragoza's borders expand Pamplona's borders expand Amsterdam grows to size 3 Other Player Actions: While defending in the wild near Vitoria, Infantry loses to Spanish Infantry (4.00/20) (Prob Victory: 50.0%) Turn 273/500 (1806 AD) [08-Jul-2018 16:58:40] Charm North begins: Theatre (2 turns) Charm North begins: Medium Tank (10 turns) Vijayanagara begins: Medium Tank (4 turns) Dream Road III begins: Dike (90 turns) Vitcos begins: Theatre (2 turns) Vitcos begins: Colosseum (3 turns) Vilcas begins: Medium Tank (20 turns) Arequipa begins: Medium Tank (8 turns) Machu Picchu begins: Theatre (2 turns) Machu Picchu begins: Medium Tank (12 turns) Huamanga begins: Colosseum (2 turns) Huamanga begins: Medium Tank (6 turns) Incan Doom begins: Medium Tank (11 turns) A Farm was built near Tiwanaku A Farm was built near Dream Road III A Farm was built near Dream Road III A Windmill was built near Incan Doom A Farm was built near Dream Road II A Farm was built near Dream Road II A Farm was built near Edge of Doom While attacking, Artillery 13 (Snake Charm) decimates Spanish Infantry (Prob Victory: 64.5%) While attacking in Spanish territory at Santiago, Artillery 9 (The Cove) loses to Spanish Infantry (4.40/20) (Prob Victory: 36.7%) While attacking, Artillery 14 (The Cove) decimates Spanish Machine Gun (Prob Victory: 92.7%) While attacking, Artillery 12 (Charm SW) decimates Spanish Machine Gun (Prob Victory: 98.7%) While attacking, Artillery 2 (Snake Dream) decimates Spanish Cavalry (Prob Victory: 100.0%) While attacking in Spanish territory at Santiago, Infantry (16.20/20) defeats Spanish Machine Gun (Prob Victory: 100.0%) While attacking in Spanish territory at Santiago, Infantry (13.60/20) defeats Spanish Machine Gun (Prob Victory: 100.0%) While attacking in Spanish territory at Santiago, Infantry (20.00/20) defeats Spanish Infantry (Prob Victory: 100.0%) While attacking in Spanish territory at Santiago, Infantry (12.80/20) defeats Spanish Infantry (Prob Victory: 100.0%) While attacking in Spanish territory at Santiago, Infantry (20.00/20) defeats Spanish Cavalry (Prob Victory: 100.0%) While attacking in Spanish territory at Santiago, Infantry (20.00/20) defeats Spanish Cavalry (Prob Victory: 100.0%) Buddhism has spread: Santiago Captured Santiago (Isabella) Santiago begins: Barracks (51 turns) Santiago begins: Granary (61 turns) While attacking in Dutch territory near Roskilde, Marine 2 (Delhi) (24.00/24) defeats Spanish Infantry (Prob Victory: 100.0%) Marine 2 (Delhi) promoted: Combat I Marine 2 (Delhi) promoted: Medic I Snake Charm begins: The Three Gorges Dam (29 turns) 60% Research: 2409 per turn 0% Culture: 1735 per turn 40% Gold: -202 per turn, 2029 in the bank After End Turn: A Infantry was drafted in Charm North A Infantry was drafted in Charm NE A Infantry was drafted in Vitcos Snake Charm grows to size 37 Snake Charm finishes: Medium Tank Charm SW grows to size 15 The Cove grows to size 12 Vin Isle finishes: Colosseum Gandi Pass Nrth finishes: Infantry Midland Pass grows to size 10 Midland Pass finishes: Infantry A Town was built near Midland Point Northern Marsh finishes: Infantry Back Cove finishes: Infantry Coventry finishes: Jail A Town was built near Injun Coast A Town was built near Injun Coast Injun Ridge grows to size 7 Injun North finishes: Infantry Delhi finishes: Jewish Synagogue Edge of Doom finishes: Infantry Doom Ridge grows to size 7 Vitcos grows to size 8 Doom Trail grows to size 7 Doom Train grows to size 8 Vilcas grows to size 8 Dream Road Pt finishes: Granary Tiwanaku finishes: Theatre Mt Gold finishes: Barracks Incan Heart grows to size 6 Valladolid grows to size 8 Zaragoza finishes: Barracks Asturias's borders expand Logrono's borders expand Other Player Actions: Civics Change: Isabella(Spain) from 'Free Speech' to 'Bureaucracy' Turn 274/500 (1808 AD) [08-Jul-2018 17:09:41] Snake Charm begins: Medium Tank (3 turns) Gandi Pass Nrth begins: Medium Tank (23 turns) Midland Pass begins: Medium Tank (18 turns) Northern Marsh begins: Medium Tank (20 turns) Back Cove begins: Medium Tank (17 turns) Coventry begins: Theatre (3 turns) Coventry begins: Barracks (5 turns) Coventry begins: Colosseum (4 turns) Coventry begins: Theatre (3 turns) Coventry begins: Colosseum (4 turns) Coventry begins: Barracks (5 turns) Injun North begins: Medium Tank (9 turns) Edge of Doom begins: Medium Tank (18 turns) Dream Road Pt begins: Dike (60 turns) Mt Gold begins: Medium Tank (30 turns) Zaragoza begins: Theatre (2 turns) Zaragoza begins: Colosseum (2 turns) Zaragoza begins: Jail (5 turns) Artillery 15 (Vijayanagara) promoted: City Raider I Artillery 18 (Swamp Home) promoted: City Raider I Artillery 19 (Great Swamp) promoted: City Raider I Artillery 22 (Sugar Swamp) promoted: City Raider I Artillery 15 (Vijayanagara) promoted: City Raider II Artillery 18 (Swamp Home) promoted: City Raider II Artillery 19 (Great Swamp) promoted: City Raider II Artillery 22 (Sugar Swamp) promoted: City Raider II Marine 1 (Snake Charm) promoted: Combat I Infantry 42 (Gandi Pass Sth) promoted: Combat I Marine 1 (Snake Charm) promoted: Pinch Infantry 42 (Gandi Pass Sth) promoted: Pinch Marine 1 (Snake Charm) promoted: Medic I Marine 1 (Snake Charm) promoted: Medic II A Windmill was built near Hilly Wastes Infantry promoted: Guerilla I Infantry promoted: Pinch Artillery 10 (Coventry) promoted: City Raider II Artillery 19 (Swamplands) promoted: City Raider II While attacking, Artillery 15 (Charm NE) escapes from Spanish Cannon (Prob Victory: 99.8%) While attacking in Spanish territory at Madrid, Infantry (20.00/20) defeats Spanish Cannon (Prob Victory: 100.0%) Infantry 53 (Hilly Wastes) promoted: Combat I Infantry 53 (Hilly Wastes) promoted: Pinch 60% Research: 2453 per turn 0% Culture: 1776 per turn 40% Gold: -218 per turn, 1827 in the bank After End Turn: A Infantry was drafted in Snake Charm A Infantry was drafted in Midland Pass A Infantry was drafted in Northern Marsh Tech research finished: Radio Charm SE finishes: Jail Charm SW finishes: Theatre The Cove finishes: Marine Charm North finishes: Theatre Whale Isle finishes: Jail Sugar Swamp finishes: Marine Rice Land grows to size 11 A Hamlet was built near Northern Marsh Swamplands finishes: Colosseum Midland Point grows to size 10 Hilly Wastes grows to size 9 Northern Marsh grows to size 9 A Village was built near Jaen A Town was built near Injun Ridge A Hamlet was built near Lake of Doom Vitcos finishes: Theatre Lake of Doom grows to size 5 Doom Train finishes: Granary Dream Road IV grows to size 3 Machu Picchu finishes: Theatre Incan Home's borders expand Ollantaytambo finishes: Colosseum Huamanga finishes: Colosseum Other Player Actions: While defending in Spanish territory at Teruel, Artillery 15 (Vijayanagara) (13.32/18) defeats Spanish Cannon (Prob Victory: 98.8%) While defending in Dutch territory at Salamanca, Marine 3 (Snake Charm) (15.84/24) defeats Spanish Cavalry (Prob Victory: 78.1%) Turn 275/500 (1810 AD) [08-Jul-2018 17:16:28] Charm SE begins: Medium Tank (10 turns) The Cove begins: The Eiffel Tower (21 turns) Whale Isle begins: Public Transportation (6 turns) Sugar Swamp begins: Theatre (1 turns) Sugar Swamp begins: Colosseum (2 turns) Doom Train begins: Barracks (6 turns) Ollantaytambo begins: Market (5 turns) A Farm was built near Edge of Doom A Farm was built near Northern Marsh A Farm was built near Edge of Doom A Farm was built near Edge of Doom A Farm was built near Dream Road II A Cottage was built near Northern Marsh While attacking, Artillery 6 (Delhi) decimates Spanish Cannon (Prob Victory: 99.8%) While attacking in Dutch territory at Santiago, Infantry (20.00/20) defeats Spanish Cannon (Prob Victory: 100.0%) While attacking in Spanish territory at Madrid, Infantry (16.60/20) defeats Spanish Cavalry (Prob Victory: 78.3%) Infantry promoted: Combat II While attacking in Spanish territory at Palma, Artillery 19 (Swamplands) loses to Spanish Infantry (13.20/20) (Prob Victory: 33.2%) While attacking in Spanish territory at Palma, Artillery 22 (Gandi Pass) loses to Spanish Infantry (11.80/20) (Prob Victory: 36.8%) While attacking in Spanish territory at Palma, Infantry 2 (The Cove) (5.60/20) defeats Spanish Infantry (Prob Victory: 86.5%) While attacking in Spanish territory at Palma, Infantry 2 (Snake Charm) (16.40/20) defeats Spanish Infantry (Prob Victory: 96.1%) While attacking in Spanish territory at Palma, Infantry 5 (Hilly Wastes) (16.80/20) defeats Spanish Cavalry (Prob Victory: 96.2%) While attacking in Spanish territory at Palma, Infantry 4 (Charm NE) (20.00/20) defeats Spanish Infantry (Prob Victory: 95.3%) While attacking in Spanish territory at Palma, Infantry (16.80/20) defeats Spanish Cavalry (Prob Victory: 96.2%) While attacking in Spanish territory at Palma, Infantry (13.60/20) defeats Spanish Cavalry (Prob Victory: 96.2%) Captured Palma (Isabella) Palma begins: Barracks (51 turns) 60% Research: 2482 per turn 0% Culture: 1817 per turn 40% Gold: -199 per turn, 1794 in the bank After End Turn: Snake Charm grows to size 36 Snake Dream grows to size 15 Snake Dream finishes: Jail Vin Isle finishes: Barracks Sugar Swamp finishes: Theatre A Town was built near Swamp Home A Village was built near Rice Land Back Cove grows to size 7 Coventry finishes: Theatre Injun Coast finishes: Colosseum Delhi finishes: Aqueduct Vijayanagara finishes: Medium Tank Edge of Doom grows to size 6 Vilcabamba finishes: Theatre Tiwanaku finishes: Colosseum Ollantaytambo grows to size 13 Valladolid finishes: Marine Zaragoza finishes: Theatre Santander's borders expand Amsterdam grows to size 4 Turn 276/500 (1812 AD) [08-Jul-2018 17:23:21] Snake Dream begins: Jewish Synagogue (5 turns) Vin Isle begins: Jail (5 turns) Injun Coast begins: Jewish Temple (7 turns) Delhi begins: Rock N Roll (20 turns) Vijayanagara begins: Jail (3 turns) Vilcabamba begins: Jail (40 turns) Tiwanaku begins: Jail (5 turns) Valladolid begins: Barracks (2 turns) While attacking in Spanish territory at Palma, Infantry 4 (Charm NE) (20.00/20) defeats Spanish Worker (Prob Victory: 96.2%) A Windmill was built near Dream Road III A Windmill was built near Lake of Doom A Farm was built near Dream Road III A Farm was built near Edge of Doom While attacking in Spanish territory at Teruel, Artillery 18 (Swamp Home) loses to Spanish Infantry (17.00/20) (Prob Victory: 7.1%) While attacking, Artillery 19 (Great Swamp) decimates Spanish Infantry (Prob Victory: 27.3%) While attacking in Spanish territory at Teruel, Artillery 21 (Gandi Pass) loses to Spanish Infantry (12.40/20) (Prob Victory: 20.2%) While attacking, Artillery 22 (Sugar Swamp) decimates Spanish Infantry (Prob Victory: 75.5%) While attacking, Artillery 15 (Vijayanagara) escapes from Spanish Infantry (Prob Victory: 76.8%) While attacking, Artillery 23 (Injun Ridge) decimates Spanish Infantry (Prob Victory: 83.0%) While attacking, Artillery 24 (Vijayanagara) escapes from Spanish Cannon (Prob Victory: 99.8%) While attacking in Spanish territory at Teruel, Marine 1 (Snake Charm) (24.00/24) defeats Spanish Cannon (Prob Victory: 99.4%) While attacking in Spanish territory at Teruel, Infantry (20.00/20) defeats Spanish Infantry (Prob Victory: 100.0%) While attacking in Spanish territory at Teruel, Infantry (20.00/20) defeats Spanish Infantry (Prob Victory: 100.0%) While attacking in Spanish territory at Teruel, Infantry 12 (Delhi) (20.00/20) defeats Spanish Infantry (Prob Victory: 100.0%) While attacking in Spanish territory at Teruel, Infantry (20.00/20) defeats Spanish Infantry (Prob Victory: 100.0%) Buddhism has spread: Teruel Captured Teruel (Isabella) Teruel begins: Barracks (51 turns) Artillery 15 (Charm NE) promoted: City Raider II Infantry 46 (Arequipa) promoted: Combat I Infantry 46 (Arequipa) promoted: Medic I Infantry 47 (Vilcabamba) promoted: Combat I Infantry 48 (Machu Picchu) promoted: Combat I Infantry 47 (Vilcabamba) promoted: Pinch 60% Research: 2518 per turn 0% Culture: 1916 per turn 40% Gold: -197 per turn, 1791 in the bank After End Turn: Snake Charm finishes: Medium Tank Charm SW finishes: Colosseum Gandhi Point grows to size 12 A Town was built near Swamp Home Sugar Run West grows to size 8 Gandi Pass Nrth grows to size 6 A Town was built near Sugar Swamp Great Swamp finishes: Marine Midland Pass grows to size 9 A Village was built near Midland Point Eastern Island finishes: Security Bureau Final Frontier grows to size 11 Bombay finishes: Marine Edge of Doom grows to size 7 Doom Ridge finishes: Marine Vitcos finishes: Colosseum Doom Trail grows to size 8 Incan Heart grows to size 7 Valladolid finishes: Barracks Jaen finishes: Barracks Zaragoza finishes: Colosseum Asturias finishes: Granary Logrono finishes: Artillery Toledo's borders expand Turn 277/500 (1814 AD) [08-Jul-2018 17:30:31] Diplomacy (Religion Request): Huayna Capac (Inca) asks Snake Master (Netherlands) to convert to Christianity; Snake Master REFUSES. Snake Charm begins: Medium Tank (3 turns) Charm SW begins: Jail (8 turns) Great Swamp begins: Theatre (2 turns) Great Swamp begins: Colosseum (4 turns) Eastern Island begins: Public Transportation (5 turns) Eastern Island begins: Cristo Redentor (28 turns) Bombay begins: Heroic Epic (4 turns) Doom Ridge begins: Medium Tank (10 turns) Vitcos begins: Market (9 turns) Valladolid begins: Theatre (2 turns) Valladolid begins: Colosseum (2 turns) Jaen begins: Medium Tank (20 turns) Logrono begins: Theatre (1 turns) Logrono begins: Colosseum (2 turns) Logrono begins: Market (5 turns) A Farm was built near Spanish Lands A Windmill was built near Edge of Doom A Windmill was built near Dream Road II A Workshop was built near Valladolid A Workshop was built near Northern Marsh A Fishing Boats was built near Charm SE A Windmill was built near Dream Road II Infantry 55 (Gandi Pass Nrth) promoted: Guerilla I Infantry 55 (Gandi Pass Nrth) promoted: Guerilla II Artillery 16 (Doom Ridge) promoted: City Raider I Artillery 17 (Huamanga) promoted: City Raider I Artillery 20 (Ollantaytambo) promoted: City Raider I Artillery 25 (Tiwanaku) promoted: City Raider I Artillery 16 (Doom Ridge) promoted: City Raider II Artillery 17 (Huamanga) promoted: City Raider II Artillery 20 (Ollantaytambo) promoted: City Raider II Infantry promoted: Medic I While attacking in Spanish territory at Murcia, Infantry loses to Spanish Machine Gun (18.00/18) (Prob Victory: 7.1%) While attacking in Spanish territory at Murcia, Infantry loses to Spanish Machine Gun (6.48/18) (Prob Victory: 7.1%) While attacking in Spanish territory at Murcia, Infantry loses to Spanish Infantry (13.20/20) (Prob Victory: 22.5%) While attacking in Spanish territory at Murcia, Infantry loses to Spanish Infantry (13.20/20) (Prob Victory: 22.5%) While attacking in Spanish territory at Murcia, Infantry 29 (Northern Marsh) loses to Spanish Infantry (4.80/20) (Prob Victory: 87.9%) While attacking in Spanish territory at Murcia, Infantry 53 (Hilly Wastes) loses to Spanish Infantry (0.60/20) (Prob Victory: 87.9%) While attacking in Spanish territory at Murcia, Infantry (20.00/20) defeats Spanish Cavalry (Prob Victory: 89.4%) While attacking in Spanish territory at Murcia, Infantry (7.40/20) defeats Spanish Machine Gun (Prob Victory: 95.5%) While attacking, Artillery 10 (Swamplands) escapes from Spanish Infantry (Prob Victory: 100.0%) While attacking in Spanish territory at Murcia, Infantry 1 (Gandi Pass) (20.00/20) defeats Spanish Infantry (Prob Victory: 100.0%) While attacking in Spanish territory at Murcia, Infantry (20.00/20) defeats Spanish Infantry (Prob Victory: 100.0%) Captured Murcia (Isabella) Murcia begins: Barracks (51 turns) While attacking in the wild near Murcia, Infantry (20.00/20) defeats Spanish Worker (Prob Victory: 100.0%) While attacking in Dutch territory at Murcia, Infantry (20.00/20) defeats Spanish Worker (Prob Victory: 100.0%) 60% Research: 2572 per turn 0% Culture: 1931 per turn 40% Gold: -165 per turn, 1730 in the bank After End Turn: Draft anger has decreased in Snake Charm Tech research finished: Computers Snake Charm grows to size 37 Charm North grows to size 11 Gandi Pass Sth finishes: Medium Tank Sugar Swamp finishes: Colosseum Swamp Home grows to size 8 Great Swamp finishes: Theatre A Hamlet was built near Zaragoza A Village was built near Northern Marsh A Village was built near Amsterdam A Town was built near Injun Coast Lake of Doom grows to size 6 Doom Raiders grows to size 9 A Village was built near Incan Heart Incan Heart finishes: Barracks Huamanga grows to size 12 Incan Doom grows to size 7 Valladolid finishes: Theatre Logrono finishes: Theatre Utrecht finishes: Granary Other Player Actions: Attitude Change: Isabella (Spain) towards Snake Master (Netherlands), from 'Annoyed' to 'Furious' Turn 278/500 (1816 AD) [08-Jul-2018 17:39:00] Gandi Pass Sth begins: Theatre (1 turns) Gandi Pass Sth begins: Medium Tank (7 turns) Sugar Swamp begins: Taoist Temple (3 turns) Incan Heart begins: Medium Tank (17 turns) Utrecht begins: Theatre (5 turns) While attacking, Artillery 20 (Ollantaytambo) decimates Spanish Infantry (Prob Victory: 6.5%) While attacking in Spanish territory at Cordoba, Artillery 17 (Huamanga) loses to Spanish Infantry (12.20/20) (Prob Victory: 9.4%) While attacking in Spanish territory at Cordoba, Artillery 16 (Doom Ridge) loses to Spanish Infantry (5.40/20) (Prob Victory: 76.2%) Infantry promoted: Combat I Infantry promoted: Combat I Infantry 50 (Corihuayrachina) promoted: Combat I Infantry 50 (Corihuayrachina) promoted: Pinch Artillery 27 (Midland Point) promoted: City Raider I Artillery 30 (Vitcos) promoted: City Raider I Artillery 28 (Ollantaytambo) promoted: City Raider I Artillery 27 (Midland Point) promoted: City Raider II Artillery 30 (Vitcos) promoted: City Raider II Artillery 28 (Ollantaytambo) promoted: City Raider II While attacking, Artillery 27 (Midland Point) decimates Spanish Machine Gun (Prob Victory: 81.3%) While attacking, Artillery 28 (Ollantaytambo) decimates Spanish Cavalry (Prob Victory: 100.0%) While attacking in Spanish territory at Cordoba, Infantry (16.80/20) defeats Spanish Cavalry (Prob Victory: 99.9%) While attacking in Spanish territory at Cordoba, Infantry (20.00/20) defeats Spanish Machine Gun (Prob Victory: 100.0%) While attacking in Spanish territory at Cordoba, Infantry 50 (Corihuayrachina) (20.00/20) defeats Spanish Infantry (Prob Victory: 100.0%) While attacking in Spanish territory at Cordoba, Infantry (20.00/20) defeats Spanish Infantry (Prob Victory: 100.0%) While attacking in Spanish territory at Cordoba, Infantry (20.00/20) defeats Spanish Cavalry (Prob Victory: 100.0%) Buddhism has spread: Cordoba Captured Cordoba (Isabella) Cordoba begins: Granary (61 turns) Cordoba begins: Barracks (51 turns) A Windmill was built near Spanish Lands A Windmill was built near Lake of Doom While attacking in Viking territory near Roskilde, Infantry loses to Spanish Infantry (12.80/20) (Prob Victory: 0.1%) While attacking in Dutch territory near Northern Marsh, Infantry 11 (Snake Charm) (9.60/20) defeats Spanish Infantry (Prob Victory: 22.2%) Infantry promoted: Combat I Infantry promoted: Combat II Artillery 10 (Swamplands) promoted: City Raider II 60% Research: 2535 per turn 0% Culture: 1961 per turn 40% Gold: -287 per turn, 1797 in the bank After End Turn: Snake Charm finishes: Medium Tank Charm SE grows to size 15 The Cove grows to size 13 A Village was built near Gandhi Point Sugar Run finishes: Infantry A Village was built near Charm NE A Town was built near Rice Land A Town was built near Gandi Pass Nrth Gandi Pass Sth finishes: Theatre Greek Isles finishes: Dike Hilly Wastes grows to size 10 A Village was built near Eastern Island Final Frontier finishes: Artillery Coventry finishes: Colosseum Vijayanagara finishes: Jail Edge of Doom grows to size 8 Doom Lands finishes: Infantry Doom Ridge grows to size 8 Doom Trail grows to size 9 Doom Trail finishes: Infantry Doom Train grows to size 9 Judaism has spread: Dream Road IV Pamplona finishes: Granary Logrono finishes: Colosseum Amsterdam grows to size 5 Barcelona's borders expand Spanish Lands grows to size 2 Other Player Actions: Attitude Change: Isabella (Spain) towards Snake Master (Netherlands), from 'Furious' to 'Annoyed' Turn 279/500 (1818 AD) [08-Jul-2018 17:45:08] Snake Charm begins: Medium Tank (3 turns) Sugar Run begins: Library (7 turns) Greek Isles begins: Library (5 turns) Final Frontier begins: Colosseum (6 turns) Vijayanagara begins: Medium Tank (4 turns) Doom Lands begins: Library (5 turns) Doom Trail begins: Settler (5 turns) Artillery 24 (Vijayanagara) promoted: City Raider I Artillery 24 (Vijayanagara) promoted: City Raider II Artillery 26 (Gandhi Point) promoted: City Raider I Artillery 26 (Gandhi Point) promoted: City Raider II While attacking, Artillery 10 (Coventry) decimates Spanish Infantry (Prob Victory: 43.6%) While attacking, Artillery 13 (Snake Charm) decimates Spanish Infantry (Prob Victory: 69.8%) While attacking, Artillery 12 (Charm SW) decimates Spanish Infantry (Prob Victory: 83.6%) While attacking in Spanish territory at Valencia, Infantry (20.00/20) defeats Spanish Infantry (Prob Victory: 100.0%) While attacking in Spanish territory at Valencia, Infantry 32 (Sugar Run) (16.80/20) defeats Spanish Infantry (Prob Victory: 100.0%) While attacking in Spanish territory at Valencia, Infantry (20.00/20) defeats Spanish Infantry (Prob Victory: 100.0%) While attacking in Spanish territory at Valencia, Infantry (20.00/20) defeats Spanish Cannon (Prob Victory: 100.0%) Buddhism has spread: Valencia Captured Valencia (Isabella) Valencia begins: Theatre (51 turns) While attacking in Dutch territory at Valencia, Medium Tank 1 (Snake Charm) (28.00/28) defeats Spanish Worker (Prob Victory: 100.0%) While attacking in the wild near Palma, Infantry loses to Spanish Infantry (5.00/20) (Prob Victory: 3.6%) While attacking in the wild at Cordoba, Infantry 48 (Machu Picchu) (16.20/20) defeats Spanish Infantry (Prob Victory: 99.8%) Snake Master (Netherlands) and Isabella (Spain) have signed a peace treaty Tech acquired (trade, lightbulb, hut, espionage): Medicine Snake Master (Netherlands) declares war on Ragnar (Vikings) A Farm was built near Northern Marsh A Windmill was built near Midland Point A Windmill was built near Dream Road Infantry 11 (Snake Charm) promoted: Pinch Infantry promoted: Combat I 60% Research: 2765 per turn 0% Culture: 1988 per turn 40% Gold: -144 per turn, 1710 in the bank After End Turn: Draft anger has decreased in Injun Ridge Draft anger has decreased in Vijayanagara Draft anger has decreased in Vilcas Tech research finished: Mass Media Snake Charm grows to size 38 Charm NE grows to size 6 Gandi Pass Sth grows to size 16 Rice Land grows to size 12 A Hamlet was built near Rice Land Great Swamp finishes: Colosseum A Town was built near Swamplands Midland Point grows to size 11 Eastern Island's borders expand Northern Marsh grows to size 10 Fish Island's borders expand Bombay grows to size 17 Delhi grows to size 21 Edge of Doom grows to size 9 Dream Road II grows to size 4 Vitcos grows to size 9 Doom Train finishes: Barracks Doom Raiders grows to size 10 Arequipa grows to size 12 Arequipa finishes: Medium Tank Corihuayrachina finishes: Market Machu Picchu grows to size 12 A Village was built near Incan Home Tiwanaku grows to size 12 Tiwanaku finishes: Jail Ollantaytambo finishes: Market Mt Gold grows to size 5 Cuzco finishes: Jail Incan Heart grows to size 8 Valladolid grows to size 9 Valladolid finishes: Colosseum A Hamlet was built near Jaen Asturias finishes: Barracks Toledo's borders expand Other Player Actions: While defending in Viking territory at Roskilde, Marine 7 (Vijayanagara) (11.04/24) defeats Viking Artillery (Prob Victory: 93.6%) While defending in Viking territory at Roskilde, Marine 8 (The Cove) (17.76/24) defeats Viking Artillery (Prob Victory: 93.6%) While defending in Viking territory at Roskilde, Marine 9 (Sugar Swamp) (8.16/24) defeats Viking Artillery (Prob Victory: 84.4%) While defending in Viking territory at Roskilde, Infantry (4.60/20) defeats Viking Artillery (Prob Victory: 71.4%) While defending in Viking territory at Roskilde, Infantry (9.20/20) defeats Viking Artillery (Prob Victory: 51.2%) While defending in Viking territory at Roskilde, Infantry 11 (Snake Charm) (4.80/20) defeats Viking Artillery (Prob Victory: 25.0%) While defending in Viking territory at Roskilde, Artillery 29 (Charm SW) loses to Viking SAM Infantry (14.76/18) (Prob Victory: 27.0%) While defending in Viking territory at Roskilde, Infantry 58 (Back Cove) (2.80/20) defeats Viking SAM Infantry (Prob Victory: 14.9%) While defending in Viking territory at Roskilde, Marine 2 (Delhi) loses to Viking Anti-Tank (10.64/14) (Prob Victory: 16.1%) While defending in Viking territory at Roskilde, Medium Tank 1 (Snake Charm) loses to Viking Cavalry (15.00/15) (Prob Victory: 42.6%) While defending in Viking territory at Roskilde, Medium Tank 2 (Vijayanagara) (7.28/28) defeats Viking Cavalry (Prob Victory: 12.5%) While defending in Viking territory at Roskilde, Marine 7 (Vijayanagara) loses to Viking SAM Infantry (3.60/18) (Prob Victory: 7.6%) While defending in Viking territory at Roskilde, Marine 8 (The Cove) loses to Viking SAM Infantry (7.20/18) (Prob Victory: 7.6%) While defending in Viking territory at Roskilde, Infantry loses to Viking SAM Infantry (14.22/18) (Prob Victory: 7.3%) While defending in Viking territory at Roskilde, Infantry loses to Viking SAM Infantry (6.12/18) (Prob Victory: 3.6%) While defending in Viking territory at Roskilde, Infantry loses to Viking SAM Infantry (10.08/18) (Prob Victory: 3.6%) While defending in Viking territory at Roskilde, Marine 9 (Sugar Swamp) loses to Viking SAM Infantry (14.04/18) (Prob Victory: 3.3%) While defending in Viking territory at Roskilde, Infantry 59 (Injun North) loses to Viking SAM Infantry (18.00/18) (Prob Victory: 2.4%) While defending in Viking territory at Roskilde, Infantry 11 (Snake Charm) loses to Viking SAM Infantry (14.04/18) (Prob Victory: 1.7%) While defending in Viking territory at Roskilde, Infantry loses to Viking Anti-Tank (10.92/14) (Prob Victory: 1.5%) While defending in Viking territory at Roskilde, Marine 11 (Great Swamp) loses to Viking Anti-Tank (10.92/14) (Prob Victory: 0.1%) While defending in Viking territory at Roskilde, Medium Tank 2 (Vijayanagara) loses to Viking Cavalry (12.00/15) (Prob Victory: 1.2%) While defending in Viking territory at Roskilde, Infantry 55 (Gandi Pass Nrth) loses to Viking SAM Infantry (14.58/18) (Prob Victory: 0.0%) While defending in Viking territory at Roskilde, Infantry 58 (Back Cove) loses to Viking SAM Infantry (18.00/18) (Prob Victory: 0.0%) Attitude Change: Ragnar (Vikings) towards Snake Master (Netherlands), from 'Cautious' to 'Furious' Attitude Change: Isabella (Spain) towards Snake Master (Netherlands), from 'Annoyed' to 'Cautious' Turn 280/500 (1820 AD) [08-Jul-2018 17:54:31] Research begun: Robotics (3 Turns) Great Swamp begins: Marine (11 turns) Great Swamp begins: Marine (11 turns) Doom Train begins: Marine (18 turns) Arequipa begins: Marine (7 turns) Corihuayrachina begins: Marine (9 turns) Tiwanaku begins: Marine (5 turns) Ollantaytambo begins: Marine (6 turns) Cuzco begins: Marine (7 turns) Valladolid begins: Medium Tank (9 turns) Asturias begins: Medium Tank (6 turns) A Farm was built near Utrecht A Mine was built near Vitoria A Windmill was built near Incan Doom Infantry promoted: Combat II Infantry 32 (Sugar Run) promoted: Combat III Marine 6 (Gandi Pass Sth) promoted: Combat I Marine 3 (Snake Charm) promoted: Combat I Marine 4 (The Cove) promoted: Combat I Marine 5 (Snake Charm) promoted: Combat I Infantry promoted: Combat I Infantry promoted: Combat I Infantry promoted: Combat I Infantry promoted: Combat I Infantry promoted: Combat I Infantry promoted: Combat I Infantry promoted: Combat I Infantry promoted: Combat I Infantry promoted: Combat I Infantry promoted: Combat I Infantry 51 (Sugar Run West) promoted: Combat I Infantry 57 (Northern Marsh) promoted: Combat I Infantry 56 (Midland Pass) promoted: Combat I Infantry 52 (Swamplands) promoted: Combat I Marine 6 (Gandi Pass Sth) promoted: Pinch Marine 3 (Snake Charm) promoted: Pinch Marine 4 (The Cove) promoted: Pinch Marine 5 (Snake Charm) promoted: Pinch Infantry promoted: Pinch Infantry promoted: Pinch Infantry 51 (Sugar Run West) promoted: Pinch Infantry 57 (Northern Marsh) promoted: Pinch Infantry 56 (Midland Pass) promoted: Pinch Infantry 52 (Swamplands) promoted: Pinch Marine 5 (Snake Charm) promoted: Medic I Marine 5 (Snake Charm) promoted: Medic II Marine 3 (Snake Charm) promoted: Medic I Marine 3 (Snake Charm) promoted: Combat II Medium Tank 3 (Snake Charm) promoted: Drill I Medium Tank 3 (Snake Charm) promoted: Pinch Medium Tank 3 (Snake Charm) promoted: City Raider I Medium Tank 3 (Snake Charm) promoted: City Raider II Medium Tank 4 (Gandi Pass Sth) promoted: Combat I Medium Tank 4 (Gandi Pass Sth) promoted: Pinch 60% Research: 2846 per turn 0% Culture: 2072 per turn 40% Gold: -61 per turn, 1566 in the bank After End Turn: Draft anger has decreased in Snake Dream Draft anger has decreased in The Cove Snake Charm finishes: Medium Tank Gandi Pass finishes: Marine Vin Isle finishes: Jail Whale Isle finishes: Public Transportation Sugar Swamp finishes: Taoist Temple Swamp Home finishes: Marine A Village was built near Northern Marsh Swamplands grows to size 12 Midland Pass grows to size 10 A Village was built near Midland Pass Hilly Wastes finishes: Artillery Northern Marsh grows to size 11 Bombay finishes: Heroic Epic Delhi grows to size 22 Vijayanagara grows to size 12 Doom Train grows to size 10 Incan Home grows to size 10 Huamanga finishes: Medium Tank Valladolid grows to size 10 Valladolid's borders expand Zaragoza finishes: Jail Toledo finishes: Marine Salamanca's borders expand Spanish Lands finishes: Granary Other Player Actions: While defending in Viking territory at Roskilde, Infantry (14.40/20) defeats Viking Artillery (Prob Victory: 97.5%) Alyona Erzymasskaya (Great General) born in Fish Island While defending in Viking territory at Roskilde, Infantry (11.60/20) defeats Viking Artillery (Prob Victory: 97.5%) While defending in Viking territory at Roskilde, Marine 1 (Snake Charm) (21.12/24) defeats Viking Artillery (Prob Victory: 94.8%) While defending in Viking territory at Roskilde, Infantry (14.40/20) defeats Viking SAM Infantry (Prob Victory: 99.0%) While defending in Viking territory at Roskilde, Infantry 33 (Sugar Run West) (12.80/20) defeats Viking Anti-Tank (Prob Victory: 99.9%) While defending in Viking territory at Roskilde, Infantry 35 (Delhi) (6.00/20) defeats Viking SAM Infantry (Prob Victory: 99.0%) Turn 281/500 (1822 AD) [08-Jul-2018 17:59:08] Snake Charm begins: Marine (2 turns) Gandi Pass begins: Medium Tank (15 turns) Vin Isle begins: Hollywood (44 turns) Whale Isle begins: The United Nations (38 turns) Sugar Swamp begins: Marine (6 turns) Swamp Home begins: Artillery (13 turns) Hilly Wastes begins: Medium Tank (11 turns) Bombay begins: Marine (4 turns) Bombay begins: Marine (4 turns) Bombay begins: Marine (4 turns) Bombay begins: Marine (4 turns) Bombay begins: Marine (4 turns) Huamanga begins: Marine (5 turns) Zaragoza begins: Marine (6 turns) Toledo begins: Theatre (1 turns) Toledo begins: Buddhist Temple (2 turns) Spanish Lands begins: Barracks (10 turns) While attacking in Viking territory at Roskilde, Artillery 6 (Delhi) loses to Viking SAM Infantry (7.74/18) (Prob Victory: 43.6%) While attacking in Viking territory at Roskilde, Infantry loses to Viking SAM Infantry (16.38/18) (Prob Victory: 52.2%) Infantry promoted: Pinch While attacking in Viking territory at Roskilde, Infantry 57 (Northern Marsh) loses to Viking SAM Infantry (0.54/18) (Prob Victory: 76.3%) While attacking in Viking territory at Roskilde, Infantry loses to Viking SAM Infantry (4.32/18) (Prob Victory: 73.6%) While attacking, Artillery 26 (Gandhi Point) decimates Viking SAM Infantry (Prob Victory: 65.0%) While attacking, Artillery 2 (Snake Dream) decimates Viking SAM Infantry (Prob Victory: 79.6%) While attacking, Artillery 2 (Sugar Run West) escapes from Viking Rifleman (Prob Victory: 60.8%) While attacking, Artillery 22 (Sugar Swamp) decimates Viking SAM Infantry (Prob Victory: 67.3%) While attacking in Viking territory at Roskilde, Medium Tank 3 (Snake Charm) loses to Viking Anti-Tank (3.50/14) (Prob Victory: 91.5%) While attacking in Viking territory at Roskilde, Medium Tank 4 (Gandi Pass Sth) (7.84/28) defeats Viking Anti-Tank (Prob Victory: 95.9%) While attacking in Viking territory at Roskilde, Infantry (7.80/20) defeats Viking SAM Infantry (Prob Victory: 89.6%) While attacking in Viking territory at Roskilde, Infantry 51 (Sugar Run West) (18.00/20) defeats Viking SAM Infantry (Prob Victory: 92.4%) While attacking in Viking territory at Roskilde, Infantry 56 (Midland Pass) (2.00/20) defeats Viking Cavalry (Prob Victory: 92.4%) While attacking in Viking territory at Roskilde, Infantry 52 (Swamplands) (15.00/20) defeats Viking Rifleman (Prob Victory: 92.7%) While attacking in Viking territory at Roskilde, Marine 6 (Gandi Pass Sth) (17.04/24) defeats Viking SAM Infantry (Prob Victory: 97.1%) While attacking in Viking territory at Roskilde, Marine 1 (Snake Charm) (21.12/24) defeats Viking SAM Infantry (Prob Victory: 97.1%) While attacking in Viking territory at Roskilde, Marine 5 (Snake Charm) (21.12/24) defeats Viking SAM Infantry (Prob Victory: 97.5%) While attacking in Viking territory at Roskilde, Infantry (13.60/20) defeats Viking SAM Infantry (Prob Victory: 98.9%) While attacking in Viking territory at Roskilde, Infantry (13.60/20) defeats Viking Anti-Tank (Prob Victory: 99.1%) While attacking in Viking territory at Roskilde, Marine 3 (Snake Charm) (19.20/24) defeats Viking SAM Infantry (Prob Victory: 99.5%) While attacking in Viking territory at Roskilde, Infantry (20.00/20) defeats Viking SAM Infantry (Prob Victory: 99.3%) While attacking in Viking territory at Roskilde, Marine 4 (The Cove) (16.80/24) defeats Viking Cavalry (Prob Victory: 99.8%) While attacking in Viking territory at Roskilde, Infantry 12 (Delhi) (14.80/20) defeats Viking Artillery (Prob Victory: 99.9%) While attacking in Viking territory at Roskilde, Infantry (11.60/20) defeats Viking Artillery (Prob Victory: 98.6%) While attacking in Viking territory at Roskilde, Infantry (11.60/20) defeats Viking SAM Infantry (Prob Victory: 99.7%) While attacking in Viking territory at Roskilde, Infantry (18.00/20) defeats Viking SAM Infantry (Prob Victory: 99.7%) While attacking in Viking territory at Roskilde, Infantry (14.40/20) defeats Viking SAM Infantry (Prob Victory: 99.9%) While attacking in Viking territory at Roskilde, Infantry (12.40/20) defeats Viking Anti-Tank (Prob Victory: 100.0%) While attacking in Viking territory at Roskilde, Infantry 4 (Charm SW) (18.00/20) defeats Viking SAM Infantry (Prob Victory: 100.0%) While attacking in Viking territory at Roskilde, Infantry 1 (Gandi Pass) (15.60/20) defeats Viking SAM Infantry (Prob Victory: 100.0%) While attacking in Viking territory at Roskilde, Infantry (10.40/20) defeats Viking Rifleman (Prob Victory: 100.0%) While attacking in Viking territory at Roskilde, Infantry (13.60/20) defeats Viking SAM Infantry (Prob Victory: 100.0%) While attacking in Viking territory at Roskilde, Infantry (13.80/20) defeats Viking SAM Infantry (Prob Victory: 100.0%) Buddhism has spread: Roskilde Captured Roskilde (Ragnar) Roskilde begins: Theatre (51 turns) A Farm was built near Utrecht Logging by BUG Mod 4.5 [Build 2221] (BtS 3.13-3.19) ------------------------------------------------ Turn 281/500 (1822 AD) [09-Jul-2018 07:04:07] 60% Research: 2960 per turn 0% Culture: 2123 per turn 40% Gold: -9 per turn, 1679 in the bank After End Turn: Snake Dream finishes: Jewish Synagogue Gandhi Point grows to size 13 Vin Isle grows to size 13 A Hamlet was built near Charm NE A Town was built near Rice Land Great Swamp grows to size 14 A Town was built near Midland Pass Greek Isles grows to size 10 Hilly Wastes grows to size 11 A Hamlet was built near Northern Marsh Fish Island grows to size 18 Fish Island finishes: Bank Bombay grows to size 18 Injun Coast finishes: Jewish Temple Injun Ridge grows to size 8 Delhi grows to size 23 Pataliputra's borders expand Edge of Doom grows to size 10 A Hamlet was built near Doom Trail Lake of Doom grows to size 7 Doom Raiders grows to size 11 Arequipa grows to size 13 Corihuayrachina grows to size 11 Dream Road Pt grows to size 3 A Village was built near Incan Home Ollantaytambo grows to size 14 Cuzco grows to size 15 Incan Doom finishes: Medium Tank Amsterdam grows to size 6 Amsterdam finishes: Granary Utrecht grows to size 3 Toledo finishes: Theatre Turn 282/500 (1824 AD) [09-Jul-2018 07:04:09] Snake Dream begins: Observatory (6 turns) Fish Island begins: Aqueduct (4 turns) Injun Coast begins: Library (4 turns) Incan Doom begins: Theatre (2 turns) Incan Doom begins: Library (3 turns) Amsterdam begins: Library (9 turns) A Windmill was built near Santander A Windmill was built near Dream Road A Forest Preserve was built near Asturias 60% Research: 3019 per turn 0% Culture: 2203 per turn 40% Gold: 12 per turn, 1671 in the bank After End Turn: Draft anger has decreased in Gandi Pass Nrth Draft anger has decreased in Midland Point Tech research finished: Robotics Snake Charm grows to size 39 Snake Charm finishes: Marine Snake Dream grows to size 16 The Cove finishes: The Eiffel Tower Sugar Swamp grows to size 17 A Town was built near Sugar Swamp Swamplands's borders expand Greek Isles finishes: Library Midland Point grows to size 12 Hilly Wastes's borders expand Northern Marsh grows to size 12 Coventry finishes: Barracks Injun North finishes: Medium Tank Delhi grows to size 24 Vijayanagara grows to size 13 Varanasi grows to size 10 Varanasi's borders expand Vitcos grows to size 10 A Village was built near Vilcas Doom Trail finishes: Settler Vilcas grows to size 9 Vilcabamba finishes: Jail Incan Heart grows to size 9 Incan Doom's borders expand Incan Doom finishes: Theatre Valladolid grows to size 11 Logrono grows to size 9 Judaism has spread: Logrono Toledo finishes: Buddhist Temple Seville's borders expand Santiago's borders expand A Town was built near Santiago Palma's borders expand Turn 283/500 (1826 AD) [09-Jul-2018 07:07:29] Research begun: Rocketry (2 Turns) Snake Charm begins: Mechanized Infantry (3 turns) Snake Charm begins: Mechanized Infantry (3 turns) Snake Charm begins: Mechanized Infantry (3 turns) Snake Charm begins: Mechanized Infantry (3 turns) Snake Charm begins: Mechanized Infantry (3 turns) The Cove begins: Hospital (6 turns) The Cove begins: Harbor (3 turns) Greek Isles begins: Harbor (8 turns) Coventry begins: Aqueduct (8 turns) Injun North begins: Theatre (2 turns) Doom Trail begins: Theatre (2 turns) Vilcabamba begins: Colosseum (2 turns) Vilcabamba begins: University (7 turns) Toledo begins: Market (3 turns) Toledo begins: Library (1 turns) Medium Tank 5 (Snake Charm) promoted: Combat I Medium Tank 5 (Snake Charm) promoted: Combat II Medium Tank 5 (Snake Charm) promoted: Combat III Medium Tank 5 (Snake Charm) promoted: Combat IV A Farm was built near Asturias A Farm was built near Asturias 60% Research: 3116 per turn 0% Culture: 3144 per turn 40% Gold: 48 per turn, 83 in the bank After End Turn: Draft anger has decreased in Charm North Draft anger has decreased in Charm NE Draft anger has decreased in Vitcos Charm SE grows to size 16 Charm North finishes: Medium Tank Sugar Run grows to size 9 Sugar Run West finishes: Marine Gandi Pass Sth grows to size 17 Rice Land grows to size 13 A Hamlet was built near Northern Marsh A Town was built near Great Swamp Swamplands grows to size 13 A Town was built near Swamplands Midland Pass grows to size 11 Final Frontier finishes: Colosseum Injun Coast grows to size 13 Injun North finishes: Theatre Delhi grows to size 25 Vijayanagara finishes: Medium Tank Edge of Doom grows to size 11 Doom Lands finishes: Library Doom Ridge grows to size 9 Doom Train grows to size 11 Doom Raiders grows to size 12 Vilcabamba finishes: Colosseum A Town was built near Vilcas Huamanga grows to size 13 Salamanca's borders expand Seville finishes: Granary Palma finishes: Barracks Other Player Actions: While defending in Viking territory at Haithabu, Marine 1 (Snake Charm) (21.12/24) defeats Viking Artillery (Prob Victory: 65.2%) Turn 284/500 (1828 AD) [09-Jul-2018 07:12:08] Charm North begins: Courthouse (7 turns) Sugar Run West begins: Theatre (2 turns) Sugar Run West begins: Library (3 turns) Final Frontier begins: Jewish Temple (12 turns) Injun North begins: Library (3 turns) Injun North begins: Colosseum (3 turns) Vijayanagara begins: Theatre (1 turns) Vijayanagara begins: Jewish Temple (3 turns) Doom Lands begins: Theatre (4 turns) Doom Lands begins: Colosseum (6 turns) Seville begins: Theatre (2 turns) Seville begins: Library (3 turns) Seville begins: Buddhist Temple (4 turns) Palma begins: Theatre (2 turns) Palma begins: Colosseum (3 turns) Palma begins: Library (3 turns) While attacking in Dutch territory at Seville, Infantry (20.00/20) defeats Viking Scout (Prob Victory: 100.0%) While attacking in Dutch territory at Barcelona, Infantry (20.00/20) defeats Viking Scout (Prob Victory: 100.0%) While attacking in Dutch territory at Madrid, Infantry (20.00/20) defeats Viking Scout (Prob Victory: 100.0%) A Windmill was built near Utrecht A Windmill was built near Utrecht While attacking in Viking territory at Haithabu, Artillery 17 (Swamp Home) loses to Viking SAM Infantry (18.00/18) (Prob Victory: 44.4%) While attacking in Viking territory at Haithabu, Infantry loses to Viking SAM Infantry (4.32/18) (Prob Victory: 30.6%) While attacking, Artillery 1 (Snake Charm) decimates Viking Rifleman (Prob Victory: 91.1%) While attacking in Viking territory at Haithabu, Artillery 7 (The Cove) loses to Viking Artillery (9.72/18) (Prob Victory: 93.3%) While attacking, Artillery 15 (Charm NE) escapes from Viking SAM Infantry (Prob Victory: 89.3%) While attacking, Artillery 18 (Charm North) decimates Viking Rifleman (Prob Victory: 98.8%) While attacking, Artillery 26 (Gandhi Point) escapes from Viking Artillery (Prob Victory: 99.5%) While attacking in Viking territory at Haithabu, Infantry (20.00/20) defeats Viking Anti-Tank (Prob Victory: 100.0%) While attacking in Viking territory at Haithabu, Marine 1 (Snake Charm) (21.12/24) defeats Viking SAM Infantry (Prob Victory: 100.0%) While attacking in Viking territory at Haithabu, Infantry (17.40/20) defeats Viking Artillery (Prob Victory: 100.0%) While attacking in Viking territory at Haithabu, Infantry (20.00/20) defeats Viking Rifleman (Prob Victory: 100.0%) While attacking in Viking territory at Haithabu, Infantry (20.00/20) defeats Viking SAM Infantry (Prob Victory: 100.0%) While attacking in Viking territory at Haithabu, Infantry 19 (Snake Charm) (20.00/20) defeats Viking Rifleman (Prob Victory: 100.0%) Buddhism has spread: Haithabu Captured Haithabu (Ragnar) Haithabu begins: Theatre (51 turns) While attacking in Viking territory at Jelling, Artillery 7 (Vijayanagara) loses to Viking Rifleman (2.80/14) (Prob Victory: 64.3%) While attacking, Artillery 24 (Vijayanagara) escapes from Viking Rifleman (Prob Victory: 64.1%) While attacking, Artillery 13 (Snake Charm) escapes from Viking Machine Gun (Prob Victory: 88.0%) While attacking, Artillery 2 (Snake Dream) decimates Viking Anti-Tank (Prob Victory: 96.9%) While attacking in Viking territory at Jelling, Marine 3 (Snake Charm) (19.20/24) defeats Viking Machine Gun (Prob Victory: 100.0%) While attacking in Viking territory at Jelling, Marine 5 (Snake Charm) (21.12/24) defeats Viking Rifleman (Prob Victory: 100.0%) While attacking in Viking territory at Jelling, Infantry (20.00/20) defeats Viking Rifleman (Prob Victory: 100.0%) While attacking in Viking territory at Jelling, Infantry 1 (Gandi Pass) (15.60/20) defeats Viking Anti-Tank (Prob Victory: 100.0%) Buddhism has spread: Jelling Captured Jelling (Ragnar) Jelling begins: Theatre (51 turns) 60% Research: 3318 per turn 0% Culture: 3307 per turn 40% Gold: 133 per turn, 530 in the bank After End Turn: Draft anger has decreased in Midland Pass Draft anger has decreased in Northern Marsh Tech research finished: Rocketry Snake Charm finishes: Mechanized Infantry Charm SW finishes: Jail The Cove finishes: Harbor Gandi Pass grows to size 7 Gandhi Point finishes: Marine Sugar Run finishes: Library Whale Isle grows to size 20 Gandi Pass Nrth grows to size 7 Gandi Pass Sth finishes: Medium Tank A Village was built near Northern Marsh Midland Point grows to size 13 A Town was built near Midland Point A Hamlet was built near Midland Point Eastern Island grows to size 18 Northern Marsh grows to size 13 Fish Island grows to size 19 Coventry grows to size 15 Bombay finishes: Marine Injun Coast finishes: Library Injun Ridge finishes: Marine Vijayanagara grows to size 14 Vijayanagara finishes: Theatre A Village was built near Lake of Doom A Hamlet was built near Doom Ridge Doom Trail finishes: Theatre Lake of Doom grows to size 8 Doom Raiders grows to size 13 Arequipa grows to size 14 Vilcabamba grows to size 13 Machu Picchu grows to size 13 Machu Picchu finishes: Medium Tank Tiwanaku finishes: Marine Ollantaytambo grows to size 15 Ollantaytambo finishes: Marine Cuzco grows to size 16 Incan Doom grows to size 8 Valladolid grows to size 12 Vitoria grows to size 10 Jaen grows to size 9 Zaragoza's borders expand Asturias finishes: Medium Tank Logrono finishes: Market Amsterdam grows to size 7 Utrecht grows to size 4 Utrecht finishes: Theatre Toledo finishes: Market Barcelona's borders expand A Village was built near Barcelona Spanish Lands grows to size 3 Seville finishes: Theatre Madrid's borders expand Santiago finishes: Granary Palma finishes: Theatre Teruel's borders expand Murcia's borders expand Other Player Actions: Attitude Change: Isabella (Spain) towards Snake Master (Netherlands), from 'Cautious' to 'Annoyed' Civics Change: Isabella(Spain) from 'Universal Suffrage' to 'Despotism' Civics Change: Isabella(Spain) from 'Environmentalism' to 'Decentralization' Civics Change: Isabella(Spain) from 'Theocracy' to 'Organized Religion'